Deukhoofd
f898698f49
Use smart pointers for BattleSide.
continuous-integration/drone/push Build is failing
Details
2020-06-02 13:06:24 +02:00
Deukhoofd
29cb4eac37
Make ChoiceQueue use smart pointers.
continuous-integration/drone/push Build is passing
Details
2020-05-31 18:00:39 +02:00
Deukhoofd
25f65eb47b
Update to newer Arbutils version.
continuous-integration/drone/push Build is passing
Details
2020-05-26 18:31:06 +02:00
Deukhoofd
b17c0648ff
Make DataLibrary use unique_ptr.
continuous-integration/drone/push Build is passing
Details
2020-05-24 19:01:47 +02:00
Deukhoofd
119e71e86a
Allow AsInt from Float EffectParameter, and AsFloat from Int EffectParameter.
continuous-integration/drone/push Build is passing
Details
2020-05-03 21:08:27 +02:00
Deukhoofd
ed0171c911
Style fixes
continuous-integration/drone/push Build is passing
Details
2020-04-28 16:36:03 +02:00
Deukhoofd
734d056449
Performance improvement for collecting scripts, by reserving size in ScriptSource.
continuous-integration/drone/push Build is passing
Details
2020-04-25 11:33:25 +02:00
Deukhoofd
1eb751538d
Updated to latest Arbutils.
continuous-integration/drone/push Build is passing
Details
2020-04-25 10:41:15 +02:00
Deukhoofd
dd668f2b1c
Cleanup of ScriptAggregator class.
continuous-integration/drone/push Build is passing
Details
2020-04-23 23:23:58 +02:00
Deukhoofd
317f616be2
Change EffectParameter string to ConstString, changed to Variant.
continuous-integration/drone/push Build is passing
Details
2020-04-15 19:05:24 +02:00
Deukhoofd
5ac2b7b3c9
Turn SecondaryEffect class into pointer type, owned by AttackData.
continuous-integration/drone/push Build is passing
Details
2020-04-10 22:17:48 +02:00
Deukhoofd
beb50a60b0
Rework of EffectParameter storage, added float value.
continuous-integration/drone/push Build is passing
Details
2020-04-10 21:05:44 +02:00
Deukhoofd
d2320fde3c
Unit tests for EffectParameters.
continuous-integration/drone/push Build is failing
Details
2020-04-10 20:09:15 +02:00
Deukhoofd
49e0f00237
Initialize CreateCreature with ConstString instead of std::string.
continuous-integration/drone/push Build is passing
Details
2020-04-10 16:44:25 +02:00
Deukhoofd
88eda6ef94
Update to new version of Arbutils.
continuous-integration/drone/push Build is failing
Details
2020-04-09 18:19:21 +02:00
Deukhoofd
340520e0e3
Reworks attack scripts to handle effect chance and effect name through data files.
continuous-integration/drone/push Build is passing
Details
2020-04-06 12:02:29 +02:00
Deukhoofd
1e0d00d3b7
Revert "Use smart pointers for basic libraries."
...
continuous-integration/drone/push Build is passing
Details
This reverts commit 214ff819
2020-04-04 13:37:06 +02:00
Deukhoofd
214ff81992
Use smart pointers for basic libraries.
continuous-integration/drone/push Build is passing
Details
2020-03-26 22:46:14 +01:00
Deukhoofd
b5894ea8f2
Added C Interface for Script.
continuous-integration/drone/push Build is passing
Details
2020-03-25 19:47:37 +01:00
Deukhoofd
27288563cd
Replace most collections with Arbutils collections for more safety.
continuous-integration/drone/push Build is passing
Details
2020-03-22 19:21:40 +01:00
Deukhoofd
475392f9b6
Fixed issue where base stats of a variant got corrupted.
continuous-integration/drone/push Build is passing
Details
2020-03-22 15:25:38 +01:00
Deukhoofd
899e432271
Added lots of security using asserts.
continuous-integration/drone/push Build is failing
Details
2020-03-22 13:42:26 +01:00
Deukhoofd
a7b87ab4f8
Merge Core library into Library, as with its utility functionality merged into Arbutils, it's becoming less and less useful.
continuous-integration/drone/push Build is failing
Details
2020-03-22 10:11:53 +01:00
Deukhoofd
ce2fc320bd
Tweaks for Battle and ScriptSet, added Battle C interface.
continuous-integration/drone/push Build is passing
Details
2020-03-09 10:16:57 +01:00
Deukhoofd
1d18066bcc
Made Battle take battleparties as a pointer instead of value for external use.
continuous-integration/drone/push Build is passing
Details
2020-03-07 11:00:48 +01:00
Deukhoofd
81e173ec1a
C Interface for Lookup GrowthRate.
continuous-integration/drone/push Build is passing
Details
2020-03-04 09:11:32 +01:00
Deukhoofd
81ae0e8454
Make Attack name a ConstString.
continuous-integration/drone/push Build is passing
Details
2020-03-02 15:29:42 +01:00
Deukhoofd
4341efb54c
Support ConstString in TypeLibrary.
2020-02-29 15:42:44 +01:00
Deukhoofd
5a05a2f4d3
Add ConstString to several other places where context isn't changed much during runtime.
continuous-integration/drone/push Build is passing
Details
2020-02-28 19:23:24 +01:00
Deukhoofd
412e0a4d63
Implements ConstString in several core places in the library, improving performance.
continuous-integration/drone/push Build is passing
Details
2020-02-27 18:23:23 +01:00
Deukhoofd
5e6572aca5
Move several classes from Core to Arbutils.
continuous-integration/drone/push Build is failing
Details
2020-02-26 13:51:16 +01:00
Deukhoofd
a606fbbc7b
Make basic Script class abstract, require implementation of GetName function.
continuous-integration/drone/push Build is passing
Details
2020-02-23 12:58:13 +01:00
Deukhoofd
be6b2778a5
Make CreatureException inherit from runtime_error.
continuous-integration/drone/push Build is failing
Details
2020-02-22 15:07:16 +01:00
Deukhoofd
442d6cd5b1
Added Helper function to ChoiceQueue to move a specific creature's choice up next.
2020-02-22 14:16:38 +01:00
Deukhoofd
d6ea16b467
Implement basic library class that other libraries inherit from for performance.
continuous-integration/drone/push Build is passing
Details
2020-02-15 18:51:21 +01:00
Deukhoofd
2dcb197191
Fix issue in tests where we compared with equality operator instead of strcmp.
continuous-integration/drone/push Build is passing
Details
2020-02-13 13:33:07 +01:00
Deukhoofd
02aa6f252e
Make Enum Helper parse functions constexpr, added Enum Helper Try Parse functions.
continuous-integration/drone/push Build is failing
Details
2020-02-13 13:19:59 +01:00
Deukhoofd
2732a904c4
Add easy to use macro to generate enum helper functions for parsing, stringifying and iteration.
continuous-integration/drone/push Build is failing
Details
2020-02-12 19:48:56 +01:00
Deukhoofd
e45a36d78e
Move Script ownership to script holder, added OnRemove script hook.
continuous-integration/drone/push Build is passing
Details
2020-02-05 14:52:50 +01:00
Deukhoofd
07700008f7
Slight tweaks for CreatureException, add tests to see if what() works.
2020-02-03 13:05:46 +01:00
Deukhoofd
dba271681d
Change LibrarySettings to be a pointer instead of value, to allow for overriding in implementations.
continuous-integration/drone/push Build is passing
Details
2020-02-01 13:30:51 +01:00
Deukhoofd
d66bcee979
Change AttackData type to byte instead of string.
continuous-integration/drone/push Build is failing
Details
2020-01-18 13:41:01 +01:00
Deukhoofd
f9494d4c38
Fix changing stat falling through enum and throwing exception.
continuous-integration/drone/push Build is failing
Details
2020-01-05 14:25:48 +01:00
Deukhoofd
ae4d8f5e12
Removes some variables that are better handled in implementations.
continuous-integration/drone/push Build is failing
Details
2019-12-27 12:19:38 +01:00
Deukhoofd
6ba708ad12
Implements running from battle.
continuous-integration/drone/push Build is passing
Details
2019-12-15 11:52:10 +01:00
Deukhoofd
649de39571
Implements experience gain on opponent faint.
continuous-integration/drone/push Build is failing
Details
2019-12-14 13:28:23 +01:00
Deukhoofd
3baed93597
Implements marking opponents as seen.
continuous-integration/drone/push Build is passing
Details
2019-12-14 12:40:50 +01:00
Deukhoofd
c25d7b865e
Implements creature switching as turn choice.
continuous-integration/drone/push Build is passing
Details
2019-12-14 12:15:30 +01:00
Deukhoofd
dc9296194e
Fixed battle ending after any faint.
continuous-integration/drone/push Build is failing
Details
2019-12-07 22:52:43 +01:00
Deukhoofd
7c642f7df5
Fixes for damage calculations always using a base power of 0.
2019-12-07 22:09:06 +01:00
Deukhoofd
262279bd2c
Support for ending battles when only one side has creatures that are available for battle.
2019-12-07 21:56:29 +01:00
Deukhoofd
0483e635ea
Reworks test suite, tweaks to Cmake config for Windows.
continuous-integration/drone/push Build is failing
Details
2019-12-07 13:45:44 +01:00
Deukhoofd
57f16bc420
Better handling of filling empty slots.
continuous-integration/drone/push Build is passing
Details
2019-12-07 12:13:12 +01:00
Deukhoofd
6f32d1245b
Implemented and fixed all code required to run at least a single turn.
continuous-integration/drone/push Build is passing
Details
2019-12-05 12:56:41 +01:00
Deukhoofd
5d6ac316eb
Renamed Target class to CreatureIndex
2019-12-05 09:53:48 +01:00
Deukhoofd
a8730d983f
Used ClangFormat style guide I'm happy with.
continuous-integration/drone/push Build is passing
Details
2019-11-28 12:55:22 +01:00
Deukhoofd
4d796204f8
Implements functionality for loading scripts.
2019-11-18 08:29:17 +01:00
Deukhoofd
5e71c59f77
Implements tests for randomness distributions.
continuous-integration/drone/push Build is passing
Details
2019-11-17 11:05:31 +01:00
Deukhoofd
3e81784f6f
Fix memory leaks in unit tests.
continuous-integration/drone/push Build is passing
Details
2019-11-17 10:42:09 +01:00
Deukhoofd
3a2c9f4c61
Adds tests for ScriptSets
continuous-integration/drone/push Build is failing
Details
2019-11-17 10:27:18 +01:00
Deukhoofd
fd16152121
Make scriptset return scripts in order of insertion, unit tests for ScriptSource
2019-11-12 18:38:09 +01:00
Deukhoofd
859cd02478
Tests for script aggregator.
continuous-integration/drone/push Build is failing
Details
2019-11-10 19:55:01 +01:00
Deukhoofd
d8332f9e40
Another rework for scripthooks, for better performance.
...
continuous-integration/drone/push Build is passing
Details
This new version caches pointers to the pointers to scripts, so that we can build the data once and then simply iterate over it whenever we want to run a hook.
2019-11-10 17:08:42 +01:00
Deukhoofd
3488784409
Furter rework on script hooks, simplifying required logic.
2019-11-10 14:32:05 +01:00
Deukhoofd
2ecc5cfccd
Implements critical calculation, fixes some library pointers being unset, causing segfaults.
continuous-integration/drone/push Build is failing
Details
2019-11-05 17:42:45 +01:00
Deukhoofd
db2a577a85
Further implementation of types.
2019-11-05 08:06:12 +01:00
Deukhoofd
168e14d394
Implement basic type library.
continuous-integration/drone/push Build is passing
Details
2019-11-04 17:58:26 +01:00
Deukhoofd
fc675efdf5
More work on basic turn layout.
continuous-integration/drone/push Build is passing
Details
2019-11-02 13:57:43 +01:00
Deukhoofd
d7fee13002
Fix memory leak in unit tests
continuous-integration/drone/push Build is passing
Details
2019-10-31 13:33:32 +01:00
Deukhoofd
7da87956cf
Priority tests
continuous-integration/drone/push Build is failing
Details
2019-10-31 13:03:41 +01:00
Deukhoofd
42c1623985
Fully handle turn ordering
continuous-integration/drone/push Build is passing
Details
2019-10-31 12:31:31 +01:00
Deukhoofd
972af35ecf
Initial support for ordering choices and getting them ready for execution.
continuous-integration/drone/push Build is passing
Details
2019-10-31 12:02:23 +01:00
Deukhoofd
99315174a8
Initial support for setting battle choices.
continuous-integration/drone/push Build is failing
Details
2019-10-29 11:19:25 +01:00
Deukhoofd
9588236183
Remove creature classes from Library lib, merged with Battling lib.
continuous-integration/drone/push Build is passing
Details
2019-10-24 13:37:55 +02:00
Deukhoofd
bb8978314f
Support for learnable moves
continuous-integration/drone/push Build is passing
Details
2019-10-24 11:04:19 +02:00
Deukhoofd
cdaa056810
Initial support for learned moves
continuous-integration/drone/push Build is failing
Details
2019-10-23 18:57:50 +02:00
Deukhoofd
d580d81163
Initial work on battling
continuous-integration/drone/push Build is failing
Details
2019-10-17 14:33:25 +02:00
Deukhoofd
212a7d1ad6
Added functionality to get full stats from creature
2019-10-10 15:08:34 +02:00
Deukhoofd
265923231f
Initial commit
2019-10-06 13:50:52 +02:00