.. |
Battle.cpp
|
Make HistoryHolder a pointer instead of value.
|
2021-10-23 17:17:34 +02:00 |
BattleLibrary.cpp
|
Adds getter for pointer to script resolver on battle library.
|
2021-03-07 19:04:15 +01:00 |
BattleParty.cpp
|
Merge the two different libs together into the same library.
|
2020-07-31 10:51:03 +02:00 |
BattleRandom.cpp
|
Merge the two different libs together into the same library.
|
2020-07-31 10:51:03 +02:00 |
BattleScript.cpp
|
Renamed Script --> BattleScript, some cleanup on it.
|
2021-03-07 10:26:41 +01:00 |
BattleSide.cpp
|
Adds getter for Battle on BattleSide.
|
2021-10-28 15:01:31 +02:00 |
BattleStatCalculator.cpp
|
Merge the two different libs together into the same library.
|
2020-07-31 10:51:03 +02:00 |
Creature.cpp
|
Change Creature::Nickname to be an optional.
|
2021-09-19 11:40:18 +02:00 |
CreatureParty.cpp
|
Overhaul memory model to new Arbutils memory.
|
2020-12-12 12:22:48 +01:00 |
DamageLibrary.cpp
|
Merge the two different libs together into the same library.
|
2020-07-31 10:51:03 +02:00 |
EventData.cpp
|
Trigger event when stat boost changes.
|
2021-01-16 21:16:47 +01:00 |
ExecutingAttack.cpp
|
Support overriding attacks through script hooks.
|
2021-05-13 13:16:52 +02:00 |
ExperienceLibrary.cpp
|
Merge the two different libs together into the same library.
|
2020-07-31 10:51:03 +02:00 |
HistoryHandler.cpp
|
Adds helper function to get last damage event on a creature.
|
2021-10-23 17:08:54 +02:00 |
ItemUseScript.cpp
|
Adds support for scripts for item use handling.
|
2021-03-07 10:54:42 +01:00 |
LearnedAttack.cpp
|
Merge the two different libs together into the same library.
|
2020-07-31 10:51:03 +02:00 |
MiscLibrary.cpp
|
Merge the two different libs together into the same library.
|
2020-07-31 10:51:03 +02:00 |
ScriptResolver.cpp
|
Use Item pointer for Script resolving for item use script.
|
2021-03-07 11:24:45 +01:00 |
TurnChoices.cpp
|
Renamed Script --> BattleScript, some cleanup on it.
|
2021-03-07 10:26:41 +01:00 |