When creating a CreatureParty with a size, don't just reserve the space, but append nullptr as well.
continuous-integration/drone/push Build is passing
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continuous-integration/drone/push Build is passing
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@ -9,7 +9,11 @@ namespace CreatureLib::Battling {
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ArbUt::UniquePtrList<Creature> _party;
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public:
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CreatureParty(size_t size) noexcept : _party(size) {}
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CreatureParty(size_t size) noexcept : _party(size) {
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for (size_t i = 0; i < size; i++) {
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_party.Append(nullptr);
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}
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}
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CreatureParty(ArbUt::List<Creature*> party) noexcept : _party(party.GetStdList()) {}
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CreatureParty(std::initializer_list<Creature*> party) noexcept : _party(party) {}
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