Deukhoofd
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175f3dfd81
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Fixes changestatboost interface in angelscript
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2022-03-12 11:41:52 +01:00 |
Deukhoofd
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d4c6ba372e
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Changes prevent statboostchange interface in angelscript in line with creaturelib update
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2022-03-12 11:37:06 +01:00 |
Deukhoofd
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4a8b3e13a1
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Hopefully fixes the issue with ref counting in angelscript
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2022-03-06 15:57:25 +01:00 |
Deukhoofd
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e18767995c
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Reworks setting script owner to something a lot more clean
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2022-03-06 12:04:21 +01:00 |
Deukhoofd
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66c742e225
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Fixes segfault
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2022-03-05 14:44:48 +01:00 |
Deukhoofd
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cf358c75a4
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Fix(?) strange behaviour in angelcode clone
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2022-02-26 20:53:28 +01:00 |
Deukhoofd
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fcc9988c3e
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Lock guards for Angelscript ContextPool
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2022-02-26 20:22:00 +01:00 |
Deukhoofd
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6146a2b22e
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Improvements for Angelscript ContextPool
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2022-02-26 19:25:22 +01:00 |
Deukhoofd
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d4a080714c
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Release Script owner references before setting it. This hopefully prevents extremely high reference counts.
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2022-02-26 17:04:27 +01:00 |
Deukhoofd
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817bf387ac
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Adds ChangeSpeed script hook to Angelscript
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2022-02-19 16:21:29 +01:00 |
Deukhoofd
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f7c881b4e7
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Implement held item scripts
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2022-02-19 14:04:43 +01:00 |
Deukhoofd
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c0bdc73606
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Update for item use scripts to be used in battle
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2022-02-13 13:47:30 +01:00 |
Deukhoofd
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0d87e480d1
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Fixes the passing of enums in PreventStatBoostChange and ModifyStatBoostChange
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I kind of forgot how enums work in Angelscript, whoops
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2022-02-12 19:13:05 +01:00 |
Deukhoofd
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a03769e9bf
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Fixes TypeLibrary::GetTypeId segfaulting
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2022-02-12 19:02:17 +01:00 |
Deukhoofd
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e1d5a12ce0
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Reworks OnInitialize to have battlelibrary as parameter
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2022-02-12 17:27:39 +01:00 |
Deukhoofd
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48da191dfb
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Adds a bunch of script hooks to the damage library calculations
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2022-02-12 17:00:37 +01:00 |
Deukhoofd
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d1efde4328
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Adds Angelscript hook to prevent stat boost changes
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2022-02-12 15:59:16 +01:00 |
Deukhoofd
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8983ba7251
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Adds Angelscript script hook to modify stat boost changes
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2022-02-12 15:24:50 +01:00 |
Deukhoofd
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8522b93b7f
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Adds new script hook to prevent incoming critical hits
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2022-02-12 13:03:40 +01:00 |
Deukhoofd
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50feb94ca1
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Adds math functions to Angelscript
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2022-02-11 12:22:58 +01:00 |
Deukhoofd
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b7c27cb1f8
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Move all dependencies over to CPM
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2022-02-11 12:17:27 +01:00 |
Deukhoofd
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c960f3fa0b
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Remove pthread dependency by default, adds ability to turn off angelscript debugger
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2022-02-05 17:48:47 +01:00 |
Deukhoofd
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af450dceb4
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Adds OnDamage parameters for old and new health.
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2021-11-21 14:16:57 +01:00 |
Deukhoofd
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0b8ebcc778
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Adds OnDamage script hook to Angelscript.
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2021-11-21 14:06:36 +01:00 |
Deukhoofd
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95e1e32abe
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Fixes SetStatus and ChangeForme Angelscript functions.
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2021-11-21 13:49:48 +01:00 |
Deukhoofd
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55cebc4802
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Adds Angelscript function to change forme.
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2021-11-21 13:46:49 +01:00 |
Deukhoofd
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67df06ef04
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Adds OnFaintingOpponent script hook to Angelscript.
continuous-integration/drone/push Build is passing
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2021-11-21 13:37:26 +01:00 |
Deukhoofd
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b0f9daef60
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Fixes invalid set up of ChangeAttack.
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2021-11-21 13:17:25 +01:00 |
Deukhoofd
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2396615d4a
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Fixes MoveData::HasFlag using OBJLAST instead of OBJFIRST, causing memory corruption.
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2021-11-21 12:59:11 +01:00 |
Deukhoofd
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4d81ca1d08
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Fixes for OnFaint in Angelscript.
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2021-11-21 12:49:10 +01:00 |
Deukhoofd
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6d3c027a08
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Update to new THROW message.
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2021-11-21 12:40:25 +01:00 |
Deukhoofd
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50e2f39919
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Adds BlockCritical script hook to angelscript.
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2021-11-21 10:55:54 +01:00 |
Deukhoofd
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6480d97915
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NativeArray does not need to return const pointers in Angelscript.
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2021-11-20 15:30:03 +01:00 |
Deukhoofd
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b40e004724
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Make Pokemon::HasVolatile const in Angelscript.
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2021-11-20 14:42:06 +01:00 |
Deukhoofd
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62d7793944
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Fixes HasType declaration in angelscript.
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2021-11-20 11:08:51 +01:00 |
Deukhoofd
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4d1b3448ba
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Adds angelscript helper function to check if Pokemon has a type by the types string name.
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2021-11-20 11:06:39 +01:00 |
Deukhoofd
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8de1d4d635
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Adds const marker to new GetEffectiveness helper in Angelscript.
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2021-11-20 10:59:18 +01:00 |
Deukhoofd
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d94d1287ef
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Adds angelscript helper to easily get effectiveness of a type against a Pokemon.
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2021-11-20 10:56:32 +01:00 |
Deukhoofd
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e39056d3d6
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Adds angelscript interface to get types of a Pokemon.
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2021-11-20 10:48:46 +01:00 |
Deukhoofd
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95457d9701
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Adds Angelscript getter on BattleSide for getting an narray of Pokemon.
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2021-11-20 10:24:03 +01:00 |
Deukhoofd
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1d90360efe
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Adds OnIncomingHit hook to Angelscript.
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2021-11-19 18:07:21 +01:00 |
Deukhoofd
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d59ee9d869
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Adds ChoiceQueue::HasNext() to Angelscript.
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2021-11-19 16:18:40 +01:00 |
Deukhoofd
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d1ba703f76
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Adds OnSwitchIn script hook to Angelscript.
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2021-11-19 15:55:48 +01:00 |
Deukhoofd
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496ebfdfa1
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Add BlockWeather hook to Angelscript as well.
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2021-11-19 15:06:13 +01:00 |
Deukhoofd
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b2accd720e
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Support for (un)suppressing weather, adds hook to block weather changes.
continuous-integration/drone/push Build is passing
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2021-11-19 14:56:29 +01:00 |
Deukhoofd
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ea3bc7ee33
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Adds GetLastUsedAttackOnTargetWrapper wrapper function to Angelscript.
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2021-11-19 13:10:30 +01:00 |
Deukhoofd
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47e3919734
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Adds OnFaint script hook to Angelscript.
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2021-11-19 12:40:31 +01:00 |
Deukhoofd
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545e321018
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Updates needed for breaking change in how abilities work.
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2021-11-15 12:47:02 +01:00 |
Deukhoofd
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46538092bf
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Support for failing a MoveTurnChoice in Angelscript.
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2021-11-12 13:00:34 +01:00 |
Deukhoofd
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5334ad14da
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Fixes issue where GetAngelscriptOwner would return an invalid value.
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2021-11-05 13:45:51 +01:00 |