Commit Graph

93 Commits

Author SHA1 Message Date
Deukhoofd 8c8a8da39a
Further fixes for build. 2020-12-31 12:58:19 +01:00
Deukhoofd a1668cd374
Fixes build. 2020-12-31 12:54:33 +01:00
Deukhoofd ed7e655783
Fixes for clearing battle after it's finished. 2020-12-28 15:11:25 +01:00
Deukhoofd e9a3a70c13
Adds a setter to nickname for Pokemon. 2020-12-23 13:50:00 +01:00
Deukhoofd 8d5f7f318f
Updates to latest pkmnlib, fixes issues. 2020-12-23 12:27:58 +01:00
Deukhoofd 506f10b085
Adds switch and swap into event to party. 2020-10-31 16:13:10 +01:00
Deukhoofd 813cf65331
Populate uninitialized PokemonBuilder fields before running several initializion methods. 2020-10-31 12:27:13 +01:00
Deukhoofd 385d70e5ed
Allow random to be passed to PokemonBuilder build function, if none is passed use a static fallback. 2020-10-25 11:55:35 +01:00
Deukhoofd c34d7960ab
Support for getting types on Pokemon. 2020-10-23 18:59:38 +02:00
Deukhoofd 06e252dbac
Use full library names for Unity. 2020-10-17 18:16:00 +02:00
Deukhoofd 0a2ce2d6e4
Add generic LearnedMove in PokemonBuilder. 2020-09-07 18:54:09 +02:00
Deukhoofd c797a4180b
Getter for values of actual Pokemon ability. 2020-09-05 14:55:14 +02:00
Deukhoofd ce54b8c2c2
Dont lose references to libraries 2020-09-04 21:01:18 +02:00
Deukhoofd 471c082527
Allow ReadOnlyNativePtrArray to contain nulls when IntPtr is zero. 2020-09-01 12:27:16 +02:00
Deukhoofd 2ba7dbf6a3
Fix wrapper for MiscLibrary ReplacementMove 2020-09-01 12:20:54 +02:00
Deukhoofd a90fb3e481
Support for getting the last turn time. 2020-08-30 13:50:19 +02:00
Deukhoofd ea4c9c6877
Adds more events. 2020-08-25 19:13:15 +02:00
Deukhoofd 2ded1d3ceb
Cache pokemon in PokemonParty so they're not garbage collected. 2020-08-25 17:56:57 +02:00
Deukhoofd b1f134c2a1
Clear array passed to PokemonParty to assert dominance and take ownership of it. 2020-08-24 19:52:14 +02:00
Deukhoofd 8a7872cf3a
Fixed issue where .ArrayPtr() would not give the pointer to the desired array, and instead returned a pointer to an array of C# objects. 2020-08-24 19:08:51 +02:00
Deukhoofd 2c5f35c640
Use Constructor class in PointerArray 2020-08-24 18:33:04 +02:00
Deukhoofd f74f29daef
Make it possible to inherit from BattleBuilder. 2020-08-22 16:49:31 +02:00
Deukhoofd a2cf693bbd
Fixed bug with libraries returning some values twice in GetEnumerator, move more over to Constructor class. 2020-08-22 16:42:56 +02:00
Deukhoofd 59a5ddf5da
Move constructing from pointer to Constructor class to easily handle inheritance. 2020-08-22 16:26:14 +02:00
Deukhoofd 01fcbc1935
Update CreatureLib 2020-08-22 15:45:50 +02:00
Deukhoofd ba9333ebb7
Switch to NET Standard 2.0 for Unity 2020-08-22 15:38:10 +02:00
Deukhoofd 2187221a17
Additional support for ExecutingMove 2020-08-22 14:45:13 +02:00
Deukhoofd 59fbe5edaa
Wrapper for BattleSide functions. 2020-08-22 14:20:08 +02:00
Deukhoofd 8080e921bc
Support for getting a species by ID 2020-08-22 13:33:39 +02:00
Deukhoofd 2c931bd32c
Support for Evolution 2020-08-22 13:10:43 +02:00
Deukhoofd 59b4223d18
Grab stacktrace on signal. 2020-08-18 19:26:39 +02:00
Deukhoofd c852824c91
Update libraries 2020-08-17 20:20:55 +02:00
Deukhoofd 743c63a99c
Several fixes and improvements. 2020-08-17 18:51:07 +02:00
Deukhoofd 00cfd3c469
Cleanup for EventData. 2020-08-14 16:15:19 +02:00
Deukhoofd 504bee3bda
Support for finding a previous evolution of a Pokemon. 2020-08-11 21:57:02 +02:00
Deukhoofd e08be5c013
Implements more functionality. 2020-08-11 21:48:41 +02:00
Deukhoofd e4f8e46102
Additional functionality. 2020-08-10 19:13:17 +02:00
Deukhoofd 12ed340643
Adds additional functionality for Pokemon 2020-08-09 11:49:13 +02:00
Deukhoofd a9b0ec0e98
Support getting a nature iterator. 2020-08-09 11:39:41 +02:00
Deukhoofd cae763fdc0
Implements Formes iterator. 2020-08-09 11:01:43 +02:00
Deukhoofd a19c3bdeb4
Adds setters for IVs and EVs. 2020-08-08 18:00:36 +02:00
Deukhoofd 00167ecbb4
Add Friendship 2020-08-08 17:09:01 +02:00
Deukhoofd 69ab7b197c
Reworks PokemonBuilder. 2020-08-08 17:07:05 +02:00
Deukhoofd 7f4ccbfe2a
Implements all EvolutionData. 2020-08-08 15:37:44 +02:00
Deukhoofd cecb1e9a83
Remove public empty constructors for pointer arrays, implements basic evolutions. 2020-08-08 15:24:14 +02:00
Deukhoofd 01e622c22c
Use fancy C# 8 Nullable Reference pattern. 2020-08-08 14:32:27 +02:00
Deukhoofd e0f4a38309
Rework constructors to remove the Create pattern. 2020-08-08 13:57:54 +02:00
Deukhoofd 1b025ea3cf
Support getting type name. 2020-08-08 13:15:17 +02:00
Deukhoofd 26f8722fee
Implements additional functionality for Pokemon class, such as Status and helper function to restore PP. 2020-08-08 12:43:09 +02:00
Deukhoofd 1acd32b986
Make event handler async, while preserving the order of incoming events. 2020-08-07 20:28:38 +02:00