Switch to NET Standard 2.0 for Unity

This commit is contained in:
Deukhoofd 2020-08-22 15:38:10 +02:00
parent 2187221a17
commit ba9333ebb7
Signed by: Deukhoofd
GPG Key ID: F63E044490819F6F
3 changed files with 11 additions and 4 deletions

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PkmnLibSharp/Native/libCreatureLib.so (Stored with Git LFS)

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@ -1,11 +1,12 @@
<Project Sdk="Microsoft.NET.Sdk">
<PropertyGroup>
<TargetFramework>netstandard2.1</TargetFramework>
<TargetFramework>netstandard2.0</TargetFramework>
<Configurations>Debug</Configurations>
<Platforms>AnyCPU</Platforms>
<Nullable>enable</Nullable>
<WarningsAsErrors>CS8600;CS8601;CS8602;CS8603;CS8604;CS8618</WarningsAsErrors>
<LangVersion>8</LangVersion>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)' == 'Debug' ">
@ -17,4 +18,10 @@
<Link>%(Filename)%(Extension)</Link>
</Content>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Nullable" Version="1.2.1">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
</ItemGroup>
</Project>

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