Add Held Item functions to AngelScript.
continuous-integration/drone/push Build is passing Details

This commit is contained in:
Deukhoofd 2020-02-17 17:35:14 +01:00
parent f507d76432
commit 93be2ee8a1
Signed by: Deukhoofd
GPG Key ID: ADF2E9256009EDCE
2 changed files with 20 additions and 10 deletions

View File

@ -44,7 +44,7 @@ class PkmnLibConan(ConanFile):
self.options["AngelScript"].link_std_statically = True
def requirements(self):
self.requires("CreatureLib/75bce0e32956193699145c4896288b1870c23677@creaturelib/master")
self.requires("CreatureLib/5e29f50ea138bdc82f873e80bea49cca0441ee5e@creaturelib/master")
if self.options.script_handler == "angelscript":
self.requires("AngelScript/2.34@AngelScript/Deukhoofd")
else:

View File

@ -60,7 +60,7 @@ CScriptArray* GetTypes(const PkmnLib::Battling::Pokemon* obj) {
asITypeInfo* t = engine->GetTypeInfoByDecl("array<uint8>");
auto a = obj->GetTypes();
CScriptArray* arr = CScriptArray::Create(t, a.size());
for (size_t i = 0; i < a.size(); i++){
for (size_t i = 0; i < a.size(); i++) {
arr->SetValue(i, &a[i]);
}
return arr;
@ -75,7 +75,7 @@ CScriptArray* GetMoves(const PkmnLib::Battling::Pokemon* obj) {
asITypeInfo* t = engine->GetTypeInfoByDecl("array<LearnedMove@>");
auto a = obj->GetMoves();
CScriptArray* arr = CScriptArray::Create(t, a.size());
for (size_t i = 0; i < a.size(); i++){
for (size_t i = 0; i < a.size(); i++) {
arr->SetValue(i, &a[i]);
}
return arr;
@ -83,7 +83,6 @@ CScriptArray* GetMoves(const PkmnLib::Battling::Pokemon* obj) {
return nullptr;
}
void RegisterPokemonClass::RegisterPokemonType(asIScriptEngine* engine) {
[[maybe_unused]] int r = engine->RegisterObjectType("Pokemon", 0, asOBJ_REF | asOBJ_NOCOUNT);
assert(r >= 0);
@ -111,6 +110,17 @@ void RegisterPokemonClass::RegisterPokemonType(asIScriptEngine* engine) {
r = engine->RegisterObjectMethod("Pokemon", "const Item@ get_HeldItem() const property",
asMETHOD(PkmnLib::Battling::Pokemon, GetHeldItem), asCALL_THISCALL);
assert(r >= 0);
r = engine->RegisterObjectMethod("Pokemon", "bool HasHeldItem(const string &in name) const",
asMETHOD(PkmnLib::Battling::Pokemon, HasHeldItem), asCALL_THISCALL);
assert(r >= 0);
r = engine->RegisterObjectMethod("Pokemon", "void SetHeldItem(const string &in name)",
asMETHODPR(PkmnLib::Battling::Pokemon, SetHeldItem, (const std::string&), void),
asCALL_THISCALL);
assert(r >= 0);
r = engine->RegisterObjectMethod("Pokemon", "void SetHeldItem(const Item@ item)",
asMETHODPR(PkmnLib::Battling::Pokemon, SetHeldItem, (const CreatureLib::Library::Item*), void),
asCALL_THISCALL);
assert(r >= 0);
r = engine->RegisterObjectMethod("Pokemon", "uint32 get_CurrentHealth() const property",
asMETHOD(PkmnLib::Battling::Pokemon, GetCurrentHealth), asCALL_THISCALL);
assert(r >= 0);
@ -123,8 +133,8 @@ void RegisterPokemonClass::RegisterPokemonType(asIScriptEngine* engine) {
r = engine->RegisterObjectMethod("Pokemon", "bool get_IsFainted() const property",
asMETHOD(PkmnLib::Battling::Pokemon, IsFainted), asCALL_THISCALL);
assert(r >= 0);
r = engine->RegisterObjectMethod("Pokemon", "uint8[]@ GetTypes() const",
asFUNCTION(GetTypes), asCALL_CDECL_OBJLAST);
r = engine->RegisterObjectMethod("Pokemon", "uint8[]@ GetTypes() const", asFUNCTION(GetTypes),
asCALL_CDECL_OBJLAST);
assert(r >= 0);
r = engine->RegisterObjectMethod("Pokemon", "bool HasType(uint8 type) const",
asMETHOD(PkmnLib::Battling::Pokemon, HasType), asCALL_THISCALL);
@ -135,14 +145,14 @@ void RegisterPokemonClass::RegisterPokemonType(asIScriptEngine* engine) {
r = engine->RegisterObjectMethod("Pokemon", "void Damage(uint32 type, DamageSource source)",
asMETHOD(PkmnLib::Battling::Pokemon, Damage), asCALL_THISCALL);
assert(r >= 0);
r = engine->RegisterObjectMethod("Pokemon", "void Heal(uint32 type)",
asMETHOD(PkmnLib::Battling::Pokemon, Heal), asCALL_THISCALL);
r = engine->RegisterObjectMethod("Pokemon", "void Heal(uint32 type)", asMETHOD(PkmnLib::Battling::Pokemon, Heal),
asCALL_THISCALL);
assert(r >= 0);
r = engine->RegisterObjectMethod("Pokemon", "void OverrideActiveAbility(const string &in ability)",
asMETHOD(PkmnLib::Battling::Pokemon, OverrideActiveTalent), asCALL_THISCALL);
assert(r >= 0);
r = engine->RegisterObjectMethod("Pokemon", "LearnedMove@[]@ GetMoves() const",
asFUNCTION(GetMoves), asCALL_CDECL_OBJLAST);
r = engine->RegisterObjectMethod("Pokemon", "LearnedMove@[]@ GetMoves() const", asFUNCTION(GetMoves),
asCALL_CDECL_OBJLAST);
assert(r >= 0);
r = engine->RegisterObjectMethod("Pokemon", "void ChangeStatBoost(Statistic stat, int8 amount)",
asMETHOD(PkmnLib::Battling::Pokemon, ChangeStatBoost), asCALL_THISCALL);