Commit Graph

  • 379e9d13ca
    Block missing documentation on private items. Deukhoofd 2022-07-01 18:20:50 +0200
  • 0d95dcf618
    Fixes all clippy warnings Deukhoofd 2022-07-01 18:20:16 +0200
  • 717fcdefda
    Finished documenting all public interfaces. Deukhoofd 2022-07-01 17:52:00 +0200
  • 3c8d633be7
    Changes for Statistic Sets, use a new way for Atomic traits. Deukhoofd 2022-07-01 17:30:36 +0200
  • 8f6ecdd4ad
    More documentation. Deukhoofd 2022-07-01 17:07:22 +0200
  • 03f5e3bb5a
    A lot more documentation, some initial work on the script resolver. Deukhoofd 2022-06-30 17:34:57 +0200
  • 25e2a0dda1
    Documents the ScriptContainer. Deukhoofd 2022-06-27 19:21:50 +0200
  • cf4d74d898
    More documentation for script hooks, reworks stat changes to only be changeable through a function that allows for script hooks, and events. Deukhoofd 2022-06-27 18:26:27 +0200
  • 1c9edd4d9c
    Adds more comments. Deukhoofd 2022-06-20 19:26:33 +0200
  • 314e9dbe1a
    Initial work on adding documentation, reorganises modules Deukhoofd 2022-06-19 21:34:08 +0200
  • 715f16e2b8
    More work on switching battle data to interior mutability, instead of exterior mutability. Deukhoofd 2022-06-19 12:07:54 +0200
  • 2e19005a30
    Even more work to create a sane way to replace scripts while they're active. This adds a way to await changes, to ensure they were actually made if we quickly need to use them. Deukhoofd 2022-06-18 19:44:13 +0200
  • dd535b30af
    Rework setting while active to be slightly less hacky. Deukhoofd 2022-06-18 18:41:23 +0200
  • a1051d059e
    We need to be able to remove and change scripts while they're currently being active. Deukhoofd 2022-06-18 18:08:25 +0200
  • c99b1bf8d9
    Fixes a bunch of clippy warnings, adds clippy to CI Deukhoofd 2022-06-18 16:06:54 +0200
  • 5576bc8b80
    More work on using interior mutability instead of exterior mutability for dynamic types (Battle, Pokemon, etc). Deukhoofd 2022-06-18 15:52:39 +0200
  • c45c7538bf
    More removal of RwLocks and replace it with Atomics, to prevent locks. Deukhoofd 2022-06-18 14:17:29 +0200
  • 59d7344729
    Don't store the ChoiceQueue as an Arc<RwLock> to prevent locking issues. Deukhoofd 2022-06-18 10:41:42 +0200
  • 09c2533bf5
    Don't store the TurnChoices as Arc<RwLock>>, to prevent locking issues. Deukhoofd 2022-06-18 09:49:17 +0200
  • 94403e2ca1
    Disable Miri isolation in CI Deukhoofd 2022-06-17 20:42:58 +0200
  • 9e1f8aa50f
    Fixes for build Deukhoofd 2022-06-17 20:38:00 +0200
  • 696cab36a2
    Remove nextest Deukhoofd 2022-06-17 19:58:26 +0200
  • b6ddd1ee13
    First chunk of battling is now fully working, along with integration tests! 🎉 Deukhoofd 2022-06-17 19:53:33 +0200
  • 59cc150643
    Adds style checking to CI, remove debug code Deukhoofd 2022-06-16 19:05:54 +0200
  • bd646df225
    Remove C interface for now pending a full rewrite, adds address sanitizer to CI. Deukhoofd 2022-06-16 18:25:25 +0200
  • ff541b0696
    Loads more work on battling, initial stretch to run a turn done. Deukhoofd 2022-06-16 17:59:33 +0200
  • a33369afcc
    Some more functionality for battling, check if choice is valid, implement target resolvers. Deukhoofd 2022-06-14 19:11:24 +0200
  • 8746f03500
    Adds a bunch of script functions, adds parameters to the existing ones. Deukhoofd 2022-06-13 21:25:30 +0200
  • ca75177354
    Fixes build, style fixes. Deukhoofd 2022-06-12 19:09:07 +0200
  • 880ea55a67
    Some work on script function parameters. Deukhoofd 2022-06-12 19:04:22 +0200
  • 00f66bbf59
    Implements the script source methods on all current structs that implement it. Deukhoofd 2022-06-12 18:41:49 +0200
  • f0bc62ce19
    Minor optimization in StringKey, making it from an Arc<String> into an Arc<str> Deukhoofd 2022-06-12 18:18:26 +0200
  • 55380f631f
    Rework StringKey to be able to re-use strings for a lower memory footprint. Deukhoofd 2022-06-12 18:11:14 +0200
  • 2aadab5a42
    A lot more work on handling scripts properly. Deukhoofd 2022-06-12 17:57:39 +0200
  • 56e1237c22
    Adds more unit tests Deukhoofd 2022-06-11 20:51:37 +0200
  • 0c076dd711
    Force colour in CI Deukhoofd 2022-06-11 19:27:47 +0200
  • 3c1fc4615f
    Adds CI support. Deukhoofd 2022-06-11 18:56:17 +0200
  • 6e8f4dd4a5
    A lot more work on a bunch of different parts of the system. Deukhoofd 2022-06-11 17:22:46 +0200
  • 10e93949e4
    Cleaner handling of tracking seen opponents. Deukhoofd 2022-06-06 16:24:13 +0200
  • c27ea0ae1e
    Removes derive-getters, as it was incredibly annoying in IDEs, and couldn't figure out borrow lifetimes. Deukhoofd 2022-06-06 14:43:41 +0200
  • ce33ec0649
    Further massive amounts of work Deukhoofd 2022-06-06 13:54:59 +0200
  • df662ce6b5
    Change to RwLock over Mutex, so we can read without locking, changes to BattleRandom to allow for cloning, and prevent race conditions. Deukhoofd 2022-06-04 12:40:32 +0200
  • 310bf857d2
    Major amounts of progress Deukhoofd 2022-06-03 16:35:18 +0200
  • c194c5d209
    Initial work on outlining the dynamic side of the library. Deukhoofd 2021-01-31 17:31:22 +0100
  • 2a08fb2645
    Initial commit, implements most of the static_data side. Deukhoofd 2021-01-30 22:29:59 +0100