Commit Graph

493 Commits

Author SHA1 Message Date
Deukhoofd ee14efe22e Implemented better script handling. 2019-11-09 12:15:45 +01:00
Deukhoofd c3bfbb569e Initial setup for script hooks (likely to be revamped)
continuous-integration/drone/push Build is passing Details
2019-11-08 18:45:43 +01:00
Deukhoofd 19e1308f93 Improve performance for setting choices. 2019-11-06 18:08:21 +01:00
Deukhoofd beac87f981 Reset choices on side when executing turn. 2019-11-06 18:06:48 +01:00
Deukhoofd 5fc2bf564a Support turn queue return prematurely when a creature is recalled, and the ability to resume it later. 2019-11-06 18:04:00 +01:00
Deukhoofd f184572837 Add virtual destructor to the CriticalLibrary
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2019-11-05 18:26:27 +01:00
Deukhoofd 2ecc5cfccd Implements critical calculation, fixes some library pointers being unset, causing segfaults.
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2019-11-05 17:42:45 +01:00
Deukhoofd b290f16a15 Give DamageLibrary an implementation for its destructor.
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2019-11-05 17:27:54 +01:00
Deukhoofd efa994c88d Fixes dependency issue, lack of virtual destructor for DamageLibrary
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2019-11-05 16:20:47 +01:00
Deukhoofd 549ba4c1c2 Fixed memory leak when deleting library.
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2019-11-05 14:32:30 +01:00
Deukhoofd 1848d7b617 Implementation of damage calculation.
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2019-11-05 14:31:54 +01:00
Deukhoofd db2a577a85 Further implementation of types. 2019-11-05 08:06:12 +01:00
Deukhoofd 168e14d394 Implement basic type library.
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2019-11-04 17:58:26 +01:00
Deukhoofd b4e08049ce
Handle executing moves.
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2019-11-03 13:47:50 +01:00
Deukhoofd fc675efdf5
More work on basic turn layout.
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2019-11-02 13:57:43 +01:00
Deukhoofd d7fee13002
Fix memory leak in unit tests
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2019-10-31 13:33:32 +01:00
Deukhoofd 163752a8ea
Fix memory leak in attack library 2019-10-31 13:30:22 +01:00
Deukhoofd 65f814b006
Implemented better exceptions
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2019-10-31 13:26:56 +01:00
Deukhoofd ffba5fb24c
Basic layout for turn execution 2019-10-31 13:13:36 +01:00
Deukhoofd 7da87956cf
Priority tests
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2019-10-31 13:03:41 +01:00
Deukhoofd 42c1623985
Fully handle turn ordering
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2019-10-31 12:31:31 +01:00
Deukhoofd 972af35ecf
Initial support for ordering choices and getting them ready for execution.
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2019-10-31 12:02:23 +01:00
Deukhoofd af611070c5
Fixed syntax error
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2019-10-29 11:30:52 +01:00
Deukhoofd 99315174a8
Initial support for setting battle choices.
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2019-10-29 11:19:25 +01:00
Deukhoofd 3938500595 Pass settings by reference instead of value.
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2019-10-25 20:14:24 +02:00
Deukhoofd 7d6de3557c Support learning moves with CreateCreature class
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2019-10-25 20:08:25 +02:00
Deukhoofd 9588236183
Remove creature classes from Library lib, merged with Battling lib.
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2019-10-24 13:37:55 +02:00
Deukhoofd bb8978314f
Support for learnable moves
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2019-10-24 11:04:19 +02:00
Deukhoofd cfb7663d78
Fix build by adding get functions for otherwise inaccessible fields.
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2019-10-23 19:21:21 +02:00
Deukhoofd cdaa056810 Initial support for learned moves
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2019-10-23 18:57:50 +02:00
Deukhoofd 1e4f422117 Add changing level API to BattleCreature 2019-10-23 18:51:36 +02:00
Deukhoofd cd21e6c685 Implement stat boosting 2019-10-23 18:41:45 +02:00
Deukhoofd 3e9d030dc4 Automatically recalculate boosted stat after recalculating flat stat 2019-10-23 18:28:58 +02:00
Deukhoofd 65cf190367 Split off battle creature stats into boosted and non-boosted 2019-10-23 18:27:31 +02:00
Deukhoofd bc7c42c50d Fix Windows build 2019-10-23 18:13:37 +02:00
Deukhoofd d580d81163
Initial work on battling
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2019-10-17 14:33:25 +02:00
Deukhoofd 212a7d1ad6
Added functionality to get full stats from creature 2019-10-10 15:08:34 +02:00
Deukhoofd cbfeae94fa Statically link CreatureLibCore dependencies for Windows
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2019-10-07 10:54:06 +02:00
Deukhoofd aaa4209cfc
Fixed trailing backslash-newline in generic templates
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2019-10-06 14:21:34 +02:00
Deukhoofd 26aa131c82
Change minimum cmake required for the CI
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2019-10-06 14:13:54 +02:00
Deukhoofd 2966ba268f
Fix creature memory leaks
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2019-10-06 14:06:17 +02:00
Deukhoofd 2500c6d996
Set up CI
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2019-10-06 13:55:04 +02:00
Deukhoofd 265923231f
Initial commit 2019-10-06 13:50:52 +02:00