Make ClearBattleData virtual
All checks were successful
continuous-integration/drone/push Build is passing
All checks were successful
continuous-integration/drone/push Build is passing
This commit is contained in:
parent
24f18c775d
commit
4bb353e75b
@ -132,7 +132,7 @@ namespace CreatureLib::Battling {
|
||||
}
|
||||
|
||||
void SetBattleData(const ArbUt::BorrowedPtr<Battle>& battle, const ArbUt::BorrowedPtr<BattleSide>& side);
|
||||
void ClearBattleData() noexcept;
|
||||
virtual void ClearBattleData() noexcept;
|
||||
inline const ArbUt::OptionalBorrowedPtr<Battle>& GetBattle() const { return _battleData.Battle; }
|
||||
inline const ArbUt::OptionalBorrowedPtr<BattleSide>& GetBattleSide() const { return _battleData.Side; }
|
||||
void SetOnBattleField(bool value);
|
||||
|
Loading…
x
Reference in New Issue
Block a user