Update CreatureLib.
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
Details
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@ -1,6 +1,6 @@
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cmake_minimum_required(VERSION 2.8.12)
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project(angelscript-download NONE)
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project(pkmnLib NONE)
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include(ExternalProject)
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@ -1,6 +1,6 @@
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cmake_minimum_required(VERSION 2.8.12)
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project(creaturelib-download NONE)
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project(pkmnLib NONE)
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include(ExternalProject)
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ExternalProject_Add(CreatureLibProj
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@ -3,8 +3,8 @@
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#define PKMN_HOOK(hookName, source, ...) \
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{ \
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auto aggregator = source->GetScriptIterator(); \
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while (aggregator.HasNext()) { \
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auto next = aggregator.GetNext(); \
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ArbUt::BorrowedPtr<CreatureLib::Battling::BattleScript> next = (CreatureLib::Battling::BattleScript*)1; \
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while (aggregator.GetNext(next)) { \
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auto castNext = next.ForceAs<PkmnLib::Battling::PkmnScript>(); \
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castNext->hookName(__VA_ARGS__); \
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} \
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@ -391,11 +391,9 @@ TEST_CASE("Add Volatile with return script function") {
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script->OnSecondaryEffect(nullptr, mon, 0);
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auto scriptObjOption =
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const_cast<CreatureLib::Battling::ScriptAggregator&>(mon->GetScriptIterator()).GetNextNotNull();
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REQUIRE(scriptObjOption.has_value());
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REQUIRE(scriptObjOption.value()->GetName() == "AddVolatileModSecondary"_cnc);
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auto scriptObj = scriptObjOption.value();
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ArbUt::BorrowedPtr<CreatureLib::Battling::BattleScript> scriptObj = (CreatureLib::Battling::BattleScript*)1;
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REQUIRE(const_cast<CreatureLib::Battling::ScriptAggregator&>(mon->GetScriptIterator()).GetNext(scriptObj));
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REQUIRE(scriptObj->GetName() == "AddVolatileModSecondary"_cnc);
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auto script2 = scriptObj.As<AngelScriptScript>();
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auto ctxPool = script2->GetContextPool();
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auto ctx = ctxPool->RequestContext();
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