Implements ScriptSource changes, Updates OnEndTurn.
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@ -31,8 +31,8 @@ namespace PkmnLib::Battling {
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}
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size_t ScriptCount() const override { return CreatureLib::Battling::Battle::ScriptCount() + 1; }
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void GetActiveScripts(ArbUt::List<CreatureLib::Battling::ScriptWrapper>& scripts) override {
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CreatureLib::Battling::Battle::GetActiveScripts(scripts);
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void GetOwnScripts(ArbUt::List<CreatureLib::Battling::ScriptWrapper>& scripts) override {
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CreatureLib::Battling::Battle::GetOwnScripts(scripts);
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scripts.Append(CreatureLib::Battling::ScriptWrapper(
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CreatureLib::Battling::ScriptWrapper::FromScript(&_weatherScript)));
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}
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@ -293,9 +293,7 @@ void AngelScriptScript::PreventOpponentSwitch(const CreatureLib::Battling::Switc
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ctx->SetArgAddress(1, outResult);
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})
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}
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void AngelScriptScript::OnEndTurn(CreatureLib::Battling::Creature* creature) {
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CALL_HOOK(OnEndTurn, { ctx->SetArgObject(0, (void*)creature); })
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}
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void AngelScriptScript::OnEndTurn() { CALL_HOOK(OnEndTurn, {}) }
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void AngelScriptScript::ModifyNumberOfHits(CreatureLib::Battling::AttackTurnChoice* choice,
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u8* numberOfHits){CALL_HOOK(ModifyNumberOfHits,
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{
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@ -114,7 +114,7 @@ public:
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void PreventRunAway(const CreatureLib::Battling::FleeTurnChoice* choice, bool* result) override;
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void PreventOpponentRunAway(const CreatureLib::Battling::FleeTurnChoice* choice, bool* result) override;
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void PreventOpponentSwitch(const CreatureLib::Battling::SwitchTurnChoice* choice, bool* outResult) override;
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void OnEndTurn(CreatureLib::Battling::Creature* creature) override;
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void OnEndTurn() override;
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////////////////////
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// PkmnLib methods//
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@ -144,7 +144,7 @@ public:
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SCRIPT_HOOK_FUNCTION(PreventOpponentRunAway, "void PreventOpponentRunAway(FleeTurnChoice@ choice, bool& result)");
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SCRIPT_HOOK_FUNCTION(PreventOpponentSwitch, "void PreventOpponentSwitch(SwitchTurnChoice@ choice, bool& result)");
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SCRIPT_HOOK_FUNCTION(OnEndTurn, "void OnEndTurn(Pokemon@ pokemon)");
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SCRIPT_HOOK_FUNCTION(OnEndTurn, "void OnEndTurn()");
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};
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#undef SCRIPT_HOOK_FUNCTION
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@ -45,7 +45,7 @@ shared abstract class PkmnScript {
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void PreventRunAway(FleeTurnChoice@ choice, bool& result){};
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void PreventOpponentRunAway(FleeTurnChoice@ choice, bool& result){};
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void PreventOpponentSwitch(SwitchTurnChoice@ choice, bool& result){};
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void OnEndTurn(Pokemon@ pokemon){};
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void OnEndTurn(){};
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// PkmnLib methods
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void ModifyCriticalStage(ExecutingMove@ attack, Pokemon@ target, uint8 hit, uint8& critStage){};
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