Commit Graph

84 Commits

Author SHA1 Message Date
a284641b5a Fixes invalid pointers to a battle dangling when a battle is removed.
All checks were successful
continuous-integration/drone/push Build is passing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-28 13:40:39 +01:00
69476b6f9d Adds setter for nickname.
All checks were successful
continuous-integration/drone/push Build is passing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-22 16:11:23 +01:00
2055837980 Make learned attacks on Creature be optional.
All checks were successful
continuous-integration/drone/push Build is passing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-12 15:10:18 +01:00
4367d1f5cf Make HeldItem OptionalBorrowedPtr.
All checks were successful
continuous-integration/drone/push Build is passing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-12 13:40:30 +01:00
5c39694f19 Overhaul memory model to new Arbutils memory.
Some checks failed
continuous-integration/drone/push Build is failing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-12-12 12:22:48 +01:00
1dc3aafd33 Use vector instead of set for types.
All checks were successful
continuous-integration/drone/push Build is passing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-10-23 16:51:15 +02:00
53bfbd36c2 Use a precompiled header.
Some checks failed
continuous-integration/drone/push Build is failing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-09-25 13:05:15 +02:00
def38e98c6 Support for getting a creatures actual talent.
All checks were successful
continuous-integration/drone/push Build is passing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-09-05 14:51:06 +02:00
39e1295013 Compile time option to change bit size of level.
Some checks failed
continuous-integration/drone/push Build is failing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-19 20:11:00 +02:00
bb35248174 Support changing species for a creature.
All checks were successful
continuous-integration/drone/push Build is passing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-13 10:38:56 +02:00
51325943ab Support swapping attacks.
All checks were successful
continuous-integration/drone/push Build is passing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-12 18:54:01 +02:00
9c6d149ad9 Support for adding and replacing attacks.
All checks were successful
continuous-integration/drone/push Build is passing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-12 17:51:06 +02:00
48660f3a4c Adds getter for UniqueIdentifier
All checks were successful
continuous-integration/drone/push Build is passing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-09 11:48:40 +02:00
d6335359eb Style fix.
All checks were successful
continuous-integration/drone/push Build is passing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-08 11:38:11 +02:00
4ef24dd122 Helper method to restore all attack uses on a Creature.
All checks were successful
continuous-integration/drone/push Build is passing
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2020-08-08 11:32:25 +02:00
301f9b9656 Removed StringView initialization, and use the default uninitialized pointer for it.
All checks were successful
continuous-integration/drone/push Build is passing
2020-08-01 10:34:40 +02:00
e6f84f182a Add Creature getter for the library.
All checks were successful
continuous-integration/drone/push Build is passing
2020-07-25 15:02:11 +02:00
be82abeece Change nickname to string from string_view.
All checks were successful
continuous-integration/drone/push Build is passing
2020-07-19 12:15:14 +02:00
772619db0f Changed LoadScript to StringView.
Some checks failed
continuous-integration/drone/push Build is failing
2020-06-26 18:23:40 +02:00
48639eeee5 Update to new Arbutils
All checks were successful
continuous-integration/drone/push Build is passing
2020-06-26 17:08:23 +02:00
c8314d6018 Support for changing variants.
Some checks failed
continuous-integration/drone/push Build is failing
2020-06-10 14:39:20 +02:00
9e7607338f Moved Creature types to creature itself, instead of using the variant types.
All checks were successful
continuous-integration/drone/push Build is passing
2020-06-05 16:38:27 +02:00
f463ba8496 Simplify check whether mon is on battle field.
All checks were successful
continuous-integration/drone/push Build is passing
2020-06-05 14:35:23 +02:00
7262ae9e8b Make ExecutingAttack use smart pointers. 2020-06-02 18:02:37 +02:00
62583ecb17 Make Creature use smart pointers.
All checks were successful
continuous-integration/drone/push Build is passing
2020-06-02 16:20:47 +02:00
e4b9550efa Make all individual scripts smart pointers.
Some checks failed
continuous-integration/drone/push Build is failing
2020-06-02 13:43:44 +02:00
f898698f49 Use smart pointers for BattleSide.
Some checks failed
continuous-integration/drone/push Build is failing
2020-06-02 13:06:24 +02:00
ff181204ae Make LearnedAttack of Creature a smart pointer.
All checks were successful
continuous-integration/drone/push Build is passing
2020-05-31 17:26:39 +02:00
25f65eb47b Update to newer Arbutils version.
All checks were successful
continuous-integration/drone/push Build is passing
2020-05-26 18:31:06 +02:00
8418c814b4 Make SpeciesVariants smart pointers.
Some checks reported errors
continuous-integration/drone/push Build was killed
2020-05-26 14:35:18 +02:00
36208da2fb Remove shared_ptr, instead use borrowed_ptr to more accurately depict ownership of the objects in the BaseLibraries.
All checks were successful
continuous-integration/drone/push Build is passing
2020-05-26 14:13:30 +02:00
d82792e27a Make BaseLibraries use shared_ptr.
All checks were successful
continuous-integration/drone/push Build is passing
2020-05-24 20:57:22 +02:00
2e860192c7 Support for blocking a creature from gaining experience, don't give experience when a creature is fainted.
All checks were successful
continuous-integration/drone/push Build is passing
2020-05-20 15:18:27 +02:00
864a9d933d Inlined get stats from Creature. These are frequently called one line methods.
All checks were successful
continuous-integration/drone/push Build is passing
2020-04-25 16:15:27 +02:00
734d056449 Performance improvement for collecting scripts, by reserving size in ScriptSource.
All checks were successful
continuous-integration/drone/push Build is passing
2020-04-25 11:33:25 +02:00
97fa37ea7d Implements clamped statistics for stat boost.
All checks were successful
continuous-integration/drone/push Build is passing
2020-04-22 21:48:00 +02:00
83f427368e Pass LearnedAttack list to creature by reference.
All checks were successful
continuous-integration/drone/push Build is passing
2020-04-21 14:44:57 +02:00
7ce3e6940d Rework for C Interfaces to handle exceptions a bit better.
All checks were successful
continuous-integration/drone/push Build is passing
2020-03-25 19:09:17 +01:00
27288563cd Replace most collections with Arbutils collections for more safety.
All checks were successful
continuous-integration/drone/push Build is passing
2020-03-22 19:21:40 +01:00
899e432271 Added lots of security using asserts.
Some checks failed
continuous-integration/drone/push Build is failing
2020-03-22 13:42:26 +01:00
a7b87ab4f8 Merge Core library into Library, as with its utility functionality merged into Arbutils, it's becoming less and less useful.
Some checks failed
continuous-integration/drone/push Build is failing
2020-03-22 10:11:53 +01:00
06336c64cd Added canRevive parameter to Heal function, added Faint event. 2020-03-09 16:29:41 +01:00
e990c13109 Added Creature C Interface, misc fixes and changes for Creature.
All checks were successful
continuous-integration/drone/push Build is passing
2020-03-05 11:25:41 +01:00
0c1580ade6 Reworked retrieving talent, new method is cleaner and harder to misunderstand.
Some checks reported errors
continuous-integration/drone/push Build was killed
2020-03-02 13:59:49 +01:00
5a05a2f4d3 Add ConstString to several other places where context isn't changed much during runtime.
All checks were successful
continuous-integration/drone/push Build is passing
2020-02-28 19:23:24 +01:00
412e0a4d63 Implements ConstString in several core places in the library, improving performance.
All checks were successful
continuous-integration/drone/push Build is passing
2020-02-27 18:23:23 +01:00
3802587313 Added HasVolatileScript function to Creature and Battle.
Some checks failed
continuous-integration/drone/push Build is failing
2020-02-23 16:17:57 +01:00
5f891cd4ed Added Remove Volatile functions for battle and creatures.
All checks were successful
continuous-integration/drone/push Build is passing
2020-02-23 11:11:47 +01:00
142889ad8a Add functions to add volatile scripts to Creature.cpp.
All checks were successful
continuous-integration/drone/push Build is passing
2020-02-22 15:53:51 +01:00
5e29f50ea1 Mark SetHeldItem with item object as const ptr.
All checks were successful
continuous-integration/drone/push Build is passing
2020-02-17 17:24:55 +01:00