Adds getter for Battle on BattleSide.
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
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@ -8,6 +8,7 @@ export BattleSide* CreatureLib_BattleSide_Construct(uint8_t index, Battle* battl
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export void CreatureLib_BattleSide_Destruct(BattleSide* p) { delete p; }
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export Battle* CreatureLib_BattleSide_GetBattle(BattleSide* p) { return p->GetBattle(); }
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export bool CreatureLib_BattleSide_AllChoicesSet(BattleSide* p) { return p->AllChoicesSet(); }
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export uint8_t CreatureLib_BattleSide_AllPossibleSlotsFilled(bool& out, BattleSide* p) {
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@ -30,6 +30,8 @@ namespace CreatureLib::Battling {
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virtual ~BattleSide() = default;
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[[nodiscard]] inline ArbUt::BorrowedPtr<Battle> GetBattle() const noexcept { return _battle; }
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[[nodiscard]] bool AllChoicesSet() const noexcept;
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[[nodiscard]] const ArbUt::List<std::shared_ptr<BaseTurnChoice>>& GetChoices() const noexcept {
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return _choices;
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