Update CreatureLib.
continuous-integration/drone/push Build is passing Details

This commit is contained in:
Deukhoofd 2021-04-18 12:56:46 +02:00
parent a8f3e30049
commit 939cf4e328
Signed by: Deukhoofd
GPG Key ID: F63E044490819F6F
4 changed files with 7 additions and 9 deletions

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@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 2.8.12)
project(angelscript-download NONE)
project(pkmnLib NONE)
include(ExternalProject)

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@ -1,6 +1,6 @@
cmake_minimum_required(VERSION 2.8.12)
project(creaturelib-download NONE)
project(pkmnLib NONE)
include(ExternalProject)
ExternalProject_Add(CreatureLibProj

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@ -3,8 +3,8 @@
#define PKMN_HOOK(hookName, source, ...) \
{ \
auto aggregator = source->GetScriptIterator(); \
while (aggregator.HasNext()) { \
auto next = aggregator.GetNext(); \
ArbUt::BorrowedPtr<CreatureLib::Battling::BattleScript> next = (CreatureLib::Battling::BattleScript*)1; \
while (aggregator.GetNext(next)) { \
auto castNext = next.ForceAs<PkmnLib::Battling::PkmnScript>(); \
castNext->hookName(__VA_ARGS__); \
} \

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@ -391,11 +391,9 @@ TEST_CASE("Add Volatile with return script function") {
script->OnSecondaryEffect(nullptr, mon, 0);
auto scriptObjOption =
const_cast<CreatureLib::Battling::ScriptAggregator&>(mon->GetScriptIterator()).GetNextNotNull();
REQUIRE(scriptObjOption.has_value());
REQUIRE(scriptObjOption.value()->GetName() == "AddVolatileModSecondary"_cnc);
auto scriptObj = scriptObjOption.value();
ArbUt::BorrowedPtr<CreatureLib::Battling::BattleScript> scriptObj = (CreatureLib::Battling::BattleScript*)1;
REQUIRE(const_cast<CreatureLib::Battling::ScriptAggregator&>(mon->GetScriptIterator()).GetNext(scriptObj));
REQUIRE(scriptObj->GetName() == "AddVolatileModSecondary"_cnc);
auto script2 = scriptObj.As<AngelScriptScript>();
auto ctxPool = script2->GetContextPool();
auto ctx = ctxPool->RequestContext();