Support for passing a random seed.
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@@ -34,9 +34,12 @@ namespace CreatureLib::Battling {
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public:
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Battle(const BattleLibrary* library, ArbUt::List<BattleParty*> parties, bool canFlee = true,
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uint8_t numberOfSides = 2, uint8_t creaturesPerSide = 1)
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uint8_t numberOfSides = 2, uint8_t creaturesPerSide = 1,
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uint_fast32_t randomSeed = std::chrono::duration_cast<std::chrono::milliseconds>(
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std::chrono::system_clock::now().time_since_epoch())
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.count())
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: _library(library), _parties(parties.GetStdList()), _canFlee(canFlee), _numberOfSides(numberOfSides),
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_creaturesPerSide(creaturesPerSide), _sides(numberOfSides) {
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_creaturesPerSide(creaturesPerSide), _sides(numberOfSides), _random(randomSeed) {
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AssertNotNull(_library);
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AssertAllNotNull(parties);
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