Removes derive-getters, as it was incredibly annoying in IDEs, and couldn't figure out borrow lifetimes.
This commit is contained in:
parent
ce33ec0649
commit
c27ea0ae1e
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@ -36,8 +36,6 @@ rpath = false
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[dependencies]
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# Used for PrimInt, so we can check if a generic is an integer
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num-traits = "0.2"
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# Used for automatically generating getters
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derive-getters = "0.2.0"
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# Allow us to assert whether floats are approximately a value
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assert_approx_eq = "1.1.0"
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# Used for time based code (i.e. randomness)
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@ -43,9 +43,9 @@ impl BattleStatCalculator {
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fn calculate_health_stat(&self, pokemon: &Pokemon) -> u32 {
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let base = pokemon.form().get_base_stat(Statistic::HP) as u32;
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let iv = *pokemon.individual_values().hp() as u32;
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let ev = *pokemon.effort_values().hp() as u32;
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let level = *pokemon.level() as u32;
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let iv = pokemon.individual_values().hp() as u32;
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let ev = pokemon.effort_values().hp() as u32;
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let level = pokemon.level() as u32;
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(((2 * base + iv + (ev / 4)) * level) / 100) + level + 10
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}
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@ -53,7 +53,7 @@ impl BattleStatCalculator {
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let base = pokemon.form().get_base_stat(stat) as u32;
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let iv = pokemon.individual_values().get_stat(stat) as u32;
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let ev = pokemon.effort_values().get_stat(stat) as u32;
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let level = *pokemon.level() as u32;
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let level = pokemon.level() as u32;
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let unmodified = (((2 * base + iv + (ev / 4)) * level) / 100) + 5;
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return (unmodified as f32 * pokemon.nature().get_stat_modifier(stat)) as u32;
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}
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@ -6,20 +6,20 @@ use crate::dynamic_data::models::battle_party::BattleParty;
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use crate::dynamic_data::models::battle_random::BattleRandom;
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use crate::dynamic_data::models::battle_result::BattleResult;
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use crate::dynamic_data::models::battle_side::BattleSide;
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use crate::dynamic_data::script_handling::script::Script;
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use crate::dynamic_data::script_handling::script_set::ScriptSet;
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use derive_getters::Getters;
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use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts;
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use crate::{PkmnResult, ScriptCategory};
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use std::sync::{Arc, RwLock};
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#[derive(Getters, Debug)]
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#[derive(Debug)]
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pub struct Battle<'a> {
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#[getter(skip)]
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library: &'a DynamicLibrary<'a>,
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parties: Vec<BattleParty<'a>>,
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can_flee: bool,
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number_of_sides: u8,
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pokemon_per_side: u8,
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sides: Vec<BattleSide<'a>>,
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#[getter(skip)]
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random: BattleRandom,
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choice_queue: ChoiceQueue,
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has_ended: bool,
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@ -27,7 +27,7 @@ pub struct Battle<'a> {
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event_hook: EventHook,
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history_holder: Box<HistoryHolder>,
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current_turn: u32,
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volatile: ScriptSet,
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volatile: Arc<RwLock<ScriptSet>>,
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last_turn_time: i64,
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}
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@ -60,7 +60,7 @@ impl<'a> Battle<'a> {
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event_hook: Default::default(),
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history_holder: Box::new(HistoryHolder {}),
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current_turn: 0,
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volatile: ScriptSet::default(),
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volatile: Default::default(),
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last_turn_time: 0,
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}));
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@ -71,15 +71,60 @@ impl<'a> Battle<'a> {
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battle
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}
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pub fn library(&self) -> &'a DynamicLibrary<'a> {
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self.library
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}
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pub fn parties(&self) -> &Vec<BattleParty<'a>> {
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&self.parties
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}
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pub fn can_flee(&self) -> bool {
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self.can_flee
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}
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pub fn number_of_sides(&self) -> u8 {
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self.number_of_sides
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}
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pub fn pokemon_per_side(&self) -> u8 {
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self.pokemon_per_side
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}
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pub fn sides(&self) -> &Vec<BattleSide<'a>> {
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&self.sides
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}
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pub fn random(&self) -> &BattleRandom {
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&self.random
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}
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pub fn has_ended(&self) -> bool {
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self.has_ended
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}
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pub fn result(&self) -> BattleResult {
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self.result
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}
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pub fn event_hook(&self) -> &EventHook {
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&self.event_hook
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}
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pub fn history_holder(&self) -> &Box<HistoryHolder> {
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&self.history_holder
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}
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pub fn current_turn(&self) -> u32 {
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self.current_turn
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}
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pub fn last_turn_time(&self) -> i64 {
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self.last_turn_time
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}
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pub fn choice_queue(&self) -> &ChoiceQueue {
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&self.choice_queue
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}
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pub fn can_slot_be_filled(&self) -> bool {
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todo!()
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}
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}
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pub fn library(&self) -> &'a DynamicLibrary<'a> {
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self.library
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impl<'a> VolatileScripts<'a> for Battle<'a> {
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fn volatile_scripts(&self) -> &Arc<RwLock<ScriptSet>> {
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&self.volatile
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}
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fn load_volatile_script(&self, key: &str) -> PkmnResult<Box<dyn Script>> {
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self.library.load_script(ScriptCategory::Battle, key)
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}
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}
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@ -1,4 +1,4 @@
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#[derive(Debug)]
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#[derive(Debug, Copy, Clone)]
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pub enum BattleResult {
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Inconclusive,
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Conclusive(u8),
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@ -8,10 +8,9 @@ use crate::dynamic_data::script_handling::script_set::ScriptSet;
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use crate::dynamic_data::script_handling::volatile_scripts::VolatileScripts;
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use crate::dynamic_data::script_handling::ScriptSource;
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use crate::{script_hook, PkmnResult};
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use derive_getters::Getters;
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use std::sync::{Arc, RwLock, Weak};
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#[derive(Getters, Debug)]
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#[derive(Debug)]
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pub struct BattleSide<'a> {
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index: u8,
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pokemon_per_side: u8,
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@ -48,6 +47,33 @@ impl<'a> BattleSide<'a> {
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volatile_scripts: Default::default(),
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}
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}
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pub fn index(&self) -> u8 {
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self.index
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}
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pub fn pokemon_per_side(&self) -> u8 {
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self.pokemon_per_side
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}
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pub fn pokemon(&self) -> &Vec<Option<Arc<RwLock<Pokemon<'a>>>>> {
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&self.pokemon
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}
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pub fn choices(&self) -> &Vec<Option<Arc<TurnChoice<'a>>>> {
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&self.choices
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}
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pub fn fillable_slots(&self) -> &Vec<bool> {
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&self.fillable_slots
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}
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pub fn choices_set(&self) -> u8 {
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self.choices_set
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}
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pub fn battle(&self) -> &Weak<RwLock<Battle<'a>>> {
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&self.battle
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}
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pub fn has_fled_battle(&self) -> bool {
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self.has_fled_battle
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}
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pub fn volatile_scripts(&self) -> &Arc<RwLock<ScriptSet>> {
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&self.volatile_scripts
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}
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pub fn all_choices_set(&self) -> bool {
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self.choices_set == self.pokemon_per_side
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@ -108,13 +134,13 @@ impl<'a> BattleSide<'a> {
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let battle = self.battle.upgrade().unwrap();
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let battle = battle.read().unwrap();
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for side in battle.sides() {
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if *side.index() == self.index {
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if side.index() == self.index {
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continue;
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}
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for opponent in side.pokemon().iter().flatten() {
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let mut opponent = opponent.write().unwrap();
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opponent.mark_opponent_as_seen(*pokemon.unique_identifier());
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pokemon.mark_opponent_as_seen(*opponent.unique_identifier());
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opponent.mark_opponent_as_seen(pokemon.unique_identifier());
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pokemon.mark_opponent_as_seen(opponent.unique_identifier());
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}
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}
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battle.event_hook().trigger(Event::Switch {
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@ -16,7 +16,6 @@ use crate::static_data::statistic_set::{ClampedStatisticSet, StatisticSet};
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use crate::static_data::statistics::Statistic;
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use crate::utils::random::Random;
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use crate::{PkmnResult, ScriptCategory};
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use derive_getters::Getters;
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use std::collections::HashSet;
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use std::sync::{Arc, RwLock, Weak};
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@ -44,11 +43,10 @@ impl<'a> PokemonBattleData<'a> {
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}
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}
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#[derive(Getters, Debug)]
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#[derive(Debug)]
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pub struct Pokemon<'a> {
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library: &'a DynamicLibrary<'a>,
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species: &'a Species<'a>,
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#[getter(skip)]
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form: &'a Form<'a>,
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display_species: Option<&'a Species<'a>>,
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@ -70,14 +68,12 @@ pub struct Pokemon<'a> {
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boosted_stats: StatisticSet<u32>,
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individual_values: ClampedStatisticSet<u8, 0, 31>,
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effort_values: ClampedStatisticSet<u8, 0, 252>,
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#[getter(skip)]
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nature: &'a Nature,
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nickname: Option<String>,
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ability_index: AbilityIndex,
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is_ability_overridden: bool,
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overridden_ability_name: String,
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battle_data: Option<PokemonBattleData<'a>>,
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@ -109,8 +105,8 @@ impl<'a> Pokemon<'a> {
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.growth_rates()
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.calculate_experience(species.growth_rate(), level);
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let health = form.get_base_stat(Statistic::HP) as u32;
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let weight = *form.weight();
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let height = *form.height();
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let weight = form.weight();
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let height = form.height();
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let nature = library
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.static_data()
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.natures()
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@ -140,7 +136,6 @@ impl<'a> Pokemon<'a> {
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nickname: None,
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ability_index: ability,
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is_ability_overridden: false,
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overridden_ability_name: "".to_string(),
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battle_data: None,
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moves: [None, None, None, None],
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allowed_experience: false,
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@ -154,9 +149,121 @@ impl<'a> Pokemon<'a> {
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pokemon
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}
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pub fn library(&self) -> &'a DynamicLibrary<'a> {
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self.library
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}
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pub fn species(&self) -> &'a Species<'a> {
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self.species
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}
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pub fn form(&self) -> &'a Form<'a> {
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self.form
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}
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pub fn display_species(&self) -> &'a Species<'a> {
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if let Some(v) = self.display_species {
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v
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} else {
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self.species
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}
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}
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pub fn display_form(&self) -> &'a Form<'a> {
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if let Some(v) = self.display_form {
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v
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} else {
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self.form
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}
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}
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pub fn level(&self) -> LevelInt {
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self.level
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}
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pub fn experience(&self) -> u32 {
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self.experience
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}
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pub fn unique_identifier(&self) -> u32 {
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self.unique_identifier
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}
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pub fn gender(&self) -> Gender {
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self.gender
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}
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pub fn coloring(&self) -> u8 {
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self.coloring
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}
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pub fn held_item(&self) -> Option<&'a Item> {
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self.held_item
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}
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pub fn current_health(&self) -> u32 {
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self.current_health
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}
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pub fn max_health(&self) -> u32 {
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self.boosted_stats.hp()
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}
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pub fn weight(&self) -> f32 {
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self.weight
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}
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pub fn height(&self) -> f32 {
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self.height
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}
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pub fn nickname(&self) -> &Option<String> {
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&self.nickname
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}
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pub fn real_ability(&self) -> &AbilityIndex {
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&self.ability_index
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}
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pub fn types(&self) -> &Vec<u8> {
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&self.types
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}
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pub fn learned_moves(&self) -> &[Option<LearnedMove>; MAX_MOVES] {
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&self.moves
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}
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pub fn status(&self) -> &Option<Box<dyn Script>> {
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&self.status_script
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}
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pub fn flat_stats(&self) -> &StatisticSet<u32> {
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&self.flat_stats
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}
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pub fn boosted_stats(&self) -> &StatisticSet<u32> {
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&self.boosted_stats
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}
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pub fn stat_boost(&self) -> &ClampedStatisticSet<i8, -6, 6> {
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&self.stat_boost
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}
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pub fn individual_values(&self) -> &ClampedStatisticSet<u8, 0, 31> {
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&self.individual_values
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}
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pub fn effort_values(&self) -> &ClampedStatisticSet<u8, 0, 252> {
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&self.effort_values
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}
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pub fn get_battle(&self) -> Option<&Weak<RwLock<Battle<'a>>>> {
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if let Some(data) = &self.battle_data {
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Some(&data.battle)
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} else {
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None
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}
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}
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pub fn get_battle_side_index(&self) -> Option<u8> {
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self.battle_data.as_ref().map(|data| data.battle_side_index)
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}
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pub fn get_battle_index(&self) -> Option<u8> {
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self.battle_data.as_ref().map(|data| data.index)
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}
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pub fn is_ability_overriden(&self) -> bool {
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self.is_ability_overridden
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}
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pub fn active_ability(&self) -> &Option<Box<dyn Script>> {
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&self.ability_script
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}
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pub fn seen_opponents(&self) -> Option<&HashSet<u32>> {
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if let Some(data) = &self.battle_data {
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Some(&data.seen_opponents)
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} else {
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None
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}
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}
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pub fn allowed_experience_gain(&self) -> bool {
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self.allowed_experience
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}
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pub fn nature(&self) -> &'a Nature {
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self.nature
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}
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@ -174,7 +281,7 @@ impl<'a> Pokemon<'a> {
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self.form = form;
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// If the pokemon is genderless, but it's new species is not, we want to set its gender
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if self.gender != Gender::Genderless && *species.gender_rate() < 0.0 {
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if self.gender != Gender::Genderless && species.gender_rate() < 0.0 {
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if self.battle_data.is_some() {
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let battle_data = self.battle_data.as_mut().unwrap();
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self.gender = species.get_random_gender(
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@ -194,7 +301,7 @@ impl<'a> Pokemon<'a> {
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}
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}
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// Else if the new species is genderless, but the pokemon has a gender, make the creature genderless.
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else if *species.gender_rate() < 0.0 && self.gender != Gender::Genderless {
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else if species.gender_rate() < 0.0 && self.gender != Gender::Genderless {
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self.gender = Gender::Genderless;
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}
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// TODO: Battle Event trigger
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@ -224,8 +331,8 @@ impl<'a> Pokemon<'a> {
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data.on_battle_field = value;
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if !value {
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self.volatile.write().unwrap().clear();
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self.weight = *self.form.weight();
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self.height = *self.form.height();
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self.weight = self.form.weight();
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self.height = self.form.height();
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}
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}
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}
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@ -1,8 +1,7 @@
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use super::item_category::{BattleItemCategory, ItemCategory};
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use derive_getters::Getters;
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use std::collections::HashSet;
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#[derive(Getters, Debug)]
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#[derive(Debug)]
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pub struct Item {
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name: String,
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category: ItemCategory,
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|
@ -28,6 +27,22 @@ impl Item {
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}
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}
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pub fn name(&self) -> &str {
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&self.name
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}
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pub fn category(&self) -> ItemCategory {
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self.category
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}
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pub fn battle_category(&self) -> BattleItemCategory {
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self.battle_category
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}
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pub fn price(&self) -> i32 {
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self.price
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}
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pub fn flags(&self) -> &HashSet<String> {
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&self.flags
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}
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pub fn has_flag(&self, key: &str) -> bool {
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self.flags.contains(key)
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}
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@ -1,4 +1,4 @@
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#[derive(Debug)]
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#[derive(Debug, Copy, Clone)]
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#[repr(u8)]
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pub enum ItemCategory {
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MiscItem,
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|
@ -11,7 +11,7 @@ pub enum ItemCategory {
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Mail,
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}
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#[derive(Debug)]
|
||||
#[derive(Debug, Copy, Clone)]
|
||||
#[repr(u8)]
|
||||
pub enum BattleItemCategory {
|
||||
Healing,
|
||||
|
|
|
@ -1,7 +1,16 @@
|
|||
use crate::defines::LevelInt;
|
||||
use derive_getters::Getters;
|
||||
|
||||
#[derive(Getters, Debug)]
|
||||
#[derive(Debug)]
|
||||
pub struct LibrarySettings {
|
||||
pub(crate) maximum_level: LevelInt,
|
||||
maximum_level: LevelInt,
|
||||
}
|
||||
|
||||
impl LibrarySettings {
|
||||
pub fn new(maximum_level: LevelInt) -> Self {
|
||||
Self { maximum_level }
|
||||
}
|
||||
|
||||
pub fn maximum_level(&self) -> LevelInt {
|
||||
self.maximum_level
|
||||
}
|
||||
}
|
||||
|
|
|
@ -83,7 +83,7 @@ pub mod tests {
|
|||
let r = &lib;
|
||||
let mon = r.get("foo");
|
||||
assert!(mon.is_some());
|
||||
assert_eq!(*mon.unwrap().id(), 0_u16);
|
||||
assert_eq!(mon.unwrap().id(), 0_u16);
|
||||
assert_eq!(mon.unwrap().as_ref().name(), "foo");
|
||||
assert_eq!(r.len(), 1);
|
||||
}
|
||||
|
|
|
@ -5,9 +5,8 @@ use crate::static_data::libraries::move_library::MoveLibrary;
|
|||
use crate::static_data::libraries::species_library::SpeciesLibrary;
|
||||
use crate::static_data::libraries::type_library::TypeLibrary;
|
||||
use crate::static_data::natures::NatureLibrary;
|
||||
use derive_getters::Getters;
|
||||
|
||||
#[derive(Getters, Debug)]
|
||||
#[derive(Debug)]
|
||||
pub struct StaticData<'a> {
|
||||
settings: LibrarySettings,
|
||||
species: SpeciesLibrary<'a>,
|
||||
|
@ -18,6 +17,50 @@ pub struct StaticData<'a> {
|
|||
natures: NatureLibrary,
|
||||
}
|
||||
|
||||
impl<'a> StaticData<'a> {
|
||||
pub fn new(
|
||||
settings: LibrarySettings,
|
||||
species: SpeciesLibrary<'a>,
|
||||
moves: MoveLibrary,
|
||||
items: ItemLibrary,
|
||||
growth_rates: GrowthRateLibrary,
|
||||
types: TypeLibrary,
|
||||
natures: NatureLibrary,
|
||||
) -> Self {
|
||||
Self {
|
||||
settings,
|
||||
species,
|
||||
moves,
|
||||
items,
|
||||
growth_rates,
|
||||
types,
|
||||
natures,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn settings(&self) -> &LibrarySettings {
|
||||
&self.settings
|
||||
}
|
||||
pub fn species(&self) -> &SpeciesLibrary<'a> {
|
||||
&self.species
|
||||
}
|
||||
pub fn moves(&self) -> &MoveLibrary {
|
||||
&self.moves
|
||||
}
|
||||
pub fn items(&self) -> &ItemLibrary {
|
||||
&self.items
|
||||
}
|
||||
pub fn growth_rates(&self) -> &GrowthRateLibrary {
|
||||
&self.growth_rates
|
||||
}
|
||||
pub fn types(&self) -> &TypeLibrary {
|
||||
&self.types
|
||||
}
|
||||
pub fn natures(&self) -> &NatureLibrary {
|
||||
&self.natures
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
pub mod test {
|
||||
use crate::static_data::libraries::library_settings::LibrarySettings;
|
||||
|
@ -29,7 +72,7 @@ pub mod test {
|
|||
|
||||
pub fn build<'a>() -> StaticData<'a> {
|
||||
StaticData {
|
||||
settings: LibrarySettings { maximum_level: 100 },
|
||||
settings: LibrarySettings::new(100),
|
||||
species: species_library::tests::build(),
|
||||
moves: move_library::tests::build(),
|
||||
items: item_library::tests::build(),
|
||||
|
|
|
@ -1,5 +1,3 @@
|
|||
use derive_getters::Getters;
|
||||
|
||||
#[derive(PartialEq, Debug)]
|
||||
pub enum EffectParameter {
|
||||
Bool(bool),
|
||||
|
@ -8,7 +6,7 @@ pub enum EffectParameter {
|
|||
String(String),
|
||||
}
|
||||
|
||||
#[derive(PartialEq, Debug, Getters)]
|
||||
#[derive(PartialEq, Debug)]
|
||||
pub struct SecondaryEffect {
|
||||
chance: f32,
|
||||
effect_name: String,
|
||||
|
@ -34,6 +32,16 @@ impl SecondaryEffect {
|
|||
parameters,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn chance(&self) -> f32 {
|
||||
self.chance
|
||||
}
|
||||
pub fn effect_name(&self) -> &str {
|
||||
&self.effect_name
|
||||
}
|
||||
pub fn parameters(&self) -> &Vec<EffectParameter> {
|
||||
&self.parameters
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
|
|
|
@ -3,10 +3,9 @@ use crate::static_data::species_data::ability_index::AbilityIndex;
|
|||
use crate::static_data::statistic_set::StatisticSet;
|
||||
use crate::static_data::statistics::Statistic;
|
||||
use crate::utils::random::Random;
|
||||
use derive_getters::Getters;
|
||||
use hashbrown::HashSet;
|
||||
|
||||
#[derive(Getters, Debug)]
|
||||
#[derive(Debug)]
|
||||
pub struct Form<'a> {
|
||||
name: String,
|
||||
height: f32,
|
||||
|
@ -47,6 +46,37 @@ impl<'a> Form<'a> {
|
|||
}
|
||||
}
|
||||
|
||||
pub fn name(&self) -> &str {
|
||||
&self.name
|
||||
}
|
||||
pub fn height(&self) -> f32 {
|
||||
self.height
|
||||
}
|
||||
pub fn weight(&self) -> f32 {
|
||||
self.weight
|
||||
}
|
||||
pub fn base_experience(&self) -> u32 {
|
||||
self.base_experience
|
||||
}
|
||||
pub fn types(&self) -> &Vec<u8> {
|
||||
&self.types
|
||||
}
|
||||
pub fn base_stats(&self) -> StatisticSet<u16> {
|
||||
self.base_stats
|
||||
}
|
||||
pub fn abilities(&self) -> &Vec<String> {
|
||||
&self.abilities
|
||||
}
|
||||
pub fn hidden_abilities(&self) -> &Vec<String> {
|
||||
&self.hidden_abilities
|
||||
}
|
||||
pub fn moves(&self) -> &LearnableMoves<'a> {
|
||||
&self.moves
|
||||
}
|
||||
pub fn flags(&self) -> &HashSet<String> {
|
||||
&self.flags
|
||||
}
|
||||
|
||||
pub fn get_type(&self, index: usize) -> u8 {
|
||||
self.types[index]
|
||||
}
|
||||
|
|
|
@ -1,8 +1,8 @@
|
|||
// Required for standard pokemon functions, but somewhat controversial nowadays. Consider adding a feature
|
||||
// that allows for a more progressive gender system for those that want it?
|
||||
#[derive(Eq, PartialEq, Debug)]
|
||||
#[derive(Eq, PartialEq, Copy, Clone, Debug)]
|
||||
pub enum Gender {
|
||||
Male,
|
||||
Female,
|
||||
Genderless,
|
||||
Genderless = 0,
|
||||
Male = 1,
|
||||
Female = 2,
|
||||
}
|
||||
|
|
|
@ -1,10 +1,9 @@
|
|||
use self::super::form::Form;
|
||||
use crate::static_data::species_data::gender::Gender;
|
||||
use crate::utils::random::Random;
|
||||
use derive_getters::Getters;
|
||||
use hashbrown::{HashMap, HashSet};
|
||||
|
||||
#[derive(Debug, Getters)]
|
||||
#[derive(Debug)]
|
||||
pub struct Species<'a> {
|
||||
id: u16,
|
||||
name: String,
|
||||
|
@ -37,6 +36,27 @@ impl<'a> Species<'a> {
|
|||
flags,
|
||||
}
|
||||
}
|
||||
pub fn id(&self) -> u16 {
|
||||
self.id
|
||||
}
|
||||
pub fn name(&self) -> &str {
|
||||
&self.name
|
||||
}
|
||||
pub fn gender_rate(&self) -> f32 {
|
||||
self.gender_rate
|
||||
}
|
||||
pub fn growth_rate(&self) -> &str {
|
||||
&self.growth_rate
|
||||
}
|
||||
pub fn capture_rate(&self) -> u8 {
|
||||
self.capture_rate
|
||||
}
|
||||
pub fn forms(&self) -> &HashMap<String, Form<'a>> {
|
||||
&self.forms
|
||||
}
|
||||
pub fn flags(&self) -> &HashSet<String> {
|
||||
&self.flags
|
||||
}
|
||||
|
||||
pub fn add_form(&mut self, id: String, form: Form<'a>) {
|
||||
self.forms.insert(id, form);
|
||||
|
|
|
@ -1,8 +1,7 @@
|
|||
use super::statistics::Statistic;
|
||||
use derive_getters::Getters;
|
||||
use num_traits::PrimInt;
|
||||
|
||||
#[derive(Default, Eq, PartialEq, Copy, Clone, Debug, Getters)]
|
||||
#[derive(Default, Eq, PartialEq, Copy, Clone, Debug)]
|
||||
pub struct StatisticSet<T>
|
||||
where
|
||||
T: PrimInt,
|
||||
|
@ -37,6 +36,25 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
pub fn hp(&self) -> T {
|
||||
self.hp
|
||||
}
|
||||
pub fn attack(&self) -> T {
|
||||
self.attack
|
||||
}
|
||||
pub fn defense(&self) -> T {
|
||||
self.defense
|
||||
}
|
||||
pub fn special_attack(&self) -> T {
|
||||
self.special_attack
|
||||
}
|
||||
pub fn special_defense(&self) -> T {
|
||||
self.special_defense
|
||||
}
|
||||
pub fn speed(&self) -> T {
|
||||
self.speed
|
||||
}
|
||||
|
||||
pub const fn get_stat(&self, stat: Statistic) -> T {
|
||||
match stat {
|
||||
Statistic::HP => self.hp,
|
||||
|
@ -82,7 +100,7 @@ where
|
|||
}
|
||||
}
|
||||
|
||||
#[derive(Default, Eq, PartialEq, Copy, Clone, Debug, Getters)]
|
||||
#[derive(Default, Eq, PartialEq, Copy, Clone, Debug)]
|
||||
pub struct ClampedStatisticSet<T, const MIN: i64, const MAX: i64>
|
||||
where
|
||||
T: PrimInt,
|
||||
|
@ -99,6 +117,25 @@ impl<T, const MIN: i64, const MAX: i64> ClampedStatisticSet<T, MIN, MAX>
|
|||
where
|
||||
T: PrimInt,
|
||||
{
|
||||
pub fn hp(&self) -> T {
|
||||
self.hp
|
||||
}
|
||||
pub fn attack(&self) -> T {
|
||||
self.attack
|
||||
}
|
||||
pub fn defense(&self) -> T {
|
||||
self.defense
|
||||
}
|
||||
pub fn special_attack(&self) -> T {
|
||||
self.special_attack
|
||||
}
|
||||
pub fn special_defense(&self) -> T {
|
||||
self.special_defense
|
||||
}
|
||||
pub fn speed(&self) -> T {
|
||||
self.speed
|
||||
}
|
||||
|
||||
pub const fn get_stat(&self, stat: Statistic) -> T {
|
||||
match stat {
|
||||
Statistic::HP => self.hp,
|
||||
|
|
Loading…
Reference in New Issue