Adds BlockCritical script hook to angelscript.
continuous-integration/drone/push Build is passing
Details
continuous-integration/drone/push Build is passing
Details
This commit is contained in:
parent
6480d97915
commit
50e2f39919
|
@ -116,6 +116,16 @@ void AngelScriptScript::ChangeEffectiveness(CreatureLib::Battling::ExecutingAtta
|
|||
ctx->SetArgAddress(3, effectiveness);
|
||||
})
|
||||
}
|
||||
void AngelScriptScript::BlockCritical(CreatureLib::Battling::ExecutingAttack* attack,
|
||||
CreatureLib::Battling::Creature* target, uint8_t hitNumber, bool* blockCritical) {
|
||||
CALL_HOOK(BlockCritical, {
|
||||
ctx->SetArgObject(0, (void*)attack);
|
||||
ctx->SetArgObject(1, (void*)target);
|
||||
ctx->SetArgByte(2, hitNumber);
|
||||
ctx->SetArgAddress(3, blockCritical);
|
||||
})
|
||||
}
|
||||
|
||||
void AngelScriptScript::PreventSecondaryEffects(const CreatureLib::Battling::ExecutingAttack* attack,
|
||||
CreatureLib::Battling::Creature* target, uint8_t hitNumber,
|
||||
bool* outResult) {
|
||||
|
|
|
@ -74,6 +74,8 @@ public:
|
|||
void ChangeAttackType(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
|
||||
uint8_t hitNumber, uint8_t* outType) override;
|
||||
|
||||
void BlockCritical(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
|
||||
uint8_t hitNumber, bool* blockCritical) override;
|
||||
void ChangeEffectiveness(CreatureLib::Battling::ExecutingAttack* attack, CreatureLib::Battling::Creature* target,
|
||||
uint8_t hitNumber, float* effectiveness) override;
|
||||
|
||||
|
|
|
@ -110,6 +110,8 @@ public:
|
|||
SCRIPT_HOOK_FUNCTION(
|
||||
ChangeEffectiveness,
|
||||
"void ChangeEffectiveness(ExecutingMove@ attack, Pokemon@ target, uint8 hit, float& effectiveness)");
|
||||
SCRIPT_HOOK_FUNCTION(BlockCritical,
|
||||
"void BlockCritical(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& blockCritical)");
|
||||
SCRIPT_HOOK_FUNCTION(
|
||||
PreventSecondaryEffects,
|
||||
"void PreventSecondaryEffects(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& outResult)");
|
||||
|
@ -169,7 +171,6 @@ public:
|
|||
SCRIPT_HOOK_FUNCTION(OnFaint, "void OnFaint(Pokemon@ pokemon, DamageSource damageSource)");
|
||||
SCRIPT_HOOK_FUNCTION(BlockWeather, "void BlockWeather(Battle@ battle, bool& result)");
|
||||
SCRIPT_HOOK_FUNCTION(OnSwitchIn, "void OnSwitchIn(Pokemon@ pokemon)");
|
||||
|
||||
};
|
||||
|
||||
#undef SCRIPT_HOOK_FUNCTION
|
||||
|
|
|
@ -26,6 +26,7 @@ shared abstract class PkmnScript {
|
|||
void OnAttackMiss(ExecutingMove@ attack, Pokemon@ target){};
|
||||
void ChangeAttackType(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& outType){};
|
||||
void ChangeEffectiveness(ExecutingMove@ attack, Pokemon@ target, uint8 hit, float& effectiveness){};
|
||||
void BlockCritical(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& blockCritical){};
|
||||
void OnIncomingHit(ExecutingMove@ attack, Pokemon@ target, uint8 hit){};
|
||||
void PreventSecondaryEffects(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& outResult){};
|
||||
void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit){};
|
||||
|
|
Loading…
Reference in New Issue