Commit Graph

286 Commits

Author SHA1 Message Date
0117cb9d64 Use smart ArbUt pointers for returning scripts.
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2022-05-14 15:09:58 +02:00
4bb353e75b Make ClearBattleData virtual
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2022-03-26 12:12:10 +01:00
24f18c775d Rework for BattleSide to use std::vector<bool> to deal with some edge cases
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2022-03-26 11:44:40 +01:00
acf6612eba Being a bit too careless today, fixes dumb oversight
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2022-03-26 11:38:40 +01:00
aa48557416 Fixes syntax error
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2022-03-26 11:37:39 +01:00
5dff6d735f Adds BattleRandom methods for unsigned 32 bit numbers
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2022-03-26 11:36:13 +01:00
4f77d30a7d Adds getter for checking if a slot is unfillable
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2022-03-26 11:32:55 +01:00
bc1f78c8bd More sanitizer fixes
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2022-03-25 19:21:02 +01:00
38a26888be Fixes declaration of Battle::GetHistory
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2022-03-23 18:48:39 +01:00
eccf2c9121 Add nullability to large parts of the codebase
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2022-03-23 18:30:35 +01:00
3cc19de61f Update to latest Arbutils, use new integer defines 2022-03-23 13:56:45 +01:00
6e9844b343 Allow changing creature types
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2022-03-12 12:37:26 +01:00
a015a3fc62 Adds parameter to change stat boost to determine whether its selfinflicted
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2022-03-12 11:34:00 +01:00
c078d91b0d Adds functionality for held items
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2022-02-19 12:19:03 +01:00
173c6c9926 Adds pointer to battle library in on initialize function
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2022-02-12 17:19:07 +01:00
179b94a677 Adds hook to completely prevent stat boost change
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2022-02-12 15:43:15 +01:00
34f1e43269 Adds Script Hook to change stat boost changes
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2022-02-12 15:05:42 +01:00
9cb2a27007 Adds parameters to OnDamage to show the health change.
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2021-11-21 14:13:31 +01:00
0912483ba8 Adds OnDamage script hook.
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2021-11-21 14:02:00 +01:00
40d6e8a389 Adds support for changing variant by variant name.
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2021-11-21 13:44:48 +01:00
f1d706b356 Update to new THROW macro.
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2021-11-21 12:39:07 +01:00
aaadbfb4f2 Adds OnSwitchIn hook.
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2021-11-19 15:36:48 +01:00
53c27d35b6 Trigger OnRemove on Creature when it faints. 2021-11-19 13:52:18 +01:00
364bac7de7 Trigger OnRemove on a Creatures scripts when it gets switched out. 2021-11-19 13:49:19 +01:00
a89d79f8bc Adds DamageSource::Misc.
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2021-11-19 12:51:51 +01:00
c27b87b01a Fixes build.
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2021-11-19 12:21:46 +01:00
c6d814e886 Adds DamageSource to OnFaint script hook.
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2021-11-19 12:15:38 +01:00
2ea928e67b Adds OnFaint script hook.
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2021-11-19 12:12:46 +01:00
59313e6da8 Breaking change: rework of talents.
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2021-11-15 12:04:58 +01:00
1a3b7fe50a Fixes build.
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2021-10-30 17:54:37 +02:00
2bd73bd4ef Reset weight/height when variant changes, when a creature is moved out of the battle.
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2021-10-30 17:50:26 +02:00
a12972472b Adds Creature specific weight and height, which can be modified dynamically during battles.
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2021-10-30 17:07:13 +02:00
e1d8348b2f Fixes project being completely dirty every build requiring constant full rebuilds and slowing down tooling.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-30 14:24:38 +02:00
cb6725ab5e Adds support for script owner to clone command.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-29 21:55:49 +02:00
be7a5fe6bd More work on setting owner of a script.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-29 21:40:10 +02:00
5fd8abb3a8 Reworks ScriptSources so we can get individual scripts on a source. Fixed OnEndTurn making no sense.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-29 19:31:08 +02:00
0b9028ea97 Fixes BattleSide AddVolatile using the wrong script category.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-29 18:12:35 +02:00
b4ef1ea98e Adds getter for Battle on BattleSide.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-28 15:01:31 +02:00
19375c2f87 Adds functions to add, remove, and get volatile scripts from a BattleSide.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-28 14:49:24 +02:00
47c3429295 Adds optional optimization to history helper functions to limit the max amount of turns searched through.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-24 11:10:30 +02:00
7354c835e6 Fixes memory leak.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-23 18:38:12 +02:00
51897e42da Make HistoryHolder a pointer instead of value.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-23 17:17:34 +02:00
20b53833c4 Cleans up HistoryHolder to be a lot less complicated (although possibly a bit slower), adds DamageHistory.
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-23 16:57:58 +02:00
a361716233 Made Creature::GetStatusName const.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-09-21 22:19:26 +02:00
ce30077a5d Change Creature::Nickname to be an optional.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-09-19 11:40:18 +02:00
152ac7e407 Don't throw an exception when teaching an attack when we don't have the max amount of attacks yet.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-08-29 17:16:36 +02:00
512a39e158 Deal with Creatures being deleted before a battle they're part of.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-08-28 19:05:52 +02:00
d89e0b0d77 Adds function on battleside to get a creature at an index.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-08-23 21:38:47 +02:00
08120d5433 Adds status handling functions
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-07-09 15:33:30 +02:00
762915b1f7 Add new Creature::IsUsable function, which replaces IsFainted functionality in several places.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-06-19 12:33:31 +02:00