Adds support for modifying volatile scripts after adding them.
continuous-integration/drone/push Build is failing Details

This commit is contained in:
Deukhoofd 2021-03-27 22:19:18 +01:00
parent 5cfa174396
commit e361507ec9
Signed by: Deukhoofd
GPG Key ID: F63E044490819F6F
7 changed files with 91 additions and 14 deletions

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@ -31,6 +31,7 @@ public:
} else {
ctx->PopState();
}
printf("%s\n", err.str().c_str());
throw ArbUt::Exception(err.str());
}
if (newContext) {

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@ -32,7 +32,10 @@ static void TranslateException(asIScriptContext* ctx, void* /*userParam*/) {
try {
// Retrow the original exception so we can catch it again
throw;
} catch (std::exception& e) {
} catch (ArbUt::Exception& e) {
// Tell the VM the type of exception that occurred
ctx->SetException(e.what());
}catch (std::exception& e) {
// Tell the VM the type of exception that occurred
ctx->SetException(e.what());
} catch (...) {

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@ -84,7 +84,10 @@ public:
asITypeInfo* t;
auto v = _baseTypes.TryGet(name);
if (!v.has_value()) {
t = this->_engine->GetTypeInfoByDecl(name.c_str());
t = _mainModule->GetTypeInfoByName(name.c_str());
if (t == NULL){
t = _engine->GetTypeInfoByDecl(name.c_str());
}
_baseTypes.Insert(name, t);
} else {
t = v.value();

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@ -25,6 +25,8 @@ public:
~AngelScriptScript() override { _obj->Release(); }
inline asIScriptObject* GetRawAngelscriptObject() const noexcept { return _obj; }
[[nodiscard]] const ArbUt::StringView& GetName() const noexcept override { return _type->GetName(); }
const AngelScriptTypeInfo* GetType() const noexcept { return _type; }

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@ -2,6 +2,7 @@
#include <CreatureLib/Battling/Models/Battle.hpp>
#include <CreatureLib/Battling/Models/BattleSide.hpp>
#include "../../../../Battling/Battle/Battle.hpp"
#include "../../AngelScriptScript.hpp"
#include "../HelperFile.hpp"
void RegisterBattleClass::Register(asIScriptEngine* engine) {
@ -50,6 +51,11 @@ CreatureLib::Battling::BattleSide* GetBattleSideWrapper(PkmnLib::Battling::Battl
return battle->GetSides()[index];
}
static asIScriptObject* AddVolatileWrapper(PkmnLib::Battling::Battle* obj, const ArbUt::StringView& name) {
auto* scriptObject = (AngelScriptScript*)obj->AddVolatileScript(name);
return scriptObject->GetRawAngelscriptObject();
}
void RegisterBattleClass::RegisterBattleSide(asIScriptEngine* engine) {
int r = engine->RegisterObjectMethod(
"BattleSide", "bool SwapPositions(uint8 a, uint8 b)",
@ -81,9 +87,8 @@ void RegisterBattleClass::RegisterBattle(asIScriptEngine* engine) {
r = engine->RegisterObjectMethod("Battle", "ChoiceQueue@ get_TurnQueue() const property",
asFUNCTION(GetCurrentTurnQueueWrapper), asCALL_CDECL_OBJFIRST);
Ensure(r >= 0);
r = engine->RegisterObjectMethod(
"Battle", "void AddVolatile(const constString &in name) const",
asMETHODPR(PkmnLib::Battling::Battle, AddVolatileScript, (const ArbUt::StringView&), void), asCALL_THISCALL);
r = engine->RegisterObjectMethod("Battle", "ref@ AddVolatile(const constString &in name) const",
asFUNCTION(AddVolatileWrapper), asCALL_CDECL_OBJFIRST);
Ensure(r >= 0);
r = engine->RegisterObjectMethod(
"Battle", "void RemoveVolatile(const constString &in name) const",

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@ -1,8 +1,11 @@
#include "RegisterPokemonClass.hpp"
#include <CreatureLib/Battling/Models/LearnedAttack.hpp>
#include "../../../../../extern/angelscript_addons/scriptarray/scriptarray.h"
#include "../../../../../extern/angelscript_addons/scripthandle/scripthandle.h"
#include "../../../../Battling/PkmnDamageSource.hpp"
#include "../../../../Battling/Pokemon/Pokemon.hpp"
#include "../../AngelScriptResolver.hpp"
#include "../../AngelScriptScript.hpp"
#include "../HelperFile.hpp"
// Hack to handle AngelScript not recognizing different sized enums on fields, and returning invalid values due to it.
@ -87,6 +90,15 @@ OPTIONAL_BORROWED_PTR_GETTER_FUNC(PkmnLib::Battling::Pokemon, const CreatureLib:
OPTIONAL_BORROWED_PTR_GETTER_FUNC(PkmnLib::Battling::Pokemon, CreatureLib::Battling::Battle, GetBattle);
OPTIONAL_BORROWED_PTR_GETTER_FUNC(PkmnLib::Battling::Pokemon, CreatureLib::Battling::BattleSide, GetBattleSide);
static CScriptHandle AddVolatileWrapper(PkmnLib::Battling::Pokemon* obj, const ArbUt::StringView& name) {
auto handle = CScriptHandle();
auto *resolver = static_cast<AngelScriptResolver*>(obj->GetLibrary()->GetScriptResolver().get());
auto script = static_cast<AngelScriptScript*>(obj->AddVolatileScript(name))->GetRawAngelscriptObject();
script->AddRef();
handle.Set(script, resolver->GetBaseType("PkmnScript"));
return handle;
}
void RegisterPokemonClass::RegisterPokemonType(asIScriptEngine* engine) {
[[maybe_unused]] int r = engine->RegisterObjectType("Pokemon", 0, asOBJ_REF | asOBJ_NOCOUNT);
Ensure(r >= 0);
@ -177,9 +189,8 @@ void RegisterPokemonClass::RegisterPokemonType(asIScriptEngine* engine) {
r = engine->RegisterObjectMethod("Pokemon", "int8 GetStatBoost(Statistic stat) const",
asMETHOD(PkmnLib::Battling::Pokemon, GetStatBoost), asCALL_THISCALL);
Ensure(r >= 0);
r = engine->RegisterObjectMethod(
"Pokemon", "void AddVolatile(const constString &in name) const",
asMETHODPR(PkmnLib::Battling::Pokemon, AddVolatileScript, (const ArbUt::StringView&), void), asCALL_THISCALL);
r = engine->RegisterObjectMethod("Pokemon", "ref@ AddVolatile(const constString &in name)",
asFUNCTION(AddVolatileWrapper), asCALL_CDECL_OBJFIRST);
Ensure(r >= 0);
r = engine->RegisterObjectMethod(
"Pokemon", "void RemoveVolatile(const constString &in name) const",

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@ -5,7 +5,7 @@
#include "../TestLibrary/TestLibrary.hpp"
#define AS_CLASS(name, contents) \
{ #name, "namespace Pokemon{ [Pokemon effect=" #name "] class " #name " : PkmnScript { " contents "}}" }
{ #name, "namespace Pokemon{ [Pokemon effect=" #name "] shared class " #name " : PkmnScript { " contents "}}" }
static std::unordered_map<const char*, const char*> _scripts = std::unordered_map<const char*, const char*>{
AS_CLASS(blankScript, ),
@ -53,8 +53,11 @@ void StopBeforeAttack(ExecutingMove@ attack, bool& result) override{
R"(void IsInvulnerable(ExecutingMove@ attack, Pokemon@ target, bool& result) override{ result = !result; })"),
AS_CLASS(OnAttackMissScript,
"int value = 0; void OnAttackMiss(ExecutingMove@ attack, Pokemon@ target) override { value++; } "
"int GetValue() { return value; }"),
R"(
int value = 0;
void OnAttackMiss(ExecutingMove@ attack, Pokemon@ target) override { value++; }
int GetValue() { return value; }
)"),
AS_CLASS(
ChangeAttackTypeScript,
R"(void ChangeAttackType(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& outType) override{outType = 1; };)"),
@ -64,15 +67,31 @@ void StopBeforeAttack(ExecutingMove@ attack, bool& result) override{
AS_CLASS(
PreventSecondaryEffectsScript,
R"(void PreventSecondaryEffects(ExecutingMove@ attack, Pokemon@ target, uint8 hit, bool& result) override{ result = !result; })"),
AS_CLASS(OnSecondaryEffectScript, "int value = 0; void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, "
"uint8 hit) override { value++; } "
"int GetValue() { return value; }"),
AS_CLASS(OnSecondaryEffectScript, R"(
int value = 0;
void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit) override {
value++;
}
int GetValue() { return value; })"),
AS_CLASS(OnAfterHitsScript,
"int value = 0; void OnAfterHits(ExecutingMove@ attack, Pokemon@ target) override { value++; } "
"int GetValue() { return value; }"),
AS_CLASS(throwScript,
R"(void PreventAttack(ExecutingMove@ attack, bool& result) override{ throw("test exception"); })"),
AS_CLASS(AddVolatileModMain,
R"(
void OnSecondaryEffect(ExecutingMove@ attack, Pokemon@ target, uint8 hit) override {
auto script = cast<AddVolatileModSecondary>(target.AddVolatile("AddVolatileModSecondary"));
script.value++;
};
)"),
AS_CLASS(AddVolatileModSecondary,
R"(
int value = 0;
int GetValue() { return value; }
)"),
};
static AngelScriptResolver* _resolverCache = nullptr;
@ -354,4 +373,37 @@ TEST_CASE("Handle script exceptions.") {
throw ArbUt::Exception("Didn't throw");
}
TEST_CASE("Add Volatile with return script function") {
auto statCalc = new PkmnLib::Battling::StatCalculator();
auto resolver = dynamic_cast<AngelScriptResolver*>(PkmnLib::Battling::BattleLibrary::CreateScriptResolver());
auto mainLib = new PkmnLib::Battling::BattleLibrary(
TestLibrary::BuildStaticLibrary(), statCalc, new PkmnLib::Battling::DamageLibrary(),
new PkmnLib::Battling::ExperienceLibrary(), resolver, new PkmnLib::Battling::MiscLibrary());
resolver->Initialize(mainLib);
for (auto kv : _scripts) {
resolver->CreateScript(kv.first, kv.second);
}
resolver->FinalizeModule();
auto script = GetScript(mainLib, "AddVolatileModMain"_cnc);
auto mon = PkmnLib::Battling::CreatePokemon(mainLib, "testSpecies"_cnc, 30).Build();
script->OnSecondaryEffect(nullptr, mon, 0);
auto scriptObjOption = const_cast<CreatureLib::Battling::ScriptAggregator&>(mon->GetScriptIterator()).GetNextNotNull();
REQUIRE(scriptObjOption.has_value());
REQUIRE(scriptObjOption.value()->GetName() == "AddVolatileModSecondary"_cnc);
auto scriptObj = scriptObjOption.value();
auto script2 = scriptObj.As<AngelScriptScript>();
auto ctxPool = script2->GetContextPool();
auto ctx = ctxPool->RequestContext();
script2->PrepareMethod("GetValue"_cnc, ctx);
REQUIRE(ctx->Execute() == asEXECUTION_FINISHED);
REQUIRE(ctx->GetReturnDWord() == 1);
ctxPool->ReturnContextToPool(ctx);
delete script;
}
#endif