Commit Graph

237 Commits

Author SHA1 Message Date
Deukhoofd e27cc2270d
Update CreatureLib, added RemoveVolatile function to AngelScript. 2020-02-23 12:46:44 +01:00
Deukhoofd 6a3df344da
Fixed invalid AngelScript declaration.
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2020-02-22 16:14:20 +01:00
Deukhoofd ed287f93db
Update CreatureLib, added AddVolatile function to AngelScript.
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2020-02-22 16:10:22 +01:00
Deukhoofd 1f07ddc428
Fix build.
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2020-02-22 15:26:16 +01:00
Deukhoofd 904af99022
Update to newest version of CreatureLib, added ChoiceQueue in AngelScript.
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2020-02-22 15:22:13 +01:00
Deukhoofd b1f101d646
Update to newest version of CreatureLib.
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2020-02-20 13:32:13 +01:00
Deukhoofd 19cfcc9e32
Support for specific PkmnLib functions in Scripts, added ModifyCriticalStage function. 2020-02-20 13:28:31 +01:00
Deukhoofd 83a49eee6c
Add new damage library script hooks to AngelScript.
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2020-02-19 10:25:27 +01:00
Deukhoofd a6e1726dc5
Include extern directory in conan.
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2020-02-19 09:59:46 +01:00
Deukhoofd 6fc6dbd05f
Added ScriptBuilder that gives us access to conditional compilation and metadata attributes.
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2020-02-19 09:07:44 +01:00
Deukhoofd 93be2ee8a1
Add Held Item functions to AngelScript.
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2020-02-17 17:35:14 +01:00
Deukhoofd f9f83f892d
Fixed ModifyEffectChance function having uint16 instead of float as chance.
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2020-02-17 10:55:42 +01:00
Deukhoofd 3446412c0d
Fix EffectChance using uint16 instead of float.
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2020-02-17 10:34:11 +01:00
Deukhoofd 40f3b24bed
Change battle.Random from address to handle..
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2020-02-16 17:57:51 +01:00
Deukhoofd 30c3c5f405
Upgrade CreatureLib, added basic Battle class, as we'll use it later on/
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2020-02-16 17:50:16 +01:00
Deukhoofd 62eaf24f31
Fix ChangeStatBoost using the wrong underlying function
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2020-02-16 17:00:52 +01:00
Deukhoofd 57c142a11a
Add Stat boost change script function in AngelScript.
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2020-02-16 16:55:46 +01:00
Deukhoofd 98c3bdea1a
Register many new types and properties in AngelScript.
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2020-02-16 16:43:37 +01:00
Deukhoofd 0147515ffb
Implement AngelScript support for effect chance changes.
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2020-02-16 15:21:58 +01:00
Deukhoofd 321afbebe4
Use namespaces to differentiate between different categories of scripts.
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2020-02-16 14:38:05 +01:00
Deukhoofd bb06026587
Allow creating script from direct string instead of invoking load function.
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2020-02-16 13:33:58 +01:00
Deukhoofd a31477d4cb
Fix HitData.Damage being float instead of uint on scripts.
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2020-02-16 12:37:13 +01:00
Deukhoofd 3a141e7f9d
Fix Script GetAttackDataForTarget function.
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2020-02-16 12:28:05 +01:00
Deukhoofd 5bbb880700
Improve script exception error message.
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2020-02-16 11:44:50 +01:00
Deukhoofd 45662cb29b
Update to new CreatureLib version, updated libraries in accordance.
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2020-02-15 19:04:06 +01:00
Deukhoofd b83cefce11
Register Heal Method in AngelScript.
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2020-02-13 15:15:07 +01:00
Deukhoofd 6032610de6
Add script category to script creation function in AngelScript.
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2020-02-13 13:59:07 +01:00
Deukhoofd eeedbdac03
Minor fixes.
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2020-02-13 11:13:27 +01:00
Deukhoofd c91b1b0906
Fix issues with AngelScript not handling statistics enum well.
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2020-02-12 20:36:05 +01:00
Deukhoofd 61e9c9ba1f
Update CreatureLib headers, move header files to PkmnLib subdirectory.
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2020-02-08 19:22:29 +01:00
Deukhoofd 905087f7b9
Support for deploying to Conan.
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2020-02-08 10:22:18 +01:00
Deukhoofd af2f62a278
When calling script hooks from another script, re-use existing script context.
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2020-02-08 09:39:36 +01:00
Deukhoofd 67d317e22b
Fixes for valgrind failure.
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2020-02-06 16:25:55 +01:00
Deukhoofd b425a7e8b9
Implements most script hooks 2020-02-05 17:06:15 +01:00
Deukhoofd bcc038b49d
Actual implementation of Angelscript hooks into battle library.
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2020-02-04 19:34:30 +01:00
Deukhoofd 419e573bbe
More tests for Pokemon class in AngelScript.
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2020-02-02 13:57:41 +01:00
Deukhoofd aae96333b1
Reorganized files 2020-02-02 12:23:50 +01:00