Commit Graph

34 Commits

Author SHA1 Message Date
Deukhoofd c75541720b
Update wasmer to 4.0
continuous-integration/drone/push Build is passing Details
2023-07-22 12:32:44 +02:00
Deukhoofd df5d73c753
Update indexmap and hashbrown dependencies 2023-07-22 12:31:42 +02:00
Deukhoofd 12802ce542
Support for serializing and deserializing a Pokemon
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2023-07-22 12:23:33 +02:00
Deukhoofd 6a2353df4c
Major work on WASM results 2023-06-17 19:05:27 +02:00
Deukhoofd 6f1880c768
Loads of work to replace panics with results.
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2023-04-15 19:33:29 +02:00
Deukhoofd feffb5f030
Support for new error handling.
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2023-04-15 14:34:42 +02:00
Deukhoofd af29abdb1e
Fix datatests to be properly working in newer nightly rust
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2023-04-02 12:07:08 +02:00
Deukhoofd 27b0a460ad
Fixes for newer Rust nightly
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2023-01-02 10:41:57 +01:00
Deukhoofd 055fbfba78
Update Wasmer, log load times, some minor performance tweaks
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2022-12-25 11:26:14 +01:00
Deukhoofd 02e3d7ecc7
Adds MIT License
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2022-12-24 12:06:06 +01:00
Deukhoofd d4b1cadad0
Implements mocking for MoveData
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2022-11-27 23:00:56 +01:00
Deukhoofd 27164616e9
Update dependencies
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2022-11-27 18:35:49 +01:00
Deukhoofd efd1acdfa5
Loads of cleanup
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2022-11-27 17:29:29 +01:00
Deukhoofd ddfb00d36b
FFI for Battle
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2022-10-15 17:21:24 +02:00
Deukhoofd 726e294f11
Initial work on FFI
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2022-09-18 18:02:13 +02:00
Deukhoofd a4fd112a07
A bunch of fixes and improvements
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2022-09-17 09:38:02 +02:00
Deukhoofd b1890681a1
A lot more work on WASM script execution
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2022-09-07 18:01:26 +02:00
Deukhoofd bd62c1ac62
Update to Wasmer 3.0 beta
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2022-08-27 14:14:58 +02:00
Deukhoofd 2d4253e155
More work on WASM handling.
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2022-08-20 12:22:12 +02:00
Deukhoofd 7682704945
Initial work on wasm scripting backend 2022-07-18 10:16:47 +02:00
Deukhoofd cfabd7c790
Removes atomic dependency
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2022-07-01 18:44:09 +02:00
Deukhoofd 37f0cf8c35
Only use assert_approx_eq in dev 2022-07-01 18:27:56 +02:00
Deukhoofd 3c8d633be7
Changes for Statistic Sets, use a new way for Atomic traits.
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2022-07-01 17:30:36 +02:00
Deukhoofd 5576bc8b80
More work on using interior mutability instead of exterior mutability for dynamic types (Battle, Pokemon, etc).
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2022-06-18 15:52:39 +02:00
Deukhoofd c45c7538bf
More removal of RwLocks and replace it with Atomics, to prevent locks.
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2022-06-18 14:17:29 +02:00
Deukhoofd b6ddd1ee13
First chunk of battling is now fully working, along with integration tests! 🎉
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2022-06-17 19:53:33 +02:00
Deukhoofd bd646df225
Remove C interface for now pending a full rewrite, adds address sanitizer to CI.
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2022-06-16 18:25:25 +02:00
Deukhoofd ff541b0696
Loads more work on battling, initial stretch to run a turn done.
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2022-06-16 17:59:33 +02:00
Deukhoofd 2aadab5a42
A lot more work on handling scripts properly.
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2022-06-12 17:57:39 +02:00
Deukhoofd c27ea0ae1e
Removes derive-getters, as it was incredibly annoying in IDEs, and couldn't figure out borrow lifetimes. 2022-06-06 14:43:41 +02:00
Deukhoofd ce33ec0649
Further massive amounts of work 2022-06-06 13:54:59 +02:00
Deukhoofd df662ce6b5
Change to RwLock over Mutex, so we can read without locking, changes to BattleRandom to allow for cloning, and prevent race conditions. 2022-06-04 12:40:32 +02:00
Deukhoofd 310bf857d2
Major amounts of progress 2022-06-03 16:35:18 +02:00
Deukhoofd 2a08fb2645
Initial commit, implements most of the static_data side. 2021-01-30 22:29:59 +01:00