Deukhoofd
72c51c6513
Remove coverage handling from CMake.
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2019-12-27 10:51:02 +01:00
Deukhoofd
cba3f77d97
Make conan package Shared instead of Static
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2019-12-26 15:25:32 +01:00
Deukhoofd
fea4476391
fix cpp_info.libs in conan file.
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2019-12-26 14:17:10 +01:00
Deukhoofd
9e0d8d76fb
Change GenericTemplates.cpp to GenericTemplates.hpp, as to include it in header files.
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2019-12-26 12:27:54 +01:00
Deukhoofd
aeb8632f51
Ensure .hpp files are packages with conan instead of .h files.
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2019-12-26 11:30:16 +01:00
Deukhoofd
8e53ffb53d
Implements functions for getting display species and variant.
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2019-12-21 14:32:45 +01:00
Deukhoofd
fbc4973e28
Don't name package name explicitly for conan.
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2019-12-19 17:06:40 +01:00
Deukhoofd
f11707208e
Rework conan config for better handling.
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2019-12-19 16:49:47 +01:00
Deukhoofd
f725d89ebc
Change version usage for conan
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2019-12-19 16:09:02 +01:00
Deukhoofd
9b198e67a7
Include git commit in conan version
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2019-12-19 15:48:35 +01:00
Deukhoofd
f975722cd4
Fixes for CI
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2019-12-19 15:21:14 +01:00
Deukhoofd
11bcc8efd5
Fixes for CI
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2019-12-19 14:58:37 +01:00
Deukhoofd
57702ba23d
Initial work on Conan packaging.
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2019-12-19 14:22:44 +01:00
Deukhoofd
573ff56bb6
Implements support for test coverage.
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2019-12-19 11:40:59 +01:00
Deukhoofd
db002c784f
Resolve memory issue with Event Hooks.
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2019-12-15 12:27:56 +01:00
Deukhoofd
410487c86b
Initial support for Event Hooks.
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2019-12-15 12:24:08 +01:00
Deukhoofd
6ba708ad12
Implements running from battle.
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2019-12-15 11:52:10 +01:00
Deukhoofd
0fad615050
Make LookupGrowthRate use unsigned integers instead of signed ones, to resolve Windows error.
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2019-12-14 14:09:07 +01:00
Deukhoofd
f5a71ca807
Fixed memory leak in growth rate library.
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2019-12-14 13:42:34 +01:00
Deukhoofd
649de39571
Implements experience gain on opponent faint.
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2019-12-14 13:28:23 +01:00
Deukhoofd
3baed93597
Implements marking opponents as seen.
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2019-12-14 12:40:50 +01:00
Deukhoofd
c25d7b865e
Implements creature switching as turn choice.
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2019-12-14 12:15:30 +01:00
Deukhoofd
2ee181bca7
Fixed _onBattleField field of Creature leading to cascading errors on release configuration.
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2019-12-12 11:14:50 +01:00
Deukhoofd
dc9296194e
Fixed battle ending after any faint.
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2019-12-07 22:52:43 +01:00
Deukhoofd
f5aa168f1b
Also set warnings to errors for Windows build, fix one of those warnings.
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2019-12-07 22:15:50 +01:00
Deukhoofd
ef28f9cd52
Ensure static linking for Windows builds.
2019-12-07 22:12:29 +01:00
Deukhoofd
7c642f7df5
Fixes for damage calculations always using a base power of 0.
2019-12-07 22:09:06 +01:00
Deukhoofd
262279bd2c
Support for ending battles when only one side has creatures that are available for battle.
2019-12-07 21:56:29 +01:00
Deukhoofd
0483e635ea
Reworks test suite, tweaks to Cmake config for Windows.
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2019-12-07 13:45:44 +01:00
Deukhoofd
8897f2282f
Put the check for slots filled behind the check whether all choices are set.
...
This because this check can be more expensive, and should run as little times
as possible. In this case it should only run when all choices are set,
which should be in most cases once a turn.
2019-12-07 12:49:18 +01:00
Deukhoofd
57f16bc420
Better handling of filling empty slots.
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2019-12-07 12:13:12 +01:00
Deukhoofd
345af31464
Update Catch2 to latest version.
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2019-12-05 13:52:46 +01:00
Deukhoofd
6f32d1245b
Implemented and fixed all code required to run at least a single turn.
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2019-12-05 12:56:41 +01:00
Deukhoofd
5d6ac316eb
Renamed Target class to CreatureIndex
2019-12-05 09:53:48 +01:00
Deukhoofd
a8730d983f
Used ClangFormat style guide I'm happy with.
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2019-11-28 12:55:22 +01:00
Deukhoofd
3b685ae782
Added layout for CreatureParty
2019-11-28 12:16:03 +01:00
Deukhoofd
aa356d74d7
Set data for executing attacks.
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2019-11-24 11:06:51 +01:00
Deukhoofd
583bde3768
Adds more script hooks
2019-11-24 10:34:42 +01:00
Deukhoofd
f6415fba27
Added more script hooks
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2019-11-23 11:53:00 +01:00
Deukhoofd
49bd4813f6
Initialize Creature talent script when battle library is set, allow talent overriding
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2019-11-18 18:41:55 +01:00
Deukhoofd
4d796204f8
Implements functionality for loading scripts.
2019-11-18 08:29:17 +01:00
Deukhoofd
86f8a1e37b
Adds talent script to Creature class
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2019-11-17 11:25:52 +01:00
Deukhoofd
5e71c59f77
Implements tests for randomness distributions.
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2019-11-17 11:05:31 +01:00
Deukhoofd
3e81784f6f
Fix memory leaks in unit tests.
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2019-11-17 10:42:09 +01:00
Deukhoofd
3a2c9f4c61
Adds tests for ScriptSets
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2019-11-17 10:27:18 +01:00
Deukhoofd
fd16152121
Make scriptset return scripts in order of insertion, unit tests for ScriptSource
2019-11-12 18:38:09 +01:00
Deukhoofd
cdd1ac992f
Fix build on Linux.
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2019-11-11 20:04:59 +01:00
Deukhoofd
859cd02478
Tests for script aggregator.
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2019-11-10 19:55:01 +01:00
Deukhoofd
d8332f9e40
Another rework for scripthooks, for better performance.
...
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This new version caches pointers to the pointers to scripts, so that we can build the data once and then simply iterate over it whenever we want to run a hook.
2019-11-10 17:08:42 +01:00
Deukhoofd
e1a8d80863
Add default implementation for OnBeforeTurn script hook.
continuous-integration/drone/push Build is passing
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2019-11-10 14:45:07 +01:00