Deukhoofd
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02afdbf479
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Adds AllowedExperienceGain interface to Pokemon
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2021-06-26 11:48:34 +02:00 |
Deukhoofd
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919b486f69
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Adds support for pokemon eggs
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2021-06-26 11:36:38 +02:00 |
Deukhoofd
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1153ad6034
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Updates to latest pkmnlib
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2021-05-24 11:41:55 +02:00 |
Deukhoofd
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02c812a84b
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Updates Windows native libraries.
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2021-04-30 14:54:29 +02:00 |
Deukhoofd
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05b8dcebc4
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Updates pkmnlib
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2021-04-30 13:53:46 +02:00 |
Deukhoofd
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e1dadddf06
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Fixes exception not showing c++ stacktrace in some cases.
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2021-04-30 13:53:41 +02:00 |
Deukhoofd
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3cb243175c
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Fixes assert not throwing exceptions for PkmnLibAI, now always throws exceptions if non-zero response.
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2021-04-30 13:53:16 +02:00 |
Deukhoofd
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12850e3771
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Updates pkmnlib, adds wrappers for PkmnLib_ai
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2021-04-23 10:53:50 +02:00 |
Deukhoofd
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ced4524737
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Fixes ReadOnlyNativePtrArray.IndexOf returning invalid index.
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2021-03-13 14:43:17 +01:00 |
Deukhoofd
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3a7edb2fc3
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Updates CreatureLib, implements support for ItemUseScript.
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2021-03-07 19:36:09 +01:00 |
Deukhoofd
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cbe5747d04
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Fixes issue where getting battle from a pokemon could result in battle being in a deleted state.
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2021-01-31 12:53:35 +01:00 |
Deukhoofd
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9f30f411cc
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Adds ChangeStatBoostEvent, fixes issue where ExecutingMove would create default LearnedMove, instead of potential inheritor.
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2021-01-31 12:48:02 +01:00 |
Deukhoofd
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d38338ddc3
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Lock cache while using it in ReadOnlyNativeArray
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2021-01-16 19:50:43 +01:00 |
Deukhoofd
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d5bbc18b1a
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Fixes for scopedowner.
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2021-01-16 14:48:07 +01:00 |
Deukhoofd
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7807ee9676
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Adds ScopedOwner class, that disposes owned values when garbage collected.
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2021-01-15 16:53:32 +01:00 |
Deukhoofd
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7e31bba05e
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Support Windows.
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2020-12-31 14:49:03 +01:00 |
Deukhoofd
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351465ec79
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Reduce file sizes.
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2020-12-31 14:01:43 +01:00 |
Deukhoofd
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bbc12f2754
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Don't use C# 9 for now.
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2020-12-31 13:04:33 +01:00 |
Deukhoofd
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8c8a8da39a
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Further fixes for build.
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2020-12-31 12:58:19 +01:00 |
Deukhoofd
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a1668cd374
|
Fixes build.
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2020-12-31 12:54:33 +01:00 |
Deukhoofd
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ed7e655783
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Fixes for clearing battle after it's finished.
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2020-12-28 15:11:25 +01:00 |
Deukhoofd
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e9a3a70c13
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Adds a setter to nickname for Pokemon.
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2020-12-23 13:50:00 +01:00 |
Deukhoofd
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8d5f7f318f
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Updates to latest pkmnlib, fixes issues.
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2020-12-23 12:27:58 +01:00 |
Deukhoofd
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506f10b085
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Adds switch and swap into event to party.
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2020-10-31 16:13:10 +01:00 |
Deukhoofd
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813cf65331
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Populate uninitialized PokemonBuilder fields before running several initializion methods.
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2020-10-31 12:27:13 +01:00 |
Deukhoofd
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385d70e5ed
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Allow random to be passed to PokemonBuilder build function, if none is passed use a static fallback.
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2020-10-25 11:55:35 +01:00 |
Deukhoofd
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c34d7960ab
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Support for getting types on Pokemon.
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2020-10-23 18:59:38 +02:00 |
Deukhoofd
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06e252dbac
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Use full library names for Unity.
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2020-10-17 18:16:00 +02:00 |
Deukhoofd
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0a2ce2d6e4
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Add generic LearnedMove in PokemonBuilder.
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2020-09-07 18:54:09 +02:00 |
Deukhoofd
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c797a4180b
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Getter for values of actual Pokemon ability.
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2020-09-05 14:55:14 +02:00 |
Deukhoofd
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ce54b8c2c2
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Dont lose references to libraries
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2020-09-04 21:01:18 +02:00 |
Deukhoofd
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471c082527
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Allow ReadOnlyNativePtrArray to contain nulls when IntPtr is zero.
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2020-09-01 12:27:16 +02:00 |
Deukhoofd
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2ba7dbf6a3
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Fix wrapper for MiscLibrary ReplacementMove
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2020-09-01 12:20:54 +02:00 |
Deukhoofd
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a90fb3e481
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Support for getting the last turn time.
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2020-08-30 13:50:19 +02:00 |
Deukhoofd
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ea4c9c6877
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Adds more events.
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2020-08-25 19:13:15 +02:00 |
Deukhoofd
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2ded1d3ceb
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Cache pokemon in PokemonParty so they're not garbage collected.
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2020-08-25 17:56:57 +02:00 |
Deukhoofd
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b1f134c2a1
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Clear array passed to PokemonParty to assert dominance and take ownership of it.
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2020-08-24 19:52:14 +02:00 |
Deukhoofd
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8a7872cf3a
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Fixed issue where .ArrayPtr() would not give the pointer to the desired array, and instead returned a pointer to an array of C# objects.
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2020-08-24 19:08:51 +02:00 |
Deukhoofd
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2c5f35c640
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Use Constructor class in PointerArray
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2020-08-24 18:33:04 +02:00 |
Deukhoofd
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f74f29daef
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Make it possible to inherit from BattleBuilder.
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2020-08-22 16:49:31 +02:00 |
Deukhoofd
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a2cf693bbd
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Fixed bug with libraries returning some values twice in GetEnumerator, move more over to Constructor class.
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2020-08-22 16:42:56 +02:00 |
Deukhoofd
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59a5ddf5da
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Move constructing from pointer to Constructor class to easily handle inheritance.
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2020-08-22 16:26:14 +02:00 |
Deukhoofd
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01fcbc1935
|
Update CreatureLib
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2020-08-22 15:45:50 +02:00 |
Deukhoofd
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ba9333ebb7
|
Switch to NET Standard 2.0 for Unity
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2020-08-22 15:38:10 +02:00 |
Deukhoofd
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2187221a17
|
Additional support for ExecutingMove
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2020-08-22 14:45:13 +02:00 |
Deukhoofd
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59fbe5edaa
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Wrapper for BattleSide functions.
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2020-08-22 14:20:08 +02:00 |
Deukhoofd
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8080e921bc
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Support for getting a species by ID
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2020-08-22 13:33:39 +02:00 |
Deukhoofd
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2c931bd32c
|
Support for Evolution
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2020-08-22 13:10:43 +02:00 |
Deukhoofd
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59b4223d18
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Grab stacktrace on signal.
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2020-08-18 19:26:39 +02:00 |
Deukhoofd
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c852824c91
|
Update libraries
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2020-08-17 20:20:55 +02:00 |