Commit Graph

55 Commits

Author SHA1 Message Date
Deukhoofd ca54820483
Adds a large amount of the WASM interface
continuous-integration/drone/push Build is passing Details
2023-01-14 13:25:21 +01:00
Deukhoofd aae41b93bb
Clippy fixes
continuous-integration/drone/push Build is passing Details
2023-01-02 11:25:36 +01:00
Deukhoofd 27b0a460ad
Fixes for newer Rust nightly
continuous-integration/drone/push Build is failing Details
2023-01-02 10:41:57 +01:00
Deukhoofd 47df85e8d3
Moves a bunch of libraries to traits
continuous-integration/drone/push Build is passing Details
2022-12-24 12:00:50 +01:00
Deukhoofd bce636b97e
Move Form and Species to traits, implement a bunch of mocks
continuous-integration/drone/push Build is passing Details
2022-11-28 21:34:28 +01:00
Deukhoofd d4b1cadad0
Implements mocking for MoveData
continuous-integration/drone/push Build is passing Details
2022-11-27 23:00:56 +01:00
Deukhoofd ad9f17ccf1
Make MoveData a trait
continuous-integration/drone/push Build is passing Details
2022-11-27 22:29:11 +01:00
Deukhoofd e04f61d9e6
Make Ability a trait
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2022-11-27 17:47:51 +01:00
Deukhoofd 996a35ffa4
Make Nature a trait
continuous-integration/drone/push Build is passing Details
2022-11-27 17:36:42 +01:00
Deukhoofd efd1acdfa5
Loads of cleanup
continuous-integration/drone/push Build was killed Details
2022-11-27 17:29:29 +01:00
Deukhoofd d1ed14119d
A bunch of work on unit testing
continuous-integration/drone/push Build is passing Details
2022-11-26 15:33:50 +01:00
Deukhoofd a6a9cb573f
Work on FFI, fixes for learned_move::restore_uses 2022-11-26 11:25:56 +01:00
Deukhoofd ddfb00d36b
FFI for Battle
continuous-integration/drone/push Build is passing Details
2022-10-15 17:21:24 +02:00
Deukhoofd 6c976216b8
FFI for Battle Party 2022-10-15 11:51:44 +02:00
Deukhoofd 554a665b8f
FFI for Pokemon Party, make Pokemon Party use interior mutability. 2022-10-15 11:16:41 +02:00
Deukhoofd 691bf7c12e
Style and Clippy fixes.
continuous-integration/drone/push Build is passing Details
2022-10-14 16:53:30 +02:00
Deukhoofd 9efe1b4e22
FFI for Pokemon class 2022-10-14 13:59:04 +02:00
Deukhoofd 7bcfd92d45
Registration fixes and improvements.
continuous-integration/drone/push Build is failing Details
2022-09-16 11:01:37 +02:00
Deukhoofd b1890681a1
A lot more work on WASM script execution
continuous-integration/drone/push Build is passing Details
2022-09-07 18:01:26 +02:00
Deukhoofd 4c06dc17e2
Implements ChoiceQueue::move_pokemon_choice_next, micro optimization for BattleRandom::EffectChance.
continuous-integration/drone/push Build is passing Details
2022-08-28 15:34:40 +02:00
Deukhoofd ba5992e925
Implements every script function
continuous-integration/drone/push Build is passing Details
2022-08-27 18:04:56 +02:00
Deukhoofd c5fb81c179
Clippy fixes, additional WASM registration work
continuous-integration/drone/push Build is failing Details
2022-08-26 18:23:35 +02:00
Deukhoofd 1e43c07d43
Fixes unit tests
continuous-integration/drone/push Build is failing Details
2022-08-20 13:26:06 +02:00
Deukhoofd 55cc0906c9
Remove lifetime mess, replace a lot of code with Arc instead of borrows.
continuous-integration/drone/push Build is failing Details
This cleans up the codebase massively, and allows me to maintain some semblance of sanity.
2022-08-20 13:17:20 +02:00
Deukhoofd 2d4253e155
More work on WASM handling.
continuous-integration/drone/push Build is failing Details
2022-08-20 12:22:12 +02:00
Deukhoofd 703fd2c147
Major fixes for WebAssembly
continuous-integration/drone/push Build is passing Details
2022-07-18 15:36:03 +02:00
Deukhoofd 8eb1159d64
Fixes clippy warning.
continuous-integration/drone/push Build is passing Details
2022-07-01 18:49:09 +02:00
Deukhoofd cfabd7c790
Removes atomic dependency
continuous-integration/drone/push Build is passing Details
2022-07-01 18:44:09 +02:00
Deukhoofd 0d95dcf618
Fixes all clippy warnings
continuous-integration/drone/push Build is passing Details
2022-07-01 18:20:16 +02:00
Deukhoofd 3c8d633be7
Changes for Statistic Sets, use a new way for Atomic traits.
continuous-integration/drone/push Build is passing Details
2022-07-01 17:30:36 +02:00
Deukhoofd 8f6ecdd4ad
More documentation.
continuous-integration/drone/push Build is passing Details
2022-07-01 17:07:22 +02:00
Deukhoofd 03f5e3bb5a
A lot more documentation, some initial work on the script resolver.
continuous-integration/drone/push Build is passing Details
2022-06-30 17:34:57 +02:00
Deukhoofd cf4d74d898
More documentation for script hooks, reworks stat changes to only be changeable through a function that allows for script hooks, and events.
continuous-integration/drone/push Build is passing Details
2022-06-27 18:26:27 +02:00
Deukhoofd 314e9dbe1a
Initial work on adding documentation, reorganises modules
continuous-integration/drone/push Build is passing Details
2022-06-19 21:34:08 +02:00
Deukhoofd 715f16e2b8
More work on switching battle data to interior mutability, instead of exterior mutability.
continuous-integration/drone/push Build is passing Details
2022-06-19 12:07:54 +02:00
Deukhoofd dd535b30af
Rework setting while active to be slightly less hacky.
continuous-integration/drone/push Build was killed Details
2022-06-18 18:41:23 +02:00
Deukhoofd a1051d059e
We need to be able to remove and change scripts while they're currently being active.
continuous-integration/drone/push Build is failing Details
2022-06-18 18:08:25 +02:00
Deukhoofd c99b1bf8d9
Fixes a bunch of clippy warnings, adds clippy to CI
continuous-integration/drone/push Build is passing Details
2022-06-18 16:06:54 +02:00
Deukhoofd 5576bc8b80
More work on using interior mutability instead of exterior mutability for dynamic types (Battle, Pokemon, etc).
continuous-integration/drone/push Build is passing Details
2022-06-18 15:52:39 +02:00
Deukhoofd c45c7538bf
More removal of RwLocks and replace it with Atomics, to prevent locks.
continuous-integration/drone/push Build is passing Details
2022-06-18 14:17:29 +02:00
Deukhoofd 59d7344729
Don't store the ChoiceQueue as an Arc<RwLock> to prevent locking issues.
continuous-integration/drone/push Build is passing Details
2022-06-18 10:41:42 +02:00
Deukhoofd 09c2533bf5
Don't store the TurnChoices as Arc<RwLock>>, to prevent locking issues.
continuous-integration/drone/push Build is passing Details
2022-06-18 09:49:17 +02:00
Deukhoofd b6ddd1ee13
First chunk of battling is now fully working, along with integration tests! 🎉
continuous-integration/drone/push Build is failing Details
2022-06-17 19:53:33 +02:00
Deukhoofd 59cc150643
Adds style checking to CI, remove debug code
continuous-integration/drone/push Build is passing Details
2022-06-16 19:05:54 +02:00
Deukhoofd ff541b0696
Loads more work on battling, initial stretch to run a turn done.
continuous-integration/drone/push Build is passing Details
2022-06-16 17:59:33 +02:00
Deukhoofd a33369afcc
Some more functionality for battling, check if choice is valid, implement target resolvers.
continuous-integration/drone/push Build is passing Details
2022-06-14 19:11:24 +02:00
Deukhoofd 00f66bbf59
Implements the script source methods on all current structs that implement it.
continuous-integration/drone/push Build is passing Details
2022-06-12 18:41:49 +02:00
Deukhoofd 2aadab5a42
A lot more work on handling scripts properly.
continuous-integration/drone/push Build is passing Details
2022-06-12 17:57:39 +02:00
Deukhoofd 6e8f4dd4a5
A lot more work on a bunch of different parts of the system. 2022-06-11 17:22:46 +02:00
Deukhoofd 10e93949e4
Cleaner handling of tracking seen opponents.
Instead of keeping track of unique identifiers, keep track of weak pointers to the pokemon, so we can just try and upgrade them later.
2022-06-06 16:24:13 +02:00