Deukhoofd
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e3c997af31
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Adds support for changing talent by its hash, adds support for loading scripts by their name hash.
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2022-05-28 11:00:31 +02:00 |
Deukhoofd
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782e9b90a8
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Change types on Creature to List instead of vector
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2022-05-26 12:49:47 +02:00 |
Deukhoofd
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e1c5460db4
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Fix missing header after stdlib update
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2022-05-26 10:07:18 +02:00 |
Deukhoofd
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e6f38cfb26
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Rework several libraries to use new StringViewDictionary
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2022-05-16 17:21:39 +02:00 |
Deukhoofd
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dcf6b20e65
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Check if the user is usable when we set the choice
continuous-integration/drone/push Build is passing
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2022-05-15 11:24:21 +02:00 |
Deukhoofd
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f13b78e297
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LoadItemScript should return a borrowed ptr
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2022-05-15 10:00:25 +02:00 |
Deukhoofd
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727aab37d7
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Fixes several potential leaks
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2022-05-14 17:36:38 +02:00 |
Deukhoofd
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a4471ec5b1
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Fixes for Arbutils changes
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2022-05-14 16:26:30 +02:00 |
Deukhoofd
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de6d39376f
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Rework script handling to use smart pointers properly
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2022-05-14 16:07:32 +02:00 |
Deukhoofd
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0117cb9d64
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Use smart ArbUt pointers for returning scripts.
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2022-05-14 15:09:58 +02:00 |
Deukhoofd
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cd50b2c2e8
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Fixed nullptr dereference in ItemUse
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2022-05-14 14:56:00 +02:00 |
Deukhoofd
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a8c80a3c66
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Adds C Interface for Item choice
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2022-04-23 18:26:46 +02:00 |
Deukhoofd
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88dd285642
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Fixes pedantic problem
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2022-04-02 13:04:08 +02:00 |
Deukhoofd
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4bb353e75b
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Make ClearBattleData virtual
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2022-03-26 12:12:10 +01:00 |
Deukhoofd
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24f18c775d
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Rework for BattleSide to use std::vector<bool> to deal with some edge cases
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2022-03-26 11:44:40 +01:00 |
Deukhoofd
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acf6612eba
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Being a bit too careless today, fixes dumb oversight
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2022-03-26 11:38:40 +01:00 |
Deukhoofd
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aa48557416
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Fixes syntax error
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2022-03-26 11:37:39 +01:00 |
Deukhoofd
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5dff6d735f
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Adds BattleRandom methods for unsigned 32 bit numbers
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2022-03-26 11:36:13 +01:00 |
Deukhoofd
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4f77d30a7d
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Adds getter for checking if a slot is unfillable
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2022-03-26 11:32:55 +01:00 |
Deukhoofd
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bc1f78c8bd
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More sanitizer fixes
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2022-03-25 19:21:02 +01:00 |
Deukhoofd
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38a26888be
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Fixes declaration of Battle::GetHistory
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2022-03-23 18:48:39 +01:00 |
Deukhoofd
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de818c9fd6
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Improve readability of BattleScript.hpp
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2022-03-23 18:38:43 +01:00 |
Deukhoofd
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eccf2c9121
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Add nullability to large parts of the codebase
continuous-integration/drone/push Build is passing
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2022-03-23 18:30:35 +01:00 |
Deukhoofd
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46bf10c719
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Remove debug thing to deprecate old integer format, it was just there for rewriting purposes
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2022-03-23 13:59:29 +01:00 |
Deukhoofd
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3cc19de61f
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Update to latest Arbutils, use new integer defines
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2022-03-23 13:56:45 +01:00 |
Deukhoofd
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6e9844b343
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Allow changing creature types
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2022-03-12 12:37:26 +01:00 |
Deukhoofd
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a015a3fc62
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Adds parameter to change stat boost to determine whether its selfinflicted
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2022-03-12 11:34:00 +01:00 |
Deukhoofd
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8f45ea905a
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Fixes memory leak
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2022-02-26 17:33:53 +01:00 |
Deukhoofd
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b003e13f2c
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Fixes talent exception when changing to a variant with fewer talents
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2022-02-26 16:59:04 +01:00 |
Deukhoofd
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5fce541ffb
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Adds script hook to change choice speed when determining turn order
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2022-02-19 16:11:25 +01:00 |
Deukhoofd
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c078d91b0d
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Adds functionality for held items
continuous-integration/drone/push Build is passing
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2022-02-19 12:19:03 +01:00 |
Deukhoofd
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c40f063683
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Initial work on item use handling
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2022-02-13 13:40:33 +01:00 |
Deukhoofd
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173c6c9926
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Adds pointer to battle library in on initialize function
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2022-02-12 17:19:07 +01:00 |
Deukhoofd
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179b94a677
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Adds hook to completely prevent stat boost change
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2022-02-12 15:43:15 +01:00 |
Deukhoofd
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34f1e43269
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Adds Script Hook to change stat boost changes
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2022-02-12 15:05:42 +01:00 |
Deukhoofd
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9cb2a27007
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Adds parameters to OnDamage to show the health change.
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2021-11-21 14:13:31 +01:00 |
Deukhoofd
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0912483ba8
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Adds OnDamage script hook.
continuous-integration/drone/push Build is passing
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2021-11-21 14:02:00 +01:00 |
Deukhoofd
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40d6e8a389
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Adds support for changing variant by variant name.
continuous-integration/drone/push Build is passing
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2021-11-21 13:44:48 +01:00 |
Deukhoofd
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9270dcca8c
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Adds OnFaintingOpponent script hook.
continuous-integration/drone/push Build is passing
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2021-11-21 13:29:41 +01:00 |
Deukhoofd
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70ac3813cf
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Cleanup of script hooks to reduce clang warnings.
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2021-11-21 13:29:29 +01:00 |
Deukhoofd
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f1d706b356
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Update to new THROW macro.
continuous-integration/drone/push Build is passing
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2021-11-21 12:39:07 +01:00 |
Deukhoofd
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54eddba913
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Changed my mind about some parameter naming to be clearer.
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2021-11-21 10:47:16 +01:00 |
Deukhoofd
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44dbb5601f
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Adds hook to prevent critical hits.
continuous-integration/drone/push Build is passing
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2021-11-21 10:46:02 +01:00 |
Deukhoofd
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f811fc0654
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Adds OnIncomingHit script hook.
continuous-integration/drone/push Build is passing
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2021-11-19 18:01:58 +01:00 |
Deukhoofd
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aaadbfb4f2
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Adds OnSwitchIn hook.
continuous-integration/drone/push Build is passing
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2021-11-19 15:36:48 +01:00 |
Deukhoofd
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a78b2e54a4
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Fixes potential overflow in script suppression.
continuous-integration/drone/push Build is passing
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2021-11-19 14:09:16 +01:00 |
Deukhoofd
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9ede453587
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Support for suppressing a script, so that it temporarily does not function.
continuous-integration/drone/push Build is passing
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2021-11-19 14:07:27 +01:00 |
Deukhoofd
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53c27d35b6
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Trigger OnRemove on Creature when it faints.
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2021-11-19 13:52:18 +01:00 |
Deukhoofd
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364bac7de7
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Trigger OnRemove on a Creatures scripts when it gets switched out.
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2021-11-19 13:49:19 +01:00 |
Deukhoofd
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a570e90f67
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Adds GetLastUsedAttackOnTarget helper to BattleHistory
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2021-11-19 13:08:34 +01:00 |