Deukhoofd
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658672a246
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More handling of script hooks.
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2019-11-09 12:55:48 +01:00 |
Deukhoofd
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ee14efe22e
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Implemented better script handling.
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2019-11-09 12:15:45 +01:00 |
Deukhoofd
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c3bfbb569e
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Initial setup for script hooks (likely to be revamped)
continuous-integration/drone/push Build is passing
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2019-11-08 18:45:43 +01:00 |
Deukhoofd
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19e1308f93
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Improve performance for setting choices.
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2019-11-06 18:08:21 +01:00 |
Deukhoofd
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beac87f981
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Reset choices on side when executing turn.
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2019-11-06 18:06:48 +01:00 |
Deukhoofd
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5fc2bf564a
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Support turn queue return prematurely when a creature is recalled, and the ability to resume it later.
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2019-11-06 18:04:00 +01:00 |
Deukhoofd
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f184572837
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Add virtual destructor to the CriticalLibrary
continuous-integration/drone/push Build is passing
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2019-11-05 18:26:27 +01:00 |
Deukhoofd
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2ecc5cfccd
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Implements critical calculation, fixes some library pointers being unset, causing segfaults.
continuous-integration/drone/push Build is failing
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2019-11-05 17:42:45 +01:00 |
Deukhoofd
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b290f16a15
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Give DamageLibrary an implementation for its destructor.
continuous-integration/drone/push Build is failing
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2019-11-05 17:27:54 +01:00 |
Deukhoofd
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efa994c88d
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Fixes dependency issue, lack of virtual destructor for DamageLibrary
continuous-integration/drone/push Build is failing
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2019-11-05 16:20:47 +01:00 |
Deukhoofd
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549ba4c1c2
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Fixed memory leak when deleting library.
continuous-integration/drone/push Build is failing
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2019-11-05 14:32:30 +01:00 |
Deukhoofd
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1848d7b617
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Implementation of damage calculation.
continuous-integration/drone/push Build was killed
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2019-11-05 14:31:54 +01:00 |
Deukhoofd
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db2a577a85
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Further implementation of types.
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2019-11-05 08:06:12 +01:00 |
Deukhoofd
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b4e08049ce
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Handle executing moves.
continuous-integration/drone/push Build is passing
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2019-11-03 13:47:50 +01:00 |
Deukhoofd
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fc675efdf5
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More work on basic turn layout.
continuous-integration/drone/push Build is passing
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2019-11-02 13:57:43 +01:00 |
Deukhoofd
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65f814b006
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Implemented better exceptions
continuous-integration/drone/push Build is failing
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2019-10-31 13:26:56 +01:00 |
Deukhoofd
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ffba5fb24c
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Basic layout for turn execution
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2019-10-31 13:13:36 +01:00 |
Deukhoofd
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42c1623985
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Fully handle turn ordering
continuous-integration/drone/push Build is passing
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2019-10-31 12:31:31 +01:00 |
Deukhoofd
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972af35ecf
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Initial support for ordering choices and getting them ready for execution.
continuous-integration/drone/push Build is passing
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2019-10-31 12:02:23 +01:00 |
Deukhoofd
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af611070c5
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Fixed syntax error
continuous-integration/drone/push Build is passing
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2019-10-29 11:30:52 +01:00 |
Deukhoofd
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99315174a8
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Initial support for setting battle choices.
continuous-integration/drone/push Build is failing
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2019-10-29 11:19:25 +01:00 |
Deukhoofd
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3938500595
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Pass settings by reference instead of value.
continuous-integration/drone/push Build is passing
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2019-10-25 20:14:24 +02:00 |
Deukhoofd
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7d6de3557c
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Support learning moves with CreateCreature class
continuous-integration/drone/push Build is passing
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2019-10-25 20:08:25 +02:00 |
Deukhoofd
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9588236183
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Remove creature classes from Library lib, merged with Battling lib.
continuous-integration/drone/push Build is passing
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2019-10-24 13:37:55 +02:00 |
Deukhoofd
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cdaa056810
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Initial support for learned moves
continuous-integration/drone/push Build is failing
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2019-10-23 18:57:50 +02:00 |
Deukhoofd
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1e4f422117
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Add changing level API to BattleCreature
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2019-10-23 18:51:36 +02:00 |
Deukhoofd
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cd21e6c685
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Implement stat boosting
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2019-10-23 18:41:45 +02:00 |
Deukhoofd
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3e9d030dc4
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Automatically recalculate boosted stat after recalculating flat stat
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2019-10-23 18:28:58 +02:00 |
Deukhoofd
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65cf190367
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Split off battle creature stats into boosted and non-boosted
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2019-10-23 18:27:31 +02:00 |
Deukhoofd
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d580d81163
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Initial work on battling
continuous-integration/drone/push Build is failing
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2019-10-17 14:33:25 +02:00 |