Commit Graph

700 Commits

Author SHA1 Message Date
46bf10c719 Remove debug thing to deprecate old integer format, it was just there for rewriting purposes
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2022-03-23 13:59:29 +01:00
3cc19de61f Update to latest Arbutils, use new integer defines 2022-03-23 13:56:45 +01:00
52127f6555 Further fixes for CI
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2022-03-22 18:23:12 +01:00
ffda0d0abe Fixes CI
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2022-03-22 18:16:42 +01:00
0acc1a2c8e Add option for address sanitizer in tests, fixes valgrind in drone
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2022-03-22 18:16:00 +01:00
47cc77f0e5 Add support for AddressSanitizer to unit tests
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2022-03-22 12:30:10 +01:00
6e9844b343 Allow changing creature types
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2022-03-12 12:37:26 +01:00
a015a3fc62 Adds parameter to change stat boost to determine whether its selfinflicted
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2022-03-12 11:34:00 +01:00
a99e3e2d6c Fixes GCC build
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2022-03-12 10:33:16 +01:00
d9dda8433e Update doctest
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2022-03-11 11:07:25 +01:00
8f45ea905a Fixes memory leak
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2022-02-26 17:33:53 +01:00
b003e13f2c Fixes talent exception when changing to a variant with fewer talents
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2022-02-26 16:59:04 +01:00
851cb11f11 Usde libdw instead of bfd
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2022-02-26 15:22:11 +01:00
5fce541ffb Adds script hook to change choice speed when determining turn order
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2022-02-19 16:11:25 +01:00
c078d91b0d Adds functionality for held items
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2022-02-19 12:19:03 +01:00
c40f063683 Initial work on item use handling
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2022-02-13 13:40:33 +01:00
173c6c9926 Adds pointer to battle library in on initialize function
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2022-02-12 17:19:07 +01:00
179b94a677 Adds hook to completely prevent stat boost change
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2022-02-12 15:43:15 +01:00
34f1e43269 Adds Script Hook to change stat boost changes
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2022-02-12 15:05:42 +01:00
6da591dd92 linker fixes
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2022-02-12 14:00:50 +01:00
2a8126e151 Change cmake option TESTS --> CREATURELIB_TESTS
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2022-02-05 15:52:03 +01:00
712be48e06 Always create include link for Arbutils
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2022-02-05 14:45:10 +01:00
48b11f8179 Handle dependencies through CPM
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2022-02-05 13:59:15 +01:00
1c51edb2b9 Adds C Interface for Talent + TalentLibrary
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2021-11-27 10:37:12 +01:00
9cb2a27007 Adds parameters to OnDamage to show the health change.
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2021-11-21 14:13:31 +01:00
0912483ba8 Adds OnDamage script hook.
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2021-11-21 14:02:00 +01:00
40d6e8a389 Adds support for changing variant by variant name.
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2021-11-21 13:44:48 +01:00
9270dcca8c Adds OnFaintingOpponent script hook.
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2021-11-21 13:29:41 +01:00
70ac3813cf Cleanup of script hooks to reduce clang warnings. 2021-11-21 13:29:29 +01:00
f1d706b356 Update to new THROW macro.
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2021-11-21 12:39:07 +01:00
54eddba913 Changed my mind about some parameter naming to be clearer.
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2021-11-21 10:47:16 +01:00
44dbb5601f Adds hook to prevent critical hits.
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2021-11-21 10:46:02 +01:00
f811fc0654 Adds OnIncomingHit script hook.
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2021-11-19 18:01:58 +01:00
aaadbfb4f2 Adds OnSwitchIn hook.
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2021-11-19 15:36:48 +01:00
a78b2e54a4 Fixes potential overflow in script suppression.
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2021-11-19 14:09:16 +01:00
9ede453587 Support for suppressing a script, so that it temporarily does not function.
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2021-11-19 14:07:27 +01:00
53c27d35b6 Trigger OnRemove on Creature when it faints. 2021-11-19 13:52:18 +01:00
364bac7de7 Trigger OnRemove on a Creatures scripts when it gets switched out. 2021-11-19 13:49:19 +01:00
a570e90f67 Adds GetLastUsedAttackOnTarget helper to BattleHistory
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2021-11-19 13:08:34 +01:00
a89d79f8bc Adds DamageSource::Misc.
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2021-11-19 12:51:51 +01:00
c27b87b01a Fixes build.
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2021-11-19 12:21:46 +01:00
c6d814e886 Adds DamageSource to OnFaint script hook.
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2021-11-19 12:15:38 +01:00
2ea928e67b Adds OnFaint script hook.
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2021-11-19 12:12:46 +01:00
59313e6da8 Breaking change: rework of talents.
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2021-11-15 12:04:58 +01:00
33d384c464 Support for failing an AttackTurnChoice.
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This is handled before the actual ExecutingAttack is created, so allows for failing a move a lot earlier than before.
2021-11-12 12:54:34 +01:00
1a3b7fe50a Fixes build.
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2021-10-30 17:54:37 +02:00
2bd73bd4ef Reset weight/height when variant changes, when a creature is moved out of the battle.
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2021-10-30 17:50:26 +02:00
a12972472b Adds Creature specific weight and height, which can be modified dynamically during battles.
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2021-10-30 17:07:13 +02:00
2e2abfe122 Reference Arbutils/Enum in ScriptCategory.hpp
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2021-10-30 14:31:43 +02:00
e1d8348b2f Fixes project being completely dirty every build requiring constant full rebuilds and slowing down tooling.
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Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-30 14:24:38 +02:00