5e6572aca5
Move several classes from Core to Arbutils.
continuous-integration/drone/push Build is failing
2020-02-26 13:51:16 +01:00
a606fbbc7b
Make basic Script class abstract, require implementation of GetName function.
continuous-integration/drone/push Build is passing
2020-02-23 12:58:13 +01:00
be6b2778a5
Make CreatureException inherit from runtime_error.
continuous-integration/drone/push Build is failing
2020-02-22 15:07:16 +01:00
442d6cd5b1
Added Helper function to ChoiceQueue to move a specific creature's choice up next.
2020-02-22 14:16:38 +01:00
d6ea16b467
Implement basic library class that other libraries inherit from for performance.
continuous-integration/drone/push Build is passing
2020-02-15 18:51:21 +01:00
2dcb197191
Fix issue in tests where we compared with equality operator instead of strcmp.
continuous-integration/drone/push Build is passing
2020-02-13 13:33:07 +01:00
02aa6f252e
Make Enum Helper parse functions constexpr, added Enum Helper Try Parse functions.
continuous-integration/drone/push Build is failing
2020-02-13 13:19:59 +01:00
2732a904c4
Add easy to use macro to generate enum helper functions for parsing, stringifying and iteration.
continuous-integration/drone/push Build is failing
2020-02-12 19:48:56 +01:00
e45a36d78e
Move Script ownership to script holder, added OnRemove script hook.
continuous-integration/drone/push Build is passing
2020-02-05 14:52:50 +01:00
07700008f7
Slight tweaks for CreatureException, add tests to see if what() works.
2020-02-03 13:05:46 +01:00
dba271681d
Change LibrarySettings to be a pointer instead of value, to allow for overriding in implementations.
continuous-integration/drone/push Build is passing
2020-02-01 13:30:51 +01:00
d66bcee979
Change AttackData type to byte instead of string.
continuous-integration/drone/push Build is failing
2020-01-18 13:41:01 +01:00
f9494d4c38
Fix changing stat falling through enum and throwing exception.
continuous-integration/drone/push Build is failing
2020-01-05 14:25:48 +01:00
ae4d8f5e12
Removes some variables that are better handled in implementations.
continuous-integration/drone/push Build is failing
2019-12-27 12:19:38 +01:00
6ba708ad12
Implements running from battle.
continuous-integration/drone/push Build is passing
2019-12-15 11:52:10 +01:00
649de39571
Implements experience gain on opponent faint.
continuous-integration/drone/push Build is failing
2019-12-14 13:28:23 +01:00
3baed93597
Implements marking opponents as seen.
continuous-integration/drone/push Build is passing
2019-12-14 12:40:50 +01:00
c25d7b865e
Implements creature switching as turn choice.
continuous-integration/drone/push Build is passing
2019-12-14 12:15:30 +01:00
dc9296194e
Fixed battle ending after any faint.
continuous-integration/drone/push Build is failing
2019-12-07 22:52:43 +01:00
7c642f7df5
Fixes for damage calculations always using a base power of 0.
2019-12-07 22:09:06 +01:00
262279bd2c
Support for ending battles when only one side has creatures that are available for battle.
2019-12-07 21:56:29 +01:00
0483e635ea
Reworks test suite, tweaks to Cmake config for Windows.
continuous-integration/drone/push Build is failing
2019-12-07 13:45:44 +01:00
57f16bc420
Better handling of filling empty slots.
continuous-integration/drone/push Build is passing
2019-12-07 12:13:12 +01:00
6f32d1245b
Implemented and fixed all code required to run at least a single turn.
continuous-integration/drone/push Build is passing
2019-12-05 12:56:41 +01:00
5d6ac316eb
Renamed Target class to CreatureIndex
2019-12-05 09:53:48 +01:00
a8730d983f
Used ClangFormat style guide I'm happy with.
continuous-integration/drone/push Build is passing
2019-11-28 12:55:22 +01:00
4d796204f8
Implements functionality for loading scripts.
2019-11-18 08:29:17 +01:00
5e71c59f77
Implements tests for randomness distributions.
continuous-integration/drone/push Build is passing
2019-11-17 11:05:31 +01:00
3e81784f6f
Fix memory leaks in unit tests.
continuous-integration/drone/push Build is passing
2019-11-17 10:42:09 +01:00
3a2c9f4c61
Adds tests for ScriptSets
continuous-integration/drone/push Build is failing
2019-11-17 10:27:18 +01:00
fd16152121
Make scriptset return scripts in order of insertion, unit tests for ScriptSource
2019-11-12 18:38:09 +01:00
859cd02478
Tests for script aggregator.
continuous-integration/drone/push Build is failing
2019-11-10 19:55:01 +01:00
d8332f9e40
Another rework for scripthooks, for better performance.
...
continuous-integration/drone/push Build is passing
This new version caches pointers to the pointers to scripts, so that we can build the data once and then simply iterate over it whenever we want to run a hook.
2019-11-10 17:08:42 +01:00
3488784409
Furter rework on script hooks, simplifying required logic.
2019-11-10 14:32:05 +01:00
2ecc5cfccd
Implements critical calculation, fixes some library pointers being unset, causing segfaults.
continuous-integration/drone/push Build is failing
2019-11-05 17:42:45 +01:00
db2a577a85
Further implementation of types.
2019-11-05 08:06:12 +01:00
168e14d394
Implement basic type library.
continuous-integration/drone/push Build is passing
2019-11-04 17:58:26 +01:00
fc675efdf5
More work on basic turn layout.
continuous-integration/drone/push Build is passing
2019-11-02 13:57:43 +01:00
d7fee13002
Fix memory leak in unit tests
continuous-integration/drone/push Build is passing
2019-10-31 13:33:32 +01:00
7da87956cf
Priority tests
continuous-integration/drone/push Build is failing
2019-10-31 13:03:41 +01:00
42c1623985
Fully handle turn ordering
continuous-integration/drone/push Build is passing
2019-10-31 12:31:31 +01:00
972af35ecf
Initial support for ordering choices and getting them ready for execution.
continuous-integration/drone/push Build is passing
2019-10-31 12:02:23 +01:00
99315174a8
Initial support for setting battle choices.
continuous-integration/drone/push Build is failing
2019-10-29 11:19:25 +01:00
9588236183
Remove creature classes from Library lib, merged with Battling lib.
continuous-integration/drone/push Build is passing
2019-10-24 13:37:55 +02:00
bb8978314f
Support for learnable moves
continuous-integration/drone/push Build is passing
2019-10-24 11:04:19 +02:00
cdaa056810
Initial support for learned moves
continuous-integration/drone/push Build is failing
2019-10-23 18:57:50 +02:00
d580d81163
Initial work on battling
continuous-integration/drone/push Build is failing
2019-10-17 14:33:25 +02:00
212a7d1ad6
Added functionality to get full stats from creature
2019-10-10 15:08:34 +02:00
265923231f
Initial commit
2019-10-06 13:50:52 +02:00