CreatureLib/CInterface/Battling
Deukhoofd 59313e6da8
continuous-integration/drone/push Build is passing Details
Breaking change: rework of talents.
2021-11-15 12:04:58 +01:00
..
Battle.cpp Make HistoryHolder a pointer instead of value. 2021-10-23 17:17:34 +02:00
BattleLibrary.cpp Adds getter for pointer to script resolver on battle library. 2021-03-07 19:04:15 +01:00
BattleParty.cpp Merge the two different libs together into the same library. 2020-07-31 10:51:03 +02:00
BattleRandom.cpp Merge the two different libs together into the same library. 2020-07-31 10:51:03 +02:00
BattleScript.cpp Renamed Script --> BattleScript, some cleanup on it. 2021-03-07 10:26:41 +01:00
BattleSide.cpp Adds getter for Battle on BattleSide. 2021-10-28 15:01:31 +02:00
BattleStatCalculator.cpp Merge the two different libs together into the same library. 2020-07-31 10:51:03 +02:00
Creature.cpp Breaking change: rework of talents. 2021-11-15 12:04:58 +01:00
CreatureParty.cpp Overhaul memory model to new Arbutils memory. 2020-12-12 12:22:48 +01:00
DamageLibrary.cpp Merge the two different libs together into the same library. 2020-07-31 10:51:03 +02:00
EventData.cpp Trigger event when stat boost changes. 2021-01-16 21:16:47 +01:00
ExecutingAttack.cpp Support overriding attacks through script hooks. 2021-05-13 13:16:52 +02:00
ExperienceLibrary.cpp Merge the two different libs together into the same library. 2020-07-31 10:51:03 +02:00
HistoryHandler.cpp Adds helper function to get last damage event on a creature. 2021-10-23 17:08:54 +02:00
ItemUseScript.cpp Adds support for scripts for item use handling. 2021-03-07 10:54:42 +01:00
LearnedAttack.cpp Merge the two different libs together into the same library. 2020-07-31 10:51:03 +02:00
MiscLibrary.cpp Merge the two different libs together into the same library. 2020-07-31 10:51:03 +02:00
ScriptResolver.cpp More work on setting owner of a script. 2021-10-29 21:40:10 +02:00
TurnChoices.cpp Renamed Script --> BattleScript, some cleanup on it. 2021-03-07 10:26:41 +01:00