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@ -3,10 +3,10 @@ use std::sync::Arc;
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use parking_lot::RwLock;
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use crate::dynamic_data::LearnedMove;
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use crate::dynamic_data::Pokemon;
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use crate::dynamic_data::ScriptContainer;
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use crate::dynamic_data::{ScriptSource, ScriptSourceData, ScriptWrapper};
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use crate::dynamic_data::{LearnedMove, ScriptWrapper};
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use crate::dynamic_data::{ScriptSource, ScriptSourceData};
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/// The data on a turn choice that should be contained in every turn choice, regardless of type.
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#[derive(Debug)]
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@ -50,13 +50,22 @@ fn get_all_adjacent_opponent<'b, 'library>(
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battle.get_pokemon(side, index).as_ref().cloned(),
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battle.get_pokemon(side, left as u8).as_ref().cloned(),
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battle.get_pokemon(side, right).as_ref().cloned(),
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battle
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.get_pokemon(get_opposite_side(side), left as u8)
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.as_ref()
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.cloned(),
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battle.get_pokemon(get_opposite_side(side), index).as_ref().cloned(),
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battle.get_pokemon(get_opposite_side(side), right).as_ref().cloned(),
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]
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} else {
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vec![
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battle.get_pokemon(side, index).as_ref().cloned(),
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battle.get_pokemon(side, left as u8).as_ref().cloned(),
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battle.get_pokemon(get_opposite_side(side), index).as_ref().cloned(),
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battle
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.get_pokemon(get_opposite_side(side), left as u8)
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.as_ref()
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.cloned(),
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]
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};
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}
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@ -65,6 +74,7 @@ fn get_all_adjacent_opponent<'b, 'library>(
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battle.get_pokemon(side, index).as_ref().cloned(),
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battle.get_pokemon(side, right).as_ref().cloned(),
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battle.get_pokemon(get_opposite_side(side), index).as_ref().cloned(),
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battle.get_pokemon(get_opposite_side(side), right).as_ref().cloned(),
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]
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}
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@ -246,14 +246,18 @@ impl<'own, 'library> Battle<'own, 'library> {
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hit_data.set_damage(damage);
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let mut accuracy = executing_move.use_move().accuracy();
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script_hook!(
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change_accuracy,
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executing_move,
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executing_move,
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target,
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hit_index,
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&mut accuracy
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);
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// If the accuracy is 255, the move should always hit, and as such we should not allow
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// modifying it.
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if accuracy != 255 {
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script_hook!(
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change_accuracy,
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executing_move,
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executing_move,
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target,
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hit_index,
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&mut accuracy
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);
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}
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if accuracy < 100 && self.random().get_max(100) as u8 >= accuracy {
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script_hook!(on_move_miss, target, executing_move, target);
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self.event_hook().trigger(Event::Miss {
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@ -40,7 +40,7 @@ impl<'library> Gen7MiscLibrary<'library> {
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pub fn new() -> Self {
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let struggle_data = Box::new(MoveData::new(
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&StringKey::new("struggle"),
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0,
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0.into(),
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MoveCategory::Physical,
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50,
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255,
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@ -7,7 +7,6 @@ use parking_lot::RwLock;
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use crate::dynamic_data::choices::TurnChoice;
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use crate::dynamic_data::event_hooks::{Event, EventHook};
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use crate::dynamic_data::is_valid_target;
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use crate::dynamic_data::models::battle_party::BattleParty;
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use crate::dynamic_data::models::battle_random::BattleRandom;
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use crate::dynamic_data::models::battle_result::BattleResult;
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@ -17,8 +16,9 @@ use crate::dynamic_data::ChoiceQueue;
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use crate::dynamic_data::DynamicLibrary;
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use crate::dynamic_data::Script;
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use crate::dynamic_data::ScriptSet;
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use crate::dynamic_data::VolatileScripts;
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use crate::dynamic_data::{ScriptCategory, ScriptSource, ScriptSourceData, ScriptWrapper};
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use crate::dynamic_data::VolatileScriptsOwner;
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use crate::dynamic_data::{is_valid_target, ScriptWrapper};
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use crate::dynamic_data::{ScriptCategory, ScriptSource, ScriptSourceData};
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use crate::{script_hook, PkmnResult, StringKey};
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/// A pokemon battle, with any amount of sides and pokemon per side.
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@ -322,7 +322,7 @@ impl<'own, 'library> Battle<'own, 'library> {
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}
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}
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impl<'own, 'library> VolatileScripts<'own> for Battle<'own, 'library> {
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impl<'own, 'library> VolatileScriptsOwner<'own> for Battle<'own, 'library> {
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fn volatile_scripts(&self) -> &Arc<ScriptSet> {
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&self.volatile_scripts
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}
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@ -13,7 +13,7 @@ use crate::dynamic_data::models::pokemon::Pokemon;
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use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper};
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use crate::dynamic_data::Script;
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use crate::dynamic_data::ScriptSet;
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use crate::dynamic_data::VolatileScripts;
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use crate::dynamic_data::VolatileScriptsOwner;
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use crate::{script_hook, PkmnResult, StringKey};
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/// A side on a battle.
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@ -296,7 +296,7 @@ impl<'own, 'library> BattleSide<'own, 'library> {
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}
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}
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impl<'own, 'library> VolatileScripts<'own> for BattleSide<'own, 'library> {
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impl<'own, 'library> VolatileScriptsOwner<'own> for BattleSide<'own, 'library> {
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fn volatile_scripts(&self) -> &Arc<ScriptSet> {
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&self.volatile_scripts
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}
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@ -10,7 +10,7 @@ use crate::dynamic_data::models::pokemon::Pokemon;
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use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper};
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use crate::dynamic_data::ScriptContainer;
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use crate::dynamic_data::TargetList;
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use crate::static_data::MoveData;
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use crate::static_data::{MoveData, TypeIdentifier};
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use crate::{PkmnResult, PokemonError};
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/// A hit data is the data for a single hit, on a single target.
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@ -25,7 +25,7 @@ pub struct HitData {
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/// The actual damage of the hit.
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damage: AtomicU32,
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/// The type id of the type used for the hit.
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move_type: AtomicU8,
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move_type: Atomic<TypeIdentifier>,
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/// Whether or not the hit has failed.
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has_failed: AtomicBool,
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}
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@ -48,7 +48,7 @@ impl HitData {
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self.damage.load(Ordering::Relaxed)
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}
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/// The type id of the type used for the hit.
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pub fn move_type(&self) -> u8 {
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pub fn move_type(&self) -> TypeIdentifier {
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self.move_type.load(Ordering::Relaxed)
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}
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/// Whether or not the hit has failed.
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@ -73,7 +73,7 @@ impl HitData {
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self.damage.store(value, Ordering::SeqCst);
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}
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/// Sets the move type id of the hit.
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pub fn set_move_type(&self, value: u8) {
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pub fn set_move_type(&self, value: TypeIdentifier) {
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self.move_type.store(value, Ordering::SeqCst);
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}
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/// Marks the hit as failed.
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@ -2,21 +2,32 @@ use std::sync::atomic::{AtomicU8, Ordering};
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use crate::static_data::MoveData;
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/// A learned move is the data attached to a Pokemon for a move it has learned. It has information
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/// such as the remaining amount of users, how it has been learned, etc.
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#[derive(Debug)]
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pub struct LearnedMove<'library> {
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/// The immutable move information of the move.
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move_data: &'library MoveData,
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/// The maximal power points for this move.
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max_pp: u8,
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/// The amount of remaining power points. If this is 0, we can not use the move anymore.
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remaining_pp: AtomicU8,
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/// The way the move was learned.
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learn_method: MoveLearnMethod,
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}
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#[derive(Copy, Clone, Debug)]
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/// The different ways a move can be learned.
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#[derive(Copy, Clone, Debug, Default)]
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pub enum MoveLearnMethod {
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/// We do not know the learn method.
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#[default]
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Unknown = 0,
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/// The move was learned through level up.
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Level = 1,
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}
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impl<'a> LearnedMove<'a> {
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/// Instantiate a new learned move.
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pub fn new(move_data: &'a MoveData, learn_method: MoveLearnMethod) -> Self {
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Self {
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move_data,
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}
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}
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/// The immutable move information of the move.
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pub fn move_data(&self) -> &MoveData {
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self.move_data
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}
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/// The maximal power points for this move.
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pub fn max_pp(&self) -> u8 {
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self.max_pp
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}
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/// The amount of remaining power points. If this is 0, we can not use the move anymore.
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pub fn remaining_pp(&self) -> u8 {
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self.remaining_pp.load(Ordering::Relaxed)
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}
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/// The way the move was learned.
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pub fn learn_method(&self) -> MoveLearnMethod {
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self.learn_method
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}
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/// Try and reduce the PP by a certain amount. If the amount is higher than the current uses,
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/// return false. Otherwise, reduce the PP, and return true.
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pub fn try_use(&self, amount: u8) -> bool {
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if amount > self.remaining_pp() {
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return false;
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}
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self.remaining_pp.fetch_sub(amount, Ordering::SeqCst);
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true
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let res = self.remaining_pp.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |x| {
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if amount > x {
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None
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} else {
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Some(x - amount)
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}
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});
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res.is_ok()
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}
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/// Set the remaining PP to the max amount of PP.
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pub fn restore_all_uses(&self) {
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self.remaining_pp.store(self.max_pp, Ordering::SeqCst);
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}
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/// Restore the remaining PP by a certain amount. Will prevent it from going above max PP.
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pub fn restore_uses(&self, mut uses: u8) {
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if self.remaining_pp() + uses > self.max_pp {
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uses = self.remaining_pp() - uses;
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}
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self.remaining_pp.fetch_add(uses, Ordering::SeqCst);
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self.remaining_pp
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.fetch_update(Ordering::SeqCst, Ordering::SeqCst, |x| {
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if x + uses > self.max_pp {
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uses = self.max_pp - x;
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}
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Some(x)
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})
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.unwrap();
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}
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}
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@ -11,8 +11,7 @@ use crate::dynamic_data::models::battle::Battle;
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use crate::dynamic_data::models::damage_source::DamageSource;
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use crate::dynamic_data::models::learned_move::{LearnedMove, MoveLearnMethod};
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use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper};
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use crate::dynamic_data::{DynamicLibrary, Script, ScriptCategory, ScriptContainer, ScriptSet, VolatileScripts};
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use crate::static_data::AbilityIndex;
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use crate::dynamic_data::{DynamicLibrary, Script, ScriptCategory, ScriptContainer, ScriptSet, VolatileScriptsOwner};
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use crate::static_data::DataLibrary;
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use crate::static_data::Form;
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use crate::static_data::Gender;
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@ -20,95 +19,107 @@ use crate::static_data::Item;
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use crate::static_data::Nature;
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use crate::static_data::Species;
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use crate::static_data::{Ability, Statistic};
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use crate::static_data::{AbilityIndex, TypeIdentifier};
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use crate::static_data::{ClampedStatisticSet, StatisticSet};
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use crate::utils::Random;
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use crate::{script_hook, PkmnResult, StringKey};
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#[derive(Debug)]
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pub struct PokemonBattleData<'pokemon, 'library> {
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battle: *mut Battle<'pokemon, 'library>,
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battle_side_index: AtomicU8,
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index: AtomicU8,
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on_battle_field: AtomicBool,
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seen_opponents: RwLock<Vec<Weak<Pokemon<'pokemon, 'library>>>>,
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}
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impl<'pokemon, 'library> PokemonBattleData<'pokemon, 'library> {
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pub fn battle_mut(&mut self) -> Option<&mut Battle<'pokemon, 'library>> {
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unsafe { self.battle.as_mut() }
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}
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pub fn battle(&self) -> Option<&Battle<'pokemon, 'library>> {
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unsafe { self.battle.as_ref() }
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}
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pub fn battle_side_index(&self) -> u8 {
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self.battle_side_index.load(Ordering::Relaxed)
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}
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pub fn index(&self) -> u8 {
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self.index.load(Ordering::Relaxed)
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}
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pub fn on_battle_field(&self) -> bool {
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self.on_battle_field.load(Ordering::Relaxed)
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}
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pub fn seen_opponents(&self) -> &RwLock<Vec<Weak<Pokemon<'pokemon, 'library>>>> {
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&self.seen_opponents
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}
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}
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/// An individual Pokemon as we know and love them.
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#[derive(Debug)]
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pub struct Pokemon<'own, 'library>
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where
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'own: 'library,
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{
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/// The library data of the Pokemon.
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library: &'own DynamicLibrary,
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/// The species of the Pokemon.
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species: &'own Species,
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/// The form of the Pokemon.
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form: &'own Form,
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/// An optional display species of the Pokemon. If this is set, the client should display this
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/// species. An example of usage for this is the Illusion ability.
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display_species: Option<&'own Species>,
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/// An optional display form of the Pokemon. If this is set, the client should display this
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// species. An example of usage for this is the Illusion ability.
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display_form: Option<&'own Form>,
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/// The current level of the Pokemon.
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level: LevelInt,
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/// The amount of experience of the Pokemon.
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experience: AtomicU32,
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/// A unique random number for this Pokemon.
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unique_identifier: u32,
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/// The gender of the Pokemon.
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gender: Gender,
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/// The coloring of the Pokemon. Value 0 is the default, value 1 means shiny. Other values are
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/// currently not used, and can be used for other implementations.
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coloring: u8,
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/// The held item of the Pokemon.
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held_item: RwLock<Option<&'own Item>>,
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/// The remaining health points of the Pokemon.
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current_health: AtomicU32,
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/// The weight of the Pokemon in kilograms.
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weight: Atomic<f32>,
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/// The height of the Pokemon in meters.
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height: Atomic<f32>,
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stat_boost: ClampedStatisticSet<AtomicI8, -6, 6>,
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/// The stats of the Pokemon when disregarding any stat boosts.
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flat_stats: StatisticSet<AtomicU32>,
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/// The statistics boosts of the Pokemon. Will prevent the value from going above 6, and below
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/// -6.
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stat_boost: ClampedStatisticSet<AtomicI8, -6, 6>,
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/// The stats of the Pokemon including the stat boosts
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boosted_stats: StatisticSet<AtomicU32>,
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/// The [individual values](https://bulbapedia.bulbagarden.net/wiki/Individual_values) of the Pokemon.
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individual_values: ClampedStatisticSet<AtomicU8, 0, 31>,
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/// The [effort values](https://bulbapedia.bulbagarden.net/wiki/Effort_values) of the Pokemon.
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effort_values: ClampedStatisticSet<AtomicU8, 0, 252>,
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/// The [nature](https://bulbapedia.bulbagarden.net/wiki/Nature) of the Pokemon.
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nature: &'own Nature,
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/// An optional nickname of the Pokemon.
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nickname: Option<String>,
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/// An index of the ability to find the actual ability on the form.
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ability_index: AbilityIndex,
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is_ability_overridden: bool,
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/// An ability can be overriden to an arbitrary ability. This is for example used for the Mummy
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/// ability.
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override_ability: Option<Ability>,
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/// If in battle, we have additional data.
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battle_data: RwLock<Option<PokemonBattleData<'own, 'library>>>,
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/// The moves the Pokemon has learned. This is of a set length of [`MAX_MOVES`]. Empty move slots
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/// are defined by None.
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moves: RwLock<[Option<Arc<LearnedMove<'library>>>; MAX_MOVES]>,
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/// Whether or not the Pokemon is allowed to gain experience.
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allowed_experience: bool,
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types: Vec<u8>,
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/// The current types of the Pokemon.
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types: Vec<TypeIdentifier>,
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/// Whether or not this Pokemon is an egg.
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is_egg: bool,
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/// Whether or not this Pokemon was caught this battle.
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is_caught: bool,
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/// The script for the held item.
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held_item_trigger_script: ScriptContainer,
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/// The script for the ability.
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ability_script: ScriptContainer,
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/// The script for the status.
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status_script: ScriptContainer,
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/// The volatile status scripts of the Pokemon.
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volatile: Arc<ScriptSet>,
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/// Data required for the Pokemon to be a script source.
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script_source_data: RwLock<ScriptSourceData>,
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}
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impl<'own, 'library> Pokemon<'own, 'library> {
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/// Instantiates a new Pokemon.
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pub fn new(
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library: &'own DynamicLibrary,
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species: &'own Species,
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|
@ -155,7 +166,6 @@ impl<'own, 'library> Pokemon<'own, 'library> {
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nature,
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nickname: None,
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ability_index: ability,
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is_ability_overridden: false,
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override_ability: None,
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battle_data: RwLock::new(None),
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moves: RwLock::new([None, None, None, None]),
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|
@ -176,15 +186,19 @@ impl<'own, 'library> Pokemon<'own, 'library> {
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pokemon
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}
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|
||||
/// The library data of the Pokemon.
|
||||
pub fn library(&self) -> &'own DynamicLibrary {
|
||||
self.library
|
||||
}
|
||||
/// The species of the Pokemon.
|
||||
pub fn species(&self) -> &'own Species {
|
||||
self.species
|
||||
}
|
||||
/// The form of the Pokemon.
|
||||
pub fn form(&self) -> &'own Form {
|
||||
self.form
|
||||
}
|
||||
/// The species that should be displayed to the user. This handles stuff like the Illusion ability.
|
||||
pub fn display_species(&self) -> &'own Species {
|
||||
if let Some(v) = self.display_species {
|
||||
v
|
||||
|
@ -192,6 +206,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
self.species
|
||||
}
|
||||
}
|
||||
/// The form that should be displayed to the user. This handles stuff like the Illusion ability.
|
||||
pub fn display_form(&self) -> &'own Form {
|
||||
if let Some(v) = self.display_form {
|
||||
v
|
||||
|
@ -199,25 +214,32 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
self.form
|
||||
}
|
||||
}
|
||||
|
||||
/// The current level of the Pokemon.
|
||||
pub fn level(&self) -> LevelInt {
|
||||
self.level
|
||||
}
|
||||
/// The amount of experience of the Pokemon.
|
||||
pub fn experience(&self) -> u32 {
|
||||
self.experience.load(Ordering::Relaxed)
|
||||
}
|
||||
/// A unique random number for this Pokemon.
|
||||
pub fn unique_identifier(&self) -> u32 {
|
||||
self.unique_identifier
|
||||
}
|
||||
/// The gender of the Pokemon.
|
||||
pub fn gender(&self) -> Gender {
|
||||
self.gender
|
||||
}
|
||||
/// The coloring of the Pokemon. Value 0 is the default, value 1 means shiny. Other values are
|
||||
/// currently not used, and can be used for other implementations.
|
||||
pub fn coloring(&self) -> u8 {
|
||||
self.coloring
|
||||
}
|
||||
/// Checks whether the Pokemon is holding an item,
|
||||
pub fn held_item(&self) -> &RwLock<Option<&'own Item>> {
|
||||
&self.held_item
|
||||
}
|
||||
/// Checks whether the Pokemon is holding a specific item.
|
||||
pub fn has_held_item(&self, name: &StringKey) -> bool {
|
||||
// Only true if we have an item, and the item name is the same as the requested item.
|
||||
if let Some(v) = self.held_item.read().deref() {
|
||||
|
@ -225,12 +247,15 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
}
|
||||
false
|
||||
}
|
||||
/// Changes the held item of the Pokemon/
|
||||
pub fn set_held_item(&self, item: &'own Item) -> Option<&'own Item> {
|
||||
self.held_item.write().replace(item)
|
||||
}
|
||||
/// Removes the held item from the Pokemon.
|
||||
pub fn remove_held_item(&self) -> Option<&'own Item> {
|
||||
self.held_item.write().take()
|
||||
}
|
||||
/// Makes the Pokemon uses its held item.
|
||||
pub fn consume_held_item(&self) -> bool {
|
||||
if self.held_item.read().is_none() {
|
||||
return false;
|
||||
|
@ -244,42 +269,53 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
todo!();
|
||||
}
|
||||
|
||||
/// The remaining health points of the Pokemon.
|
||||
pub fn current_health(&self) -> u32 {
|
||||
self.current_health.load(Ordering::Relaxed)
|
||||
}
|
||||
/// The max health points of the Pokemon.
|
||||
pub fn max_health(&self) -> u32 {
|
||||
self.boosted_stats.hp()
|
||||
}
|
||||
/// The weight of the Pokemon in kilograms.
|
||||
pub fn weight(&self) -> f32 {
|
||||
self.weight.load(Ordering::Relaxed)
|
||||
}
|
||||
/// The height of the Pokemon in meters.
|
||||
pub fn height(&self) -> f32 {
|
||||
self.height.load(Ordering::Relaxed)
|
||||
}
|
||||
/// An optional nickname of the Pokemon.
|
||||
pub fn nickname(&self) -> &Option<String> {
|
||||
&self.nickname
|
||||
}
|
||||
/// An index of the ability to find the actual ability on the form.
|
||||
pub fn real_ability(&self) -> &AbilityIndex {
|
||||
&self.ability_index
|
||||
}
|
||||
pub fn types(&self) -> &Vec<u8> {
|
||||
/// The current types of the Pokemon.
|
||||
pub fn types(&self) -> &Vec<TypeIdentifier> {
|
||||
&self.types
|
||||
}
|
||||
/// The moves the Pokemon has learned. This is of a set length of [`MAX_MOVES`]. Empty move slots
|
||||
/// are defined by None.
|
||||
pub fn learned_moves(&self) -> &RwLock<[Option<Arc<LearnedMove<'library>>>; MAX_MOVES]> {
|
||||
&self.moves
|
||||
}
|
||||
pub fn status(&self) -> &ScriptContainer {
|
||||
&self.status_script
|
||||
}
|
||||
|
||||
/// The stats of the Pokemon when disregarding any stat boosts.
|
||||
pub fn flat_stats(&self) -> &StatisticSet<AtomicU32> {
|
||||
&self.flat_stats
|
||||
}
|
||||
/// The stats of the Pokemon including the stat boosts
|
||||
pub fn boosted_stats(&self) -> &StatisticSet<AtomicU32> {
|
||||
&self.boosted_stats
|
||||
}
|
||||
/// Get the stat boosts for a specific stat.
|
||||
pub fn stat_boost(&self, stat: Statistic) -> i8 {
|
||||
self.stat_boost.get_stat(stat)
|
||||
}
|
||||
/// Change a boosted stat by a certain amount.
|
||||
pub fn change_stat_boost(&self, stat: Statistic, mut diff_amount: i8, self_inflicted: bool) -> bool {
|
||||
let mut prevent = false;
|
||||
script_hook!(
|
||||
|
@ -328,13 +364,16 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
return changed;
|
||||
}
|
||||
|
||||
/// The [individual values](https://bulbapedia.bulbagarden.net/wiki/Individual_values) of the Pokemon.
|
||||
pub fn individual_values(&self) -> &ClampedStatisticSet<AtomicU8, 0, 31> {
|
||||
&self.individual_values
|
||||
}
|
||||
/// The [effort values](https://bulbapedia.bulbagarden.net/wiki/Effort_values) of the Pokemon.
|
||||
pub fn effort_values(&self) -> &ClampedStatisticSet<AtomicU8, 0, 252> {
|
||||
&self.effort_values
|
||||
}
|
||||
|
||||
/// Gets the battle the battle is currently in.
|
||||
pub fn get_battle(&self) -> Option<&Battle<'own, 'library>> {
|
||||
let r = self.battle_data.read();
|
||||
if let Some(data) = &r.deref() {
|
||||
|
@ -343,20 +382,24 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
None
|
||||
}
|
||||
}
|
||||
/// Get the index of the side of the battle the Pokemon is in. Only returns a value if the Pokemon
|
||||
/// is on the battlefield.
|
||||
pub fn get_battle_side_index(&self) -> Option<u8> {
|
||||
self.battle_data.read().as_ref().map(|data| data.battle_side_index())
|
||||
}
|
||||
/// Get the index of the slot on the side of the battle the Pokemon is in. Only returns a value
|
||||
/// if the Pokemon is on the battlefield.
|
||||
pub fn get_battle_index(&self) -> Option<u8> {
|
||||
self.battle_data.read().as_ref().map(|data| data.index())
|
||||
}
|
||||
/// Returns whether something overrides the ability.
|
||||
pub fn is_ability_overriden(&self) -> bool {
|
||||
self.is_ability_overridden
|
||||
self.override_ability.is_some()
|
||||
}
|
||||
/// Returns the currently active ability.
|
||||
pub fn active_ability(&self) -> &Ability {
|
||||
if self.is_ability_overridden {
|
||||
if let Some(v) = &self.override_ability {
|
||||
return v;
|
||||
}
|
||||
if let Some(v) = &self.override_ability {
|
||||
return v;
|
||||
}
|
||||
self.library
|
||||
.static_data()
|
||||
|
@ -365,33 +408,41 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
.unwrap()
|
||||
}
|
||||
|
||||
/// The script for the status.
|
||||
pub fn status(&self) -> &ScriptContainer {
|
||||
&self.status_script
|
||||
}
|
||||
|
||||
/// Returns the script for the currently active ability.
|
||||
pub fn ability_script(&self) -> &ScriptContainer {
|
||||
&self.ability_script
|
||||
}
|
||||
|
||||
// pub fn seen_opponents(&self) -> &RwLock<Option<PokemonBattleData<'own, 'library>>> {
|
||||
// &self.battle_data.read
|
||||
// }
|
||||
/// Whether or not the Pokemon is allowed to gain experience.
|
||||
pub fn allowed_experience_gain(&self) -> bool {
|
||||
self.allowed_experience
|
||||
}
|
||||
|
||||
/// The [nature](https://bulbapedia.bulbagarden.net/wiki/Nature) of the Pokemon.
|
||||
pub fn nature(&self) -> &'own Nature {
|
||||
self.nature
|
||||
}
|
||||
|
||||
/// Calculates the flat stats on the Pokemon.
|
||||
pub fn recalculate_flat_stats(&self) {
|
||||
self.library
|
||||
.stat_calculator()
|
||||
.calculate_flat_stats(self, &self.flat_stats);
|
||||
self.recalculate_boosted_stats();
|
||||
}
|
||||
/// Calculates the boosted stats on the Pokemon.
|
||||
pub fn recalculate_boosted_stats(&self) {
|
||||
self.library
|
||||
.stat_calculator()
|
||||
.calculate_boosted_stats(self, &self.boosted_stats);
|
||||
}
|
||||
|
||||
/// Change the species of the Pokemon.
|
||||
pub fn change_species(&mut self, species: &'own Species, form: &'own Form) {
|
||||
self.species = species;
|
||||
self.form = form;
|
||||
|
@ -424,6 +475,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
}
|
||||
}
|
||||
|
||||
/// Change the form of the Pokemon.
|
||||
pub fn change_form(&mut self, form: &'own Form) {
|
||||
if std::ptr::eq(self.form, form) {
|
||||
return;
|
||||
|
@ -474,14 +526,17 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
}
|
||||
}
|
||||
|
||||
/// Whether or not the Pokemon is useable in a battle.
|
||||
pub fn is_usable(&self) -> bool {
|
||||
!self.is_caught && !self.is_egg && !self.is_fainted()
|
||||
}
|
||||
|
||||
/// Returns whether the Pokemon is fainted.
|
||||
pub fn is_fainted(&self) -> bool {
|
||||
self.current_health() == 0
|
||||
}
|
||||
|
||||
/// Sets the current battle the Pokemon is in.
|
||||
pub fn set_battle_data(&self, battle: *mut Battle<'own, 'library>, battle_side_index: u8) {
|
||||
let mut w = self.battle_data.write();
|
||||
if let Some(battle_data) = w.deref_mut() {
|
||||
|
@ -498,6 +553,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
}
|
||||
}
|
||||
|
||||
/// Sets whether or not the Pokemon is on the battlefield.
|
||||
pub fn set_on_battlefield(&self, value: bool) {
|
||||
let r = self.battle_data.read();
|
||||
if let Some(data) = &mut r.deref() {
|
||||
|
@ -510,6 +566,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
}
|
||||
}
|
||||
|
||||
/// Sets the index of the slot of the side the Pokemon is on.
|
||||
pub fn set_battle_index(&self, index: u8) {
|
||||
let r = self.battle_data.read();
|
||||
if let Some(data) = r.deref() {
|
||||
|
@ -517,10 +574,12 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
}
|
||||
}
|
||||
|
||||
/// Whether or not the Pokemon is on the battlefield.
|
||||
pub fn is_on_battlefield(&self) -> bool {
|
||||
self.battle_data.read().is_some_and(|a| a.on_battle_field())
|
||||
}
|
||||
|
||||
/// Marks an opponent as seen, for use in experience gain.
|
||||
pub fn mark_opponent_as_seen(&self, pokemon: Weak<Pokemon<'own, 'library>>) {
|
||||
let r = self.battle_data.read();
|
||||
if let Some(battle_data) = &r.deref() {
|
||||
|
@ -534,6 +593,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
}
|
||||
}
|
||||
|
||||
/// Damages the Pokemon by a certain amount of damage, from a specific damage source.
|
||||
pub fn damage(&self, mut damage: u32, source: DamageSource) {
|
||||
if damage > self.current_health() {
|
||||
damage = self.current_health();
|
||||
|
@ -563,7 +623,8 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn on_faint(&self, source: DamageSource) {
|
||||
/// Triggers when the Pokemon faints.
|
||||
fn on_faint(&self, source: DamageSource) {
|
||||
let r = self.battle_data.read();
|
||||
if let Some(battle_data) = r.deref() {
|
||||
if let Some(battle) = battle_data.battle() {
|
||||
|
@ -581,6 +642,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
}
|
||||
}
|
||||
|
||||
/// Learn a move.
|
||||
pub fn learn_move(&self, move_name: &StringKey, learn_method: MoveLearnMethod) {
|
||||
let mut learned_moves = self.learned_moves().write();
|
||||
let move_pos = learned_moves.iter().position(|a| a.is_none());
|
||||
|
@ -592,6 +654,49 @@ impl<'own, 'library> Pokemon<'own, 'library> {
|
|||
}
|
||||
}
|
||||
|
||||
/// The data of the Pokemon related to being in a battle.
|
||||
#[derive(Debug)]
|
||||
pub struct PokemonBattleData<'pokemon, 'library> {
|
||||
/// The battle data of the Pokemon
|
||||
battle: *mut Battle<'pokemon, 'library>,
|
||||
/// The index of the side of the Pokemon
|
||||
battle_side_index: AtomicU8,
|
||||
/// The index of the slot on the side of the Pokemon.
|
||||
index: AtomicU8,
|
||||
/// Whether or not the Pokemon is on the battlefield.
|
||||
on_battle_field: AtomicBool,
|
||||
/// A list of opponents the Pokemon has seen this battle.
|
||||
seen_opponents: RwLock<Vec<Weak<Pokemon<'pokemon, 'library>>>>,
|
||||
}
|
||||
|
||||
impl<'pokemon, 'library> PokemonBattleData<'pokemon, 'library> {
|
||||
/// The battle data of the Pokemon
|
||||
pub fn battle_mut(&mut self) -> Option<&mut Battle<'pokemon, 'library>> {
|
||||
unsafe { self.battle.as_mut() }
|
||||
}
|
||||
/// The battle data of the Pokemon
|
||||
pub fn battle(&self) -> Option<&Battle<'pokemon, 'library>> {
|
||||
unsafe { self.battle.as_ref() }
|
||||
}
|
||||
|
||||
/// The index of the side of the Pokemon
|
||||
pub fn battle_side_index(&self) -> u8 {
|
||||
self.battle_side_index.load(Ordering::Relaxed)
|
||||
}
|
||||
/// The index of the slot on the side of the Pokemon.
|
||||
pub fn index(&self) -> u8 {
|
||||
self.index.load(Ordering::Relaxed)
|
||||
}
|
||||
/// Whether or not the Pokemon is on the battlefield.
|
||||
pub fn on_battle_field(&self) -> bool {
|
||||
self.on_battle_field.load(Ordering::Relaxed)
|
||||
}
|
||||
/// A list of opponents the Pokemon has seen this battle.
|
||||
pub fn seen_opponents(&self) -> &RwLock<Vec<Weak<Pokemon<'pokemon, 'library>>>> {
|
||||
&self.seen_opponents
|
||||
}
|
||||
}
|
||||
|
||||
impl<'own, 'library> ScriptSource<'own> for Pokemon<'own, 'library> {
|
||||
fn get_script_count(&self) -> usize {
|
||||
let mut c = 3;
|
||||
|
@ -624,7 +729,7 @@ impl<'own, 'library> ScriptSource<'own> for Pokemon<'own, 'library> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<'own, 'library> VolatileScripts<'own> for Pokemon<'own, 'library> {
|
||||
impl<'own, 'library> VolatileScriptsOwner<'own> for Pokemon<'own, 'library> {
|
||||
fn volatile_scripts(&self) -> &Arc<ScriptSet> {
|
||||
&self.volatile
|
||||
}
|
||||
|
|
|
@ -3,30 +3,47 @@ use crate::dynamic_data::models::learned_move::MoveLearnMethod;
|
|||
use crate::dynamic_data::models::pokemon::Pokemon;
|
||||
use crate::dynamic_data::DynamicLibrary;
|
||||
use crate::static_data::{AbilityIndex, DataLibrary, Gender};
|
||||
use crate::StringKey;
|
||||
use crate::{Random, StringKey};
|
||||
|
||||
/// This allows for the easy chain building of a Pokemon.
|
||||
pub struct PokemonBuilder<'own> {
|
||||
/// The library of the Pokemon.
|
||||
library: &'own DynamicLibrary,
|
||||
/// The name of the species of the Pokemon.
|
||||
species: StringKey,
|
||||
/// The level of the Pokemon.
|
||||
level: LevelInt,
|
||||
/// The moves the Pokemon will know.
|
||||
learned_moves: Vec<StringKey>,
|
||||
/// A random seed used for any randomization done.
|
||||
random_seed: Option<u128>,
|
||||
}
|
||||
|
||||
impl<'own> PokemonBuilder<'own> {
|
||||
/// Creates a new PokemonBuilder with a library, species, and level.
|
||||
pub fn new(library: &'own DynamicLibrary, species: StringKey, level: LevelInt) -> Self {
|
||||
Self {
|
||||
library,
|
||||
species,
|
||||
level,
|
||||
learned_moves: vec![],
|
||||
random_seed: None,
|
||||
}
|
||||
}
|
||||
/// Makes the Pokemon learn a move.
|
||||
pub fn learn_move(mut self, learned_move: StringKey) -> Self {
|
||||
self.learned_moves.push(learned_move);
|
||||
self
|
||||
}
|
||||
|
||||
/// Finally turn the builder into an actual Pokemon.
|
||||
pub fn build(self) -> Pokemon<'own, 'own> {
|
||||
let mut random = if let Some(seed) = self.random_seed {
|
||||
Random::new(seed)
|
||||
} else {
|
||||
Random::default()
|
||||
};
|
||||
|
||||
let species = self.library.static_data().species().get(&self.species).unwrap();
|
||||
let form = species.get_default_form();
|
||||
let p = Pokemon::new(
|
||||
|
@ -38,7 +55,7 @@ impl<'own> PokemonBuilder<'own> {
|
|||
index: 0,
|
||||
},
|
||||
self.level,
|
||||
0,
|
||||
random.get_unsigned(),
|
||||
Gender::Male,
|
||||
0,
|
||||
&"hardy".into(),
|
||||
|
|
|
@ -1,12 +1,16 @@
|
|||
use crate::dynamic_data::models::pokemon::Pokemon;
|
||||
use std::sync::Arc;
|
||||
|
||||
use crate::dynamic_data::models::pokemon::Pokemon;
|
||||
|
||||
/// A list of Pokemon belonging to a trainer.
|
||||
#[derive(Debug)]
|
||||
pub struct PokemonParty<'pokemon, 'library> {
|
||||
/// The underlying list of Pokemon.
|
||||
pokemon: Vec<Option<Arc<Pokemon<'pokemon, 'library>>>>,
|
||||
}
|
||||
|
||||
impl<'own, 'library> PokemonParty<'own, 'library> {
|
||||
/// Instantiates a party with a set size.
|
||||
pub fn new(size: usize) -> Self {
|
||||
let mut pokemon = Vec::with_capacity(size);
|
||||
for _i in 0..size {
|
||||
|
@ -15,10 +19,12 @@ impl<'own, 'library> PokemonParty<'own, 'library> {
|
|||
Self { pokemon }
|
||||
}
|
||||
|
||||
/// Instantiates a party with a list.
|
||||
pub fn new_from_vec(pokemon: Vec<Option<Arc<Pokemon<'own, 'library>>>>) -> Self {
|
||||
Self { pokemon }
|
||||
}
|
||||
|
||||
/// Gets a Pokemon at an index in the party.
|
||||
pub fn at(&self, index: usize) -> &Option<Arc<Pokemon<'own, 'library>>> {
|
||||
let opt = self.pokemon.get(index);
|
||||
if let Some(v) = opt {
|
||||
|
@ -28,10 +34,12 @@ impl<'own, 'library> PokemonParty<'own, 'library> {
|
|||
}
|
||||
}
|
||||
|
||||
/// Swaps two Pokemon in the party around.
|
||||
pub fn switch(&mut self, a: usize, b: usize) {
|
||||
self.pokemon.swap(a, b);
|
||||
}
|
||||
|
||||
/// Sets the Pokemon at an index to a Pokemon, returning the old Pokemon.
|
||||
pub fn swap_into(
|
||||
&mut self,
|
||||
index: usize,
|
||||
|
@ -45,6 +53,7 @@ impl<'own, 'library> PokemonParty<'own, 'library> {
|
|||
old
|
||||
}
|
||||
|
||||
/// Whether or not the party still has Pokemon that can be used in battle.
|
||||
pub fn has_usable_pokemon(&self) -> bool {
|
||||
for pokemon in self.pokemon.iter().flatten() {
|
||||
if pokemon.is_usable() {
|
||||
|
@ -54,14 +63,17 @@ impl<'own, 'library> PokemonParty<'own, 'library> {
|
|||
false
|
||||
}
|
||||
|
||||
/// Get the length of the underlying list of Pokemon.
|
||||
pub fn length(&self) -> usize {
|
||||
self.pokemon.len()
|
||||
}
|
||||
|
||||
/// Gets the underlying list of Pokemon.
|
||||
pub fn pokemon(&self) -> &Vec<Option<Arc<Pokemon<'own, 'library>>>> {
|
||||
&self.pokemon
|
||||
}
|
||||
|
||||
/// Makes sure there are no empty spots in the party anymore, leaving the length the same.
|
||||
pub fn pack_party(&mut self) {
|
||||
let mut first_empty = None;
|
||||
let mut i = 0;
|
||||
|
|
|
@ -1 +1,2 @@
|
|||
/// The script functions that are relevant to item use.
|
||||
pub trait ItemScript {}
|
||||
|
|
|
@ -9,13 +9,15 @@ pub use script::*;
|
|||
#[doc(inline)]
|
||||
pub use script_set::*;
|
||||
#[doc(inline)]
|
||||
pub use volatile_scripts::*;
|
||||
pub use volatile_scripts_owner::*;
|
||||
|
||||
mod item_script;
|
||||
mod script;
|
||||
mod script_set;
|
||||
mod volatile_scripts;
|
||||
mod volatile_scripts_owner;
|
||||
|
||||
/// This macro runs a script function on a given ScriptSource, and all its parents. It will ensure
|
||||
/// to only run the script function if it is not suppressed, and can take any amount of parameters.
|
||||
#[macro_export]
|
||||
macro_rules! script_hook {
|
||||
($hook_name: ident, $source: ident, $($parameters: expr),*) => {
|
||||
|
@ -33,6 +35,8 @@ macro_rules! script_hook {
|
|||
};
|
||||
}
|
||||
|
||||
/// This macro runs a script function on all scripts in a Vec of scripts. It will ensure it only
|
||||
/// runs the script function if it is not suppressed, and can take any amount of parameters.
|
||||
#[macro_export]
|
||||
macro_rules! run_scripts {
|
||||
($hook_name: ident, $source: ident, $($parameters: expr),*) => {
|
||||
|
@ -68,14 +72,20 @@ macro_rules! run_scripts {
|
|||
};
|
||||
}
|
||||
|
||||
/// The script source data is the basic data required for any script source.
|
||||
#[derive(Default, Debug)]
|
||||
pub struct ScriptSourceData {
|
||||
/// Whether or not the data has been initialized yet.
|
||||
is_initialized: bool,
|
||||
/// A list that references all possible scripts on this source, and it's parents.
|
||||
scripts: Vec<ScriptWrapper>,
|
||||
}
|
||||
|
||||
/// A script source is a struct on which we can trigger scripts to be run from.
|
||||
pub trait ScriptSource<'a> {
|
||||
fn get_script_iterator(&self) -> ScriptAggregator {
|
||||
/// Gets an iterator over all the scripts that are relevant to this script source. If the data
|
||||
/// has not been initialised, it will do so here.
|
||||
fn get_script_iterator(&self) -> ScriptIterator {
|
||||
let lock = self.get_script_source_data();
|
||||
if !lock.read().is_initialized {
|
||||
let mut data = lock.write();
|
||||
|
@ -83,17 +93,28 @@ pub trait ScriptSource<'a> {
|
|||
self.collect_scripts(&mut data.scripts);
|
||||
data.is_initialized = true;
|
||||
}
|
||||
ScriptAggregator::new(&lock.read().scripts as *const Vec<ScriptWrapper>)
|
||||
ScriptIterator::new(&lock.read().scripts as *const Vec<ScriptWrapper>)
|
||||
}
|
||||
|
||||
/// The number of scripts that are expected to be relevant for this source. This generally is
|
||||
/// the number of its own scripts + the number of scripts for any parents.
|
||||
fn get_script_count(&self) -> usize;
|
||||
/// Returns the underlying data required for us to be a script source.
|
||||
fn get_script_source_data(&self) -> &RwLock<ScriptSourceData>;
|
||||
/// This should add all scripts belonging to this source to the scripts Vec, disregarding its
|
||||
/// potential parents.
|
||||
fn get_own_scripts(&self, scripts: &mut Vec<ScriptWrapper>);
|
||||
/// This should add all scripts that are relevant to the source the the scripts Vec, including
|
||||
/// everything that belongs to its parents.
|
||||
fn collect_scripts(&self, scripts: &mut Vec<ScriptWrapper>);
|
||||
}
|
||||
|
||||
/// Enum to store both ScriptSets and sets in a single value.
|
||||
#[derive(Debug)]
|
||||
pub enum ScriptWrapper {
|
||||
/// A reference to a single script.
|
||||
Script(Weak<RwLock<Option<Arc<dyn Script>>>>),
|
||||
/// A reference to a ScriptSet.
|
||||
Set(Weak<ScriptSet>),
|
||||
}
|
||||
|
||||
|
@ -109,29 +130,31 @@ impl From<&Arc<ScriptSet>> for ScriptWrapper {
|
|||
}
|
||||
}
|
||||
|
||||
pub struct ScriptAggregator {
|
||||
/// This struct allows for the iteration over scripts.
|
||||
pub struct ScriptIterator {
|
||||
/// A pointer to the vector of ScriptWrappers. This can be a pointer, as we know it remains valid
|
||||
/// while we're using it.
|
||||
scripts: *const Vec<ScriptWrapper>,
|
||||
size: i32,
|
||||
/// The current index in the scripts.
|
||||
index: i32,
|
||||
/// If we're currently inside a set, the current index inside the set.
|
||||
set_index: i32,
|
||||
}
|
||||
|
||||
impl ScriptAggregator {
|
||||
impl ScriptIterator {
|
||||
/// Instantiates an iterator.
|
||||
pub fn new(scripts: *const Vec<ScriptWrapper>) -> Self {
|
||||
unsafe {
|
||||
let len = scripts.as_ref().unwrap().len();
|
||||
Self {
|
||||
scripts,
|
||||
size: len as i32,
|
||||
index: -1,
|
||||
set_index: -1,
|
||||
}
|
||||
Self {
|
||||
scripts,
|
||||
index: -1,
|
||||
set_index: -1,
|
||||
}
|
||||
}
|
||||
|
||||
/// Move to the next valid value in the scripts.
|
||||
fn increment_to_next_value(&mut self) -> bool {
|
||||
if self.index != -1 {
|
||||
let wrapper = unsafe { &self.scripts.as_ref().unwrap()[self.index as usize] };
|
||||
let wrapper = unsafe { &(*self.scripts)[self.index as usize] };
|
||||
if let ScriptWrapper::Set(set) = wrapper {
|
||||
if let Some(set) = set.upgrade() {
|
||||
self.set_index += 1;
|
||||
|
@ -144,7 +167,8 @@ impl ScriptAggregator {
|
|||
}
|
||||
}
|
||||
self.index += 1;
|
||||
for index in self.index..self.size {
|
||||
let len = (unsafe { &*self.scripts }).len() as i32;
|
||||
for index in self.index..len {
|
||||
self.index = index;
|
||||
let wrapper = unsafe { &self.scripts.as_ref().unwrap()[self.index as usize] };
|
||||
if let ScriptWrapper::Set(s) = wrapper {
|
||||
|
@ -166,6 +190,7 @@ impl ScriptAggregator {
|
|||
false
|
||||
}
|
||||
|
||||
/// Gets the next valid script. If none is found, returns None.
|
||||
pub fn get_next(&mut self) -> Option<ScriptContainer> {
|
||||
if !self.increment_to_next_value() {
|
||||
return None;
|
||||
|
@ -183,6 +208,7 @@ impl ScriptAggregator {
|
|||
}
|
||||
}
|
||||
|
||||
/// Resets the iterator to the start.
|
||||
pub fn reset(&mut self) {
|
||||
self.index = -1;
|
||||
self.set_index = -1;
|
||||
|
@ -260,7 +286,7 @@ mod tests {
|
|||
fn script_aggregator_property_iterates_single_script() {
|
||||
let script = ScriptContainer::new(Arc::new(TestScript::new()));
|
||||
let scripts = vec![ScriptWrapper::from(&script)];
|
||||
let mut aggregator = ScriptAggregator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
let mut aggregator = ScriptIterator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
while let Some(v) = aggregator.get_next() {
|
||||
v.get().unwrap().read().as_ref().unwrap().on_initialize(&[]);
|
||||
}
|
||||
|
@ -272,7 +298,7 @@ mod tests {
|
|||
fn script_aggregator_property_iterates_single_script_with_resets() {
|
||||
let script = ScriptContainer::new(Arc::new(TestScript::new()));
|
||||
let scripts = vec![ScriptWrapper::from(&script)];
|
||||
let mut aggregator = ScriptAggregator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
let mut aggregator = ScriptIterator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
for i in 1..11 {
|
||||
aggregator.reset();
|
||||
while let Some(v) = aggregator.get_next() {
|
||||
|
@ -293,7 +319,7 @@ mod tests {
|
|||
ScriptWrapper::from(&script2),
|
||||
ScriptWrapper::from(&script3),
|
||||
];
|
||||
let mut aggregator = ScriptAggregator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
let mut aggregator = ScriptIterator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
while let Some(v) = aggregator.get_next() {
|
||||
v.get().unwrap().read().as_ref().unwrap().on_initialize(&[]);
|
||||
}
|
||||
|
@ -315,7 +341,7 @@ mod tests {
|
|||
ScriptWrapper::from(&script2),
|
||||
ScriptWrapper::from(&script3),
|
||||
];
|
||||
let mut aggregator = ScriptAggregator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
let mut aggregator = ScriptIterator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
for i in 1..11 {
|
||||
aggregator.reset();
|
||||
while let Some(v) = aggregator.get_next() {
|
||||
|
@ -338,7 +364,7 @@ mod tests {
|
|||
set.add(Arc::new(TestScript::new_with_name("test_c")));
|
||||
|
||||
let scripts = vec![ScriptWrapper::from(&set)];
|
||||
let mut aggregator = ScriptAggregator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
let mut aggregator = ScriptIterator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
for i in 1..11 {
|
||||
aggregator.reset();
|
||||
while let Some(v) = aggregator.get_next() {
|
||||
|
@ -367,7 +393,7 @@ mod tests {
|
|||
set.add(Arc::new(TestScript::new_with_name("test_c")));
|
||||
|
||||
let scripts = vec![ScriptWrapper::from(&set)];
|
||||
let mut aggregator = ScriptAggregator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
let mut aggregator = ScriptIterator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
assert_eq!(
|
||||
aggregator
|
||||
.get_next()
|
||||
|
@ -407,7 +433,7 @@ mod tests {
|
|||
set.add(Arc::new(TestScript::new_with_name("test_c")));
|
||||
|
||||
let scripts = vec![ScriptWrapper::from(&set)];
|
||||
let mut aggregator = ScriptAggregator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
let mut aggregator = ScriptIterator::new(&scripts as *const Vec<ScriptWrapper>);
|
||||
assert_eq!(
|
||||
aggregator
|
||||
.get_next()
|
||||
|
|
|
@ -12,7 +12,7 @@ use crate::dynamic_data::Battle;
|
|||
use crate::dynamic_data::DamageSource;
|
||||
use crate::dynamic_data::ExecutingMove;
|
||||
use crate::dynamic_data::Pokemon;
|
||||
use crate::static_data::EffectParameter;
|
||||
use crate::static_data::{EffectParameter, TypeIdentifier};
|
||||
use crate::static_data::{Item, Statistic};
|
||||
use crate::StringKey;
|
||||
|
||||
|
@ -105,7 +105,14 @@ pub trait Script: Send + Sync {
|
|||
/// move, which include the scripts that are attached to the owner of the script.
|
||||
fn on_move_miss(&self, _move: &ExecutingMove, _target: &Arc<Pokemon>) {}
|
||||
/// This function allows the script to change the actual type that is used for the move on a target.
|
||||
fn change_move_type(&self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _hit: u8, _move_type: &mut u8) {}
|
||||
fn change_move_type(
|
||||
&self,
|
||||
_move: &ExecutingMove,
|
||||
_target: &Arc<Pokemon>,
|
||||
_hit: u8,
|
||||
_move_type: &mut TypeIdentifier,
|
||||
) {
|
||||
}
|
||||
/// This function allows the script to change how effective a move is on a target.
|
||||
fn change_effectiveness(&self, _move: &ExecutingMove, _target: &Arc<Pokemon>, _hit: u8, _effectiveness: &mut f32) {}
|
||||
/// This function allows a script to block an outgoing move from being critical.
|
||||
|
|
|
@ -1,16 +1,23 @@
|
|||
use crate::dynamic_data::script_handling::script::{Script, ScriptContainer};
|
||||
use crate::{PkmnResult, StringKey};
|
||||
use indexmap::IndexMap;
|
||||
use parking_lot::RwLock;
|
||||
use std::ops::Deref;
|
||||
use std::sync::Arc;
|
||||
|
||||
use indexmap::IndexMap;
|
||||
use parking_lot::RwLock;
|
||||
|
||||
use crate::dynamic_data::script_handling::script::{Script, ScriptContainer};
|
||||
use crate::{PkmnResult, StringKey};
|
||||
|
||||
/// A collection of unique scripts.
|
||||
#[derive(Debug, Default)]
|
||||
pub struct ScriptSet {
|
||||
/// The scripts collection. This is an indexmap so we can iterate over them and always get the
|
||||
/// scripts in the same order., while still allowing fast lookup.
|
||||
scripts: RwLock<IndexMap<StringKey, ScriptContainer>>,
|
||||
}
|
||||
|
||||
impl ScriptSet {
|
||||
/// Adds a script to the set. If the script with that name already exists in this set, this
|
||||
/// makes that script stack instead. The return value here is that script.
|
||||
pub fn add(&self, script: Arc<dyn Script>) -> ScriptContainer {
|
||||
if let Some(lock) = self.scripts.read().get(script.name()) {
|
||||
if let Some(existing) = lock.get() {
|
||||
|
@ -27,6 +34,8 @@ impl ScriptSet {
|
|||
self.scripts.read().last().unwrap().1.clone()
|
||||
}
|
||||
|
||||
/// Adds a script with a name to the set. If the script with that name already exists in this
|
||||
/// set, this makes that script stack instead. The return value here is that script.
|
||||
pub fn stack_or_add<'b, F>(&self, key: &StringKey, instantiation: &'b F) -> PkmnResult<Option<ScriptContainer>>
|
||||
where
|
||||
F: Fn() -> PkmnResult<Option<Arc<dyn Script>>>,
|
||||
|
@ -51,10 +60,12 @@ impl ScriptSet {
|
|||
}
|
||||
}
|
||||
|
||||
/// Gets a script from the set using its unique name.
|
||||
pub fn get(&self, key: &StringKey) -> Option<ScriptContainer> {
|
||||
self.scripts.read().get(key).cloned()
|
||||
}
|
||||
|
||||
/// Removes a script from the set using its unique name.
|
||||
pub fn remove(&self, key: &StringKey) {
|
||||
let value = self.scripts.write().shift_remove(key);
|
||||
if let Some(script) = value {
|
||||
|
@ -66,6 +77,7 @@ impl ScriptSet {
|
|||
}
|
||||
}
|
||||
|
||||
/// Clears all scripts from the set.
|
||||
pub fn clear(&self) {
|
||||
for script in self.scripts.read().deref() {
|
||||
if let Some(script) = script.1.get() {
|
||||
|
@ -77,18 +89,24 @@ impl ScriptSet {
|
|||
self.scripts.write().clear();
|
||||
}
|
||||
|
||||
/// Checks if the set has a script with the given name.
|
||||
pub fn has(&self, key: &StringKey) -> bool {
|
||||
self.scripts.read().contains_key(key)
|
||||
}
|
||||
|
||||
/// Gets a script from the set at a specific index.
|
||||
pub fn at(&self, index: usize) -> ScriptContainer {
|
||||
self.scripts.read()[index].clone()
|
||||
}
|
||||
|
||||
/// Gets the number of scripts in the set.
|
||||
pub fn count(&self) -> usize {
|
||||
self.scripts.read().len()
|
||||
}
|
||||
|
||||
/// Get a vector of the scripts in this set. This copies the current scripts into a Vec, and
|
||||
/// returns that. This allows modifying the scripts in the set, while still being able to iterate
|
||||
/// over them.
|
||||
pub(crate) fn get_owning_iterator(&self) -> Vec<ScriptContainer> {
|
||||
let s = self.scripts.read();
|
||||
let mut v = Vec::with_capacity(s.deref().len());
|
||||
|
|
|
@ -1,25 +1,33 @@
|
|||
use std::sync::Arc;
|
||||
|
||||
use crate::dynamic_data::script_handling::script::{Script, ScriptContainer};
|
||||
use crate::dynamic_data::script_handling::script_set::ScriptSet;
|
||||
use crate::{PkmnResult, StringKey};
|
||||
use std::sync::Arc;
|
||||
|
||||
pub trait VolatileScripts<'a> {
|
||||
/// This trait adds a bunch of helper functions to deal with volatile scripts on a struct.
|
||||
pub trait VolatileScriptsOwner<'a> {
|
||||
/// Return the [`ScriptSet`] that are our volatile scripts.
|
||||
fn volatile_scripts(&self) -> &Arc<ScriptSet>;
|
||||
/// Loads a volatile script by name.
|
||||
fn load_volatile_script(&self, key: &StringKey) -> PkmnResult<Option<Arc<dyn Script>>>;
|
||||
|
||||
/// Check if a volatile script with given name exists.
|
||||
fn has_volatile_script(&self, key: &StringKey) -> bool {
|
||||
self.volatile_scripts().has(key)
|
||||
}
|
||||
|
||||
/// Gets a volatile script by name.
|
||||
fn get_volatile_script(&self, key: &StringKey) -> Option<ScriptContainer> {
|
||||
self.volatile_scripts().get(key)
|
||||
}
|
||||
|
||||
/// Adds a volatile script by name.
|
||||
fn add_volatile_script(&mut self, key: &StringKey) -> PkmnResult<Option<ScriptContainer>> {
|
||||
self.volatile_scripts()
|
||||
.stack_or_add(key, &|| self.load_volatile_script(key))
|
||||
}
|
||||
|
||||
/// Removes a volatile script by name.
|
||||
fn remove_volatile_script(&mut self, key: &StringKey) {
|
||||
self.volatile_scripts().remove(key)
|
||||
}
|
|
@ -1,15 +1,21 @@
|
|||
use crate::defines::LevelInt;
|
||||
|
||||
/// A growth rate defines how much experience is required per level.
|
||||
pub trait GrowthRate {
|
||||
/// Calculate the level something with this growth rate would have at a certain experience.
|
||||
fn calculate_level(&self, experience: u32) -> LevelInt;
|
||||
/// Calculate the experience something with this growth rate would have at a certain level.
|
||||
fn calculate_experience(&self, level: LevelInt) -> u32;
|
||||
}
|
||||
|
||||
/// An implementation of the growth rate that uses a lookup table for experience.
|
||||
pub struct LookupGrowthRate {
|
||||
/// The lookup Vec.
|
||||
experience: Vec<u32>,
|
||||
}
|
||||
|
||||
impl LookupGrowthRate {
|
||||
/// Instantiates a new lookup growth rate.
|
||||
pub fn new(experience: Vec<u32>) -> LookupGrowthRate {
|
||||
LookupGrowthRate { experience }
|
||||
}
|
||||
|
|
|
@ -4,41 +4,63 @@ use serde::{Deserialize, Serialize};
|
|||
|
||||
use crate::StringKey;
|
||||
|
||||
/// An item category defines which bag slot items are stored in.
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[repr(u8)]
|
||||
pub enum ItemCategory {
|
||||
/// This is where most items should go.
|
||||
MiscItem,
|
||||
/// Pokeballs are used for capturing Pokemons.
|
||||
Pokeball,
|
||||
/// Medicine is used for healing HP, PP, and status effects
|
||||
Medicine,
|
||||
/// Berry is used for all berries.
|
||||
Berry,
|
||||
/// TMHM is used for Technical and Hidden Machines.
|
||||
TMHM,
|
||||
/// Form Changer is used for items that change forms, such as mega stones.
|
||||
FormChanger,
|
||||
/// Key Items are single stored items, generally used for story progression.
|
||||
KeyItem,
|
||||
/// Mail is used for mail items.
|
||||
Mail,
|
||||
}
|
||||
|
||||
/// A battle item category defines how the item is categorized when in battle.
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[repr(u8)]
|
||||
pub enum BattleItemCategory {
|
||||
/// This item can't be used in battle.
|
||||
None,
|
||||
/// This item is used for healing Pokemon.
|
||||
Healing,
|
||||
/// This item is used for healing Pokemon from a status.
|
||||
StatusHealing,
|
||||
/// This item is used for capturing Pokemon.
|
||||
Pokeball,
|
||||
/// This item does not belong in above categories, but is still a battle item.
|
||||
MiscBattleItem,
|
||||
}
|
||||
|
||||
/// An item is an object which the player can pick up, keep in their Bag, and use in some manner
|
||||
#[derive(Debug)]
|
||||
pub struct Item {
|
||||
/// The name of the item.
|
||||
name: StringKey,
|
||||
/// Which bag slot items are stored in.
|
||||
category: ItemCategory,
|
||||
/// How the item is categorized when in battle.
|
||||
battle_category: BattleItemCategory,
|
||||
/// The buying value of the item.
|
||||
price: i32,
|
||||
/// A set of arbitrary flags that can be set on the item.
|
||||
flags: HashSet<StringKey>,
|
||||
}
|
||||
|
||||
impl Item {
|
||||
/// Instantiates an item.
|
||||
pub fn new(
|
||||
name: &StringKey,
|
||||
category: ItemCategory,
|
||||
|
@ -55,22 +77,28 @@ impl Item {
|
|||
}
|
||||
}
|
||||
|
||||
/// The name of the item.
|
||||
pub fn name(&self) -> &StringKey {
|
||||
&self.name
|
||||
}
|
||||
/// Which bag slot items are stored in.
|
||||
pub fn category(&self) -> ItemCategory {
|
||||
self.category
|
||||
}
|
||||
/// How the item is categorized when in battle.
|
||||
pub fn battle_category(&self) -> BattleItemCategory {
|
||||
self.battle_category
|
||||
}
|
||||
/// The buying value of the item.
|
||||
pub fn price(&self) -> i32 {
|
||||
self.price
|
||||
}
|
||||
/// A set of arbitrary flags that can be set on the item.
|
||||
pub fn flags(&self) -> &HashSet<StringKey> {
|
||||
&self.flags
|
||||
}
|
||||
|
||||
/// Checks whether the item has a specific flag.
|
||||
pub fn has_flag(&self, key: &StringKey) -> bool {
|
||||
self.flags.contains(key)
|
||||
}
|
||||
|
|
|
@ -1,35 +1,31 @@
|
|||
use hashbrown::HashMap;
|
||||
use indexmap::IndexMap;
|
||||
|
||||
use crate::static_data::Ability;
|
||||
use crate::static_data::DataLibrary;
|
||||
use crate::StringKey;
|
||||
|
||||
/// A storage for all abilities that can be used in this data library.
|
||||
#[derive(Debug)]
|
||||
pub struct AbilityLibrary {
|
||||
map: HashMap<StringKey, Box<Ability>>,
|
||||
list: Vec<StringKey>,
|
||||
/// The underlying map for the library.
|
||||
map: IndexMap<StringKey, Box<Ability>>,
|
||||
}
|
||||
|
||||
impl AbilityLibrary {
|
||||
/// Instantiates a new ability library.
|
||||
pub fn new(capacity: usize) -> AbilityLibrary {
|
||||
AbilityLibrary {
|
||||
map: HashMap::with_capacity(capacity),
|
||||
list: Vec::with_capacity(capacity),
|
||||
map: IndexMap::with_capacity(capacity),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl DataLibrary<'_, Box<Ability>> for AbilityLibrary {
|
||||
fn map(&self) -> &HashMap<StringKey, Box<Ability>> {
|
||||
fn map(&self) -> &IndexMap<StringKey, Box<Ability>> {
|
||||
&self.map
|
||||
}
|
||||
|
||||
fn list_values(&self) -> &Vec<StringKey> {
|
||||
&self.list
|
||||
}
|
||||
|
||||
fn get_modify(&mut self) -> (&mut HashMap<StringKey, Box<Ability>>, &mut Vec<StringKey>) {
|
||||
(&mut self.map, &mut self.list)
|
||||
fn get_modify(&mut self) -> &mut IndexMap<StringKey, Box<Ability>> {
|
||||
&mut self.map
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -62,17 +58,8 @@ pub mod tests {
|
|||
#[test]
|
||||
fn get_ability_library_direct_map_access() {
|
||||
let lib = build();
|
||||
let map = lib.map();
|
||||
let ability = map.get(&"test_ability".into());
|
||||
let ability = lib.get(&"test_ability".into());
|
||||
assert!(ability.is_some());
|
||||
assert_eq!(ability.unwrap().name(), &"test_ability".into());
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn get_ability_library_direct_list_access() {
|
||||
let lib = build();
|
||||
let list = lib.list_values();
|
||||
assert_eq!(list.len(), 1);
|
||||
assert!(list.contains(&StringKey::new("test_ability")));
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,43 +1,48 @@
|
|||
use indexmap::IndexMap;
|
||||
|
||||
use crate::Random;
|
||||
use crate::StringKey;
|
||||
use hashbrown::HashMap;
|
||||
|
||||
/// A data library is a collection of methods to set up a default library, where values are stored
|
||||
/// by both key, while keeping their insertion order.
|
||||
pub trait DataLibrary<'a, T: 'a> {
|
||||
fn map(&self) -> &HashMap<StringKey, T>;
|
||||
fn list_values(&self) -> &Vec<StringKey>;
|
||||
fn get_modify(&mut self) -> (&mut HashMap<StringKey, T>, &mut Vec<StringKey>);
|
||||
/// Returns the underlying map.
|
||||
fn map(&self) -> &IndexMap<StringKey, T>;
|
||||
/// Returns the underlying map in mutable manner.
|
||||
fn get_modify(&mut self) -> &mut IndexMap<StringKey, T>;
|
||||
|
||||
/// Adds a new value to the library.
|
||||
fn add(&mut self, key: &StringKey, value: T) {
|
||||
let modifies = self.get_modify();
|
||||
modifies.0.insert(key.clone(), value);
|
||||
modifies.1.push(key.clone());
|
||||
self.get_modify().insert(key.clone(), value);
|
||||
}
|
||||
|
||||
/// Removes a value from the library.
|
||||
fn remove(&mut self, key: &StringKey) {
|
||||
let modifies = self.get_modify();
|
||||
let index = modifies.1.iter().position(|r| r == key).unwrap();
|
||||
modifies.0.remove(key);
|
||||
modifies.1.remove(index);
|
||||
self.get_modify().remove(key);
|
||||
}
|
||||
|
||||
/// Gets a value from the library.
|
||||
fn get(&'a self, key: &StringKey) -> Option<&'a T> {
|
||||
self.map().get(key)
|
||||
self.map().get::<StringKey>(key)
|
||||
}
|
||||
|
||||
/// Gets a mutable value from the library.
|
||||
fn get_mut(&mut self, key: &StringKey) -> Option<&mut T> {
|
||||
self.get_modify().0.get_mut(key)
|
||||
self.get_modify().get_mut(key)
|
||||
}
|
||||
|
||||
/// Gets the amount of values in the library.
|
||||
fn len(&self) -> usize {
|
||||
self.map().len()
|
||||
}
|
||||
/// Returns whether the library has no values.
|
||||
fn is_empty(&self) -> bool {
|
||||
self.map().is_empty()
|
||||
}
|
||||
|
||||
/// Gets a random value from the library.
|
||||
fn random_value(&self, rand: &mut Random) -> &T {
|
||||
let i = rand.get_between(0, self.list_values().len() as i32);
|
||||
let key = &self.list_values()[i as usize];
|
||||
return &self.map()[key];
|
||||
let i = rand.get_between(0, self.len() as i32);
|
||||
return &self.map().get_index(i as usize).unwrap().1;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -7,23 +7,30 @@ use crate::defines::LevelInt;
|
|||
use crate::static_data::GrowthRate;
|
||||
use crate::StringKey;
|
||||
|
||||
/// A library to store all growth rates.
|
||||
pub struct GrowthRateLibrary {
|
||||
/// The underlying data structure.
|
||||
growth_rates: HashMap<StringKey, Box<dyn GrowthRate>>,
|
||||
}
|
||||
|
||||
impl GrowthRateLibrary {
|
||||
/// Instantiates a new growth rate library with a capacity.
|
||||
pub fn new(capacity: usize) -> GrowthRateLibrary {
|
||||
GrowthRateLibrary {
|
||||
growth_rates: HashMap::with_capacity(capacity),
|
||||
}
|
||||
}
|
||||
|
||||
/// Calculates the level for a given growth key name and a certain experience.
|
||||
pub fn calculate_level(&self, growth_rate: &StringKey, experience: u32) -> LevelInt {
|
||||
self.growth_rates[growth_rate].calculate_level(experience)
|
||||
}
|
||||
/// Calculates the experience for a given growth key name and a certain level.
|
||||
pub fn calculate_experience(&self, growth_rate: &StringKey, level: LevelInt) -> u32 {
|
||||
self.growth_rates[growth_rate].calculate_experience(level)
|
||||
}
|
||||
|
||||
/// Adds a new growth rate with a name and value.
|
||||
pub fn add_growth_rate(&mut self, key: &StringKey, value: Box<dyn GrowthRate>) {
|
||||
self.growth_rates.insert(key.clone(), value);
|
||||
}
|
||||
|
|
|
@ -1,35 +1,32 @@
|
|||
use hashbrown::HashMap;
|
||||
use indexmap::IndexMap;
|
||||
|
||||
use crate::static_data::DataLibrary;
|
||||
use crate::static_data::Item;
|
||||
use crate::StringKey;
|
||||
|
||||
/// A library to store all items.
|
||||
#[derive(Debug)]
|
||||
pub struct ItemLibrary {
|
||||
map: HashMap<StringKey, Box<Item>>,
|
||||
list: Vec<StringKey>,
|
||||
/// The underlying data structure.
|
||||
map: IndexMap<StringKey, Box<Item>>,
|
||||
}
|
||||
|
||||
impl ItemLibrary {
|
||||
/// Instantiates a new Item Library.
|
||||
pub fn new(capacity: usize) -> ItemLibrary {
|
||||
ItemLibrary {
|
||||
map: HashMap::with_capacity(capacity),
|
||||
list: Vec::with_capacity(capacity),
|
||||
map: IndexMap::with_capacity(capacity),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl DataLibrary<'_, Box<Item>> for ItemLibrary {
|
||||
fn map(&self) -> &HashMap<StringKey, Box<Item>> {
|
||||
fn map(&self) -> &IndexMap<StringKey, Box<Item>> {
|
||||
&self.map
|
||||
}
|
||||
|
||||
fn list_values(&self) -> &Vec<StringKey> {
|
||||
&self.list
|
||||
}
|
||||
|
||||
fn get_modify(&mut self) -> (&mut HashMap<StringKey, Box<Item>>, &mut Vec<StringKey>) {
|
||||
(&mut self.map, &mut self.list)
|
||||
fn get_modify(&mut self) -> &mut IndexMap<StringKey, Box<Item>> {
|
||||
&mut self.map
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,15 +1,19 @@
|
|||
use crate::defines::LevelInt;
|
||||
|
||||
/// This library holds several misc settings for the library.
|
||||
#[derive(Debug)]
|
||||
pub struct LibrarySettings {
|
||||
/// The highest level a Pokemon can be.
|
||||
maximum_level: LevelInt,
|
||||
}
|
||||
|
||||
impl LibrarySettings {
|
||||
/// Creates a new settings library.
|
||||
pub fn new(maximum_level: LevelInt) -> Self {
|
||||
Self { maximum_level }
|
||||
}
|
||||
|
||||
/// The highest level a Pokemon can be.
|
||||
pub fn maximum_level(&self) -> LevelInt {
|
||||
self.maximum_level
|
||||
}
|
||||
|
|
|
@ -15,7 +15,7 @@ pub use species_library::SpeciesLibrary;
|
|||
#[doc(inline)]
|
||||
pub use static_data::StaticData;
|
||||
#[doc(inline)]
|
||||
pub use type_library::TypeLibrary;
|
||||
pub use type_library::*;
|
||||
|
||||
mod ability_library;
|
||||
mod data_library;
|
||||
|
|
|
@ -1,35 +1,31 @@
|
|||
use hashbrown::HashMap;
|
||||
use indexmap::IndexMap;
|
||||
|
||||
use crate::static_data::DataLibrary;
|
||||
use crate::static_data::MoveData;
|
||||
use crate::StringKey;
|
||||
|
||||
/// A library to store all data for moves.
|
||||
#[derive(Debug)]
|
||||
pub struct MoveLibrary {
|
||||
map: HashMap<StringKey, MoveData>,
|
||||
list: Vec<StringKey>,
|
||||
/// The underlying map.
|
||||
map: IndexMap<StringKey, MoveData>,
|
||||
}
|
||||
|
||||
impl MoveLibrary {
|
||||
/// Instantiates a new Move Library.
|
||||
pub fn new(capacity: usize) -> MoveLibrary {
|
||||
MoveLibrary {
|
||||
map: HashMap::with_capacity(capacity),
|
||||
list: Vec::with_capacity(capacity),
|
||||
map: IndexMap::with_capacity(capacity),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl DataLibrary<'_, MoveData> for MoveLibrary {
|
||||
fn map(&self) -> &HashMap<StringKey, MoveData> {
|
||||
fn map(&self) -> &IndexMap<StringKey, MoveData> {
|
||||
&self.map
|
||||
}
|
||||
|
||||
fn list_values(&self) -> &Vec<StringKey> {
|
||||
&self.list
|
||||
}
|
||||
|
||||
fn get_modify(&mut self) -> (&mut HashMap<StringKey, MoveData>, &mut Vec<StringKey>) {
|
||||
(&mut self.map, &mut self.list)
|
||||
fn get_modify(&mut self) -> &mut IndexMap<StringKey, MoveData> {
|
||||
&mut self.map
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -45,7 +41,7 @@ pub mod tests {
|
|||
fn build_move() -> MoveData {
|
||||
MoveData::new(
|
||||
&"foo".into(),
|
||||
0,
|
||||
0.into(),
|
||||
MoveCategory::Physical,
|
||||
100,
|
||||
100,
|
||||
|
|
|
@ -1,35 +1,31 @@
|
|||
use hashbrown::HashMap;
|
||||
use indexmap::IndexMap;
|
||||
|
||||
use crate::static_data::DataLibrary;
|
||||
use crate::static_data::Species;
|
||||
use crate::StringKey;
|
||||
|
||||
/// A library to store all data for Pokemon species.
|
||||
#[derive(Debug)]
|
||||
pub struct SpeciesLibrary {
|
||||
map: HashMap<StringKey, Box<Species>>,
|
||||
list: Vec<StringKey>,
|
||||
/// The underlying map.
|
||||
map: IndexMap<StringKey, Box<Species>>,
|
||||
}
|
||||
|
||||
impl SpeciesLibrary {
|
||||
/// Instantiates a new Species Library.
|
||||
pub fn new(capacity: usize) -> SpeciesLibrary {
|
||||
SpeciesLibrary {
|
||||
map: HashMap::with_capacity(capacity),
|
||||
list: Vec::with_capacity(capacity),
|
||||
map: IndexMap::with_capacity(capacity),
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<'a> DataLibrary<'a, Box<Species>> for SpeciesLibrary {
|
||||
fn map(&self) -> &HashMap<StringKey, Box<Species>> {
|
||||
fn map(&self) -> &IndexMap<StringKey, Box<Species>> {
|
||||
&self.map
|
||||
}
|
||||
|
||||
fn list_values(&self) -> &Vec<StringKey> {
|
||||
&self.list
|
||||
}
|
||||
|
||||
fn get_modify(&mut self) -> (&mut HashMap<StringKey, Box<Species>>, &mut Vec<StringKey>) {
|
||||
(&mut self.map, &mut self.list)
|
||||
fn get_modify(&mut self) -> &mut IndexMap<StringKey, Box<Species>> {
|
||||
&mut self.map
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -7,19 +7,29 @@ use crate::static_data::NatureLibrary;
|
|||
use crate::static_data::SpeciesLibrary;
|
||||
use crate::static_data::TypeLibrary;
|
||||
|
||||
/// The storage for all different libraries.
|
||||
#[derive(Debug)]
|
||||
pub struct StaticData {
|
||||
/// Several misc settings for the library.
|
||||
settings: LibrarySettings,
|
||||
/// All data for Pokemon species.
|
||||
species: SpeciesLibrary,
|
||||
/// All data for the moves.
|
||||
moves: MoveLibrary,
|
||||
/// All data for the items.
|
||||
items: ItemLibrary,
|
||||
/// All data for growth rates.
|
||||
growth_rates: GrowthRateLibrary,
|
||||
/// All data related to types and type effectiveness.
|
||||
types: TypeLibrary,
|
||||
/// All data related to natures.
|
||||
natures: NatureLibrary,
|
||||
/// All data related to abilities.
|
||||
abilities: AbilityLibrary,
|
||||
}
|
||||
|
||||
impl StaticData {
|
||||
/// Instantiates a new data collection.
|
||||
pub fn new(settings: LibrarySettings) -> Self {
|
||||
Self {
|
||||
settings,
|
||||
|
@ -32,50 +42,64 @@ impl StaticData {
|
|||
abilities: AbilityLibrary::new(0),
|
||||
}
|
||||
}
|
||||
|
||||
/// Several misc settings for the library.
|
||||
pub fn settings(&self) -> &LibrarySettings {
|
||||
&self.settings
|
||||
}
|
||||
/// All data for Pokemon species.
|
||||
pub fn species(&self) -> &SpeciesLibrary {
|
||||
&self.species
|
||||
}
|
||||
/// All data for Pokemon species.
|
||||
pub fn species_mut(&mut self) -> &mut SpeciesLibrary {
|
||||
&mut self.species
|
||||
}
|
||||
/// All data for the moves.
|
||||
pub fn moves(&self) -> &MoveLibrary {
|
||||
&self.moves
|
||||
}
|
||||
/// All data for the moves.
|
||||
pub fn moves_mut(&mut self) -> &mut MoveLibrary {
|
||||
&mut self.moves
|
||||
}
|
||||
/// All data for the items.
|
||||
pub fn items(&self) -> &ItemLibrary {
|
||||
&self.items
|
||||
}
|
||||
/// All data for the items.
|
||||
pub fn items_mut(&mut self) -> &mut ItemLibrary {
|
||||
&mut self.items
|
||||
}
|
||||
|
||||
/// All data for growth rates.
|
||||
pub fn growth_rates(&self) -> &GrowthRateLibrary {
|
||||
&self.growth_rates
|
||||
}
|
||||
/// All data for growth rates.
|
||||
pub fn growth_rates_mut(&mut self) -> &mut GrowthRateLibrary {
|
||||
&mut self.growth_rates
|
||||
}
|
||||
/// All data related to types and type effectiveness.
|
||||
pub fn types(&self) -> &TypeLibrary {
|
||||
&self.types
|
||||
}
|
||||
/// All data related to types and type effectiveness.
|
||||
pub fn types_mut(&mut self) -> &mut TypeLibrary {
|
||||
&mut self.types
|
||||
}
|
||||
/// All data related to natures.
|
||||
pub fn natures(&self) -> &NatureLibrary {
|
||||
&self.natures
|
||||
}
|
||||
/// All data related to natures.
|
||||
pub fn natures_mut(&mut self) -> &mut NatureLibrary {
|
||||
&mut self.natures
|
||||
}
|
||||
/// All data related to abilities.
|
||||
pub fn abilities(&self) -> &AbilityLibrary {
|
||||
&self.abilities
|
||||
}
|
||||
/// All data related to abilities.
|
||||
pub fn abilities_mut(&mut self) -> &mut AbilityLibrary {
|
||||
&mut self.abilities
|
||||
}
|
||||
|
|
|
@ -1,13 +1,32 @@
|
|||
use crate::StringKey;
|
||||
use hashbrown::HashMap;
|
||||
|
||||
use crate::StringKey;
|
||||
|
||||
/// A unique key that can be used to store a reference to a type. Opaque reference to a byte
|
||||
/// internally.
|
||||
#[derive(Debug, Copy, Clone, Eq, PartialEq, Default, Hash)]
|
||||
pub struct TypeIdentifier {
|
||||
/// The unique internal value.
|
||||
val: u8,
|
||||
}
|
||||
|
||||
impl From<u8> for TypeIdentifier {
|
||||
fn from(val: u8) -> Self {
|
||||
Self { val }
|
||||
}
|
||||
}
|
||||
|
||||
/// All data related to types and effectiveness.
|
||||
#[derive(Debug)]
|
||||
pub struct TypeLibrary {
|
||||
types: HashMap<StringKey, u8>,
|
||||
/// A list of types
|
||||
types: HashMap<StringKey, TypeIdentifier>,
|
||||
/// The effectiveness of the different types against each other.
|
||||
effectiveness: Vec<Vec<f32>>,
|
||||
}
|
||||
|
||||
impl TypeLibrary {
|
||||
/// Instantiates a new type library with a specific capacity.
|
||||
pub fn new(capacity: usize) -> TypeLibrary {
|
||||
TypeLibrary {
|
||||
types: HashMap::with_capacity(capacity),
|
||||
|
@ -15,15 +34,20 @@ impl TypeLibrary {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn get_type_id(&self, key: &StringKey) -> u8 {
|
||||
/// Gets the type identifier for a type with a name.
|
||||
pub fn get_type_id(&self, key: &StringKey) -> TypeIdentifier {
|
||||
self.types[key]
|
||||
}
|
||||
|
||||
pub fn get_single_effectiveness(&self, attacking: u8, defending: u8) -> f32 {
|
||||
self.effectiveness[attacking as usize][defending as usize]
|
||||
/// Gets the effectiveness for a single attacking type against a single defending type.
|
||||
pub fn get_single_effectiveness(&self, attacking: TypeIdentifier, defending: TypeIdentifier) -> f32 {
|
||||
self.effectiveness[attacking.val as usize][defending.val as usize]
|
||||
}
|
||||
|
||||
pub fn get_effectiveness(&self, attacking: u8, defending: &[u8]) -> f32 {
|
||||
/// Gets the effectiveness for a single attacking type against an amount of defending types.
|
||||
/// This is equivalent to running [`get_single_effectiveness`] on each defending type, and
|
||||
/// multiplying the results with each other.
|
||||
pub fn get_effectiveness(&self, attacking: TypeIdentifier, defending: &[TypeIdentifier]) -> f32 {
|
||||
let mut e = 1.0;
|
||||
for def in defending {
|
||||
e *= self.get_single_effectiveness(attacking, *def);
|
||||
|
@ -31,37 +55,42 @@ impl TypeLibrary {
|
|||
e
|
||||
}
|
||||
|
||||
pub fn register_type(&mut self, name: &StringKey) -> u8 {
|
||||
let id = self.types.len() as u8;
|
||||
/// Registers a new type in the library.
|
||||
pub fn register_type(&mut self, name: &StringKey) -> TypeIdentifier {
|
||||
let id = TypeIdentifier {
|
||||
val: self.types.len() as u8,
|
||||
};
|
||||
self.types.insert(name.clone(), id);
|
||||
self.effectiveness.resize((id + 1) as usize, vec![]);
|
||||
self.effectiveness.resize((id.val + 1) as usize, vec![]);
|
||||
for effectiveness in &mut self.effectiveness {
|
||||
effectiveness.resize((id + 1) as usize, 1.0)
|
||||
effectiveness.resize((id.val + 1) as usize, 1.0)
|
||||
}
|
||||
id
|
||||
}
|
||||
|
||||
pub fn set_effectiveness(&mut self, attacking: u8, defending: u8, effectiveness: f32) {
|
||||
self.effectiveness[attacking as usize][defending as usize] = effectiveness;
|
||||
/// Sets the effectiveness for an attacking type against a defending type.
|
||||
pub fn set_effectiveness(&mut self, attacking: TypeIdentifier, defending: TypeIdentifier, effectiveness: f32) {
|
||||
self.effectiveness[attacking.val as usize][defending.val as usize] = effectiveness;
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
pub mod tests {
|
||||
use crate::static_data::libraries::type_library::TypeLibrary;
|
||||
use assert_approx_eq::assert_approx_eq;
|
||||
|
||||
use crate::static_data::libraries::type_library::TypeLibrary;
|
||||
|
||||
pub fn build() -> TypeLibrary {
|
||||
let mut lib = TypeLibrary::new(2);
|
||||
|
||||
// Borrow as mut so we can insert
|
||||
let w = &mut lib;
|
||||
w.register_type(&"foo".into());
|
||||
w.register_type(&"bar".into());
|
||||
let t0 = w.register_type(&"foo".into());
|
||||
let t1 = w.register_type(&"bar".into());
|
||||
// Drops borrow as mut
|
||||
|
||||
w.set_effectiveness(0, 1, 0.5);
|
||||
w.set_effectiveness(1, 0, 2.0);
|
||||
w.set_effectiveness(t0, t1, 0.5);
|
||||
w.set_effectiveness(t1, t0, 2.0);
|
||||
|
||||
lib
|
||||
}
|
||||
|
@ -72,14 +101,14 @@ pub mod tests {
|
|||
|
||||
// Borrow as mut so we can insert
|
||||
let w = &mut lib;
|
||||
w.register_type(&"foo".into());
|
||||
w.register_type(&"bar".into());
|
||||
let t0 = w.register_type(&"foo".into());
|
||||
let t1 = w.register_type(&"bar".into());
|
||||
// Drops borrow as mut
|
||||
|
||||
// Borrow as read so we can read
|
||||
let r = &lib;
|
||||
assert_eq!(r.get_type_id(&"foo".into()), 0);
|
||||
assert_eq!(r.get_type_id(&"bar".into()), 1);
|
||||
assert_eq!(r.get_type_id(&"foo".into()), t0);
|
||||
assert_eq!(r.get_type_id(&"bar".into()), t1);
|
||||
}
|
||||
|
||||
#[test]
|
||||
|
@ -88,16 +117,16 @@ pub mod tests {
|
|||
|
||||
// Borrow as mut so we can insert
|
||||
let w = &mut lib;
|
||||
w.register_type(&"foo".into());
|
||||
w.register_type(&"bar".into());
|
||||
w.set_effectiveness(0, 1, 0.5);
|
||||
w.set_effectiveness(1, 0, 2.0);
|
||||
let t0 = w.register_type(&"foo".into());
|
||||
let t1 = w.register_type(&"bar".into());
|
||||
w.set_effectiveness(t0, t1, 0.5);
|
||||
w.set_effectiveness(t1, t0, 2.0);
|
||||
// Drops borrow as mut
|
||||
|
||||
// Borrow as read so we can read
|
||||
let r = &lib;
|
||||
assert_approx_eq!(r.get_single_effectiveness(0, 1), 0.5);
|
||||
assert_approx_eq!(r.get_single_effectiveness(1, 0), 2.0);
|
||||
assert_approx_eq!(r.get_single_effectiveness(t0, t1), 0.5);
|
||||
assert_approx_eq!(r.get_single_effectiveness(t1, t0), 2.0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
|
@ -106,15 +135,15 @@ pub mod tests {
|
|||
|
||||
// Borrow as mut so we can insert
|
||||
let w = &mut lib;
|
||||
w.register_type(&"foo".into());
|
||||
w.register_type(&"bar".into());
|
||||
w.set_effectiveness(0, 1, 0.5);
|
||||
w.set_effectiveness(1, 0, 2.0);
|
||||
let t0 = w.register_type(&"foo".into());
|
||||
let t1 = w.register_type(&"bar".into());
|
||||
w.set_effectiveness(t0, t1, 0.5);
|
||||
w.set_effectiveness(t1, t0, 2.0);
|
||||
// Drops borrow as mut
|
||||
|
||||
// Borrow as read so we can read
|
||||
let r = &lib;
|
||||
assert_approx_eq!(r.get_effectiveness(0, &[1_u8, 1_u8]), 0.25);
|
||||
assert_approx_eq!(r.get_effectiveness(1, &[0_u8, 0_u8]), 4.0);
|
||||
assert_approx_eq!(r.get_effectiveness(t0, &[t1, t1]), 0.25);
|
||||
assert_approx_eq!(r.get_effectiveness(t1, &[t0, t0]), 4.0);
|
||||
}
|
||||
}
|
||||
|
|
|
@ -1,58 +1,93 @@
|
|||
use crate::static_data::SecondaryEffect;
|
||||
use crate::StringKey;
|
||||
use hashbrown::HashSet;
|
||||
|
||||
#[cfg(feature = "serde")]
|
||||
use serde::{Deserialize, Serialize};
|
||||
|
||||
use crate::static_data::{SecondaryEffect, TypeIdentifier};
|
||||
use crate::StringKey;
|
||||
|
||||
/// The move category defines what global kind of move this move is.
|
||||
#[derive(Copy, Clone, PartialEq, Eq, Debug)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
#[cfg_attr(feature = "serde", serde(rename_all = "snake_case"))]
|
||||
pub enum MoveCategory {
|
||||
/// A physical move uses the physical attack stats and physical defense stats to calculate damage.
|
||||
Physical = 0,
|
||||
/// A special move uses the special attack stats and special defense stats to calculate damage.
|
||||
Special = 1,
|
||||
/// A status move does not do damage, and only runs a secondary effect.
|
||||
Status = 2,
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, PartialEq, Eq, Debug)]
|
||||
/// The move target defines what kind of targets the move can touch.
|
||||
#[derive(Copy, Clone, PartialEq, Eq, Debug, Default)]
|
||||
#[cfg_attr(feature = "serde", derive(Serialize, Deserialize))]
|
||||
pub enum MoveTarget {
|
||||
/// Adjacent allows a move to target any Pokemon that is either directly to the left or right of
|
||||
/// the user, opposed to the user, or left or right of the slot that is opposing the user.
|
||||
#[default]
|
||||
Adjacent = 0,
|
||||
/// AdjacentAlly allows a move to target any Pokemon that is directly to the left or right of
|
||||
/// the user.
|
||||
AdjacentAlly,
|
||||
/// AdjacentAllySelf allows a move to target any Pokemon that is either directly to the left or
|
||||
/// right of the user, or the user itself.
|
||||
AdjacentAllySelf,
|
||||
/// AdjacentOpponent allows a move to target any Pokemon that is either the opponent, or directly
|
||||
/// to the left or right of it.
|
||||
AdjacentOpponent,
|
||||
|
||||
/// All makes the move target everything on the field.
|
||||
All,
|
||||
/// AllAdjacent makes the move target everything adjacent on the field.
|
||||
AllAdjacent,
|
||||
/// AllAdjacentOpponent makes the move target everything adjacent to the opponent, and the opponent.
|
||||
AllAdjacentOpponent,
|
||||
/// AllAlly targets all Pokemon on the same side as the user.
|
||||
AllAlly,
|
||||
/// AllOpponent targets all Pokemon on an opposing side from the user.
|
||||
AllOpponent,
|
||||
|
||||
/// Any allows a move to target a single Pokemon, in any position.
|
||||
Any,
|
||||
|
||||
/// RandomOpponent allows a move to target a single Pokemon, in a random position.
|
||||
RandomOpponent,
|
||||
/// SelfUse makes the move target the user itself.
|
||||
#[cfg_attr(feature = "serde", serde(rename = "Self"))]
|
||||
SelfUse,
|
||||
}
|
||||
|
||||
/// A move is the skill Pokémon primarily use in battle. This is the data related to that.
|
||||
#[derive(PartialEq, Debug)]
|
||||
pub struct MoveData {
|
||||
/// The name of the move.
|
||||
name: StringKey,
|
||||
move_type: u8,
|
||||
/// The attacking type of the move.
|
||||
move_type: TypeIdentifier,
|
||||
/// The category of the move.
|
||||
category: MoveCategory,
|
||||
/// The base power, not considering any modifiers, the move has.
|
||||
base_power: u8,
|
||||
/// The accuracy of the move in percentage. Should be 255 for moves that always hit.
|
||||
accuracy: u8,
|
||||
/// The number of times the move can be used. This can be modified on actually learned moves using
|
||||
/// PP-Ups
|
||||
base_usages: u8,
|
||||
/// How the move handles targets.
|
||||
target: MoveTarget,
|
||||
/// The priority of the move. A higher priority means the move should go before other moves.
|
||||
priority: i8,
|
||||
/// The optional secondary effect the move has.
|
||||
secondary_effect: Option<SecondaryEffect>,
|
||||
/// Arbitrary flags that can be applied to the move.
|
||||
flags: HashSet<StringKey>,
|
||||
}
|
||||
|
||||
impl MoveData {
|
||||
/// Instantiates a new move.
|
||||
pub fn new(
|
||||
name: &StringKey,
|
||||
move_type: u8,
|
||||
move_type: TypeIdentifier,
|
||||
category: MoveCategory,
|
||||
base_power: u8,
|
||||
accuracy: u8,
|
||||
|
@ -75,37 +110,47 @@ impl MoveData {
|
|||
flags,
|
||||
}
|
||||
}
|
||||
|
||||
/// The name of the move.
|
||||
pub fn name(&self) -> &StringKey {
|
||||
&self.name
|
||||
}
|
||||
pub fn move_type(&self) -> u8 {
|
||||
/// The attacking type of the move.
|
||||
pub fn move_type(&self) -> TypeIdentifier {
|
||||
self.move_type
|
||||
}
|
||||
/// The category of the move.
|
||||
pub fn category(&self) -> MoveCategory {
|
||||
self.category
|
||||
}
|
||||
/// The base power, not considering any modifiers, the move has.
|
||||
pub fn base_power(&self) -> u8 {
|
||||
self.base_power
|
||||
}
|
||||
/// The accuracy of the move in percentage. Should be 255 for moves that always hit.
|
||||
pub fn accuracy(&self) -> u8 {
|
||||
self.accuracy
|
||||
}
|
||||
/// The number of times the move can be used. This can be modified on actually learned moves using
|
||||
/// PP-Ups
|
||||
pub fn base_usages(&self) -> u8 {
|
||||
self.base_usages
|
||||
}
|
||||
/// How the move handles targets.
|
||||
pub fn target(&self) -> MoveTarget {
|
||||
self.target
|
||||
}
|
||||
|
||||
/// The priority of the move. A higher priority means the move should go before other moves.
|
||||
pub fn priority(&self) -> i8 {
|
||||
self.priority
|
||||
}
|
||||
|
||||
/// The optional secondary effect the move has.
|
||||
pub fn secondary_effect(&self) -> &Option<SecondaryEffect> {
|
||||
&self.secondary_effect
|
||||
}
|
||||
|
||||
/// Arbitrary flags that can be applied to the move.
|
||||
pub fn has_flag(&self, key: &StringKey) -> bool {
|
||||
self.flags.contains(key)
|
||||
}
|
||||
|
|
|
@ -1,21 +1,32 @@
|
|||
use crate::StringKey;
|
||||
|
||||
/// A parameter for an effect. This is basically a simple way to dynamically store multiple different
|
||||
/// primitives on data.
|
||||
#[derive(PartialEq, Debug)]
|
||||
pub enum EffectParameter {
|
||||
/// A boolean value.
|
||||
Bool(bool),
|
||||
/// An integer value. Stored as a 64 bit int to deal with potentially large numbers.
|
||||
Int(i64),
|
||||
/// A float value. Stored as a 32 bit float.
|
||||
Float(f32),
|
||||
/// A string value.
|
||||
String(String),
|
||||
}
|
||||
|
||||
/// A secondary effect is an effect on a move that happens after it hits.
|
||||
#[derive(PartialEq, Debug)]
|
||||
pub struct SecondaryEffect {
|
||||
/// The chance in percentages that the effect triggers. -1 to make it always trigger.
|
||||
chance: f32,
|
||||
/// The name of the effect.
|
||||
effect_name: StringKey,
|
||||
/// A list of parameters for the effect.
|
||||
parameters: Vec<EffectParameter>,
|
||||
}
|
||||
|
||||
impl SecondaryEffect {
|
||||
/// Instantiates a new Secondary Effect.
|
||||
pub fn new(chance: f32, effect_name: StringKey, parameters: Vec<EffectParameter>) -> SecondaryEffect {
|
||||
SecondaryEffect {
|
||||
chance,
|
||||
|
@ -24,12 +35,15 @@ impl SecondaryEffect {
|
|||
}
|
||||
}
|
||||
|
||||
/// The chance in percentages that the effect triggers. -1 to make it always trigger.
|
||||
pub fn chance(&self) -> f32 {
|
||||
self.chance
|
||||
}
|
||||
/// The name of the effect.
|
||||
pub fn effect_name(&self) -> &StringKey {
|
||||
&self.effect_name
|
||||
}
|
||||
/// A list of parameters for the effect.
|
||||
pub fn parameters(&self) -> &Vec<EffectParameter> {
|
||||
&self.parameters
|
||||
}
|
||||
|
@ -37,9 +51,10 @@ impl SecondaryEffect {
|
|||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use crate::static_data::moves::secondary_effect::SecondaryEffect;
|
||||
use assert_approx_eq::assert_approx_eq;
|
||||
|
||||
use crate::static_data::moves::secondary_effect::SecondaryEffect;
|
||||
|
||||
#[test]
|
||||
fn create_secondary_effect() {
|
||||
let empty = SecondaryEffect::new(0.0, "".into(), vec![]);
|
||||
|
|
|
@ -1,16 +1,24 @@
|
|||
use crate::static_data::Statistic;
|
||||
use crate::StringKey;
|
||||
use hashbrown::HashMap;
|
||||
|
||||
use crate::static_data::Statistic;
|
||||
use crate::StringKey;
|
||||
|
||||
/// A nature is an attribute on a Pokemon that modifies the effective base stats on a Pokemon. They
|
||||
/// can have an increased statistic and a decreased statistic, or be neutral.
|
||||
#[derive(Debug)]
|
||||
pub struct Nature {
|
||||
/// The stat that should receive the increased modifier.
|
||||
increase_stat: Statistic,
|
||||
/// The stat that should receive the decreased modifier.
|
||||
decrease_stat: Statistic,
|
||||
/// The amount by which the increased stat is multiplied.
|
||||
increase_modifier: f32,
|
||||
/// The amount by which the decreased stat is multiplied.
|
||||
decrease_modifier: f32,
|
||||
}
|
||||
|
||||
impl Nature {
|
||||
/// Instantiates a new statistic.
|
||||
pub fn new(
|
||||
increase_stat: Statistic,
|
||||
decrease_stat: Statistic,
|
||||
|
@ -25,14 +33,18 @@ impl Nature {
|
|||
}
|
||||
}
|
||||
|
||||
/// The stat that should receive the increased modifier.
|
||||
pub fn increased_stat(&self) -> Statistic {
|
||||
self.increase_stat
|
||||
}
|
||||
|
||||
/// The stat that should receive the decreased modifier.
|
||||
pub fn decreased_stat(&self) -> Statistic {
|
||||
self.decrease_stat
|
||||
}
|
||||
|
||||
/// Calculates the modifier for a given stat. If it's the increased stat, returns the increased
|
||||
/// modifier, if it's the decreased stat, returns the decreased modifier. Otherwise returns 1.0
|
||||
pub fn get_stat_modifier(&self, stat: Statistic) -> f32 {
|
||||
if stat == self.increase_stat {
|
||||
self.increase_modifier
|
||||
|
@ -44,26 +56,32 @@ impl Nature {
|
|||
}
|
||||
}
|
||||
|
||||
/// A library of all natures that can be used, stored by their names.
|
||||
#[derive(Debug)]
|
||||
pub struct NatureLibrary {
|
||||
/// The underlying data structure.
|
||||
map: HashMap<StringKey, Nature>,
|
||||
}
|
||||
|
||||
impl NatureLibrary {
|
||||
/// Creates a new nature library with a given capacity.
|
||||
pub fn new(capacity: usize) -> Self {
|
||||
NatureLibrary {
|
||||
map: HashMap::with_capacity(capacity),
|
||||
}
|
||||
}
|
||||
|
||||
/// Adds a new nature with name to the library.
|
||||
pub fn load_nature(&mut self, name: StringKey, nature: Nature) {
|
||||
self.map.insert(name, nature);
|
||||
}
|
||||
|
||||
/// Gets a nature by name.
|
||||
pub fn get_nature(&self, key: &StringKey) -> Option<&Nature> {
|
||||
self.map.get(key)
|
||||
}
|
||||
|
||||
/// Finds a nature name by nature.
|
||||
pub fn get_nature_name(&self, nature: &Nature) -> StringKey {
|
||||
for kv in &self.map {
|
||||
// As natures can't be copied, and should always be the same reference as the value
|
||||
|
|
|
@ -1,32 +1,46 @@
|
|||
use crate::static_data::AbilityIndex;
|
||||
use hashbrown::HashSet;
|
||||
|
||||
use crate::static_data::LearnableMoves;
|
||||
use crate::static_data::Statistic;
|
||||
use crate::static_data::{Ability, StaticStatisticSet};
|
||||
use crate::static_data::{AbilityIndex, TypeIdentifier};
|
||||
use crate::Random;
|
||||
use crate::StringKey;
|
||||
use hashbrown::HashSet;
|
||||
|
||||
/// A form is a variant of a specific species. A species always has at least one form, but can have
|
||||
/// many more.
|
||||
#[derive(Debug)]
|
||||
pub struct Form {
|
||||
/// The name of the form.
|
||||
name: StringKey,
|
||||
/// The height of the form in meters.
|
||||
height: f32,
|
||||
/// The weight of the form in kilograms.
|
||||
weight: f32,
|
||||
/// The base amount of experience that is gained when beating a Pokemon with this form.
|
||||
base_experience: u32,
|
||||
types: Vec<u8>,
|
||||
/// The normal types a Pokemon with this form has.
|
||||
types: Vec<TypeIdentifier>,
|
||||
/// The inherent values of a form of species that are used for the stats of a Pokemon.
|
||||
base_stats: StaticStatisticSet<u16>,
|
||||
/// The possible abilities a Pokemon with this form can have.
|
||||
abilities: Vec<StringKey>,
|
||||
/// The possible hidden abilities a Pokemon with this form can have.
|
||||
hidden_abilities: Vec<StringKey>,
|
||||
/// The moves a Pokemon with this form can learn.
|
||||
moves: LearnableMoves,
|
||||
/// Arbitrary flags can be set on a form for scripting use.
|
||||
flags: HashSet<StringKey>,
|
||||
}
|
||||
|
||||
impl Form {
|
||||
/// Instantiates a new form.
|
||||
pub fn new(
|
||||
name: &StringKey,
|
||||
height: f32,
|
||||
weight: f32,
|
||||
base_experience: u32,
|
||||
types: Vec<u8>,
|
||||
types: Vec<TypeIdentifier>,
|
||||
base_stats: StaticStatisticSet<u16>,
|
||||
abilities: Vec<StringKey>,
|
||||
hidden_abilities: Vec<StringKey>,
|
||||
|
@ -47,45 +61,58 @@ impl Form {
|
|||
}
|
||||
}
|
||||
|
||||
/// The name of the form.
|
||||
pub fn name(&self) -> &StringKey {
|
||||
&self.name
|
||||
}
|
||||
/// The height of the form in meters.
|
||||
pub fn height(&self) -> f32 {
|
||||
self.height
|
||||
}
|
||||
/// The weight of the form in kilograms.
|
||||
pub fn weight(&self) -> f32 {
|
||||
self.weight
|
||||
}
|
||||
/// The base amount of experience that is gained when beating a Pokemon with this form.
|
||||
pub fn base_experience(&self) -> u32 {
|
||||
self.base_experience
|
||||
}
|
||||
pub fn types(&self) -> &Vec<u8> {
|
||||
/// The normal types a Pokemon with this form has.
|
||||
pub fn types(&self) -> &Vec<TypeIdentifier> {
|
||||
&self.types
|
||||
}
|
||||
/// The inherent values of a form of species that are used for the stats of a Pokemon.
|
||||
pub fn base_stats(&self) -> &StaticStatisticSet<u16> {
|
||||
&self.base_stats
|
||||
}
|
||||
/// The possible abilities a Pokemon with this form can have.
|
||||
pub fn abilities(&self) -> &Vec<StringKey> {
|
||||
&self.abilities
|
||||
}
|
||||
/// The possible hidden abilities a Pokemon with this form can have.
|
||||
pub fn hidden_abilities(&self) -> &Vec<StringKey> {
|
||||
&self.hidden_abilities
|
||||
}
|
||||
/// The moves a Pokemon with this form can learn.
|
||||
pub fn moves(&self) -> &LearnableMoves {
|
||||
&self.moves
|
||||
}
|
||||
/// Arbitrary flags can be set on a form for scripting use.
|
||||
pub fn flags(&self) -> &HashSet<StringKey> {
|
||||
&self.flags
|
||||
}
|
||||
|
||||
pub fn get_type(&self, index: usize) -> u8 {
|
||||
/// Get a type of the move at a certain index.
|
||||
pub fn get_type(&self, index: usize) -> TypeIdentifier {
|
||||
self.types[index]
|
||||
}
|
||||
|
||||
/// Gets a single base stat value.
|
||||
pub fn get_base_stat(&self, stat: Statistic) -> u16 {
|
||||
self.base_stats.get_stat(stat)
|
||||
}
|
||||
|
||||
/// Find the index of an ability that can be on this form.
|
||||
pub fn find_ability_index(&self, ability: &Ability) -> Option<AbilityIndex> {
|
||||
for (index, a) in self.abilities.iter().enumerate() {
|
||||
if a == ability.name() {
|
||||
|
@ -106,6 +133,7 @@ impl Form {
|
|||
None
|
||||
}
|
||||
|
||||
/// Gets an ability from the form.
|
||||
pub fn get_ability(&self, index: AbilityIndex) -> &StringKey {
|
||||
if index.hidden {
|
||||
&self.hidden_abilities[index.index as usize]
|
||||
|
@ -114,13 +142,16 @@ impl Form {
|
|||
}
|
||||
}
|
||||
|
||||
/// Gets a random ability from the form.
|
||||
pub fn get_random_ability(&self, rand: &mut Random) -> &StringKey {
|
||||
&self.abilities[rand.get_between_unsigned(0, self.abilities.len() as u32) as usize]
|
||||
}
|
||||
/// Gets a random hidden ability from the form.
|
||||
pub fn get_random_hidden_ability(&self, rand: &mut Random) -> &StringKey {
|
||||
&self.hidden_abilities[rand.get_between_unsigned(0, self.hidden_abilities.len() as u32) as usize]
|
||||
}
|
||||
|
||||
/// Check if the form has a specific flag set.
|
||||
pub fn has_flag(&self, key: &StringKey) -> bool {
|
||||
self.flags.contains(key)
|
||||
}
|
||||
|
|
|
@ -2,25 +2,27 @@ use rand::distributions::{Distribution, Uniform};
|
|||
use rand::{Rng, SeedableRng};
|
||||
use rand_pcg::Pcg32;
|
||||
|
||||
/// A random number generator.
|
||||
#[derive(Clone)]
|
||||
pub struct Random {
|
||||
/// The seed of the random number generator.
|
||||
seed: u128,
|
||||
/// A float distribution.
|
||||
distribution: Uniform<f64>,
|
||||
/// The underlying RNG. PCG for fast, hard to predict random number generation.
|
||||
random_gen: Pcg32,
|
||||
}
|
||||
|
||||
impl Default for Random {
|
||||
/// The default for the RNG uses the nanoseconds since epoch as seed.
|
||||
fn default() -> Self {
|
||||
let seed = chrono::Utc::now().timestamp_nanos() as u128;
|
||||
Random {
|
||||
seed,
|
||||
distribution: Uniform::from(0.0..1.0),
|
||||
random_gen: Pcg32::from_seed(seed.to_be_bytes()),
|
||||
}
|
||||
Random::new(seed)
|
||||
}
|
||||
}
|
||||
|
||||
impl Random {
|
||||
/// Creates a new RNG with a specific seed.
|
||||
pub fn new(seed: u128) -> Self {
|
||||
Random {
|
||||
seed,
|
||||
|
@ -29,41 +31,60 @@ impl Random {
|
|||
}
|
||||
}
|
||||
|
||||
/// The seed used for the RNG.
|
||||
pub fn get_seed(&self) -> u128 {
|
||||
self.seed
|
||||
}
|
||||
|
||||
/// Get a random 32 bit integer between minimal and maximal 32 bit integer
|
||||
pub fn get(&mut self) -> i32 {
|
||||
self.random_gen.gen()
|
||||
}
|
||||
|
||||
/// Get a random 32 bit signed integer between 0 and max. If max equals 0, always returns 0.
|
||||
pub fn get_max(&mut self, max: i32) -> i32 {
|
||||
assert!(max > 0);
|
||||
if max <= 0 {
|
||||
return 0;
|
||||
}
|
||||
Uniform::from(0..max).sample(&mut self.random_gen)
|
||||
}
|
||||
|
||||
/// Get a random 32 bit signed integer between min and max. If max is equal or less than min,
|
||||
/// always returns min.
|
||||
pub fn get_between(&mut self, min: i32, max: i32) -> i32 {
|
||||
assert!(max > min);
|
||||
if max <= min {
|
||||
return min;
|
||||
}
|
||||
Uniform::from(min..max).sample(&mut self.random_gen)
|
||||
}
|
||||
|
||||
/// Get a random 32 bit integer unsigned between 0 and maximal 32 bit unsigned int.
|
||||
pub fn get_unsigned(&mut self) -> u32 {
|
||||
self.random_gen.gen()
|
||||
}
|
||||
|
||||
/// Get a random 32 bit signed integer between 0 and max. If max equals 0, always returns 0.
|
||||
pub fn get_max_unsigned(&mut self, max: u32) -> u32 {
|
||||
assert!(max > 0);
|
||||
if max == 0 {
|
||||
return 0;
|
||||
}
|
||||
Uniform::from(0..max).sample(&mut self.random_gen)
|
||||
}
|
||||
|
||||
/// Get a random 32 bit unsigned integer between min and max. If max is equal or less than min,
|
||||
/// always returns min.
|
||||
pub fn get_between_unsigned(&mut self, min: u32, max: u32) -> u32 {
|
||||
assert!(max > min);
|
||||
if max <= min {
|
||||
return min;
|
||||
}
|
||||
Uniform::from(min..max).sample(&mut self.random_gen)
|
||||
}
|
||||
|
||||
/// Gets a random 32 bit float between 0.0 and 1.0
|
||||
pub fn get_float(&mut self) -> f32 {
|
||||
self.get_double() as f32
|
||||
}
|
||||
/// Gets a random 64 bit float between 0.0 and 1.0
|
||||
pub fn get_double(&mut self) -> f64 {
|
||||
self.distribution.sample(&mut self.random_gen)
|
||||
}
|
||||
|
@ -71,11 +92,13 @@ impl Random {
|
|||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use crate::utils::random::Random;
|
||||
extern crate test;
|
||||
use std::hint::black_box;
|
||||
use test::Bencher;
|
||||
|
||||
use crate::utils::random::Random;
|
||||
|
||||
extern crate test;
|
||||
|
||||
#[test]
|
||||
#[cfg_attr(miri, ignore)]
|
||||
fn create_random() {
|
||||
|
|
|
@ -1,23 +1,30 @@
|
|||
use hashbrown::HashMap;
|
||||
use std::fmt::{Display, Formatter};
|
||||
use std::hash::{Hash, Hasher};
|
||||
use std::lazy::SyncLazy;
|
||||
use std::sync::{Arc, Mutex, Weak};
|
||||
|
||||
use hashbrown::HashMap;
|
||||
|
||||
/// StringKey is an immutable string that is used for indexing of hashmaps or equality a lot.
|
||||
/// By reference counting the string instead of copying, and caching the hash, we can get some
|
||||
/// free speed out of it. Note that StringKeys also compare case insensitive, so that for example
|
||||
/// `charmander` == `Charmander`.
|
||||
#[derive(Clone, Debug)]
|
||||
pub struct StringKey {
|
||||
/// The underlying reference counted string.
|
||||
str: Arc<str>,
|
||||
/// The unique hash of the string.
|
||||
hash: u32,
|
||||
}
|
||||
|
||||
/// A cache of all allocated strings. This allows us to re-use strings that are often used without
|
||||
/// allocation.
|
||||
static STRING_CACHE: SyncLazy<Mutex<HashMap<u32, Weak<str>>>> = SyncLazy::new(|| Mutex::new(HashMap::new()));
|
||||
/// An empty StringKey
|
||||
static EMPTY: SyncLazy<StringKey> = SyncLazy::new(|| StringKey::new(""));
|
||||
|
||||
impl StringKey {
|
||||
/// Calculates the hash of a string key in a const manner.
|
||||
pub const fn get_hash_const<const N: usize>(s: &[u8; N]) -> u32 {
|
||||
let mut crc: u32 = 0xffffffff;
|
||||
|
||||
|
@ -29,6 +36,7 @@ impl StringKey {
|
|||
crc ^ 0xffffffff
|
||||
}
|
||||
|
||||
/// Gets the hash of a string.
|
||||
pub fn get_hash(s: &str) -> u32 {
|
||||
let mut crc: u32 = 0xffffffff;
|
||||
for byte in s.bytes() {
|
||||
|
@ -37,6 +45,8 @@ impl StringKey {
|
|||
crc ^ 0xffffffff
|
||||
}
|
||||
|
||||
/// Creates a new StringKey. If we can find a value for this StringKey in the cache, we re-use
|
||||
/// that value.
|
||||
pub fn new(s: &str) -> Self {
|
||||
let hash = StringKey::get_hash(s);
|
||||
let mut cache = STRING_CACHE.lock().unwrap();
|
||||
|
@ -54,14 +64,17 @@ impl StringKey {
|
|||
v
|
||||
}
|
||||
|
||||
/// Gets the empty StringKey.
|
||||
pub fn empty() -> Self {
|
||||
EMPTY.clone()
|
||||
}
|
||||
|
||||
/// Gets the underlying string for the StringKey.
|
||||
pub fn str(&self) -> &str {
|
||||
&self.str
|
||||
}
|
||||
|
||||
/// Gets the hash of the string value.
|
||||
pub fn hash(&self) -> u32 {
|
||||
self.hash
|
||||
}
|
||||
|
@ -93,6 +106,7 @@ impl Display for StringKey {
|
|||
}
|
||||
}
|
||||
|
||||
/// Converts a character to lowercased in a const safe way.
|
||||
const fn to_lower(c: u8) -> u8 {
|
||||
if c >= b'A' && c <= b'Z' {
|
||||
return c + (b'a' - b'A');
|
||||
|
@ -100,6 +114,7 @@ const fn to_lower(c: u8) -> u8 {
|
|||
c
|
||||
}
|
||||
|
||||
/// A lookup table for use in CRC32 hash.
|
||||
const CRC_TABLE: &[u32] = &[
|
||||
0, 0x77073096, 0xEE0E612C, 0x990951BA, 0x076DC419, 0x706AF48F, 0xE963A535, 0x9E6495A3, 0x0EDB8832, 0x79DCB8A4,
|
||||
0xE0D5E91E, 0x97D2D988, 0x09B64C2B, 0x7EB17CBD, 0xE7B82D07, 0x90BF1D91, 0x1DB71064, 0x6AB020F2, 0xF3B97148,
|
||||
|
|
|
@ -59,7 +59,7 @@ pub fn load_types(path: &String, type_library: &mut TypeLibrary) {
|
|||
|
||||
for (i, v) in record.iter().skip(1).enumerate() {
|
||||
let effectiveness = v.parse::<f32>().unwrap();
|
||||
type_library.set_effectiveness(offensive_type_id, i as u8, effectiveness);
|
||||
type_library.set_effectiveness(offensive_type_id, (i as u8).into(), effectiveness);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue