Make ClearBattleData virtual
continuous-integration/drone/push Build is passing

This commit is contained in:
Deukhoofd committed 2022-03-26 12:12:10 +01:00
1 parent 24f18c775d
commit 4bb353e75b
1 file changed
+1 -1
+1 -1
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@@ -132,7 +132,7 @@ namespace CreatureLib::Battling {
}
void SetBattleData(const ArbUt::BorrowedPtr<Battle>& battle, const ArbUt::BorrowedPtr<BattleSide>& side);
void ClearBattleData() noexcept;
virtual void ClearBattleData() noexcept;
inline const ArbUt::OptionalBorrowedPtr<Battle>& GetBattle() const { return _battleData.Battle; }
inline const ArbUt::OptionalBorrowedPtr<BattleSide>& GetBattleSide() const { return _battleData.Side; }
void SetOnBattleField(bool value);