Adds angelscript helper function to check if Pokemon has a type by the types string name.
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
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@ -81,6 +81,11 @@ static CScriptHandle AddVolatileWrapper(PkmnLib::Battling::Pokemon* obj, const A
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return handle;
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}
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static bool HasTypeStringWrapper(PkmnLib::Battling::Pokemon* p, const ArbUt::StringView& sv) {
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auto typeId = p->GetLibrary()->GetTypeLibrary()->GetTypeId(sv);
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return p->HasType(typeId);
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}
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static float GetEffectivenessHelper(CreatureLib::Library::TypeLibrary* typeLib, u8 attackingType,
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PkmnLib::Battling::Pokemon* pokemon) {
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return typeLib->GetEffectiveness(attackingType, pokemon->GetTypes());
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@ -152,6 +157,9 @@ void RegisterPokemonClass::RegisterPokemonType(asIScriptEngine* engine) {
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r = engine->RegisterObjectMethod("Pokemon", "bool HasType(uint8 type) const",
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asMETHOD(PkmnLib::Battling::Pokemon, HasType), asCALL_THISCALL);
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Ensure(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "bool HasType(const constString& type) const",
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asFUNCTION(HasTypeStringWrapper), asCALL_CDECL_OBJFIRST);
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Ensure(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "void Damage(uint32 type, DamageSource source)",
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asMETHOD(PkmnLib::Battling::Pokemon, Damage), asCALL_THISCALL);
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Ensure(r >= 0);
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