Add Stat boost change script function in AngelScript.
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continuous-integration/drone/push Build is passing
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@ -144,6 +144,9 @@ void RegisterPokemonClass::RegisterPokemonType(asIScriptEngine* engine) {
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r = engine->RegisterObjectMethod("Pokemon", "LearnedMove@[]@ GetMoves() const",
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asFUNCTION(GetMoves), asCALL_CDECL_OBJLAST);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "void ChangeStatBoost(Statistic stat, int8 amount)",
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asMETHOD(PkmnLib::Battling::Pokemon, GetDisplaySpecies), asCALL_THISCALL);
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assert(r >= 0);
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r = engine->RegisterObjectMethod("Pokemon", "const Species@ get_DisplaySpecies() const property",
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asMETHOD(PkmnLib::Battling::Pokemon, GetDisplaySpecies), asCALL_THISCALL);
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assert(r >= 0);
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