FFI for Pokemon class
This commit is contained in:
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a840605bf7
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9efe1b4e22
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@ -194,7 +194,7 @@ impl Battle {
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.library()
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.static_data()
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.types()
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.get_effectiveness(hit_type, target.types());
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.get_effectiveness(hit_type, &target.types());
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script_hook!(
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change_effectiveness,
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executing_move,
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@ -18,12 +18,14 @@ use crate::dynamic_data::VolatileScriptsOwner;
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use crate::dynamic_data::{is_valid_target, ScriptWrapper};
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use crate::dynamic_data::{ChoiceQueue, ScriptContainer};
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use crate::dynamic_data::{ScriptCategory, ScriptSource, ScriptSourceData};
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use crate::{script_hook, PkmnResult, StringKey};
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use crate::{script_hook, PkmnResult, StringKey, ValueIdentifiable, ValueIdentifier};
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/// A pokemon battle, with any amount of sides and pokemon per side.
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#[derive(Debug)]
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#[cfg_attr(feature = "wasm", derive(unique_type_id_derive::UniqueTypeId))]
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pub struct Battle {
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/// A unique identifier so we know what value this is.
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identifier: ValueIdentifier,
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/// The library the battle uses for handling.
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library: Arc<DynamicLibrary>,
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/// A list of all different parties in the battle.
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@ -81,6 +83,7 @@ impl Battle {
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}
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let mut battle = Self {
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identifier: Default::default(),
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library,
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parties,
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can_flee,
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@ -389,6 +392,12 @@ impl ScriptSource for Battle {
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}
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}
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impl ValueIdentifiable for Battle {
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fn value_identifier(&self) -> ValueIdentifier {
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self.identifier
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}
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}
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/// The result of a battle.
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#[derive(Debug, Copy, Clone)]
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pub enum BattleResult {
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@ -1,13 +1,17 @@
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use std::sync::atomic::{AtomicU8, Ordering};
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use std::sync::Arc;
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use crate::dynamic_data::Pokemon;
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use crate::static_data::MoveData;
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use crate::{ValueIdentifiable, ValueIdentifier};
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/// A learned move is the data attached to a Pokemon for a move it has learned. It has information
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/// such as the remaining amount of users, how it has been learned, etc.
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#[derive(Debug)]
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#[cfg_attr(feature = "wasm", derive(unique_type_id_derive::UniqueTypeId))]
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pub struct LearnedMove {
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/// A unique identifier so we know what value this is.
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identifier: ValueIdentifier,
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/// The immutable move information of the move.
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move_data: Arc<MoveData>,
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/// The maximal power points for this move.
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@ -33,6 +37,7 @@ impl LearnedMove {
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/// Instantiate a new learned move.
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pub fn new(move_data: &Arc<MoveData>, learn_method: MoveLearnMethod) -> Self {
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Self {
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identifier: Default::default(),
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move_data: move_data.clone(),
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max_pp: move_data.base_usages(),
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remaining_pp: AtomicU8::new(move_data.base_usages()),
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@ -87,3 +92,9 @@ impl LearnedMove {
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.unwrap();
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}
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}
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impl ValueIdentifiable for LearnedMove {
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fn value_identifier(&self) -> ValueIdentifier {
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self.identifier
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}
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}
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@ -3,7 +3,8 @@ use std::sync::atomic::{AtomicBool, AtomicU32, AtomicU8, Ordering};
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use std::sync::{Arc, Weak};
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use atomig::Atomic;
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use parking_lot::RwLock;
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use parking_lot::lock_api::RwLockReadGuard;
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use parking_lot::{RawRwLock, RwLock};
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use crate::defines::{LevelInt, MAX_MOVES};
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use crate::dynamic_data::event_hooks::Event;
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@ -21,18 +22,20 @@ use crate::static_data::{Ability, Statistic};
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use crate::static_data::{AbilityIndex, DataLibrary};
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use crate::static_data::{ClampedStatisticSet, StatisticSet};
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use crate::utils::Random;
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use crate::{script_hook, PkmnResult, StringKey};
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use crate::{script_hook, PkmnResult, StringKey, ValueIdentifiable, ValueIdentifier};
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/// An individual Pokemon as we know and love them.
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#[derive(Debug)]
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#[cfg_attr(feature = "wasm", derive(unique_type_id_derive::UniqueTypeId))]
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pub struct Pokemon {
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/// A unique identifier so we know what value this is.
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identifier: ValueIdentifier,
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/// The library data of the Pokemon.
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library: Arc<DynamicLibrary>,
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/// The species of the Pokemon.
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species: Arc<Species>,
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species: RwLock<Arc<Species>>,
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/// The form of the Pokemon.
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form: Arc<Form>,
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form: RwLock<Arc<Form>>,
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/// An optional display species of the Pokemon. If this is set, the client should display this
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/// species. An example of usage for this is the Illusion ability.
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@ -49,7 +52,7 @@ pub struct Pokemon {
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unique_identifier: u32,
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/// The gender of the Pokemon.
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gender: Gender,
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gender: RwLock<Gender>,
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/// The coloring of the Pokemon. Value 0 is the default, value 1 means shiny. Other values are
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/// currently not used, and can be used for other implementations.
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coloring: u8,
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@ -96,7 +99,7 @@ pub struct Pokemon {
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allowed_experience: bool,
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/// The current types of the Pokemon.
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types: Vec<TypeIdentifier>,
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types: RwLock<Vec<TypeIdentifier>>,
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/// Whether or not this Pokemon is an egg.
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is_egg: bool,
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/// Whether or not this Pokemon was caught this battle.
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@ -142,15 +145,16 @@ impl Pokemon {
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.unwrap_or_else(|| panic!("Unknown nature name was given: {}.", &nature))
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.clone();
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let mut pokemon = Self {
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identifier: Default::default(),
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library,
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species,
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form: form.clone(),
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species: RwLock::new(species),
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form: RwLock::new(form.clone()),
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display_species: None,
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display_form: None,
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level,
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experience: AtomicU32::new(experience),
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unique_identifier,
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gender,
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gender: RwLock::new(gender),
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coloring,
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held_item: RwLock::new(None),
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current_health: AtomicU32::new(1),
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@ -168,7 +172,7 @@ impl Pokemon {
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battle_data: RwLock::new(None),
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moves: RwLock::new([None, None, None, None]),
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allowed_experience: false,
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types: form.types().to_vec(),
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types: RwLock::new(form.types().to_vec()),
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is_egg: false,
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is_caught: false,
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held_item_trigger_script: ScriptContainer::default(),
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@ -189,27 +193,27 @@ impl Pokemon {
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&self.library
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}
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/// The species of the Pokemon.
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pub fn species(&self) -> &Arc<Species> {
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&self.species
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pub fn species(&self) -> Arc<Species> {
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self.species.read().clone()
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}
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/// The form of the Pokemon.
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pub fn form(&self) -> &Arc<Form> {
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&self.form
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pub fn form(&self) -> Arc<Form> {
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self.form.read().clone()
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}
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/// The species that should be displayed to the user. This handles stuff like the Illusion ability.
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pub fn display_species(&self) -> &Arc<Species> {
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pub fn display_species(&self) -> Arc<Species> {
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if let Some(v) = &self.display_species {
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v
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v.clone()
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} else {
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&self.species
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self.species()
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}
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}
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/// The form that should be displayed to the user. This handles stuff like the Illusion ability.
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pub fn display_form(&self) -> &Arc<Form> {
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pub fn display_form(&self) -> Arc<Form> {
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if let Some(v) = &self.display_form {
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v
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v.clone()
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} else {
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&self.form
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self.form()
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}
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}
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/// The current level of the Pokemon.
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@ -226,7 +230,7 @@ impl Pokemon {
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}
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/// The gender of the Pokemon.
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pub fn gender(&self) -> Gender {
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self.gender
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*self.gender.read()
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}
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/// The coloring of the Pokemon. Value 0 is the default, value 1 means shiny. Other values are
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/// currently not used, and can be used for other implementations.
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@ -245,11 +249,11 @@ impl Pokemon {
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}
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false
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}
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/// Changes the held item of the Pokemon/
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/// Changes the held item of the Pokemon. Returns the previously held item.
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pub fn set_held_item(&self, item: &Arc<Item>) -> Option<Arc<Item>> {
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self.held_item.write().replace(item.clone())
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}
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/// Removes the held item from the Pokemon.
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/// Removes the held item from the Pokemon. Returns the previously held item.
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pub fn remove_held_item(&self) -> Option<Arc<Item>> {
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self.held_item.write().take()
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}
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@ -300,8 +304,8 @@ impl Pokemon {
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&self.ability_index
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}
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/// The current types of the Pokemon.
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pub fn types(&self) -> &Vec<TypeIdentifier> {
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&self.types
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pub fn types(&self) -> RwLockReadGuard<'_, RawRwLock, Vec<TypeIdentifier>> {
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self.types.read()
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}
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/// The moves the Pokemon has learned. This is of a set length of [`MAX_MOVES`]. Empty move slots
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/// are defined by None.
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@ -314,7 +318,7 @@ impl Pokemon {
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&self.flat_stats
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}
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/// The stats of the Pokemon including the stat boosts
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/// The amount of boosts on a specific stat.
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pub fn stat_boosts(&self) -> &ClampedStatisticSet<i8, -6, 6> {
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&self.stat_boost
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}
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@ -420,7 +424,7 @@ impl Pokemon {
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self.library
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.static_data()
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.abilities()
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.get(self.form.get_ability(self.ability_index))
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.get(self.form().get_ability(self.ability_index))
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.unwrap()
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}
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@ -444,14 +448,16 @@ impl Pokemon {
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&self.nature
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}
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/// Calculates the flat stats on the Pokemon.
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/// Calculates the flat stats on the Pokemon. This should be called when for example the base
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/// stats, level, nature, IV, or EV changes. This has a side effect of recalculating the boosted
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/// stats, as those depend on the flat stats.
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pub fn recalculate_flat_stats(&self) {
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self.library
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.stat_calculator()
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.calculate_flat_stats(self, &self.flat_stats);
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self.recalculate_boosted_stats();
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}
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/// Calculates the boosted stats on the Pokemon.
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/// Calculates the boosted stats on the Pokemon. This should be called when a stat boost changes.
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pub fn recalculate_boosted_stats(&self) {
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self.library
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.stat_calculator()
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@ -459,25 +465,25 @@ impl Pokemon {
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}
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/// Change the species of the Pokemon.
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pub fn change_species(&mut self, species: Arc<Species>, form: Arc<Form>) {
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self.species = species.clone();
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self.form = form.clone();
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pub fn change_species(&self, species: Arc<Species>, form: Arc<Form>) {
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*self.species.write() = species.clone();
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*self.form.write() = form.clone();
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// If the pokemon is genderless, but it's new species is not, we want to set its gender
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if self.gender != Gender::Genderless && species.gender_rate() < 0.0 {
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if self.gender() != Gender::Genderless && species.gender_rate() < 0.0 {
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// If we're in battle, use the battle random for predictability
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let r = self.battle_data.read();
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if let Some(data) = r.deref() {
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let mut random = data.battle().unwrap().random().get_rng().lock().unwrap();
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self.gender = species.get_random_gender(random.deref_mut());
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*self.gender.write() = species.get_random_gender(random.deref_mut());
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} else {
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// If we're not in battle, just use a new random.
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self.gender = species.get_random_gender(&mut Random::default());
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*self.gender.write() = species.get_random_gender(&mut Random::default());
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}
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}
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// Else if the new species is genderless, but the pokemon has a gender, make the creature genderless.
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else if species.gender_rate() < 0.0 && self.gender != Gender::Genderless {
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self.gender = Gender::Genderless;
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else if species.gender_rate() < 0.0 && self.gender() != Gender::Genderless {
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*self.gender.write() = Gender::Genderless;
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}
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let r = self.battle_data.read();
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if let Some(battle_data) = &r.deref() {
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@ -492,15 +498,18 @@ impl Pokemon {
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}
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/// Change the form of the Pokemon.
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pub fn change_form(&mut self, form: &Arc<Form>) {
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if Arc::ptr_eq(&self.form, form) {
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pub fn change_form(&self, form: &Arc<Form>) {
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if self.form().value_identifier() == form.value_identifier() {
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return;
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}
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self.form = form.clone();
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*self.form.write() = form.clone();
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self.types.clear();
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for t in form.types() {
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self.types.push(*t);
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{
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let mut type_lock = self.types.write();
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type_lock.clear();
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for t in form.types() {
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type_lock.push(*t);
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}
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}
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self.weight.store(form.weight(), Ordering::SeqCst);
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self.height.store(form.height(), Ordering::SeqCst);
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@ -572,8 +581,8 @@ impl Pokemon {
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data.on_battle_field.store(value, Ordering::SeqCst);
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if !value {
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self.volatile.clear();
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self.weight.store(self.form.weight(), Ordering::SeqCst);
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self.height.store(self.form.height(), Ordering::SeqCst);
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self.weight.store(self.form().weight(), Ordering::SeqCst);
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self.height.store(self.form().height(), Ordering::SeqCst);
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}
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}
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}
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@ -782,6 +791,12 @@ impl VolatileScriptsOwner for Pokemon {
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}
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}
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impl ValueIdentifiable for Pokemon {
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fn value_identifier(&self) -> ValueIdentifier {
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self.identifier
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}
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}
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/// A source of damage. This should be as unique as possible.
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#[derive(Debug, Clone, Copy)]
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#[repr(u8)]
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@ -821,7 +836,7 @@ pub mod test {
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0,
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&"test_nature".into(),
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);
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assert_eq!(pokemon.species.name(), &"foo".into());
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assert_eq!(pokemon.form.name(), &"default".into());
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assert_eq!(pokemon.species().name(), &"foo".into());
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assert_eq!(pokemon.form().name(), &"default".into());
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}
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}
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@ -1,6 +1,7 @@
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use crate::dynamic_data::{BattleStatCalculator, DamageLibrary, DynamicLibrary, MiscLibrary, ScriptResolver};
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use crate::ffi::{IdentifiablePointer, OwnedPtr};
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use crate::static_data::StaticData;
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use std::sync::Arc;
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#[no_mangle]
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extern "C" fn dynamic_library_new(
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@ -9,9 +10,9 @@ extern "C" fn dynamic_library_new(
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damage_library: OwnedPtr<Box<dyn DamageLibrary>>,
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misc_library: OwnedPtr<Box<dyn MiscLibrary>>,
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script_resolver: OwnedPtr<Box<dyn ScriptResolver>>,
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) -> IdentifiablePointer<DynamicLibrary> {
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) -> IdentifiablePointer<Arc<DynamicLibrary>> {
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unsafe {
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Box::new(DynamicLibrary::new(
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Arc::new(DynamicLibrary::new(
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*Box::from_raw(static_data),
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*Box::from_raw(stat_calculator),
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*Box::from_raw(damage_library),
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@ -1 +1,2 @@
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mod libraries;
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mod libraries;
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mod models;
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@ -0,0 +1 @@
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mod pokemon;
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@ -0,0 +1,342 @@
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use crate::defines::LevelInt;
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use crate::dynamic_data::{Battle, DamageSource, DynamicLibrary, LearnedMove, MoveLearnMethod, Pokemon};
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use crate::ffi::{ffi_arc_getter, ffi_vec_value_getters, ExternPointer, IdentifiablePointer, OwnedPtr};
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use crate::static_data::{
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Ability, AbilityIndex, Form, Gender, Item, Nature, Species, Statistic, StatisticSet, TypeIdentifier,
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};
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use std::ffi::{c_char, CStr, CString};
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use std::ptr::drop_in_place;
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use std::sync::Arc;
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#[no_mangle]
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extern "C" fn pokemon_new(
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library: ExternPointer<Arc<DynamicLibrary>>,
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species: ExternPointer<Arc<Species>>,
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form: ExternPointer<Arc<Form>>,
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hidden_ability: bool,
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ability_index: u8,
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level: LevelInt,
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unique_identifier: u32,
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gender: Gender,
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coloring: u8,
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nature: *const c_char,
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) -> IdentifiablePointer<Arc<Pokemon>> {
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let nature = unsafe { CStr::from_ptr(nature) }.into();
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Arc::new(Pokemon::new(
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library.as_ref().clone(),
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species.as_ref().clone(),
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form.as_ref(),
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AbilityIndex {
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hidden: hidden_ability,
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index: ability_index,
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},
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level,
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unique_identifier,
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gender,
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coloring,
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&nature,
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))
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.into()
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}
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#[no_mangle]
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unsafe extern "C" fn pokemon_drop(ptr: OwnedPtr<Arc<Pokemon>>) {
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drop_in_place(ptr);
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}
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#[no_mangle]
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extern "C" fn pokemon_library(ptr: ExternPointer<Arc<Pokemon>>) -> IdentifiablePointer<Arc<DynamicLibrary>> {
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ptr.as_ref().library().clone().into()
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}
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#[no_mangle]
|
||||
extern "C" fn pokemon_species(ptr: ExternPointer<Arc<Pokemon>>) -> IdentifiablePointer<Arc<Species>> {
|
||||
ptr.as_ref().species().clone().into()
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_form(ptr: ExternPointer<Arc<Pokemon>>) -> IdentifiablePointer<Arc<Form>> {
|
||||
ptr.as_ref().form().clone().into()
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_display_species(ptr: ExternPointer<Arc<Pokemon>>) -> IdentifiablePointer<Arc<Species>> {
|
||||
ptr.as_ref().display_species().clone().into()
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_display_form(ptr: ExternPointer<Arc<Pokemon>>) -> IdentifiablePointer<Arc<Form>> {
|
||||
ptr.as_ref().display_form().clone().into()
|
||||
}
|
||||
|
||||
ffi_arc_getter!(Pokemon, level, LevelInt);
|
||||
ffi_arc_getter!(Pokemon, experience, u32);
|
||||
ffi_arc_getter!(Pokemon, unique_identifier, u32);
|
||||
ffi_arc_getter!(Pokemon, gender, Gender);
|
||||
ffi_arc_getter!(Pokemon, coloring, u8);
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_held_item(ptr: ExternPointer<Arc<Pokemon>>) -> IdentifiablePointer<Arc<Item>> {
|
||||
if let Some(v) = ptr.as_ref().held_item().read().as_ref() {
|
||||
v.clone().into()
|
||||
} else {
|
||||
IdentifiablePointer::none()
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_has_held_item(ptr: ExternPointer<Arc<Pokemon>>, name: *const c_char) -> u8 {
|
||||
let name = unsafe { CStr::from_ptr(name) }.into();
|
||||
if ptr.as_ref().has_held_item(&name) {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_set_held_item(
|
||||
ptr: ExternPointer<Arc<Pokemon>>,
|
||||
item: ExternPointer<Arc<Item>>,
|
||||
) -> IdentifiablePointer<Arc<Item>> {
|
||||
if let Some(v) = ptr.as_ref().set_held_item(item.as_ref()) {
|
||||
v.clone().into()
|
||||
} else {
|
||||
IdentifiablePointer::none()
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_remove_held_item(ptr: ExternPointer<Arc<Pokemon>>) -> IdentifiablePointer<Arc<Item>> {
|
||||
if let Some(v) = ptr.as_ref().remove_held_item() {
|
||||
v.clone().into()
|
||||
} else {
|
||||
IdentifiablePointer::none()
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_consume_held_item(ptr: ExternPointer<Arc<Pokemon>>) -> u8 {
|
||||
if ptr.as_ref().consume_held_item() {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
ffi_arc_getter!(Pokemon, current_health, u32);
|
||||
ffi_arc_getter!(Pokemon, max_health, u32);
|
||||
ffi_arc_getter!(Pokemon, weight, f32);
|
||||
ffi_arc_getter!(Pokemon, height, f32);
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_nickname(ptr: ExternPointer<Arc<Pokemon>>) -> *mut c_char {
|
||||
let name = ptr.as_ref().nickname();
|
||||
if let Some(v) = name {
|
||||
CString::new(v.as_str()).unwrap().into_raw()
|
||||
} else {
|
||||
std::ptr::null_mut()
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_real_ability_is_hidden(ptr: ExternPointer<Arc<Pokemon>>) -> u8 {
|
||||
if ptr.as_ref().real_ability().hidden {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_real_ability_index(ptr: ExternPointer<Arc<Pokemon>>) -> u8 {
|
||||
ptr.as_ref().real_ability().index
|
||||
}
|
||||
|
||||
ffi_vec_value_getters!(Pokemon, types, TypeIdentifier);
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_learned_move_get(
|
||||
ptr: ExternPointer<Arc<Pokemon>>,
|
||||
index: usize,
|
||||
) -> IdentifiablePointer<Arc<LearnedMove>> {
|
||||
if let Some(Some(v)) = ptr.as_ref().learned_moves().read().get(index) {
|
||||
v.clone().into()
|
||||
} else {
|
||||
IdentifiablePointer::none()
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_flat_stats(ptr: ExternPointer<Arc<Pokemon>>) -> IdentifiablePointer<StatisticSet<u32>> {
|
||||
(ptr.as_ref().flat_stats() as *const StatisticSet<u32>).into()
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_boosted_stats(ptr: ExternPointer<Arc<Pokemon>>) -> IdentifiablePointer<StatisticSet<u32>> {
|
||||
(ptr.as_ref().boosted_stats() as *const StatisticSet<u32>).into()
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_get_stat_boost(ptr: ExternPointer<Arc<Pokemon>>, statistic: Statistic) -> i8 {
|
||||
ptr.as_ref().stat_boost(statistic)
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_change_stat_boost(
|
||||
ptr: ExternPointer<Arc<Pokemon>>,
|
||||
stat: Statistic,
|
||||
diff_amount: i8,
|
||||
self_inflicted: u8,
|
||||
) -> u8 {
|
||||
if ptr.as_ref().change_stat_boost(stat, diff_amount, self_inflicted == 1) {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_get_individual_value(ptr: ExternPointer<Arc<Pokemon>>, stat: Statistic) -> u8 {
|
||||
ptr.as_ref().individual_values().get_stat(stat)
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_set_individual_value(ptr: ExternPointer<Arc<Pokemon>>, stat: Statistic, value: u8) {
|
||||
ptr.as_ref().individual_values().set_stat(stat, value);
|
||||
ptr.as_ref().recalculate_flat_stats();
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_get_effort_value(ptr: ExternPointer<Arc<Pokemon>>, stat: Statistic) -> u8 {
|
||||
ptr.as_ref().effort_values().get_stat(stat)
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_set_effort_value(ptr: ExternPointer<Arc<Pokemon>>, stat: Statistic, value: u8) {
|
||||
ptr.as_ref().effort_values().set_stat(stat, value);
|
||||
ptr.as_ref().recalculate_flat_stats();
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_get_battle(ptr: ExternPointer<Arc<Pokemon>>) -> IdentifiablePointer<Battle> {
|
||||
if let Some(v) = ptr.as_ref().get_battle() {
|
||||
(v as *const Battle).into()
|
||||
} else {
|
||||
IdentifiablePointer::none()
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_get_battle_side_index(ptr: ExternPointer<Arc<Pokemon>>) -> u8 {
|
||||
ptr.as_ref().get_battle_side_index().unwrap_or_default()
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_get_battle_index(ptr: ExternPointer<Arc<Pokemon>>) -> u8 {
|
||||
ptr.as_ref().get_battle_index().unwrap_or_default()
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_is_ability_overriden(ptr: ExternPointer<Arc<Pokemon>>) -> u8 {
|
||||
if ptr.as_ref().is_ability_overriden() {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_active_ability(ptr: ExternPointer<Arc<Pokemon>>) -> IdentifiablePointer<Ability> {
|
||||
(ptr.as_ref().active_ability() as *const Ability).into()
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_allowed_experience_gain(ptr: ExternPointer<Arc<Pokemon>>) -> u8 {
|
||||
if ptr.as_ref().allowed_experience_gain() {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_nature(ptr: ExternPointer<Arc<Pokemon>>) -> IdentifiablePointer<Arc<Nature>> {
|
||||
ptr.as_ref().nature().clone().into()
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_recalculate_flat_stats(ptr: ExternPointer<Arc<Pokemon>>) {
|
||||
ptr.as_ref().recalculate_flat_stats()
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_recalculate_boosted_stats(ptr: ExternPointer<Arc<Pokemon>>) {
|
||||
ptr.as_ref().recalculate_boosted_stats()
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_change_species(
|
||||
ptr: ExternPointer<Arc<Pokemon>>,
|
||||
species: ExternPointer<Arc<Species>>,
|
||||
form: ExternPointer<Arc<Form>>,
|
||||
) {
|
||||
ptr.as_ref()
|
||||
.change_species(species.as_ref().clone(), form.as_ref().clone())
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_change_form(ptr: ExternPointer<Arc<Pokemon>>, form: ExternPointer<Arc<Form>>) {
|
||||
ptr.as_ref().change_form(form.as_ref())
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_is_usable(ptr: ExternPointer<Arc<Pokemon>>) -> u8 {
|
||||
if ptr.as_ref().is_usable() {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_is_fainted(ptr: ExternPointer<Arc<Pokemon>>) -> u8 {
|
||||
if ptr.as_ref().is_fainted() {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_is_on_battlefield(ptr: ExternPointer<Arc<Pokemon>>) -> u8 {
|
||||
if ptr.as_ref().is_on_battlefield() {
|
||||
1
|
||||
} else {
|
||||
0
|
||||
}
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_damage(ptr: ExternPointer<Arc<Pokemon>>, damage: u32, source: DamageSource) {
|
||||
ptr.as_ref().damage(damage, source)
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_heal(ptr: ExternPointer<Arc<Pokemon>>, amount: u32, allow_revive: u8) -> bool {
|
||||
ptr.as_ref().heal(amount, allow_revive == 1)
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_learn_move(
|
||||
ptr: ExternPointer<Arc<Pokemon>>,
|
||||
move_name: *const c_char,
|
||||
learn_method: MoveLearnMethod,
|
||||
) {
|
||||
unsafe { ptr.as_ref().learn_move(&CStr::from_ptr(move_name).into(), learn_method) }
|
||||
}
|
||||
|
||||
#[no_mangle]
|
||||
extern "C" fn pokemon_clear_status(ptr: ExternPointer<Arc<Pokemon>>) {
|
||||
ptr.as_ref().clear_status()
|
||||
}
|
|
@ -110,12 +110,6 @@ impl<T: ?Sized> ExternPointer<T> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<T> Into<ExternPointer<T>> for *mut T {
|
||||
fn into(self) -> ExternPointer<T> {
|
||||
ExternPointer { ptr: self }
|
||||
}
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
pub(self) struct IdentifiablePointer<T> {
|
||||
pub ptr: *const T,
|
||||
|
@ -128,6 +122,12 @@ impl<T> IdentifiablePointer<T> {
|
|||
}
|
||||
}
|
||||
|
||||
impl<T> Into<ExternPointer<T>> for *mut T {
|
||||
fn into(self) -> ExternPointer<T> {
|
||||
ExternPointer { ptr: self }
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: ValueIdentifiable> From<Arc<T>> for IdentifiablePointer<Arc<T>> {
|
||||
fn from(v: Arc<T>) -> Self {
|
||||
let id = v.value_identifier();
|
||||
|
|
|
@ -65,7 +65,7 @@ register! {
|
|||
pokemon: ExternRef<Pokemon>,
|
||||
) -> ExternRef<Species> {
|
||||
let species = pokemon.value_func(&env).unwrap().species();
|
||||
ExternRef::func_new(&env, species)
|
||||
ExternRef::func_new(&env, &species)
|
||||
}
|
||||
|
||||
fn pokemon_get_weight(
|
||||
|
|
Loading…
Reference in New Issue