Adds function to set IsEgg on Pokemon
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continuous-integration/drone/push Build is passing
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@ -54,6 +54,7 @@ SIMPLE_GET_FUNC(Pokemon, GetFriendship, uint8_t)
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export void PkmnLib_Pokemon_SetFriendship(Pokemon* p, u8 value) { p->SetFriendship(value); }
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export void PkmnLib_Pokemon_ChangeFriendship(Pokemon* p, i8 amount) { p->ChangeFriendship(amount); }
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SIMPLE_GET_FUNC(Pokemon, IsEgg, bool)
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export void PkmnLib_Pokemon_SetIsEgg(Pokemon* p, bool value) { p->SetIsEgg(value); }
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export u8 PkmnLib_Pokemon_Evolve(Pokemon* p, const PkmnLib::Library::PokemonSpecies* species,
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@ -62,6 +62,7 @@ namespace PkmnLib::Battling {
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return _effortValues.SetStat(stat, value);
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}
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inline bool IsEgg() const noexcept { return _isEgg; }
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inline void SetIsEgg(bool value) noexcept { _isEgg = value; }
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inline ArbUt::BorrowedPtr<const PkmnLib::Library::PokemonSpecies> GetPokemonSpecies() const noexcept {
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return _species.As<const PkmnLib::Library::PokemonSpecies>();
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