Deukhoofd
d1ed14119d
A bunch of work on unit testing
continuous-integration/drone/push Build is passing
Details
2022-11-26 15:33:50 +01:00
Deukhoofd
a6a9cb573f
Work on FFI, fixes for learned_move::restore_uses
2022-11-26 11:25:56 +01:00
Deukhoofd
1b627378f6
FFI for Turn Choices
2022-10-22 12:08:58 +02:00
Deukhoofd
ddfb00d36b
FFI for Battle
continuous-integration/drone/push Build is passing
Details
2022-10-15 17:21:24 +02:00
Deukhoofd
6c976216b8
FFI for Battle Party
2022-10-15 11:51:44 +02:00
Deukhoofd
554a665b8f
FFI for Pokemon Party, make Pokemon Party use interior mutability.
2022-10-15 11:16:41 +02:00
Deukhoofd
c7b5bb7d12
FFI for Learned Move
2022-10-15 10:25:40 +02:00
Deukhoofd
691bf7c12e
Style and Clippy fixes.
continuous-integration/drone/push Build is passing
Details
2022-10-14 16:53:30 +02:00
Deukhoofd
9efe1b4e22
FFI for Pokemon class
2022-10-14 13:59:04 +02:00
Deukhoofd
a840605bf7
FFI for dynamic libraries
2022-10-14 10:33:19 +02:00
Deukhoofd
41b40ef98e
Rework of FFI, adding a value identifier, so we can keep knowledge of data even when data moves.
continuous-integration/drone/push Build is passing
Details
2022-10-08 13:15:04 +02:00
Deukhoofd
84ddf0307d
Fixes for FFI.
continuous-integration/drone/push Build is failing
Details
continuous-integration/drone Build is passing
Details
2022-10-01 15:40:15 +02:00
Deukhoofd
78fde698ca
Adds species_drop FFI method.
2022-09-22 17:33:45 +02:00
Deukhoofd
1070753be7
Fixes for growth rate FFI
2022-09-20 18:04:19 +02:00
Deukhoofd
726e294f11
Initial work on FFI
continuous-integration/drone/push Build is passing
Details
2022-09-18 18:02:13 +02:00
Deukhoofd
39497891e9
Re-add miri ignore flag to things that load WASM to prevent my build agents from dying.
continuous-integration/drone/push Build is passing
Details
2022-09-17 12:11:09 +02:00
Deukhoofd
a4fd112a07
A bunch of fixes and improvements
continuous-integration/drone/push Build is failing
Details
2022-09-17 09:38:02 +02:00
Deukhoofd
7bcfd92d45
Registration fixes and improvements.
continuous-integration/drone/push Build is failing
Details
2022-09-16 11:01:37 +02:00
Deukhoofd
b1890681a1
A lot more work on WASM script execution
continuous-integration/drone/push Build is passing
Details
2022-09-07 18:01:26 +02:00
Deukhoofd
f9761f61da
make ChoiceQueue::move_pokemon_choice_next return a bool for success
continuous-integration/drone/push Build is passing
Details
2022-08-28 15:50:39 +02:00
Deukhoofd
4c06dc17e2
Implements ChoiceQueue::move_pokemon_choice_next, micro optimization for BattleRandom::EffectChance.
continuous-integration/drone/push Build is passing
Details
2022-08-28 15:34:40 +02:00
Deukhoofd
ba5992e925
Implements every script function
continuous-integration/drone/push Build is passing
Details
2022-08-27 18:04:56 +02:00
Deukhoofd
bd62c1ac62
Update to Wasmer 3.0 beta
continuous-integration/drone/push Build is passing
Details
2022-08-27 14:14:58 +02:00
Deukhoofd
c5fb81c179
Clippy fixes, additional WASM registration work
continuous-integration/drone/push Build is failing
Details
2022-08-26 18:23:35 +02:00
Deukhoofd
1e43c07d43
Fixes unit tests
continuous-integration/drone/push Build is failing
Details
2022-08-20 13:26:06 +02:00
Deukhoofd
55cc0906c9
Remove lifetime mess, replace a lot of code with Arc instead of borrows.
...
continuous-integration/drone/push Build is failing
Details
This cleans up the codebase massively, and allows me to maintain some semblance of sanity.
2022-08-20 13:17:20 +02:00
Deukhoofd
2d4253e155
More work on WASM handling.
continuous-integration/drone/push Build is failing
Details
2022-08-20 12:22:12 +02:00
Deukhoofd
703fd2c147
Major fixes for WebAssembly
continuous-integration/drone/push Build is passing
Details
2022-07-18 15:36:03 +02:00
Deukhoofd
0961b199ff
Cleans up the WASM environment handling.
...
Instead of passing the entire script resolver as a pointer to the WebAssemblyEnv, we now have split off the data actually relevant to the environment into it's own class, which is stored inside of an Arc.
2022-07-18 13:18:11 +02:00
Deukhoofd
9472c1cec2
Fixes memory issue
continuous-integration/drone/push Build is passing
Details
2022-07-18 10:49:58 +02:00
Deukhoofd
7682704945
Initial work on wasm scripting backend
2022-07-18 10:16:47 +02:00
Deukhoofd
8eb1159d64
Fixes clippy warning.
continuous-integration/drone/push Build is passing
Details
2022-07-01 18:49:09 +02:00
Deukhoofd
cfabd7c790
Removes atomic dependency
continuous-integration/drone/push Build is passing
Details
2022-07-01 18:44:09 +02:00
Deukhoofd
37f0cf8c35
Only use assert_approx_eq in dev
2022-07-01 18:27:56 +02:00
Deukhoofd
379e9d13ca
Block missing documentation on private items.
continuous-integration/drone/push Build is passing
Details
2022-07-01 18:20:50 +02:00
Deukhoofd
0d95dcf618
Fixes all clippy warnings
continuous-integration/drone/push Build is passing
Details
2022-07-01 18:20:16 +02:00
Deukhoofd
717fcdefda
Finished documenting all public interfaces.
continuous-integration/drone/push Build is passing
Details
2022-07-01 17:52:00 +02:00
Deukhoofd
3c8d633be7
Changes for Statistic Sets, use a new way for Atomic traits.
continuous-integration/drone/push Build is passing
Details
2022-07-01 17:30:36 +02:00
Deukhoofd
8f6ecdd4ad
More documentation.
continuous-integration/drone/push Build is passing
Details
2022-07-01 17:07:22 +02:00
Deukhoofd
03f5e3bb5a
A lot more documentation, some initial work on the script resolver.
continuous-integration/drone/push Build is passing
Details
2022-06-30 17:34:57 +02:00
Deukhoofd
25e2a0dda1
Documents the ScriptContainer.
continuous-integration/drone/push Build is passing
Details
2022-06-27 19:21:50 +02:00
Deukhoofd
cf4d74d898
More documentation for script hooks, reworks stat changes to only be changeable through a function that allows for script hooks, and events.
continuous-integration/drone/push Build is passing
Details
2022-06-27 18:26:27 +02:00
Deukhoofd
1c9edd4d9c
Adds more comments.
continuous-integration/drone/push Build is passing
Details
2022-06-20 19:26:33 +02:00
Deukhoofd
314e9dbe1a
Initial work on adding documentation, reorganises modules
continuous-integration/drone/push Build is passing
Details
2022-06-19 21:34:08 +02:00
Deukhoofd
715f16e2b8
More work on switching battle data to interior mutability, instead of exterior mutability.
continuous-integration/drone/push Build is passing
Details
2022-06-19 12:07:54 +02:00
Deukhoofd
2e19005a30
Even more work to create a sane way to replace scripts while they're active. This adds a way to await changes, to ensure they were actually made if we quickly need to use them.
continuous-integration/drone/push Build is passing
Details
2022-06-18 19:44:13 +02:00
Deukhoofd
dd535b30af
Rework setting while active to be slightly less hacky.
continuous-integration/drone/push Build was killed
Details
2022-06-18 18:41:23 +02:00
Deukhoofd
a1051d059e
We need to be able to remove and change scripts while they're currently being active.
continuous-integration/drone/push Build is failing
Details
2022-06-18 18:08:25 +02:00
Deukhoofd
c99b1bf8d9
Fixes a bunch of clippy warnings, adds clippy to CI
continuous-integration/drone/push Build is passing
Details
2022-06-18 16:06:54 +02:00
Deukhoofd
5576bc8b80
More work on using interior mutability instead of exterior mutability for dynamic types (Battle, Pokemon, etc).
continuous-integration/drone/push Build is passing
Details
2022-06-18 15:52:39 +02:00