Deukhoofd
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50c58a9fd3
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Fixes build failures in Angelscript
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2022-05-14 11:59:54 +02:00 |
Deukhoofd
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e32d655d80
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Initial work on WebAssembly script provider
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2022-05-14 11:49:09 +02:00 |
Deukhoofd
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09638c8d14
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Loads of work on capturing pokemon
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2022-03-26 16:23:24 +01:00 |
Deukhoofd
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e18767995c
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Reworks setting script owner to something a lot more clean
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2022-03-06 12:04:21 +01:00 |
Deukhoofd
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f7c881b4e7
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Implement held item scripts
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2022-02-19 14:04:43 +01:00 |
Deukhoofd
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e1d5a12ce0
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Reworks OnInitialize to have battlelibrary as parameter
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2022-02-12 17:27:39 +01:00 |
Deukhoofd
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b7c27cb1f8
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Move all dependencies over to CPM
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2022-02-11 12:17:27 +01:00 |
Deukhoofd
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545e321018
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Updates needed for breaking change in how abilities work.
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2021-11-15 12:47:02 +01:00 |
Deukhoofd
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5334ad14da
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Fixes issue where GetAngelscriptOwner would return an invalid value.
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2021-11-05 13:45:51 +01:00 |
Deukhoofd
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ad3b3bebfa
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Updates to new CreatureLib, with removed precompiled header.
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2021-10-30 14:29:57 +02:00 |
Deukhoofd
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3732cab54b
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Bunch of fixes for Owners of scripts.
continuous-integration/drone/push Build is passing
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2021-10-30 11:44:16 +02:00 |
Deukhoofd
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ede314ef39
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A bunch of work on the concept of script owners.
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2021-10-29 23:54:44 +02:00 |
Deukhoofd
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1e10d25dbd
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Fixes narray::Length not being a property in angelscript.
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2021-09-25 18:33:12 +02:00 |
Deukhoofd
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8005ad1232
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Large cleanup of type registration, added new "NativeArray" (or narray in angelscript) type that simply holds a pointer to a native list, to prevent copies we don't need
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2021-09-25 17:56:45 +02:00 |
Deukhoofd
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e5ea2bbc90
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Adds caching for expensive type resolution.
continuous-integration/drone/push Build is passing
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2021-09-22 19:02:01 +02:00 |
Deukhoofd
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2e8cf4379b
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Implements new standard macro/function for registering getters in Angelscript, to reduce the amount of errors there.
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2021-09-21 22:37:13 +02:00 |
Deukhoofd
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3a5fa268dd
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Fixes Pokemon::get_Nickname in angelscript.
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2021-09-19 12:57:11 +02:00 |
Deukhoofd
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75d6100689
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Fixes memory leak in unit tests
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2021-08-29 16:28:21 +02:00 |
Deukhoofd
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aee0f04d9c
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Further fixes for rounding errors in damage calculations.
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2021-08-28 12:16:01 +02:00 |
Deukhoofd
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037ff590f0
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Fixes for damage calculation: Adds missing + 2, and handles rounding correctly.
continuous-integration/drone/push Build is failing
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2021-08-28 12:04:18 +02:00 |
Deukhoofd
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7fe7c8becf
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Add support for turning off the random damage modifier.
continuous-integration/drone/push Build is passing
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2021-08-24 20:57:45 +02:00 |
Deukhoofd
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dfcdfd8343
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Further fixes for setting pokemon held items from angelscript.
continuous-integration/drone/push Build is passing
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2021-08-24 20:43:01 +02:00 |
Deukhoofd
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8919ae4b02
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Rework metadata to have a standard handling.
continuous-integration/drone/push Build is passing
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2021-08-22 15:01:51 +02:00 |
Deukhoofd
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3d3bff3772
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Work on evolution helpers
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2021-06-27 17:11:37 +02:00 |
Deukhoofd
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1c66aa8696
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Return optional pointer instead of raw pointers in Pokemon::GetMoves
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2021-04-23 11:53:00 +02:00 |
Deukhoofd
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939cf4e328
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Update CreatureLib.
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2021-04-18 12:56:46 +02:00 |
Deukhoofd
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515446bf20
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Fixes GetPokemonIndex on BattleSide, adds unit test for it.
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2021-03-28 16:16:47 +02:00 |
Deukhoofd
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78268c51c0
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Style fixes.
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2021-03-27 22:40:16 +01:00 |
Deukhoofd
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e5b2ff5c59
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Fixes memory leaks in unit test.
continuous-integration/drone/push Build is passing
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2021-03-27 22:29:28 +01:00 |
Deukhoofd
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e361507ec9
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Adds support for modifying volatile scripts after adding them.
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2021-03-27 22:19:18 +01:00 |
Deukhoofd
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20f90222d1
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Fix memory issues.
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2021-03-07 18:20:42 +01:00 |
Deukhoofd
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27dd8a8202
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Initial support for item use scripts in angelscript.
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2021-03-07 17:09:30 +01:00 |
Deukhoofd
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f8427fa594
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Many fixes for script handling.
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2021-01-22 14:11:03 +01:00 |
Deukhoofd
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31008c0107
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Several fixes and improvements.
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2020-12-28 15:11:06 +01:00 |
Deukhoofd
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bbb2691b91
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Update to latest Arbutils.
continuous-integration/drone/push Build is passing
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2020-12-13 12:32:52 +01:00 |
Deukhoofd
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53bd6e7a94
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Update to new Arbutils memory model.
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2020-12-12 14:25:27 +01:00 |
Deukhoofd
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9a91d356e0
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Switch to doctest over Catch for unit tests.
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2020-09-29 18:04:06 +02:00 |
Deukhoofd
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8f73a9a43a
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Several fixes.
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2020-08-30 13:53:15 +02:00 |
Deukhoofd
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cc92cf1491
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Defensive programming.
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2020-08-17 18:23:25 +02:00 |
Deukhoofd
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cd4893936e
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Link to library we use for stacktraces.
continuous-integration/drone/push Build is passing
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2020-08-16 11:22:43 +02:00 |
Deukhoofd
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d9badefb07
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Update to latest CreatureLib.
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2020-08-15 15:21:02 +02:00 |
Deukhoofd
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77eae12326
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Fixes for new CreatureLib.
continuous-integration/drone/push Build is passing
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2020-08-12 18:09:24 +02:00 |
Deukhoofd
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ca087a7ed8
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Add support for Egg Groups.
continuous-integration/drone/push Build is passing
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2020-08-08 18:41:27 +02:00 |
Deukhoofd
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7f1bc252ba
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Update to newer CreatureLib.
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2020-07-04 15:50:30 +02:00 |
Deukhoofd
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34fb528da4
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Update CreatureLib.
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2020-06-05 16:54:57 +02:00 |
Deukhoofd
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2d3a2fc63b
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Smart pointers for most library and battle classes.
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2020-06-02 20:37:21 +02:00 |
Deukhoofd
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f42ce8865d
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Update CreatureLib.
continuous-integration/drone/push Build is passing
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2020-05-27 17:26:25 +02:00 |
Deukhoofd
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92135a88eb
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Move experience gain from species to forme.
continuous-integration/drone/push Build is passing
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2020-05-22 13:43:02 +02:00 |
Deukhoofd
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d3b0fc1cec
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Fixed memory leak in unit tests
continuous-integration/drone/push Build is passing
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2020-05-20 17:23:25 +02:00 |
Deukhoofd
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6c7c460640
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Support Pokemon style experience gain.
continuous-integration/drone/push Build is failing
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2020-05-20 16:05:52 +02:00 |