Deukhoofd
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bd7ecb6b33
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More work on exceptions.
continuous-integration/drone/push Build is passing
Details
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2020-07-31 14:17:38 +02:00 |
Deukhoofd
|
9c93ca6995
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Fixed exception messages being wrong.
continuous-integration/drone/push Build is passing
Details
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2020-07-31 11:23:23 +02:00 |
Deukhoofd
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5a41208fdb
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Further clearer error handling.
continuous-integration/drone/push Build is passing
Details
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2020-07-31 10:45:20 +02:00 |
Deukhoofd
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b56226076e
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Fixed issue where multiple targets would cause the same target to be hit over and over again.
continuous-integration/drone/push Build is passing
Details
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2020-07-30 20:15:58 +02:00 |
Deukhoofd
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b3b9698831
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More clearer exception messages.
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2020-07-30 20:15:27 +02:00 |
Deukhoofd
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13c4609cdd
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Tweaks for exception handling.
continuous-integration/drone/push Build is passing
Details
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2020-07-28 19:37:03 +02:00 |
Deukhoofd
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e2e706693b
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Clearer errors for C Interface.
continuous-integration/drone/push Build is passing
Details
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2020-07-28 17:22:43 +02:00 |
Deukhoofd
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1d03adf0d1
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Implements replacement attack when an attack can't be used anymore, adds clearer exception handling.
continuous-integration/drone/push Build is passing
Details
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2020-07-26 18:00:58 +02:00 |
Deukhoofd
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36f1e5beeb
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Further work on better exceptions.
continuous-integration/drone/push Build is passing
Details
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2020-07-26 17:41:11 +02:00 |
Deukhoofd
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29eb7c603a
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More reworks of exceptions.
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2020-07-26 17:29:06 +02:00 |
Deukhoofd
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a4bb8864a0
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When creating a CreatureParty with a size, don't just reserve the space, but append nullptr as well.
continuous-integration/drone/push Build is passing
Details
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2020-07-26 16:08:41 +02:00 |
Deukhoofd
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436e68293e
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Support for passing a random seed.
continuous-integration/drone/push Build is passing
Details
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2020-07-26 10:16:25 +02:00 |
Deukhoofd
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e6f84f182a
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Add Creature getter for the library.
continuous-integration/drone/push Build is passing
Details
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2020-07-25 15:02:11 +02:00 |
Deukhoofd
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8f921ce89b
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Add support for swapping in and out of a party.
continuous-integration/drone/push Build is passing
Details
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2020-07-25 14:35:13 +02:00 |
Deukhoofd
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be82abeece
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Change nickname to string from string_view.
continuous-integration/drone/push Build is passing
Details
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2020-07-19 12:15:14 +02:00 |
Deukhoofd
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367ed7fcbb
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Cleanup CMake file.
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2020-07-17 13:12:21 +02:00 |
Deukhoofd
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5032377554
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Remove Random passes by pointer.
continuous-integration/drone/push Build is passing
Details
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2020-07-12 15:26:00 +02:00 |
Deukhoofd
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c6974b6b5b
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Adds getter for Script for ExecutingAttack. Mostly useful for unit tests etc.
continuous-integration/drone/push Build is passing
Details
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2020-07-04 18:13:36 +02:00 |
Deukhoofd
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47515399fe
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Supports iterating over BaseLibrary.
continuous-integration/drone/push Build is passing
Details
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2020-07-04 17:18:24 +02:00 |
Deukhoofd
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772619db0f
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Changed LoadScript to StringView.
continuous-integration/drone/push Build is failing
Details
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2020-06-26 18:23:40 +02:00 |
Deukhoofd
|
48639eeee5
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Update to new Arbutils
continuous-integration/drone/push Build is passing
Details
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2020-06-26 17:08:23 +02:00 |
Deukhoofd
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f50f76e993
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Move priority scripthook to more sensible place in turn flow.
continuous-integration/drone/push Build is passing
Details
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2020-06-20 19:51:34 +02:00 |
Deukhoofd
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b3366f7b58
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Script hook for changing priority.
continuous-integration/drone/push Build is passing
Details
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2020-06-20 19:44:41 +02:00 |
Deukhoofd
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f55ae5a809
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Syntax fixes.
continuous-integration/drone/push Build is passing
Details
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2020-06-20 18:53:10 +02:00 |
Deukhoofd
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14458ec30c
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Bring Library class in line with style lines.
continuous-integration/drone/push Build is failing
Details
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2020-06-20 18:50:55 +02:00 |
Deukhoofd
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add77325a4
|
Several additional checks to ensure battle does not finish turn when ended.
continuous-integration/drone/push Build is passing
Details
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2020-06-12 16:48:49 +02:00 |
Deukhoofd
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fd1c6e9a0a
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If no side is still alive, mark battle as inconclusive ended.
continuous-integration/drone/push Build is passing
Details
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2020-06-12 16:25:21 +02:00 |
Deukhoofd
|
32bb641f75
|
Fixed issue with underflow in ScriptAggregator.
continuous-integration/drone/push Build is passing
Details
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2020-06-12 15:49:37 +02:00 |
Deukhoofd
|
3358bf7378
|
Fixed comparing int32_t with uint32_t.
continuous-integration/drone/push Build is passing
Details
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2020-06-10 14:46:45 +02:00 |
Deukhoofd
|
c8314d6018
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Support for changing variants.
continuous-integration/drone/push Build is failing
Details
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2020-06-10 14:39:20 +02:00 |
Deukhoofd
|
637649c993
|
Deal with talent indices that are out of bounds.
continuous-integration/drone/push Build is passing
Details
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2020-06-10 12:29:38 +02:00 |
Deukhoofd
|
fccf339e76
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Implements genderless mons.
continuous-integration/drone/push Build is passing
Details
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2020-06-10 12:16:09 +02:00 |
Deukhoofd
|
fddf2cabab
|
Rework ScriptIterator to jump to first value on reset.
continuous-integration/drone/push Build is failing
Details
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2020-06-05 18:06:45 +02:00 |
Deukhoofd
|
9e7607338f
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Moved Creature types to creature itself, instead of using the variant types.
continuous-integration/drone/push Build is passing
Details
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2020-06-05 16:38:27 +02:00 |
Deukhoofd
|
3c5b3d5c03
|
Fixed potential reaching end of function.
continuous-integration/drone/push Build is passing
Details
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2020-06-05 15:42:28 +02:00 |
Deukhoofd
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66379bfa65
|
Initial support for handling multi target attacks.
continuous-integration/drone/push Build is failing
Details
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2020-06-05 15:32:05 +02:00 |
Deukhoofd
|
f463ba8496
|
Simplify check whether mon is on battle field.
continuous-integration/drone/push Build is passing
Details
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2020-06-05 14:35:23 +02:00 |
Deukhoofd
|
44de4a0799
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Use std::algorithm for Battle::CreatureInField
continuous-integration/drone/push Build is passing
Details
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2020-06-05 14:15:20 +02:00 |
Deukhoofd
|
57e8595bdf
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Make ExecutingAttack creature list a raw C array, as this is a hot spot and could use some optimization.
continuous-integration/drone/push Build is passing
Details
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2020-06-04 21:58:28 +02:00 |
Deukhoofd
|
657d646fda
|
Make the last couple classes use smart pointers.
continuous-integration/drone/push Build is passing
Details
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2020-06-02 18:30:37 +02:00 |
Deukhoofd
|
7262ae9e8b
|
Make ExecutingAttack use smart pointers.
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2020-06-02 18:02:37 +02:00 |
Deukhoofd
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a5a613ba5c
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Make CreateCreature use smart pointers.
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2020-06-02 17:19:23 +02:00 |
Deukhoofd
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62583ecb17
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Make Creature use smart pointers.
continuous-integration/drone/push Build is passing
Details
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2020-06-02 16:20:47 +02:00 |
Deukhoofd
|
1ef50fd3a6
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Use unique pointers in scriptset.
continuous-integration/drone/push Build is passing
Details
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2020-06-02 15:03:31 +02:00 |
Deukhoofd
|
23e2bc73bc
|
Style fixes.
continuous-integration/drone/push Build is passing
Details
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2020-06-02 14:14:24 +02:00 |
Deukhoofd
|
e8650e2a03
|
Fixed build error.
continuous-integration/drone/push Build is passing
Details
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2020-06-02 14:02:32 +02:00 |
Deukhoofd
|
e4b9550efa
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Make all individual scripts smart pointers.
continuous-integration/drone/push Build is failing
Details
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2020-06-02 13:43:44 +02:00 |
Deukhoofd
|
dba1275813
|
Move ScriptIterator reset to get call instead of inside Macro.
continuous-integration/drone/push Build is failing
Details
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2020-06-02 13:21:23 +02:00 |
Deukhoofd
|
f898698f49
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Use smart pointers for BattleSide.
continuous-integration/drone/push Build is failing
Details
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2020-06-02 13:06:24 +02:00 |
Deukhoofd
|
49e8ff055d
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Use smart pointer for BattleParty.
continuous-integration/drone/push Build is failing
Details
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2020-06-02 12:16:26 +02:00 |
Deukhoofd
|
18203138d1
|
Use algorithm for IsResponsibleForIndex check.
continuous-integration/drone/push Build is failing
Details
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2020-06-02 12:14:49 +02:00 |
Deukhoofd
|
69f6a89c0d
|
Make CreatureParty use smart pointers.
continuous-integration/drone/push Build is passing
Details
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2020-05-31 19:04:40 +02:00 |
Deukhoofd
|
01f6e59cb6
|
Make battle class fields all smart pointers.
continuous-integration/drone/push Build is passing
Details
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2020-05-31 19:01:45 +02:00 |
Deukhoofd
|
29cb4eac37
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Make ChoiceQueue use smart pointers.
continuous-integration/drone/push Build is passing
Details
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2020-05-31 18:00:39 +02:00 |
Deukhoofd
|
ff181204ae
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Make LearnedAttack of Creature a smart pointer.
continuous-integration/drone/push Build is passing
Details
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2020-05-31 17:26:39 +02:00 |
Deukhoofd
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a7069a5960
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Ensure Attack script is deleted when not taken by ExecutingAttack.
continuous-integration/drone/push Build is passing
Details
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2020-05-29 20:05:05 +02:00 |
Deukhoofd
|
20be2815ce
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Revert "Clean up choices if they can't be used."
continuous-integration/drone/push Build is passing
Details
This reverts commit 04cef8b6
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2020-05-29 19:29:25 +02:00 |
Deukhoofd
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04cef8b6e2
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Clean up choices if they can't be used.
continuous-integration/drone/push Build is failing
Details
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2020-05-29 19:25:46 +02:00 |
Deukhoofd
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d51919c74f
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Make ExecutingAttack a local variable while being used, to ensure it's always cleaned up.
continuous-integration/drone/push Build is passing
Details
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2020-05-29 18:49:48 +02:00 |
Deukhoofd
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a9740cb1eb
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Fixed memory leak in ExecutingAttack.
continuous-integration/drone/push Build is passing
Details
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2020-05-27 18:29:52 +02:00 |
Deukhoofd
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fcc6f2214e
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Make ExecutingAttack have raw pointer array HitData, instead of a List. This is a very hot segment of code, and removing surrounding abstractions can give us a decent amount of performance.
continuous-integration/drone/push Build is failing
Details
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2020-05-27 18:26:09 +02:00 |
Deukhoofd
|
90e7a699bc
|
Remove const qualification of ScriptResolver.
continuous-integration/drone/push Build is passing
Details
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2020-05-26 20:53:06 +02:00 |
Deukhoofd
|
25f65eb47b
|
Update to newer Arbutils version.
continuous-integration/drone/push Build is passing
Details
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2020-05-26 18:31:06 +02:00 |
Deukhoofd
|
d746b3ecce
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Make staticlib in battle library an unique ptr.
continuous-integration/drone/push Build is passing
Details
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2020-05-26 16:38:55 +02:00 |
Deukhoofd
|
0125215007
|
Style fixes
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2020-05-26 16:35:01 +02:00 |
Deukhoofd
|
16b67b0d54
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Make most of the battle library use unique_ptr.
continuous-integration/drone/push Build is passing
Details
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2020-05-26 15:11:04 +02:00 |
Deukhoofd
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e46117ea06
|
Fixes DataLibrary not having correct const definitions.
continuous-integration/drone/push Build is passing
Details
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2020-05-26 15:02:41 +02:00 |
Deukhoofd
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ecf1c47a53
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Make Growth Rate library use unique_ptr
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2020-05-26 14:58:16 +02:00 |
Deukhoofd
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aba56d2fdd
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Make Attack secondary effect a unique_ptr.
continuous-integration/drone/push Build is passing
Details
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2020-05-26 14:41:43 +02:00 |
Deukhoofd
|
8418c814b4
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Make SpeciesVariants smart pointers.
continuous-integration/drone/push Build was killed
Details
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2020-05-26 14:35:18 +02:00 |
Deukhoofd
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36208da2fb
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Remove shared_ptr, instead use borrowed_ptr to more accurately depict ownership of the objects in the BaseLibraries.
continuous-integration/drone/push Build is passing
Details
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2020-05-26 14:13:30 +02:00 |
Deukhoofd
|
d82792e27a
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Make BaseLibraries use shared_ptr.
continuous-integration/drone/push Build is passing
Details
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2020-05-24 20:57:22 +02:00 |
Deukhoofd
|
b17c0648ff
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Make DataLibrary use unique_ptr.
continuous-integration/drone/push Build is passing
Details
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2020-05-24 19:01:47 +02:00 |
Deukhoofd
|
c056ddc6b3
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Adds getter for parties to battle.
continuous-integration/drone/push Build is passing
Details
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2020-05-24 12:57:12 +02:00 |
Deukhoofd
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2e860192c7
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Support for blocking a creature from gaining experience, don't give experience when a creature is fainted.
continuous-integration/drone/push Build is passing
Details
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2020-05-20 15:18:27 +02:00 |
Deukhoofd
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748f68b6d8
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Fixes for earlier commit to fix GetEffectiveness in type library.
continuous-integration/drone/push Build is passing
Details
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2020-05-06 13:32:11 +02:00 |
Deukhoofd
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51415895a4
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Fixes GetEffectiveness in type library using integer instead of float.
continuous-integration/drone/push Build is failing
Details
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2020-05-06 13:27:50 +02:00 |
Deukhoofd
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3a9e55aae5
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C interface to add species variant.
continuous-integration/drone/push Build is passing
Details
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2020-05-04 20:40:45 +02:00 |
Deukhoofd
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119e71e86a
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Allow AsInt from Float EffectParameter, and AsFloat from Int EffectParameter.
continuous-integration/drone/push Build is passing
Details
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2020-05-03 21:08:27 +02:00 |
Deukhoofd
|
91ba93462b
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Fixed issues with C Interface
continuous-integration/drone/push Build is passing
Details
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2020-05-02 20:03:18 +02:00 |
Deukhoofd
|
94d9d4f3d2
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Performance improvement for running turns by reducing the number of lookups for the hitdata.
continuous-integration/drone/push Build is passing
Details
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2020-04-25 20:20:30 +02:00 |
Deukhoofd
|
f602ea9358
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Fixed Windows build issue.
continuous-integration/drone/push Build is passing
Details
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2020-04-25 20:13:46 +02:00 |
Deukhoofd
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7fd3687564
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Cleanup of ExecutingAttack, removing TargetData, and reducing the number of allocations needed.
continuous-integration/drone/push Build is failing
Details
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2020-04-25 20:09:20 +02:00 |
Deukhoofd
|
8eb22ad68d
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Pass HitData as reference to damage calculation library, to prevent multiple lookup.
continuous-integration/drone/push Build is passing
Details
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2020-04-25 16:51:10 +02:00 |
Deukhoofd
|
864a9d933d
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Inlined get stats from Creature. These are frequently called one line methods.
continuous-integration/drone/push Build is passing
Details
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2020-04-25 16:15:27 +02:00 |
Deukhoofd
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0e874346bb
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Pass ExecutingAttack values by reference instead of pointer.
continuous-integration/drone/push Build is passing
Details
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2020-04-25 16:04:17 +02:00 |
Deukhoofd
|
734d056449
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Performance improvement for collecting scripts, by reserving size in ScriptSource.
continuous-integration/drone/push Build is passing
Details
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2020-04-25 11:33:25 +02:00 |
Deukhoofd
|
3b1c0e84e1
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Fixed random value getter from BaseLibrary being broken.
continuous-integration/drone/push Build is passing
Details
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2020-04-25 11:08:04 +02:00 |
Deukhoofd
|
1eb751538d
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Updated to latest Arbutils.
continuous-integration/drone/push Build is passing
Details
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2020-04-25 10:41:15 +02:00 |
Deukhoofd
|
df37558ec0
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Fix for random value from library not working.
continuous-integration/drone/push Build is failing
Details
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2020-04-24 18:43:18 +02:00 |
Deukhoofd
|
3ad21fecc2
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Performance improvements for getting random value from libraries.
continuous-integration/drone/push Build is passing
Details
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2020-04-24 18:24:51 +02:00 |
Deukhoofd
|
dd668f2b1c
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Cleanup of ScriptAggregator class.
continuous-integration/drone/push Build is passing
Details
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2020-04-23 23:23:58 +02:00 |
Deukhoofd
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3a11bba913
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Rework ScriptAggregator so it only needs to be created once, and can then be reset.
continuous-integration/drone/push Build is passing
Details
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2020-04-23 19:57:45 +02:00 |
Deukhoofd
|
742d0c772c
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Handling for tie breaking
continuous-integration/drone/push Build is passing
Details
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2020-04-22 23:09:54 +02:00 |
Deukhoofd
|
1709617e10
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Remove tie breaking by randomness. This caused issues with sorting.
continuous-integration/drone/push Build is passing
Details
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2020-04-22 23:03:16 +02:00 |
Deukhoofd
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97fa37ea7d
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Implements clamped statistics for stat boost.
continuous-integration/drone/push Build is passing
Details
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2020-04-22 21:48:00 +02:00 |
Deukhoofd
|
75baf19ebd
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Cleanup
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2020-04-22 21:20:07 +02:00 |
Deukhoofd
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d2cf26e950
|
Fixed issue where attack with 1 use remaining couldn't be used.
continuous-integration/drone/push Build is passing
Details
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2020-04-22 15:03:09 +02:00 |
Deukhoofd
|
ddbf4c23b8
|
Fix for compilation issue when using NO_ASSERT.
continuous-integration/drone/push Build is passing
Details
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2020-04-22 12:54:11 +02:00 |
Deukhoofd
|
331767789c
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Tweaks and fixes for AttackData name.
continuous-integration/drone/push Build is passing
Details
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2020-04-21 15:48:21 +02:00 |