More work on switching battle data to interior mutability, instead of exterior mutability.
continuous-integration/drone/push Build is passing Details

This commit is contained in:
Deukhoofd 2022-06-19 12:07:54 +02:00
parent 2e19005a30
commit 715f16e2b8
Signed by: Deukhoofd
GPG Key ID: F63E044490819F6F
14 changed files with 256 additions and 280 deletions

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@ -2,6 +2,7 @@ use crate::dynamic_data::models::battle::Battle;
use crate::dynamic_data::models::pokemon::Pokemon;
use crate::static_data::MoveTarget;
use num_traits::abs;
use std::ops::Deref;
use std::sync::Arc;
pub type TargetList<'own, 'library> = Vec<Option<Arc<Pokemon<'own, 'library>>>>;
@ -9,7 +10,7 @@ pub type TargetList<'own, 'library> = Vec<Option<Arc<Pokemon<'own, 'library>>>>;
fn get_all_targets<'b, 'library>(battle: &Battle<'b, 'library>) -> TargetList<'b, 'library> {
let mut v = Vec::with_capacity(battle.pokemon_per_side() as usize * battle.number_of_sides() as usize);
for side in battle.sides() {
for pokemon in side.pokemon() {
for pokemon in side.pokemon().deref() {
v.push(pokemon.as_ref().cloned());
}
}
@ -106,7 +107,7 @@ pub fn resolve_targets<'b, 'library>(
MoveTarget::AllAdjacentOpponent => get_all_adjacent_opponent(side, index, battle),
MoveTarget::AllAlly | MoveTarget::AllOpponent => {
let mut v = Vec::new();
for pokemon in battle.sides()[side as usize].pokemon() {
for pokemon in battle.sides()[side as usize].pokemon().deref() {
v.push(pokemon.as_ref().cloned());
}
v

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@ -185,113 +185,101 @@ impl<'own, 'library> Battle<'own, 'library> {
if target.is_fainted() {
break;
}
{
let mut hit_type = executing_move.use_move().move_type();
script_hook!(
change_move_type,
executing_move,
executing_move,
target,
hit_index,
&mut hit_type
);
executing_move
.get_hit_from_raw_index_mut(target_hit_stat + hit_index as usize)
.set_move_type(hit_type);
let mut effectiveness = self
let used_move = executing_move.use_move();
let mut hit_type = used_move.move_type();
script_hook!(
change_move_type,
executing_move,
executing_move,
target,
hit_index,
&mut hit_type
);
let hit_data = executing_move.get_hit_from_raw_index(target_hit_stat + hit_index as usize);
hit_data.set_move_type(hit_type);
let mut effectiveness = self
.library()
.static_data()
.types()
.get_effectiveness(hit_type, target.types());
script_hook!(
change_effectiveness,
executing_move,
executing_move,
target,
hit_index,
&mut effectiveness
);
hit_data.set_effectiveness(effectiveness);
let mut block_critical = false;
script_hook!(
block_critical,
executing_move,
executing_move,
target,
hit_index,
&mut block_critical
);
script_hook!(
block_incoming_critical,
target,
executing_move,
target,
hit_index,
&mut block_critical
);
if !block_critical {
let is_critical = self
.library()
.static_data()
.types()
.get_effectiveness(hit_type, target.types());
script_hook!(
change_effectiveness,
executing_move,
executing_move,
target,
hit_index,
&mut effectiveness
);
executing_move
.get_hit_from_raw_index_mut(target_hit_stat + hit_index as usize)
.set_effectiveness(effectiveness);
let mut block_critical = false;
script_hook!(
block_critical,
executing_move,
executing_move,
target,
hit_index,
&mut block_critical
);
script_hook!(
block_incoming_critical,
target,
executing_move,
target,
hit_index,
&mut block_critical
);
.misc_library()
.is_critical(self, executing_move, target, hit_index);
hit_data.set_critical(is_critical);
}
let base_power = self.library().damage_calculator().get_base_power(
executing_move,
target,
hit_index,
executing_move.get_hit_data(target, hit_index)?,
);
hit_data.set_base_power(base_power);
let damage = self.library().damage_calculator().get_damage(
executing_move,
target,
hit_index,
executing_move.get_hit_data(target, hit_index)?,
);
hit_data.set_damage(damage);
if !block_critical {
let is_critical =
self.library()
.misc_library()
.is_critical(self, executing_move, target, hit_index);
executing_move
.get_hit_from_raw_index_mut(target_hit_stat + hit_index as usize)
.set_critical(is_critical);
if used_move.category() == MoveCategory::Status {
if let Some(secondary_effect) = used_move.secondary_effect() {
let secondary_effect_chance = secondary_effect.chance();
if secondary_effect_chance == -1.0
|| self
.random()
.effect_chance(secondary_effect_chance, executing_move, target, hit_index)
{
script_hook!(on_secondary_effect, executing_move, executing_move, target, hit_index);
// TODO: on fail
}
}
let base_power = self.library().damage_calculator().get_base_power(
executing_move,
target,
hit_index,
executing_move.get_hit_data(target, hit_index)?,
);
executing_move
.get_hit_from_raw_index_mut(target_hit_stat + hit_index as usize)
.set_base_power(base_power);
let damage = self.library().damage_calculator().get_damage(
executing_move,
target,
hit_index,
executing_move.get_hit_data(target, hit_index)?,
);
executing_move
.get_hit_from_raw_index_mut(target_hit_stat + hit_index as usize)
.set_damage(damage);
if executing_move.use_move().category() == MoveCategory::Status {
if executing_move.use_move().has_secondary_effect() {
let secondary_effect_chance = executing_move.use_move().secondary_effect().chance();
if secondary_effect_chance == -1.0
|| self
.random()
.effect_chance(secondary_effect_chance, executing_move, target, hit_index)
{
script_hook!(on_secondary_effect, executing_move, executing_move, target, hit_index);
// TODO: on fail
}
} else {
let mut damage = hit_data.damage();
let current_health = target.current_health();
if damage > current_health {
damage = current_health;
hit_data.set_damage(damage);
}
if damage > 0 {
target.damage(damage, DamageSource::AttackDamage);
if !target.is_fainted() {
script_hook!(on_incoming_hit, target, executing_move, target, hit_index);
} else {
script_hook!(on_opponent_faints, executing_move, executing_move, target, hit_index);
}
} else {
let mut damage = executing_move
.get_hit_from_raw_index(target_hit_stat + hit_index as usize)
.damage();
let current_health = target.current_health();
if damage > current_health {
damage = current_health;
executing_move
.get_hit_from_raw_index_mut(target_hit_stat + hit_index as usize)
.set_damage(damage);
}
if damage > 0 {
target.damage(damage, DamageSource::AttackDamage);
if !target.is_fainted() {
script_hook!(on_incoming_hit, target, executing_move, target, hit_index);
} else {
script_hook!(on_opponent_faints, executing_move, executing_move, target, hit_index);
}
if executing_move.use_move().has_secondary_effect() && !target.is_fainted() {
if !target.is_fainted() {
if let Some(secondary_effect) = used_move.secondary_effect() {
let mut prevent_secondary = false;
script_hook!(
prevent_secondary_effect,
@ -302,7 +290,7 @@ impl<'own, 'library> Battle<'own, 'library> {
&mut prevent_secondary
);
if !prevent_secondary {
let secondary_effect_chance = executing_move.use_move().secondary_effect().chance();
let secondary_effect_chance = secondary_effect.chance();
if secondary_effect_chance == -1.0
|| self.random().effect_chance(
secondary_effect_chance,

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@ -52,7 +52,7 @@ impl<'library> Gen7MiscLibrary<'library> {
255,
MoveTarget::Any,
0,
SecondaryEffect::new(-1.0, StringKey::new("struggle"), vec![]),
Some(SecondaryEffect::new(-1.0, StringKey::new("struggle"), vec![])),
HashSet::new(),
));
let struggle_ptr = Box::into_raw(struggle_data);

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@ -35,7 +35,7 @@ pub struct Battle<'own, 'library> {
event_hook: EventHook,
history_holder: Box<HistoryHolder>,
current_turn: AtomicU32,
volatile_scripts: Arc<RwLock<ScriptSet>>,
volatile_scripts: Arc<ScriptSet>,
last_turn_time: Atomic<chrono::Duration>,
script_source_data: RwLock<ScriptSourceData>,
@ -134,16 +134,13 @@ impl<'own, 'library> Battle<'own, 'library> {
&self.current_turn_queue
}
pub fn get_pokemon(&self, side: u8, index: u8) -> &Option<Arc<Pokemon<'own, 'library>>> {
pub fn get_pokemon(&self, side: u8, index: u8) -> Option<Arc<Pokemon<'own, 'library>>> {
let side = self.sides.get(side as usize);
if side.is_none() {
return &None;
}
let pokemon = side.unwrap().pokemon().get(index as usize);
if pokemon.is_none() {
return &None;
}
pokemon.unwrap()
side?;
let pokemon_read_lock = side.unwrap().pokemon();
let pokemon = pokemon_read_lock.get(index as usize);
pokemon?;
pokemon.unwrap().clone()
}
pub fn can_slot_be_filled(&self, side: u8, index: u8) -> bool {
@ -288,7 +285,7 @@ impl<'own, 'library> Battle<'own, 'library> {
}
impl<'own, 'library> VolatileScripts<'own> for Battle<'own, 'library> {
fn volatile_scripts(&self) -> &Arc<RwLock<ScriptSet>> {
fn volatile_scripts(&self) -> &Arc<ScriptSet> {
&self.volatile_scripts
}

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@ -8,22 +8,23 @@ use crate::dynamic_data::script_handling::script_set::ScriptSet;
use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts;
use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper};
use crate::{script_hook, PkmnResult, StringKey};
use parking_lot::RwLock;
use parking_lot::lock_api::RwLockReadGuard;
use parking_lot::{RawRwLock, RwLock};
use std::ops::Deref;
use std::sync::atomic::{AtomicBool, Ordering};
use std::sync::atomic::{AtomicBool, AtomicU8, Ordering};
use std::sync::Arc;
#[derive(Debug)]
pub struct BattleSide<'own, 'library> {
index: u8,
pokemon_per_side: u8,
pokemon: Vec<Option<Arc<Pokemon<'own, 'library>>>>,
pokemon: RwLock<Vec<Option<Arc<Pokemon<'own, 'library>>>>>,
choices: RwLock<Vec<Option<TurnChoice<'own, 'library>>>>,
fillable_slots: Vec<AtomicBool>,
choices_set: u8,
choices_set: AtomicU8,
battle: *mut Battle<'own, 'library>,
has_fled_battle: bool,
volatile_scripts: Arc<RwLock<ScriptSet>>,
volatile_scripts: Arc<ScriptSet>,
script_source_data: RwLock<ScriptSourceData>,
}
@ -40,6 +41,7 @@ impl<'own, 'library> BattleSide<'own, 'library> {
fillable_slots.push(AtomicBool::new(false));
}
let choices = RwLock::new(choices);
let pokemon = RwLock::new(pokemon);
Self {
index,
@ -47,7 +49,7 @@ impl<'own, 'library> BattleSide<'own, 'library> {
pokemon,
choices,
fillable_slots,
choices_set: 0,
choices_set: AtomicU8::new(0),
battle: std::ptr::null_mut::<Battle>(),
has_fled_battle: false,
volatile_scripts: Default::default(),
@ -65,8 +67,8 @@ impl<'own, 'library> BattleSide<'own, 'library> {
pub fn pokemon_per_side(&self) -> u8 {
self.pokemon_per_side
}
pub fn pokemon(&self) -> &Vec<Option<Arc<Pokemon<'own, 'library>>>> {
&self.pokemon
pub fn pokemon(&self) -> RwLockReadGuard<'_, RawRwLock, Vec<Option<Arc<Pokemon<'own, 'library>>>>> {
self.pokemon.read()
}
pub fn choices(&self) -> &RwLock<Vec<Option<TurnChoice<'own, 'library>>>> {
&self.choices
@ -76,7 +78,7 @@ impl<'own, 'library> BattleSide<'own, 'library> {
&self.fillable_slots
}
pub fn choices_set(&self) -> u8 {
self.choices_set
self.choices_set.load(Ordering::SeqCst)
}
pub fn battle(&self) -> &Battle<'own, 'library> {
unsafe { self.battle.as_ref().unwrap() }
@ -84,19 +86,19 @@ impl<'own, 'library> BattleSide<'own, 'library> {
pub fn has_fled_battle(&self) -> bool {
self.has_fled_battle
}
pub fn volatile_scripts(&self) -> &Arc<RwLock<ScriptSet>> {
pub fn volatile_scripts(&self) -> &Arc<ScriptSet> {
&self.volatile_scripts
}
pub fn all_choices_set(&self) -> bool {
self.choices_set == self.pokemon_per_side
self.choices_set() == self.pokemon_per_side
}
/// Returns true if there are slots that need to be filled with a new pokemon, that have parties
/// responsible for them. Returns false if all slots are filled with usable pokemon, or slots are
/// empty, but can't be filled by any party anymore.
pub fn all_slots_filled(&self) -> bool {
for (i, pokemon) in self.pokemon.iter().enumerate() {
for (i, pokemon) in self.pokemon.read().iter().enumerate() {
if (!pokemon.is_none() || !pokemon.as_ref().unwrap().is_usable())
&& self.battle().can_slot_be_filled(self.index, i as u8)
{
@ -106,12 +108,12 @@ impl<'own, 'library> BattleSide<'own, 'library> {
true
}
pub fn set_choice(&mut self, choice: TurnChoice<'own, 'library>) {
for (index, pokemon_slot) in self.pokemon.iter().enumerate() {
pub fn set_choice(&self, choice: TurnChoice<'own, 'library>) {
for (index, pokemon_slot) in self.pokemon.read().iter().enumerate() {
if let Some(pokemon) = pokemon_slot {
if std::ptr::eq(pokemon.deref(), choice.user().deref()) {
self.choices.write()[index] = Some(choice);
self.choices_set += 1;
self.choices_set.fetch_add(1, Ordering::SeqCst);
return;
}
}
@ -126,17 +128,19 @@ impl<'own, 'library> BattleSide<'own, 'library> {
}
pub fn force_clear_pokemon(&mut self, index: u8) {
self.pokemon[index as usize] = None;
self.pokemon.write()[index as usize] = None;
}
pub fn set_pokemon(&mut self, index: u8, pokemon: Option<Arc<Pokemon<'own, 'library>>>) {
let old = &mut self.pokemon[index as usize];
if let Some(old_pokemon) = old {
script_hook!(on_remove, old_pokemon,);
old_pokemon.set_on_battlefield(false);
pub fn set_pokemon(&self, index: u8, pokemon: Option<Arc<Pokemon<'own, 'library>>>) {
{
let old = &self.pokemon.read()[index as usize];
if let Some(old_pokemon) = old {
script_hook!(on_remove, old_pokemon,);
old_pokemon.set_on_battlefield(false);
}
}
self.pokemon[index as usize] = pokemon;
let pokemon = &self.pokemon[index as usize];
self.pokemon.write()[index as usize] = pokemon;
let pokemon = &self.pokemon.read()[index as usize];
if let Some(pokemon) = pokemon {
pokemon.set_battle_data(self.battle, self.index);
pokemon.set_on_battlefield(true);
@ -168,7 +172,7 @@ impl<'own, 'library> BattleSide<'own, 'library> {
}
pub fn is_pokemon_on_side(&self, pokemon: Arc<Pokemon<'own, 'library>>) -> bool {
for p in self.pokemon.iter().flatten() {
for p in self.pokemon.read().iter().flatten() {
if std::ptr::eq(p.deref().deref(), pokemon.deref()) {
return true;
}
@ -181,7 +185,7 @@ impl<'own, 'library> BattleSide<'own, 'library> {
}
pub fn is_slot_unfillable(&self, pokemon: Arc<Pokemon<'own, 'library>>) -> bool {
for (i, slot) in self.pokemon.iter().enumerate() {
for (i, slot) in self.pokemon.read().iter().enumerate() {
if let Some(p) = slot {
if std::ptr::eq(p.deref().deref(), pokemon.deref()) {
return self.fillable_slots[i].load(Ordering::Relaxed);
@ -243,7 +247,7 @@ impl<'own, 'library> BattleSide<'own, 'library> {
return false;
}
self.pokemon.swap(a as usize, b as usize);
self.pokemon.write().swap(a as usize, b as usize);
self.battle().event_hook().trigger(Event::Swap {
side_index: self.index,
index_a: a,
@ -254,7 +258,7 @@ impl<'own, 'library> BattleSide<'own, 'library> {
}
impl<'own, 'library> VolatileScripts<'own> for BattleSide<'own, 'library> {
fn volatile_scripts(&self) -> &Arc<RwLock<ScriptSet>> {
fn volatile_scripts(&self) -> &Arc<ScriptSet> {
&self.volatile_scripts
}

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@ -5,57 +5,59 @@ use crate::dynamic_data::script_handling::script::ScriptContainer;
use crate::dynamic_data::script_handling::{ScriptSource, ScriptSourceData, ScriptWrapper};
use crate::static_data::MoveData;
use crate::{PkmnResult, PokemonError};
use atomic::Atomic;
use parking_lot::RwLock;
use std::ops::Deref;
use std::sync::atomic::{AtomicBool, AtomicU32, AtomicU8, Ordering};
use std::sync::Arc;
#[derive(Default, Debug)]
pub struct HitData {
critical: bool,
base_power: u8,
effectiveness: f32,
damage: u32,
move_type: u8,
has_failed: bool,
critical: AtomicBool,
base_power: AtomicU8,
effectiveness: Atomic<f32>,
damage: AtomicU32,
move_type: AtomicU8,
has_failed: AtomicBool,
}
impl HitData {
pub fn is_critical(&self) -> bool {
self.critical
self.critical.load(Ordering::Relaxed)
}
pub fn base_power(&self) -> u8 {
self.base_power
self.base_power.load(Ordering::Relaxed)
}
pub fn effectiveness(&self) -> f32 {
self.effectiveness
self.effectiveness.load(Ordering::Relaxed)
}
pub fn damage(&self) -> u32 {
self.damage
self.damage.load(Ordering::Relaxed)
}
pub fn move_type(&self) -> u8 {
self.move_type
self.move_type.load(Ordering::Relaxed)
}
pub fn has_failed(&self) -> bool {
self.has_failed
self.has_failed.load(Ordering::Relaxed)
}
pub fn set_critical(&mut self, value: bool) {
self.critical = value;
pub fn set_critical(&self, value: bool) {
self.critical.store(value, Ordering::SeqCst);
}
pub fn set_base_power(&mut self, value: u8) {
self.base_power = value;
pub fn set_base_power(&self, value: u8) {
self.base_power.store(value, Ordering::SeqCst);
}
pub fn set_effectiveness(&mut self, value: f32) {
self.effectiveness = value;
pub fn set_effectiveness(&self, value: f32) {
self.effectiveness.store(value, Ordering::SeqCst);
}
pub fn set_damage(&mut self, value: u32) {
self.damage = value;
pub fn set_damage(&self, value: u32) {
self.damage.store(value, Ordering::SeqCst);
}
pub fn set_move_type(&mut self, value: u8) {
self.move_type = value;
pub fn set_move_type(&self, value: u8) {
self.move_type.store(value, Ordering::SeqCst);
}
pub fn fail(&mut self) {
self.has_failed = true;
pub fn fail(&self) {
self.has_failed.store(true, Ordering::SeqCst);
}
}
@ -156,9 +158,6 @@ impl<'own, 'battle, 'library> ExecutingMove<'own, 'battle, 'library> {
pub(crate) fn get_hit_from_raw_index(&self, index: usize) -> &HitData {
&self.hits[index]
}
pub(crate) fn get_hit_from_raw_index_mut(&mut self, index: usize) -> &mut HitData {
&mut self.hits[index]
}
}
impl<'own, 'battle, 'library> ScriptSource<'own> for ExecutingMove<'own, 'battle, 'library> {

View File

@ -73,7 +73,7 @@ where
unique_identifier: u32,
gender: Gender,
coloring: u8,
held_item: Option<&'own Item>,
held_item: RwLock<Option<&'own Item>>,
current_health: AtomicU32,
weight: Atomic<f32>,
@ -104,7 +104,7 @@ where
held_item_trigger_script: ScriptContainer,
ability_script: ScriptContainer,
status_script: ScriptContainer,
volatile: Arc<RwLock<ScriptSet>>,
volatile: Arc<ScriptSet>,
script_source_data: RwLock<ScriptSourceData>,
}
@ -144,7 +144,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
unique_identifier,
gender,
coloring,
held_item: None,
held_item: RwLock::new(None),
current_health: AtomicU32::new(1),
weight: Atomic::new(weight),
height: Atomic::new(height),
@ -216,27 +216,27 @@ impl<'own, 'library> Pokemon<'own, 'library> {
pub fn coloring(&self) -> u8 {
self.coloring
}
pub fn held_item(&self) -> Option<&'own Item> {
self.held_item
pub fn held_item(&self) -> &RwLock<Option<&'own Item>> {
&self.held_item
}
pub fn has_held_item(&self, name: &StringKey) -> bool {
// Only true if we have an item, and the item name is the same as the requested item.
if let Some(v) = self.held_item {
if let Some(v) = self.held_item.read().deref() {
return v.name() == name;
}
false
}
pub fn set_held_item(&mut self, item: &'own Item) {
self.held_item = Some(item);
pub fn set_held_item(&self, item: &'own Item) -> Option<&'own Item> {
self.held_item.write().replace(item)
}
pub fn remove_held_item(&mut self) {
self.held_item = None;
pub fn remove_held_item(&self) -> Option<&'own Item> {
self.held_item.write().take()
}
pub fn consume_held_item(&mut self) -> bool {
if self.held_item.is_none() {
pub fn consume_held_item(&self) -> bool {
if self.held_item.read().is_none() {
return false;
}
let script = self.library.load_item_script(self.held_item.unwrap()).unwrap();
let script = self.library.load_item_script(self.held_item.read().unwrap()).unwrap();
if script.is_none() {
return false;
}
@ -408,8 +408,10 @@ impl<'own, 'library> Pokemon<'own, 'library> {
let diff_health = (self.max_health() - old_health) as i32;
if self.current_health() == 0 && (self.current_health() as i32) < -diff_health {
self.current_health.store(0, Ordering::SeqCst);
} else if diff_health < 0 {
self.current_health.fetch_sub(-diff_health as u32, Ordering::SeqCst);
} else {
self.current_health.fetch_add(diff_health as u32, Ordering::Acquire);
self.current_health.fetch_add(diff_health as u32, Ordering::SeqCst);
}
// TODO: consider form specific attacks?
@ -450,7 +452,7 @@ impl<'own, 'library> Pokemon<'own, 'library> {
if let Some(data) = &mut r.deref() {
data.on_battle_field.store(value, Ordering::SeqCst);
if !value {
self.volatile.write().clear();
self.volatile.clear();
self.weight.store(self.form.weight(), Ordering::SeqCst);
self.height.store(self.form.height(), Ordering::SeqCst);
}
@ -572,7 +574,7 @@ impl<'own, 'library> ScriptSource<'own> for Pokemon<'own, 'library> {
}
impl<'own, 'library> VolatileScripts<'own> for Pokemon<'own, 'library> {
fn volatile_scripts(&self) -> &Arc<RwLock<ScriptSet>> {
fn volatile_scripts(&self) -> &Arc<ScriptSet> {
&self.volatile
}

View File

@ -56,12 +56,13 @@ macro_rules! run_scripts {
}
}
ScriptWrapper::Set(s) => {
if let Some(s) = s.upgrade() {
for s in s.read().get_underlying() {
if let Some(s) = s.1.get() {
if let Some(set) = s.upgrade() {
let current_scripts = set.get_owning_iterator();
for s in current_scripts {
if let Some(s) = s.get() {
let s = s.read();
if let Some(s) = s.deref() {
if !s.is_suppressed() {
if !s.is_suppressed() && set.has(s.name()) {
s.$hook_name($($parameters),*);
}
}
@ -100,7 +101,7 @@ pub trait ScriptSource<'a> {
#[derive(Debug)]
pub enum ScriptWrapper {
Script(Weak<RwLock<Option<Arc<dyn Script>>>>),
Set(Weak<RwLock<ScriptSet>>),
Set(Weak<ScriptSet>),
}
impl From<&ScriptContainer> for ScriptWrapper {
@ -109,8 +110,8 @@ impl From<&ScriptContainer> for ScriptWrapper {
}
}
impl From<&Arc<RwLock<ScriptSet>>> for ScriptWrapper {
fn from(c: &Arc<RwLock<ScriptSet>>) -> Self {
impl From<&Arc<ScriptSet>> for ScriptWrapper {
fn from(c: &Arc<ScriptSet>) -> Self {
ScriptWrapper::Set(Arc::downgrade(c))
}
}
@ -141,7 +142,7 @@ impl ScriptAggregator {
if let ScriptWrapper::Set(set) = wrapper {
if let Some(set) = set.upgrade() {
self.set_index += 1;
if self.set_index as usize >= set.read().count() {
if self.set_index as usize >= set.count() {
self.set_index = -1;
} else {
return true;
@ -155,7 +156,7 @@ impl ScriptAggregator {
let wrapper = unsafe { &self.scripts.as_ref().unwrap()[self.index as usize] };
if let ScriptWrapper::Set(s) = wrapper {
if let Some(set) = s.upgrade() {
if set.read().count() > 0 {
if set.count() > 0 {
self.set_index = 0;
return true;
}
@ -181,9 +182,8 @@ impl ScriptAggregator {
// increment_to_next_value
ScriptWrapper::Script(script) => Some(script.upgrade().unwrap().into()),
ScriptWrapper::Set(set) => {
let lock = set.as_ptr().as_ref().unwrap();
let l = lock.read();
let sc = l.at(self.set_index as usize);
let set = set.upgrade().unwrap();
let sc = set.at(self.set_index as usize);
return Some(sc.clone());
}
};
@ -337,13 +337,10 @@ mod tests {
#[test]
fn script_aggregator_property_iterates_script_set() {
let set = Arc::new(RwLock::new(ScriptSet::default()));
let mut mut_set = set.write();
mut_set.add(Arc::new(TestScript::new_with_name("test_a")));
mut_set.add(Arc::new(TestScript::new_with_name("test_b")));
mut_set.add(Arc::new(TestScript::new_with_name("test_c")));
// Drop so we don't have a lock on it anymore.
drop(mut_set);
let set = Arc::new(ScriptSet::default());
set.add(Arc::new(TestScript::new_with_name("test_a")));
set.add(Arc::new(TestScript::new_with_name("test_b")));
set.add(Arc::new(TestScript::new_with_name("test_c")));
let scripts = vec![ScriptWrapper::from(&set)];
let mut aggregator = ScriptAggregator::new(&scripts as *const Vec<ScriptWrapper>);
@ -352,14 +349,16 @@ mod tests {
while let Some(v) = aggregator.get_next() {
v.get().unwrap().read().as_ref().unwrap().on_initialize(&[]);
}
let set = set.read();
let s = set.at(0).get_as::<TestScript>();
let s = set.at(0);
let s = s.get_as::<TestScript>();
assert_eq!(s.test_count.load(Ordering::Relaxed), i);
assert_eq!(s.name().str(), "test_a");
let s = set.at(1).get_as::<TestScript>();
let s = set.at(1);
let s = s.get_as::<TestScript>();
assert_eq!(s.test_count.load(Ordering::Relaxed), i);
assert_eq!(s.name().str(), "test_b");
let s = set.at(2).get_as::<TestScript>();
let s = set.at(2);
let s = s.get_as::<TestScript>();
assert_eq!(s.test_count.load(Ordering::Relaxed), i);
assert_eq!(s.name().str(), "test_c");
}
@ -367,13 +366,10 @@ mod tests {
#[test]
fn script_aggregator_property_iterates_script_set_when_removing_last() {
let set = Arc::new(RwLock::new(ScriptSet::default()));
let mut mut_set = set.write();
mut_set.add(Arc::new(TestScript::new_with_name("test_a")));
mut_set.add(Arc::new(TestScript::new_with_name("test_b")));
mut_set.add(Arc::new(TestScript::new_with_name("test_c")));
// Drop so we don't have a lock on it anymore.
drop(mut_set);
let set = Arc::new(ScriptSet::default());
set.add(Arc::new(TestScript::new_with_name("test_a")));
set.add(Arc::new(TestScript::new_with_name("test_b")));
set.add(Arc::new(TestScript::new_with_name("test_c")));
let scripts = vec![ScriptWrapper::from(&set)];
let mut aggregator = ScriptAggregator::new(&scripts as *const Vec<ScriptWrapper>);
@ -404,22 +400,16 @@ mod tests {
"test_b"
);
let mut mut_set = set.write();
mut_set.remove(&StringKey::new("test_c"));
drop(mut_set);
set.remove(&StringKey::new("test_c"));
assert!(aggregator.get_next().is_none());
}
#[test]
fn script_aggregator_property_iterates_script_set_when_removing_middle() {
let set = Arc::new(RwLock::new(ScriptSet::default()));
let mut mut_set = set.write();
mut_set.add(Arc::new(TestScript::new_with_name("test_a")));
mut_set.add(Arc::new(TestScript::new_with_name("test_b")));
mut_set.add(Arc::new(TestScript::new_with_name("test_c")));
// Drop so we don't have a lock on it anymore.
drop(mut_set);
let set = Arc::new(ScriptSet::default());
set.add(Arc::new(TestScript::new_with_name("test_a")));
set.add(Arc::new(TestScript::new_with_name("test_b")));
set.add(Arc::new(TestScript::new_with_name("test_c")));
let scripts = vec![ScriptWrapper::from(&set)];
let mut aggregator = ScriptAggregator::new(&scripts as *const Vec<ScriptWrapper>);
@ -437,9 +427,7 @@ mod tests {
"test_a"
);
let mut mut_set = set.write();
mut_set.remove(&StringKey::new("test_b"));
drop(mut_set);
set.remove(&StringKey::new("test_b"));
assert_eq!(
aggregator

View File

@ -1,16 +1,18 @@
use crate::dynamic_data::script_handling::script::{Script, ScriptContainer};
use crate::{PkmnResult, StringKey};
use indexmap::IndexMap;
use parking_lot::RwLock;
use std::ops::Deref;
use std::sync::Arc;
#[derive(Debug, Default)]
pub struct ScriptSet {
scripts: IndexMap<StringKey, ScriptContainer>,
scripts: RwLock<IndexMap<StringKey, ScriptContainer>>,
}
impl ScriptSet {
pub fn add(&mut self, script: Arc<dyn Script>) -> ScriptContainer {
if let Some(lock) = self.scripts.get(script.name()) {
pub fn add(&self, script: Arc<dyn Script>) -> ScriptContainer {
if let Some(lock) = self.scripts.read().get(script.name()) {
if let Some(existing) = lock.get() {
let existing = existing.read();
if let Some(v) = &*existing {
@ -19,15 +21,17 @@ impl ScriptSet {
}
}
}
self.scripts.insert(script.name().clone(), ScriptContainer::new(script));
self.scripts.last().unwrap().1.clone()
self.scripts
.write()
.insert(script.name().clone(), ScriptContainer::new(script));
self.scripts.read().last().unwrap().1.clone()
}
pub fn stack_or_add<'b, F>(&mut self, key: &StringKey, instantiation: &'b F) -> PkmnResult<Option<ScriptContainer>>
pub fn stack_or_add<'b, F>(&self, key: &StringKey, instantiation: &'b F) -> PkmnResult<Option<ScriptContainer>>
where
F: Fn() -> PkmnResult<Option<Arc<dyn Script>>>,
{
if let Some(lock) = self.scripts.get(key) {
if let Some(lock) = self.scripts.read().get(key) {
if let Some(existing) = lock.get() {
let existing = existing.read();
if let Some(v) = &*existing {
@ -40,19 +44,19 @@ impl ScriptSet {
if let Some(script) = script {
let name = script.name().clone();
let arc = ScriptContainer::new(script);
self.scripts.insert(name, arc);
Ok(Some(self.scripts.last().unwrap().1.clone()))
self.scripts.write().insert(name, arc);
Ok(Some(self.scripts.read().last().unwrap().1.clone()))
} else {
Ok(None)
}
}
pub fn get(&self, key: &StringKey) -> Option<&ScriptContainer> {
self.scripts.get(key)
pub fn get(&self, key: &StringKey) -> Option<ScriptContainer> {
self.scripts.read().get(key).cloned()
}
pub fn remove(&mut self, key: &StringKey) {
let value = self.scripts.shift_remove(key);
pub fn remove(&self, key: &StringKey) {
let value = self.scripts.write().shift_remove(key);
if let Some(script) = value {
if let Some(script) = script.get() {
let script = script.read();
@ -62,30 +66,35 @@ impl ScriptSet {
}
}
pub fn clear(&mut self) {
for script in &self.scripts {
pub fn clear(&self) {
for script in self.scripts.read().deref() {
if let Some(script) = script.1.get() {
let script = script.read();
script.as_ref().unwrap().on_remove();
script.as_ref().unwrap().mark_for_deletion();
}
}
self.scripts.clear();
self.scripts.write().clear();
}
pub fn has(&self, key: &StringKey) -> bool {
self.scripts.contains_key(key)
self.scripts.read().contains_key(key)
}
pub fn at(&self, index: usize) -> &ScriptContainer {
&self.scripts[index]
pub fn at(&self, index: usize) -> ScriptContainer {
self.scripts.read()[index].clone()
}
pub fn count(&self) -> usize {
self.scripts.len()
self.scripts.read().len()
}
pub(crate) fn get_underlying(&self) -> &IndexMap<StringKey, ScriptContainer> {
&self.scripts
pub(crate) fn get_owning_iterator(&self) -> Vec<ScriptContainer> {
let s = self.scripts.read();
let mut v = Vec::with_capacity(s.deref().len());
for script in s.deref().values() {
v.push(script.clone());
}
v
}
}

View File

@ -1,30 +1,26 @@
use crate::dynamic_data::script_handling::script::{Script, ScriptContainer};
use crate::dynamic_data::script_handling::script_set::ScriptSet;
use crate::{PkmnResult, StringKey};
use parking_lot::RwLock;
use std::sync::Arc;
pub trait VolatileScripts<'a> {
fn volatile_scripts(&self) -> &Arc<RwLock<ScriptSet>>;
fn volatile_scripts(&self) -> &Arc<ScriptSet>;
fn load_volatile_script(&self, key: &StringKey) -> PkmnResult<Option<Arc<dyn Script>>>;
fn has_volatile_script(&self, key: &StringKey) -> bool {
self.volatile_scripts().read().has(key)
self.volatile_scripts().has(key)
}
fn get_volatile_script(&self, key: &StringKey) -> Option<ScriptContainer> {
let scripts = self.volatile_scripts().read();
let s = scripts.get(key);
s.cloned()
self.volatile_scripts().get(key)
}
fn add_volatile_script(&mut self, key: &StringKey) -> PkmnResult<Option<ScriptContainer>> {
self.volatile_scripts()
.write()
.stack_or_add(key, &|| self.load_volatile_script(key))
}
fn remove_volatile_script(&mut self, key: &StringKey) {
self.volatile_scripts().write().remove(key)
self.volatile_scripts().remove(key)
}
}

View File

@ -37,7 +37,6 @@ pub mod tests {
use crate::static_data::libraries::data_library::DataLibrary;
use crate::static_data::libraries::move_library::MoveLibrary;
use crate::static_data::moves::move_data::{MoveCategory, MoveData, MoveTarget};
use crate::static_data::moves::secondary_effect::SecondaryEffect;
use crate::StringKey;
use hashbrown::HashSet;
@ -51,7 +50,7 @@ pub mod tests {
30,
MoveTarget::Any,
0,
SecondaryEffect::empty(),
None,
HashSet::new(),
)
}

View File

@ -45,7 +45,7 @@ pub struct MoveData {
base_usages: u8,
target: MoveTarget,
priority: i8,
secondary_effect: SecondaryEffect,
secondary_effect: Option<SecondaryEffect>,
flags: HashSet<StringKey>,
}
@ -59,7 +59,7 @@ impl MoveData {
base_usages: u8,
target: MoveTarget,
priority: i8,
secondary_effect: SecondaryEffect,
secondary_effect: Option<SecondaryEffect>,
flags: HashSet<StringKey>,
) -> MoveData {
MoveData {
@ -102,14 +102,10 @@ impl MoveData {
self.priority
}
pub fn secondary_effect(&self) -> &SecondaryEffect {
pub fn secondary_effect(&self) -> &Option<SecondaryEffect> {
&self.secondary_effect
}
pub fn has_secondary_effect(&self) -> bool {
self.secondary_effect.effect_name() != &StringKey::empty()
}
pub fn has_flag(&self, key: &StringKey) -> bool {
self.flags.contains(key)
}

View File

@ -16,13 +16,6 @@ pub struct SecondaryEffect {
}
impl SecondaryEffect {
pub fn empty() -> SecondaryEffect {
SecondaryEffect {
chance: 0.0,
effect_name: StringKey::empty(),
parameters: vec![],
}
}
pub fn new(chance: f32, effect_name: StringKey, parameters: Vec<EffectParameter>) -> SecondaryEffect {
SecondaryEffect {
chance,
@ -49,7 +42,7 @@ mod tests {
#[test]
fn create_secondary_effect() {
let empty = SecondaryEffect::empty();
let empty = SecondaryEffect::new(0.0, "".into(), vec![]);
assert_approx_eq!(empty.chance(), 0.0);
assert_eq!(empty.effect_name(), &"".into());
assert_eq!(empty.parameters().len(), 0);

View File

@ -188,9 +188,13 @@ pub fn load_moves(path: &String, lib: &mut StaticData) {
}
}
SecondaryEffect::new(chance, StringKey::new(v["name"].as_str().unwrap()), parameters)
Some(SecondaryEffect::new(
chance,
StringKey::new(v["name"].as_str().unwrap()),
parameters,
))
} else {
SecondaryEffect::empty()
None
};
let mut flags = HashSet::new();