|  | 3c8d633be7   | Changes for Statistic Sets, use a new way for Atomic traits. 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-07-01 17:30:36 +02:00 |  | 
			
				
					|  | 8f6ecdd4ad   | More documentation. 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-07-01 17:07:22 +02:00 |  | 
			
				
					|  | 03f5e3bb5a   | A lot more documentation, some initial work on the script resolver. 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-30 17:34:57 +02:00 |  | 
			
				
					|  | cf4d74d898   | More documentation for script hooks, reworks stat changes to only be changeable through a function that allows for script hooks, and events. 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-27 18:26:27 +02:00 |  | 
			
				
					|  | 314e9dbe1a   | Initial work on adding documentation, reorganises modules 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-19 21:34:08 +02:00 |  | 
			
				
					|  | 715f16e2b8   | More work on switching battle data to interior mutability, instead of exterior mutability. 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-19 12:07:54 +02:00 |  | 
			
				
					|  | dd535b30af   | Rework setting while active to be slightly less hacky. 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build was killed | 2022-06-18 18:41:23 +02:00 |  | 
			
				
					|  | a1051d059e   | We need to be able to remove and change scripts while they're currently being active. 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is failing | 2022-06-18 18:08:25 +02:00 |  | 
			
				
					|  | c99b1bf8d9   | Fixes a bunch of clippy warnings, adds clippy to CI 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-18 16:06:54 +02:00 |  | 
			
				
					|  | 5576bc8b80   | More work on using interior mutability instead of exterior mutability for dynamic types (Battle, Pokemon, etc). 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-18 15:52:39 +02:00 |  | 
			
				
					|  | c45c7538bf   | More removal of RwLocks and replace it with Atomics, to prevent locks. 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-18 14:17:29 +02:00 |  | 
			
				
					|  | 59d7344729   | Don't store the ChoiceQueue as an Arc<RwLock> to prevent locking issues. 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-18 10:41:42 +02:00 |  | 
			
				
					|  | 09c2533bf5   | Don't store the TurnChoices as Arc<RwLock>>, to prevent locking issues. 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-18 09:49:17 +02:00 |  | 
			
				
					|  | b6ddd1ee13   | First chunk of battling is now fully working, along with integration tests! 🎉 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is failing | 2022-06-17 19:53:33 +02:00 |  | 
			
				
					|  | 59cc150643   | Adds style checking to CI, remove debug code 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-16 19:05:54 +02:00 |  | 
			
				
					|  | ff541b0696   | Loads more work on battling, initial stretch to run a turn done. 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-16 17:59:33 +02:00 |  | 
			
				
					|  | a33369afcc   | Some more functionality for battling, check if choice is valid, implement target resolvers. 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-14 19:11:24 +02:00 |  | 
			
				
					|  | 00f66bbf59   | Implements the script source methods on all current structs that implement it. 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-12 18:41:49 +02:00 |  | 
			
				
					|  | 2aadab5a42   | A lot more work on handling scripts properly. 
		
	
	
		
			
				
	
				continuous-integration/drone/push Build is passing | 2022-06-12 17:57:39 +02:00 |  | 
			
				
					|  | 6e8f4dd4a5   | A lot more work on a bunch of different parts of the system. | 2022-06-11 17:22:46 +02:00 |  | 
			
				
					|  | 10e93949e4   | Cleaner handling of tracking seen opponents. Instead of keeping track of unique identifiers, keep track of weak pointers to the pokemon, so we can just try and upgrade them later. | 2022-06-06 16:24:13 +02:00 |  | 
			
				
					|  | c27ea0ae1e   | Removes derive-getters, as it was incredibly annoying in IDEs, and couldn't figure out borrow lifetimes. | 2022-06-06 14:43:41 +02:00 |  | 
			
				
					|  | ce33ec0649   | Further massive amounts of work | 2022-06-06 13:54:59 +02:00 |  | 
			
				
					|  | df662ce6b5   | Change to RwLock over Mutex, so we can read without locking, changes to BattleRandom to allow for cloning, and prevent race conditions. | 2022-06-04 12:40:32 +02:00 |  | 
			
				
					|  | 310bf857d2   | Major amounts of progress | 2022-06-03 16:35:18 +02:00 |  | 
			
				
					|  | c194c5d209   | Initial work on outlining the dynamic side of the library. | 2021-01-31 17:31:22 +01:00 |  |