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#ifndef CREATURELIB_HISTORYHOLDER_HPP
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#define CREATURELIB_HISTORYHOLDER_HPP
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#include <functional>
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#include <utility>
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#include "../../Library/Exceptions/CreatureException.hpp"
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#include "HistoryElements/HistoryElement.hpp"
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#include "HistoryElements/DamageHistory.hpp"
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#include "HistoryElements/HistoryElement.hpp"
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template <class T>
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concept HistoryElementType = std::is_base_of<CreatureLib::Battling::HistoryElement, T>::value;
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