Fixes build.
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
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@ -206,7 +206,7 @@ namespace CreatureLib::Battling {
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_currentHealth = newHealth;
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if (IsFainted() && damage > 0 && battle != nullptr) {
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OnFaint(nullptr);
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OnFaint(source);
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}
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}
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