Commit Graph

29 Commits

Author SHA1 Message Date
Deukhoofd 47df85e8d3
Moves a bunch of libraries to traits
continuous-integration/drone/push Build is passing Details
2022-12-24 12:00:50 +01:00
Deukhoofd efd1acdfa5
Loads of cleanup
continuous-integration/drone/push Build was killed Details
2022-11-27 17:29:29 +01:00
Deukhoofd aa3ceaed3e
Clippy fix in unit test 2022-11-26 15:55:01 +01:00
Deukhoofd d1ed14119d
A bunch of work on unit testing
continuous-integration/drone/push Build is passing Details
2022-11-26 15:33:50 +01:00
Deukhoofd 9efe1b4e22
FFI for Pokemon class 2022-10-14 13:59:04 +02:00
Deukhoofd b1890681a1
A lot more work on WASM script execution
continuous-integration/drone/push Build is passing Details
2022-09-07 18:01:26 +02:00
Deukhoofd f9761f61da
make ChoiceQueue::move_pokemon_choice_next return a bool for success
continuous-integration/drone/push Build is passing Details
2022-08-28 15:50:39 +02:00
Deukhoofd 4c06dc17e2
Implements ChoiceQueue::move_pokemon_choice_next, micro optimization for BattleRandom::EffectChance.
continuous-integration/drone/push Build is passing Details
2022-08-28 15:34:40 +02:00
Deukhoofd ba5992e925
Implements every script function
continuous-integration/drone/push Build is passing Details
2022-08-27 18:04:56 +02:00
Deukhoofd c5fb81c179
Clippy fixes, additional WASM registration work
continuous-integration/drone/push Build is failing Details
2022-08-26 18:23:35 +02:00
Deukhoofd 55cc0906c9
Remove lifetime mess, replace a lot of code with Arc instead of borrows.
continuous-integration/drone/push Build is failing Details
This cleans up the codebase massively, and allows me to maintain some semblance of sanity.
2022-08-20 13:17:20 +02:00
Deukhoofd 0d95dcf618
Fixes all clippy warnings
continuous-integration/drone/push Build is passing Details
2022-07-01 18:20:16 +02:00
Deukhoofd 8f6ecdd4ad
More documentation.
continuous-integration/drone/push Build is passing Details
2022-07-01 17:07:22 +02:00
Deukhoofd 03f5e3bb5a
A lot more documentation, some initial work on the script resolver.
continuous-integration/drone/push Build is passing Details
2022-06-30 17:34:57 +02:00
Deukhoofd 25e2a0dda1
Documents the ScriptContainer.
continuous-integration/drone/push Build is passing Details
2022-06-27 19:21:50 +02:00
Deukhoofd 1c9edd4d9c
Adds more comments.
continuous-integration/drone/push Build is passing Details
2022-06-20 19:26:33 +02:00
Deukhoofd 314e9dbe1a
Initial work on adding documentation, reorganises modules
continuous-integration/drone/push Build is passing Details
2022-06-19 21:34:08 +02:00
Deukhoofd 715f16e2b8
More work on switching battle data to interior mutability, instead of exterior mutability.
continuous-integration/drone/push Build is passing Details
2022-06-19 12:07:54 +02:00
Deukhoofd a1051d059e
We need to be able to remove and change scripts while they're currently being active.
continuous-integration/drone/push Build is failing Details
2022-06-18 18:08:25 +02:00
Deukhoofd c99b1bf8d9
Fixes a bunch of clippy warnings, adds clippy to CI
continuous-integration/drone/push Build is passing Details
2022-06-18 16:06:54 +02:00
Deukhoofd 5576bc8b80
More work on using interior mutability instead of exterior mutability for dynamic types (Battle, Pokemon, etc).
continuous-integration/drone/push Build is passing Details
2022-06-18 15:52:39 +02:00
Deukhoofd c45c7538bf
More removal of RwLocks and replace it with Atomics, to prevent locks.
continuous-integration/drone/push Build is passing Details
2022-06-18 14:17:29 +02:00
Deukhoofd 59d7344729
Don't store the ChoiceQueue as an Arc<RwLock> to prevent locking issues.
continuous-integration/drone/push Build is passing Details
2022-06-18 10:41:42 +02:00
Deukhoofd 09c2533bf5
Don't store the TurnChoices as Arc<RwLock>>, to prevent locking issues.
continuous-integration/drone/push Build is passing Details
2022-06-18 09:49:17 +02:00
Deukhoofd b6ddd1ee13
First chunk of battling is now fully working, along with integration tests! 🎉
continuous-integration/drone/push Build is failing Details
2022-06-17 19:53:33 +02:00
Deukhoofd ff541b0696
Loads more work on battling, initial stretch to run a turn done.
continuous-integration/drone/push Build is passing Details
2022-06-16 17:59:33 +02:00
Deukhoofd a33369afcc
Some more functionality for battling, check if choice is valid, implement target resolvers.
continuous-integration/drone/push Build is passing Details
2022-06-14 19:11:24 +02:00
Deukhoofd 6e8f4dd4a5
A lot more work on a bunch of different parts of the system. 2022-06-11 17:22:46 +02:00
Deukhoofd 310bf857d2
Major amounts of progress 2022-06-03 16:35:18 +02:00