Implement basic type library.
continuous-integration/drone/push Build is passing Details

This commit is contained in:
Deukhoofd 2019-11-04 17:58:26 +01:00
parent b4e08049ce
commit 168e14d394
5 changed files with 75 additions and 4 deletions

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@ -4,9 +4,10 @@ CreatureLib::Library::DataLibrary::DataLibrary(LibrarySettings settings,
CreatureLib::Library::SpeciesLibrary *species,
CreatureLib::Library::AttackLibrary *attacks,
CreatureLib::Library::ItemLibrary *items,
CreatureLib::Library::GrowthRateLibrary *growthRates)
CreatureLib::Library::GrowthRateLibrary *growthRates,
TypeLibrary* typeLibrary)
: _settings(settings), _species(species), _attacks(attacks), _items(items),
_growthRates(growthRates){
_growthRates(growthRates), _typeLibrary(typeLibrary){
}
@ -30,5 +31,9 @@ const CreatureLib::Library::GrowthRateLibrary *CreatureLib::Library::DataLibrary
return _growthRates;
}
const CreatureLib::Library::TypeLibrary *CreatureLib::Library::DataLibrary::GetTypeLibrary() const {
return _typeLibrary;
}

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@ -6,6 +6,7 @@
#include "ItemLibrary.hpp"
#include "GrowthRates/GrowthRateLibrary.hpp"
#include "LibrarySettings.hpp"
#include "TypeLibrary.hpp"
namespace CreatureLib::Library {
/*!
@ -18,12 +19,14 @@ namespace CreatureLib::Library {
const AttackLibrary* _attacks;
const ItemLibrary* _items;
const GrowthRateLibrary* _growthRates;
const TypeLibrary* _typeLibrary;
public:
DataLibrary(LibrarySettings settings,
CreatureLib::Library::SpeciesLibrary *species,
CreatureLib::Library::AttackLibrary *attacks,
CreatureLib::Library::ItemLibrary *items,
CreatureLib::Library::GrowthRateLibrary *growthRates
CreatureLib::Library::GrowthRateLibrary *growthRates,
TypeLibrary* typeLibrary
);
~DataLibrary(){
@ -31,6 +34,7 @@ namespace CreatureLib::Library {
delete _attacks;
delete _items;
delete _growthRates;
delete _typeLibrary;
}
[[nodiscard]] const LibrarySettings& GetSettings() const;
@ -38,6 +42,7 @@ namespace CreatureLib::Library {
[[nodiscard]] const AttackLibrary* GetAttackLibrary() const;
[[nodiscard]] const ItemLibrary* GetItemLibrary() const;
[[nodiscard]] const GrowthRateLibrary* GetGrowthRates() const;
[[nodiscard]] const TypeLibrary* GetTypeLibrary() const;
};
}

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@ -0,0 +1,32 @@
#include "TypeLibrary.hpp"
using namespace CreatureLib::Library;
float TypeLibrary::GetEffectiveness(uint8_t attacking, const std::vector<uint8_t> &defensive) const {
auto eff = 1;
for (auto def: defensive){
eff *= GetSingleEffectiveness(attacking, def);
}
return eff;
}
float TypeLibrary::GetSingleEffectiveness(uint8_t attacking, uint8_t defensive) const {
return _effectiveness[attacking][defensive];
}
uint8_t TypeLibrary::GetTypeId(const std::string &s) const {
return _types.at(s);
}
uint8_t TypeLibrary::RegisterType(const std::string& typeName) {
_types.insert({typeName, _types.size()});
_effectiveness.resize(_types.size());
for (auto & eff : _effectiveness){
eff.resize(_types.size(), 1);
}
return _types.size() - 1;
}
void TypeLibrary::SetEffectiveness(uint8_t attacking, uint8_t defensive, float effectiveness) {
_effectiveness[attacking][defensive] = effectiveness;
}

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@ -0,0 +1,22 @@
#ifndef CREATURELIB_TYPELIBRARY_HPP
#define CREATURELIB_TYPELIBRARY_HPP
#include <unordered_map>
#include <vector>
namespace CreatureLib::Library{
class TypeLibrary {
std::unordered_map<std::string, uint8_t > _types;
std::vector<std::vector<float>> _effectiveness;
public:
uint8_t GetTypeId(const std::string& s) const;
float GetSingleEffectiveness(uint8_t attacking, uint8_t defensive) const;
float GetEffectiveness(uint8_t attacking, const std::vector<uint8_t>& defensive) const;
uint8_t RegisterType(const std::string& typeName);
void SetEffectiveness(uint8_t attacking, uint8_t defensive, float effectiveness);
};
}
#endif //CREATURELIB_TYPELIBRARY_HPP

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@ -41,10 +41,17 @@ static GrowthRateLibrary* BuildGrowthRateLibrary(){
return l;
}
static TypeLibrary* BuildTypeLibrary(){
auto l = new TypeLibrary();
l->RegisterType("testType1");
l->RegisterType("testType2");
l->RegisterType("testType3");
return l;
}
static BattleLibrary* BuildLibrary(){
auto l = new DataLibrary(LibrarySettings(100, 4), BuildSpeciesLibrary(), BuildAttackLibrary(),
BuildItemLibrary(), BuildGrowthRateLibrary());
BuildItemLibrary(), BuildGrowthRateLibrary(), BuildTypeLibrary());
auto battleLib = new BattleLibrary(l, new BattleStatCalculator());
return battleLib;
}