Deukhoofd
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d8b8559c2e
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Basic implementation of evolutions
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2023-07-29 12:57:52 +02:00 |
Deukhoofd
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78bb91093b
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Complete refactor of the FFI to use handles instead of pointers.
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2023-06-24 14:44:23 +02:00 |
Deukhoofd
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46195d3042
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Major rework of extern ref system for WASM, fixes most possible panics in WASM handling
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2023-06-22 15:43:41 +02:00 |
Deukhoofd
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c0e4702e45
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Replace most panics in the core library with results
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2023-04-19 18:44:11 +02:00 |
Deukhoofd
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bce636b97e
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Move Form and Species to traits, implement a bunch of mocks
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2022-11-28 21:34:28 +01:00 |
Deukhoofd
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1c0b953d9a
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Make SecondaryEffect a trait
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2022-11-27 18:22:57 +01:00 |
Deukhoofd
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41b40ef98e
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Rework of FFI, adding a value identifier, so we can keep knowledge of data even when data moves.
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2022-10-08 13:15:04 +02:00 |
Deukhoofd
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726e294f11
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Initial work on FFI
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2022-09-18 18:02:13 +02:00 |
Deukhoofd
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b1890681a1
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A lot more work on WASM script execution
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2022-09-07 18:01:26 +02:00 |
Deukhoofd
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2d4253e155
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More work on WASM handling.
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2022-08-20 12:22:12 +02:00 |
Deukhoofd
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8f6ecdd4ad
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More documentation.
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2022-07-01 17:07:22 +02:00 |
Deukhoofd
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715f16e2b8
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More work on switching battle data to interior mutability, instead of exterior mutability.
continuous-integration/drone/push Build is passing
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2022-06-19 12:07:54 +02:00 |
Deukhoofd
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ff541b0696
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Loads more work on battling, initial stretch to run a turn done.
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2022-06-16 17:59:33 +02:00 |
Deukhoofd
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56e1237c22
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Adds more unit tests
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2022-06-11 20:51:37 +02:00 |
Deukhoofd
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c27ea0ae1e
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Removes derive-getters, as it was incredibly annoying in IDEs, and couldn't figure out borrow lifetimes.
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2022-06-06 14:43:41 +02:00 |
Deukhoofd
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2a08fb2645
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Initial commit, implements most of the static_data side.
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2021-01-30 22:29:59 +01:00 |