Further implementation of types.
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@@ -10,7 +10,7 @@ static BattleLibrary* __library = nullptr;
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static SpeciesLibrary* BuildSpeciesLibrary(){
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auto l = new SpeciesLibrary();
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l->LoadSpecies("testSpecies1", new CreatureSpecies(0, "testSpecies1",
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new SpeciesVariant("default", 1,1, 10, {"fire", "water"},
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new SpeciesVariant("default", 1,1, 10, {0, 1},
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StatisticSet<uint16_t >(10,10,10,10,10,10),
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{"testTalent"}, {"testSecretTalent"},
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new LearnableAttacks(100)),
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