Add BlockWeather hook to Angelscript as well.
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
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@ -338,3 +338,9 @@ void AngelScriptScript::OnFaint(CreatureLib::Battling::Creature* creature, Creat
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ctx->SetArgWord(1, static_cast<asWORD>(source));
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})
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}
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void AngelScriptScript::BlockWeather(CreatureLib::Battling::Battle* battle, bool* blockWeather) {
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CALL_HOOK(BlockWeather, {
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ctx->SetArgObject(0, (void*)battle);
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ctx->SetArgAddress(1, blockWeather);
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})
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}
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@ -136,6 +136,7 @@ public:
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bool* shareExperience) override;
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void OnFaint(CreatureLib::Battling::Creature* creature, CreatureLib::Battling::DamageSource source) override;
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void BlockWeather(CreatureLib::Battling::Battle* battle, bool* blockWeather) override;
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};
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#undef CALL_HOOK
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@ -166,6 +166,7 @@ public:
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SCRIPT_HOOK_FUNCTION(OnEndTurn, "void OnEndTurn()");
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SCRIPT_HOOK_FUNCTION(OnFaint, "void OnFaint(Pokemon@ pokemon, DamageSource damageSource)");
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SCRIPT_HOOK_FUNCTION(BlockWeather, "void BlockWeather(Battle@ battle, bool& result)");
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};
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#undef SCRIPT_HOOK_FUNCTION
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@ -60,6 +60,7 @@ shared abstract class PkmnScript {
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void ModifyExperienceGain(Pokemon@ faintedMon, Pokemon@ winningMon, uint32& critStage){};
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void DoesShareExperience(Pokemon@ faintedMon, Pokemon@ winningMon, bool& shareExperience){};
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void BlockWeather(Battle@ battle, bool& blockWeather){};
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}
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)");
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Ensure(r >= 0);
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