Commit Graph

359 Commits

Author SHA1 Message Date
Deukhoofd d908efff9d
Adds support for scripts for item use handling.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-03-07 10:54:42 +01:00
Deukhoofd 5178d5dcc0
Renamed Script --> BattleScript, some cleanup on it.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-03-07 10:26:41 +01:00
Deukhoofd 7aa31a838d
Several fixes for attack effects not triggering.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-01-22 13:38:05 +01:00
Deukhoofd abccc23851
Trigger event when stat boost changes.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-01-16 21:16:47 +01:00
Deukhoofd 987f60ee85
Clear scripts from creature when a battle is cleared from it.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-01-15 16:31:47 +01:00
Deukhoofd 66b95a6e4d
Reset seen opponents on ClearBattle.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-01-15 15:46:48 +01:00
Deukhoofd 3742e07b03
Rework clearing battle from creatures.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-28 15:10:49 +01:00
Deukhoofd a284641b5a
Fixes invalid pointers to a battle dangling when a battle is removed.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-28 13:40:39 +01:00
Deukhoofd 69476b6f9d
Adds setter for nickname.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-22 16:11:23 +01:00
Deukhoofd 87bbae678a
Style Fixes
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-13 12:26:54 +01:00
Deukhoofd e642f374b9
Update to latest Arbutils.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-13 12:15:40 +01:00
Deukhoofd 2055837980
Make learned attacks on Creature be optional.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-12 15:10:18 +01:00
Deukhoofd 4367d1f5cf
Make HeldItem OptionalBorrowedPtr.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-12 13:40:30 +01:00
Deukhoofd 3bd39cc035
Update to latest Arbutils.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-12 12:59:56 +01:00
Deukhoofd 185ec40ba5
Use std::optional for BaseLibrary TryGet.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-12 12:42:28 +01:00
Deukhoofd 5c39694f19
Overhaul memory model to new Arbutils memory.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-12 12:22:48 +01:00
Deukhoofd 1dc3aafd33
Use vector instead of set for types.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-10-23 16:51:15 +02:00
Deukhoofd de8b5de7b4
Mark several classes as final for devirtualization performance benefits.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-10-15 18:21:50 +02:00
Deukhoofd 53bfbd36c2
Use a precompiled header.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-09-25 13:05:15 +02:00
Deukhoofd def38e98c6
Support for getting a creatures actual talent.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-09-05 14:51:06 +02:00
Deukhoofd 3233daf9ab
More defensive programming.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-30 13:14:33 +02:00
Deukhoofd 32f75f4a47
Store time in turn execution on battle class.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-28 12:24:10 +02:00
Deukhoofd b096fb9533
Dont set nickname to species internal name.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-25 19:12:35 +02:00
Deukhoofd 86ed173d30
Defensive programming for Party
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-24 20:37:22 +02:00
Deukhoofd 39e1295013
Compile time option to change bit size of level.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-19 20:11:00 +02:00
Deukhoofd 98dacbccde
Use Arbutils exception Macros, instead of own ones.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-17 12:18:01 +02:00
Deukhoofd 93a763ab78
Rework exceptions.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-15 16:34:52 +02:00
Deukhoofd c921d3127b
Update to latest Arbutils, include stacktrace.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-15 15:10:48 +02:00
Deukhoofd 46ab060b99
C Interface to get targets array from ExecutingAttack.
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-14 17:59:56 +02:00
Deukhoofd 73f48eab7a
C Interface for History.
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-14 17:24:12 +02:00
Deukhoofd cb4765e0cc
Adds support for History data, allowing us to store specific interesting occurrences in the data flow, and recall them later.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-14 15:18:00 +02:00
Deukhoofd 103c703208
Add cool new c++ 20 constraint to EventHook.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-14 14:10:13 +02:00
Deukhoofd 5536a6b83d
Implements Attack Use event.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-14 14:00:41 +02:00
Deukhoofd 64b08d4ff0
Cleaned up Events, added events on species and variant changes.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-14 13:52:22 +02:00
Deukhoofd c484c376c3
When changing species, account for gender changes.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-13 12:23:49 +02:00
Deukhoofd 50236f4ece
Adds Miss event.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-13 11:17:04 +02:00
Deukhoofd bb35248174
Support changing species for a creature.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-13 10:38:56 +02:00
Deukhoofd 51325943ab
Support swapping attacks.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-12 18:54:01 +02:00
Deukhoofd 9c6d149ad9
Support for adding and replacing attacks.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-12 17:51:06 +02:00
Deukhoofd 1807e720dd
Support for packing party.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-10 17:37:30 +02:00
Deukhoofd 48660f3a4c
Adds getter for UniqueIdentifier
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-09 11:48:40 +02:00
Deukhoofd 9cab330dbd
Update Arbutils.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-08 12:28:20 +02:00
Deukhoofd d6335359eb
Style fix.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-08 11:38:11 +02:00
Deukhoofd 4ef24dd122
Helper method to restore all attack uses on a Creature.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-08 11:32:25 +02:00
Deukhoofd 3d21b7c42d
Remove event hook threads, as it caused issues when being called from dotnet.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-07 20:11:03 +02:00
Deukhoofd 5b1c73a2af
Fixed valgrind issues.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-07 12:27:46 +02:00
Deukhoofd 208bb097dd
Make event listeners threaded.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-07 12:20:59 +02:00
Deukhoofd 5aa04a4b15 Add TurnStart, TurnEnd and ExperienceGain event triggers.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-07 11:02:37 +02:00
Deukhoofd 3a170d8924 Adds creature Switch event.
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2020-08-07 10:38:35 +02:00
Deukhoofd 9b9b644143
Tweak EventHook data allocation based on testing.
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2020-08-04 13:43:51 +02:00
Deukhoofd 5cd5a634e2
Further memory fixes for getting HitData in ExecutingAttack.
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2020-08-04 12:45:11 +02:00
Deukhoofd f38161f573
Fixed issue where hitdata read wrong memory.
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2020-08-04 12:22:05 +02:00
Deukhoofd 08ef84f6d6
Defensive programming.
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2020-08-03 17:44:29 +02:00
Deukhoofd 93b3847b31
Revert "Disable EventHook system for now for testing."
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This reverts commit 84e03021
2020-08-03 17:28:43 +02:00
Deukhoofd 84e030213d
Disable EventHook system for now for testing.
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2020-08-02 10:14:56 +02:00
Deukhoofd d55a9e8494
Add more assertions to prevent segfaults.
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2020-08-02 09:52:11 +02:00
Deukhoofd 1b9da9a721
Added more security to EventHook.
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2020-08-01 11:34:25 +02:00
Deukhoofd 301f9b9656
Removed StringView initialization, and use the default uninitialized pointer for it.
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2020-08-01 10:34:40 +02:00
Deukhoofd 670abd7229
Fixed Segfault when overriding talent.
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2020-08-01 10:27:46 +02:00
Deukhoofd fa5184ad77
Tweaks for EventHook.
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2020-07-31 19:52:12 +02:00
Deukhoofd c3de280ebb
Fixes for EventHook corruptions, unit tests for EventHooks.
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2020-07-31 18:39:47 +02:00
Deukhoofd 0eaae43444
Reworked event hook to a system with pre-allocated memory, owned by the battle. This deals with cleaning up event data memory.
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2020-07-31 16:19:39 +02:00
Deukhoofd 3e8f9340f3
Dont delete events after triggering the event listener. Once they're in the event listeners hands, it's their responsibility to properly clean up the memory. 2020-07-31 15:47:18 +02:00
Deukhoofd bd7ecb6b33
More work on exceptions.
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2020-07-31 14:17:38 +02:00
Deukhoofd 9c93ca6995
Fixed exception messages being wrong.
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2020-07-31 11:23:23 +02:00
Deukhoofd 5a41208fdb
Further clearer error handling.
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2020-07-31 10:45:20 +02:00
Deukhoofd b56226076e
Fixed issue where multiple targets would cause the same target to be hit over and over again.
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2020-07-30 20:15:58 +02:00
Deukhoofd b3b9698831
More clearer exception messages. 2020-07-30 20:15:27 +02:00
Deukhoofd 13c4609cdd
Tweaks for exception handling.
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2020-07-28 19:37:03 +02:00
Deukhoofd e2e706693b
Clearer errors for C Interface.
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2020-07-28 17:22:43 +02:00
Deukhoofd 1d03adf0d1
Implements replacement attack when an attack can't be used anymore, adds clearer exception handling.
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2020-07-26 18:00:58 +02:00
Deukhoofd 36f1e5beeb
Further work on better exceptions.
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2020-07-26 17:41:11 +02:00
Deukhoofd a4bb8864a0
When creating a CreatureParty with a size, don't just reserve the space, but append nullptr as well.
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2020-07-26 16:08:41 +02:00
Deukhoofd 436e68293e
Support for passing a random seed.
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2020-07-26 10:16:25 +02:00
Deukhoofd e6f84f182a
Add Creature getter for the library.
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2020-07-25 15:02:11 +02:00
Deukhoofd 8f921ce89b
Add support for swapping in and out of a party.
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2020-07-25 14:35:13 +02:00
Deukhoofd be82abeece
Change nickname to string from string_view.
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2020-07-19 12:15:14 +02:00
Deukhoofd 367ed7fcbb
Cleanup CMake file. 2020-07-17 13:12:21 +02:00
Deukhoofd 5032377554
Remove Random passes by pointer.
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2020-07-12 15:26:00 +02:00
Deukhoofd c6974b6b5b
Adds getter for Script for ExecutingAttack. Mostly useful for unit tests etc.
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2020-07-04 18:13:36 +02:00
Deukhoofd 772619db0f
Changed LoadScript to StringView.
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2020-06-26 18:23:40 +02:00
Deukhoofd 48639eeee5
Update to new Arbutils
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2020-06-26 17:08:23 +02:00
Deukhoofd f50f76e993
Move priority scripthook to more sensible place in turn flow.
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2020-06-20 19:51:34 +02:00
Deukhoofd b3366f7b58
Script hook for changing priority.
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2020-06-20 19:44:41 +02:00
Deukhoofd add77325a4
Several additional checks to ensure battle does not finish turn when ended.
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2020-06-12 16:48:49 +02:00
Deukhoofd fd1c6e9a0a
If no side is still alive, mark battle as inconclusive ended.
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2020-06-12 16:25:21 +02:00
Deukhoofd 32bb641f75
Fixed issue with underflow in ScriptAggregator.
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2020-06-12 15:49:37 +02:00
Deukhoofd 3358bf7378
Fixed comparing int32_t with uint32_t.
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2020-06-10 14:46:45 +02:00
Deukhoofd c8314d6018
Support for changing variants.
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2020-06-10 14:39:20 +02:00
Deukhoofd fddf2cabab
Rework ScriptIterator to jump to first value on reset.
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2020-06-05 18:06:45 +02:00
Deukhoofd 9e7607338f
Moved Creature types to creature itself, instead of using the variant types.
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2020-06-05 16:38:27 +02:00
Deukhoofd 3c5b3d5c03
Fixed potential reaching end of function.
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2020-06-05 15:42:28 +02:00
Deukhoofd 66379bfa65
Initial support for handling multi target attacks.
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2020-06-05 15:32:05 +02:00
Deukhoofd f463ba8496
Simplify check whether mon is on battle field.
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2020-06-05 14:35:23 +02:00
Deukhoofd 44de4a0799
Use std::algorithm for Battle::CreatureInField
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2020-06-05 14:15:20 +02:00
Deukhoofd 57e8595bdf
Make ExecutingAttack creature list a raw C array, as this is a hot spot and could use some optimization.
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2020-06-04 21:58:28 +02:00
Deukhoofd 657d646fda
Make the last couple classes use smart pointers.
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2020-06-02 18:30:37 +02:00
Deukhoofd 7262ae9e8b
Make ExecutingAttack use smart pointers. 2020-06-02 18:02:37 +02:00
Deukhoofd a5a613ba5c
Make CreateCreature use smart pointers. 2020-06-02 17:19:23 +02:00
Deukhoofd 62583ecb17
Make Creature use smart pointers.
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2020-06-02 16:20:47 +02:00