Deukhoofd
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3488784409
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Furter rework on script hooks, simplifying required logic.
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2019-11-10 14:32:05 +01:00 |
Deukhoofd
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2ecc5cfccd
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Implements critical calculation, fixes some library pointers being unset, causing segfaults.
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2019-11-05 17:42:45 +01:00 |
Deukhoofd
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db2a577a85
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Further implementation of types.
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2019-11-05 08:06:12 +01:00 |
Deukhoofd
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168e14d394
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Implement basic type library.
continuous-integration/drone/push Build is passing
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2019-11-04 17:58:26 +01:00 |
Deukhoofd
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fc675efdf5
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More work on basic turn layout.
continuous-integration/drone/push Build is passing
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2019-11-02 13:57:43 +01:00 |
Deukhoofd
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d7fee13002
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Fix memory leak in unit tests
continuous-integration/drone/push Build is passing
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2019-10-31 13:33:32 +01:00 |
Deukhoofd
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7da87956cf
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Priority tests
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2019-10-31 13:03:41 +01:00 |
Deukhoofd
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42c1623985
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Fully handle turn ordering
continuous-integration/drone/push Build is passing
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2019-10-31 12:31:31 +01:00 |
Deukhoofd
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972af35ecf
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Initial support for ordering choices and getting them ready for execution.
continuous-integration/drone/push Build is passing
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2019-10-31 12:02:23 +01:00 |
Deukhoofd
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99315174a8
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Initial support for setting battle choices.
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2019-10-29 11:19:25 +01:00 |
Deukhoofd
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9588236183
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Remove creature classes from Library lib, merged with Battling lib.
continuous-integration/drone/push Build is passing
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2019-10-24 13:37:55 +02:00 |
Deukhoofd
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bb8978314f
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Support for learnable moves
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2019-10-24 11:04:19 +02:00 |
Deukhoofd
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cdaa056810
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Initial support for learned moves
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2019-10-23 18:57:50 +02:00 |
Deukhoofd
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d580d81163
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Initial work on battling
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2019-10-17 14:33:25 +02:00 |
Deukhoofd
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212a7d1ad6
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Added functionality to get full stats from creature
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2019-10-10 15:08:34 +02:00 |
Deukhoofd
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265923231f
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Initial commit
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2019-10-06 13:50:52 +02:00 |