CreatureLib/CInterface/Battling
Deukhoofd 20b53833c4
Cleans up HistoryHolder to be a lot less complicated (although possibly a bit slower), adds DamageHistory.
Signed-off-by: Deukhoofd <Deukhoofd@gmail.com>
2021-10-23 16:57:58 +02:00
..
Battle.cpp Fixes for ScriptSet throwing when adding a not yet found volatile script. 2021-03-27 20:20:49 +01:00
BattleLibrary.cpp Adds getter for pointer to script resolver on battle library. 2021-03-07 19:04:15 +01:00
BattleParty.cpp Merge the two different libs together into the same library. 2020-07-31 10:51:03 +02:00
BattleRandom.cpp Merge the two different libs together into the same library. 2020-07-31 10:51:03 +02:00
BattleScript.cpp Renamed Script --> BattleScript, some cleanup on it. 2021-03-07 10:26:41 +01:00
BattleSide.cpp Support for swapping two creatures on a side. 2021-03-26 12:01:18 +01:00
BattleStatCalculator.cpp Merge the two different libs together into the same library. 2020-07-31 10:51:03 +02:00
Creature.cpp Change Creature::Nickname to be an optional. 2021-09-19 11:40:18 +02:00
CreatureParty.cpp Overhaul memory model to new Arbutils memory. 2020-12-12 12:22:48 +01:00
DamageLibrary.cpp Merge the two different libs together into the same library. 2020-07-31 10:51:03 +02:00
EventData.cpp Trigger event when stat boost changes. 2021-01-16 21:16:47 +01:00
ExecutingAttack.cpp Support overriding attacks through script hooks. 2021-05-13 13:16:52 +02:00
ExperienceLibrary.cpp Merge the two different libs together into the same library. 2020-07-31 10:51:03 +02:00
HistoryHandler.cpp Cleans up HistoryHolder to be a lot less complicated (although possibly a bit slower), adds DamageHistory. 2021-10-23 16:57:58 +02:00
ItemUseScript.cpp Adds support for scripts for item use handling. 2021-03-07 10:54:42 +01:00
LearnedAttack.cpp Merge the two different libs together into the same library. 2020-07-31 10:51:03 +02:00
MiscLibrary.cpp Merge the two different libs together into the same library. 2020-07-31 10:51:03 +02:00
ScriptResolver.cpp Use Item pointer for Script resolving for item use script. 2021-03-07 11:24:45 +01:00
TurnChoices.cpp Renamed Script --> BattleScript, some cleanup on it. 2021-03-07 10:26:41 +01:00