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545e321018
Updates needed for breaking change in how abilities work.
Deukhoofd
2021-11-15 12:47:02 +0100
46538092bf
Support for failing a MoveTurnChoice in Angelscript.
Deukhoofd
2021-11-12 13:00:34 +0100
5334ad14da
Fixes issue where GetAngelscriptOwner would return an invalid value.
Deukhoofd
2021-11-05 13:45:51 +0100
d4ece51866
Adds more Angelscript functions to HistoryElement base class.
Deukhoofd
2021-10-30 18:18:40 +0200
abaee62582
Dont allow changing weight and height of Pokemon if its const
Deukhoofd
2021-10-30 17:12:39 +0200
21092eb347
Adds Getters and Setters for Weight and Height of a Pokemon in angelscript.
Deukhoofd
2021-10-30 17:11:26 +0200
6cc4206292
Adds Angelscript functions for getting a volatile script from a Battle or BattleSide.
Deukhoofd
2021-10-30 16:35:23 +0200
86ffe00b20
Fixes Windows build.
Deukhoofd
2021-10-30 16:30:57 +0200
ad3b3bebfa
Updates to new CreatureLib, with removed precompiled header.
Deukhoofd
2021-10-30 14:29:57 +0200
3732cab54b
Bunch of fixes for Owners of scripts.
Deukhoofd
2021-10-30 11:44:16 +0200
0f6d538695
Make GetOwner angelscript func return a reference to the ref.
Deukhoofd
2021-10-30 00:19:24 +0200
475e2142c6
Slight optimization and defensive programming.
Deukhoofd
2021-10-30 00:14:15 +0200
ede314ef39
A bunch of work on the concept of script owners.
Deukhoofd
2021-10-29 23:54:44 +0200
0623bdff06
Adds HasVolatile functions to Angelscript Battle and BattleSide.
Deukhoofd
2021-10-29 21:16:47 +0200
2ae73b816b
Implements ScriptSource changes, Updates OnEndTurn.
Deukhoofd
2021-10-29 19:35:31 +0200
309439918c
Adds angelscript property to get pokemon per side from Battle.
Deukhoofd
2021-10-29 18:37:03 +0200
f447e40663
Adds damage script hooks.
Deukhoofd
2021-10-29 18:29:30 +0200
3d75e8233d
Adds Angelscript functions for setting volatile scripts on a battleside.
Deukhoofd
2021-10-28 16:27:59 +0200
f5032bebb1
Fixes calling convention for HasVolatile in angelscript.
Deukhoofd
2021-10-24 15:48:48 +0200
d588ba5dd2
Adds interface for HasVolatile to Pokemon in Angelscript.
Deukhoofd
2021-10-24 15:47:07 +0200
0745b063c8
Adds optional max turn parameters to HistoryHolder interface in Angelscript.
Deukhoofd
2021-10-24 11:16:29 +0200
d172273b11
Adds Angelscript interface for Battle History.
Deukhoofd
2021-10-23 18:16:17 +0200
3ca665cb62
Amend previous commit.
Deukhoofd
2021-10-23 16:05:52 +0200
ae3021dd64
Only link pthread statically on Windows.
Deukhoofd
2021-10-23 16:05:35 +0200
76b7257fdf
Static link pthread.
Deukhoofd
2021-10-23 15:59:48 +0200
5877bb5ec0
Also link test executable to ws2_32
Deukhoofd
2021-10-23 15:42:39 +0200
16929b1aea
Add Windows reference to ws2_32
Deukhoofd
2021-10-23 15:30:52 +0200
4983778c82
Update debugger.
Deukhoofd
2021-10-23 15:19:49 +0200
7a004346d4
Fix submodule.
Deukhoofd
2021-10-22 15:15:25 +0200
2ba474adfb
Fix submodule.
Deukhoofd
2021-10-22 15:13:53 +0200
af50f1cc74
Adds support for Angelscript debugger.
Deukhoofd
2021-10-22 15:11:52 +0200
0ebac13c14
More work for Windows CI changes.
Deukhoofd
2021-10-02 15:09:07 +0200
ba78f51ff5
Windows CI changes.
Deukhoofd
2021-10-02 14:00:13 +0200
33047da63e
Further attempts at fixing CI.
Deukhoofd
2021-10-02 13:39:57 +0200
885bcde7c8
More fixes for CI.
Deukhoofd
2021-10-02 10:50:55 +0200
68f933cd77
Further changes for new Windows image.
Deukhoofd
2021-09-30 22:48:44 +0200
3cf211c66f
Changes for new build image on Windows.
Deukhoofd
2021-09-30 18:01:38 +0200
accf582a51
Style fixes.
Deukhoofd
2021-09-26 10:53:26 +0200
4841590c17
Fixes windows build.
Deukhoofd
2021-09-26 10:45:37 +0200
1e10d25dbd
Fixes narray::Length not being a property in angelscript.
Deukhoofd
2021-09-25 18:33:12 +0200
9fd88f6192
Readds missing function.
Deukhoofd
2021-09-25 18:27:27 +0200
8005ad1232
Large cleanup of type registration, added new "NativeArray" (or narray in angelscript) type that simply holds a pointer to a native list, to prevent copies we don't need
Deukhoofd
2021-09-25 17:56:31 +0200
e5ea2bbc90
Adds caching for expensive type resolution.
Deukhoofd
2021-09-22 19:02:01 +0200
7e9e574577
Fixes invalid angelscript declaration for Pokemon::get_DisplayForme.
Deukhoofd
2021-09-21 23:20:28 +0200
29fe82f04d
More using the getter macro, adds support for non const getter functions.
Deukhoofd
2021-09-21 23:14:26 +0200
2e8cf4379b
Implements new standard macro/function for registering getters in Angelscript, to reduce the amount of errors there.
Deukhoofd
2021-09-21 22:37:13 +0200
a43dc45665
Fixes Pokemon::get_DisplaySpecies and get_DisplayForme segfaulting in angelscript.
Deukhoofd
2021-09-19 13:02:24 +0200
3a5fa268dd
Fixes Pokemon::get_Nickname in angelscript.
Deukhoofd
2021-09-19 12:57:11 +0200
728bc13ac1
Update to new CreatureLib nickname handling
Deukhoofd
2021-09-19 11:43:02 +0200
a6771353b0
Fixes BattleParty::GetParty not returning valid value in AngelScript
Deukhoofd
2021-08-29 17:45:27 +0200
bb4fd8456c
Fixes CreatePokemon initializing invalid moves.
Deukhoofd
2021-08-29 17:06:45 +0200
75d6100689
Fixes memory leak in unit tests
Deukhoofd
2021-08-29 16:28:21 +0200
2123a01151
Fixes for linking pthread statically
Deukhoofd
2021-08-29 16:08:58 +0200
e323b62250
Damage calculation can only return 0 if effectiveness is 0.
Deukhoofd
2021-08-28 12:20:22 +0200
aee0f04d9c
Further fixes for rounding errors in damage calculations.
Deukhoofd
2021-08-28 12:16:01 +0200
037ff590f0
Fixes for damage calculation: Adds missing + 2, and handles rounding correctly.
Deukhoofd
2021-08-28 12:04:18 +0200
7fe7c8becf
Add support for turning off the random damage modifier.
Deukhoofd
2021-08-24 20:57:45 +0200
dfcdfd8343
Further fixes for setting pokemon held items from angelscript.
Deukhoofd
2021-08-24 20:43:01 +0200
249584bfc8
Fixes angelscript interface for SetHeldItem.
Deukhoofd
2021-08-24 20:37:17 +0200
0eb2cb0ed0
Adds OverrideBasePower script hook.
Deukhoofd
2021-08-24 20:28:27 +0200
7fcc4a63c5
Adds get function to angelscript to get a pokemon at index.
Deukhoofd
2021-08-23 21:40:20 +0200
e320e32226
Adds angelscript getter for current turn of battle.
Deukhoofd
2021-08-23 21:26:48 +0200
8919ae4b02
Rework metadata to have a standard handling.
Deukhoofd
2021-08-22 15:01:51 +0200
cf01511cfb
Fixes issue with getting builder from AngelScriptResolver
Deukhoofd
2021-08-22 13:27:54 +0200
91a87af6b5
Adds getter for retrieving script builder from AngelScriptResolver.
Deukhoofd
2021-08-22 13:01:42 +0200
f9adc1e040
Adds C interface for AngelScriptResolver::DefineWord
Deukhoofd
2021-08-22 12:54:22 +0200
b3d0e8b0cf
Adds support for setting define hooks.
Deukhoofd
2021-08-22 12:51:00 +0200
592552cb72
Resolve issue with multithreading when trying to get a base type from Angelscript.
Deukhoofd
2021-08-22 11:16:42 +0200
b5ea856443
Remove status handling, as its already in CreatureLib
Deukhoofd
2021-07-09 15:37:44 +0200
2e2dfbaf1d
Adds missing references for EvolutionScript
Deukhoofd
2021-07-09 14:57:20 +0200
1620d51306
Adds C Interface for EvolutionScript data.
Deukhoofd
2021-07-09 14:48:25 +0200
5a082c5995
Style Fixes
Deukhoofd
2021-07-09 14:36:14 +0200
d5ef7a33f8
Adds newlines at the end of HelperFile for gcc
Deukhoofd
2021-07-09 14:32:21 +0200
4c9d472f10
Several fixes for binary stream
Deukhoofd
2021-07-09 14:18:26 +0200
9424a209ec
Adds a bunch of helpers for evolution, as well as custom script evolution methods.
Deukhoofd
2021-07-09 13:54:42 +0200
8fc29d925b
Adds C Interface for CanEvolveFromLevelUp
Deukhoofd
2021-07-02 11:11:46 +0200
3d3bff3772
Work on evolution helpers
Deukhoofd
2021-06-27 17:11:37 +0200
4633c6beef
Adds function to set IsEgg on Pokemon
Deukhoofd
2021-06-27 12:21:02 +0200
733c1d0ce4
Fixes C Interface for GetPreEvolution function
Deukhoofd
2021-06-26 17:07:09 +0200
68e7dd5f08
Adds a bunch of new evolution methods.
Deukhoofd
2021-06-26 16:20:25 +0200
1f298cef08
Fixes for FindPreEvolution from C Interface
Deukhoofd
2021-06-26 13:36:21 +0200
94de55f933
Adds Pokemon::IsEgg function, make eggs not usable in battle.
Deukhoofd
2021-06-19 12:44:05 +0200
d779c7cbfe
Adds implicit conversion from constString -> String in angelscript.
Deukhoofd
2021-05-13 14:05:14 +0200
3fb32c33ec
Fix MoveTurnChoice.GetUser returning a const in angelscript.
Deukhoofd
2021-05-13 13:51:21 +0200
59a092a06e
Use GetUseAttack for executingmove
Deukhoofd
2021-05-13 13:25:08 +0200
d8eac290cf
Fix Windows Build.
Deukhoofd
2021-05-13 13:19:01 +0200
109042ff52
Adds support for including angelscript files using #include pragma, as long as they're within a set source directory.
Deukhoofd
2021-05-13 12:47:02 +0200
5c6bbf485f
Fix Angelscript battle returning normal Party instead of BattleParty.
Deukhoofd
2021-05-08 12:28:50 +0200
de82bbecf4
Adds angelscript wrappers for getting, setting, and clearing status.
Deukhoofd
2021-05-08 12:21:25 +0200
6def68cf72
Adds Angelscript wrappers for Party.
Deukhoofd
2021-05-08 12:12:36 +0200
1c66aa8696
Return optional pointer instead of raw pointers in Pokemon::GetMoves
Deukhoofd
2021-04-23 11:53:00 +0200
939cf4e328
Update CreatureLib.
Deukhoofd
2021-04-18 12:56:46 +0200
a8f3e30049
Work on making Angelscript work threaded
Deukhoofd
2021-04-17 13:50:43 +0200
7dff0c90bc
Update to latest CreatureLib.
Deukhoofd
2021-04-13 22:48:38 +0200
44c47d64bd
When cloning a battle, ensure the old battle data is always cleared from the cloned party.
Deukhoofd
2021-04-13 18:33:10 +0200
44ffadb439
Fixes for Windows build.
Deukhoofd
2021-04-12 22:30:43 +0200
afe3cf0086
Set CMAKE_BUILD_WITH_INSTALL_RPATH ON
Deukhoofd
2021-04-12 22:12:00 +0200
8e69d14e17
Replace conan packages with ExternalProject_Add
Deukhoofd
2021-04-12 21:55:50 +0200
5b9bb68682
Update to latest CreatureLib.
Deukhoofd
2021-04-11 23:46:09 +0200
e8b86a20d1
Add support for creating pokemon with passed Random parameter.
Deukhoofd
2021-04-11 17:50:47 +0200